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- // Copyright 2014 Citra Emulator Project
- // Licensed under GPLv2
- // Refer to the license.txt file included.
- #pragma once
- #include "common/common.h"
- #include "common/file_util.h"
- #include "core/loader/loader.h"
- ////////////////////////////////////////////////////////////////////////////////////////////////////
- /// NCCH header (Note: "NCCH" appears to be a publically unknown acronym)
- struct NCCH_Header {
- u8 signature[0x100];
- char magic[4];
- u32 content_size;
- u8 partition_id[8];
- u16 maker_code;
- u16 version;
- u8 reserved_0[4];
- u8 program_id[8];
- u8 temp_flag;
- u8 reserved_1[0x2f];
- u8 product_code[0x10];
- u8 extended_header_hash[0x20];
- u32 extended_header_size;
- u8 reserved_2[4];
- u8 flags[8];
- u32 plain_region_offset;
- u32 plain_region_size;
- u8 reserved_3[8];
- u32 exefs_offset;
- u32 exefs_size;
- u32 exefs_hash_region_size;
- u8 reserved_4[4];
- u32 romfs_offset;
- u32 romfs_size;
- u32 romfs_hash_region_size;
- u8 reserved_5[4];
- u8 exefs_super_block_hash[0x20];
- u8 romfs_super_block_hash[0x20];
- };
- ////////////////////////////////////////////////////////////////////////////////////////////////////
- // ExeFS (executable file system) headers
- struct ExeFs_SectionHeader {
- char name[8];
- u32 offset;
- u32 size;
- };
- struct ExeFs_Header {
- ExeFs_SectionHeader section[8];
- u8 reserved[0x80];
- u8 hashes[8][0x20];
- };
- ////////////////////////////////////////////////////////////////////////////////////////////////////
- // ExHeader (executable file system header) headers
- struct ExHeader_SystemInfoFlags{
- u8 reserved[5];
- u8 flag;
- u8 remaster_version[2];
- };
- struct ExHeader_CodeSegmentInfo{
- u32 address;
- u32 num_max_pages;
- u32 code_size;
- };
- struct ExHeader_CodeSetInfo {
- u8 name[8];
- ExHeader_SystemInfoFlags flags;
- ExHeader_CodeSegmentInfo text;
- u8 stacksize[4];
- ExHeader_CodeSegmentInfo ro;
- u8 reserved[4];
- ExHeader_CodeSegmentInfo data;
- u8 bsssize[4];
- };
- struct ExHeader_DependencyList{
- u8 program_id[0x30][8];
- };
- struct ExHeader_SystemInfo{
- u32 save_data_size;
- u8 reserved[4];
- u8 jump_id[8];
- u8 reserved_2[0x30];
- };
- struct ExHeader_StorageInfo{
- u8 ext_save_data_id[8];
- u8 system_save_data_id[8];
- u8 reserved[8];
- u8 access_info[7];
- u8 other_attributes;
- };
- struct ExHeader_ARM11_SystemLocalCaps{
- u8 program_id[8];
- u8 flags[8];
- u8 resource_limit_descriptor[0x10][2];
- ExHeader_StorageInfo storage_info;
- u8 service_access_control[0x20][8];
- u8 reserved[0x1f];
- u8 resource_limit_category;
- };
- struct ExHeader_ARM11_KernelCaps{
- u8 descriptors[28][4];
- u8 reserved[0x10];
- };
- struct ExHeader_ARM9_AccessControl{
- u8 descriptors[15];
- u8 descversion;
- };
- struct ExHeader_Header{
- ExHeader_CodeSetInfo codeset_info;
- ExHeader_DependencyList dependency_list;
- ExHeader_SystemInfo system_info;
- ExHeader_ARM11_SystemLocalCaps arm11_system_local_caps;
- ExHeader_ARM11_KernelCaps arm11_kernel_caps;
- ExHeader_ARM9_AccessControl arm9_access_control;
- struct {
- u8 signature[0x100];
- u8 ncch_public_key_modulus[0x100];
- ExHeader_ARM11_SystemLocalCaps arm11_system_local_caps;
- ExHeader_ARM11_KernelCaps arm11_kernel_caps;
- ExHeader_ARM9_AccessControl arm9_access_control;
- } access_desc;
- };
- ////////////////////////////////////////////////////////////////////////////////////////////////////
- // Loader namespace
- namespace Loader {
- /// Loads an NCCH file (e.g. from a CCI, or the first NCCH in a CXI)
- class AppLoader_NCCH final : public AppLoader {
- public:
- AppLoader_NCCH(const std::string& filename);
- ~AppLoader_NCCH() override;
- /**
- * Load the application
- * @return ResultStatus result of function
- */
- ResultStatus Load() override;
- /**
- * Get the code (typically .code section) of the application
- * @param buffer Reference to buffer to store data
- * @return ResultStatus result of function
- */
- ResultStatus ReadCode(std::vector<u8>& buffer) const override;
- /**
- * Get the icon (typically icon section) of the application
- * @param buffer Reference to buffer to store data
- * @return ResultStatus result of function
- */
- ResultStatus ReadIcon(std::vector<u8>& buffer) const override;
- /**
- * Get the banner (typically banner section) of the application
- * @param buffer Reference to buffer to store data
- * @return ResultStatus result of function
- */
- ResultStatus ReadBanner(std::vector<u8>& buffer) const override;
- /**
- * Get the logo (typically logo section) of the application
- * @param buffer Reference to buffer to store data
- * @return ResultStatus result of function
- */
- ResultStatus ReadLogo(std::vector<u8>& buffer) const override;
- /**
- * Get the RomFS of the application
- * @param buffer Reference to buffer to store data
- * @return ResultStatus result of function
- */
- ResultStatus ReadRomFS(std::vector<u8>& buffer) const override;
- /*
- * Gets the program id from the NCCH header
- * @return u64 Program id
- */
- u64 GetProgramId() const;
- private:
- /**
- * Reads an application ExeFS section of an NCCH file into AppLoader (e.g. .code, .logo, etc.)
- * @param name Name of section to read out of NCCH file
- * @param buffer Vector to read data into
- * @return ResultStatus result of function
- */
- ResultStatus LoadSectionExeFS(const char* name, std::vector<u8>& buffer) const;
- /**
- * Loads .code section into memory for booting
- * @return ResultStatus result of function
- */
- ResultStatus LoadExec() const;
- std::string filename;
- bool is_loaded;
- bool is_compressed;
- u32 entry_point;
- u32 ncch_offset; // Offset to NCCH header, can be 0 or after NCSD header
- u32 exefs_offset;
- NCCH_Header ncch_header;
- ExeFs_Header exefs_header;
- ExHeader_Header exheader_header;
- };
- } // namespace Loader
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