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- // SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
- // SPDX-License-Identifier: GPL-2.0-or-later
- #pragma once
- #include <span>
- #include "common/common_types.h"
- #include "video_core/surface.h"
- #include "video_core/texture_cache/types.h"
- namespace VideoCommon {
- [[nodiscard]] u32 ConvertedBytesPerBlock(VideoCore::Surface::PixelFormat pixel_format);
- void DecompressBCn(std::span<const u8> input, std::span<u8> output, Extent3D extent,
- VideoCore::Surface::PixelFormat pixel_format);
- } // namespace VideoCommon
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