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- // Copyright 2014 Citra Emulator Project
- // Licensed under GPLv2
- // Refer to the license.txt file included.
- #include <algorithm>
- #include <condition_variable>
- #include <list>
- #include <map>
- #include <fstream>
- #include <mutex>
- #include <string>
- #ifdef HAVE_PNG
- #include <png.h>
- #endif
- #include <nihstro/shader_binary.h>
- #include "common/assert.h"
- #include "common/file_util.h"
- #include "common/math_util.h"
- #include "video_core/color.h"
- #include "video_core/math.h"
- #include "video_core/pica.h"
- #include "debug_utils.h"
- using nihstro::DVLBHeader;
- using nihstro::DVLEHeader;
- using nihstro::DVLPHeader;
- namespace Pica {
- void DebugContext::OnEvent(Event event, void* data) {
- if (!breakpoints[event].enabled)
- return;
- {
- std::unique_lock<std::mutex> lock(breakpoint_mutex);
- // TODO: Should stop the CPU thread here once we multithread emulation.
- active_breakpoint = event;
- at_breakpoint = true;
- // Tell all observers that we hit a breakpoint
- for (auto& breakpoint_observer : breakpoint_observers) {
- breakpoint_observer->OnPicaBreakPointHit(event, data);
- }
- // Wait until another thread tells us to Resume()
- resume_from_breakpoint.wait(lock, [&]{ return !at_breakpoint; });
- }
- }
- void DebugContext::Resume() {
- {
- std::unique_lock<std::mutex> lock(breakpoint_mutex);
- // Tell all observers that we are about to resume
- for (auto& breakpoint_observer : breakpoint_observers) {
- breakpoint_observer->OnPicaResume();
- }
- // Resume the waiting thread (i.e. OnEvent())
- at_breakpoint = false;
- }
- resume_from_breakpoint.notify_one();
- }
- std::shared_ptr<DebugContext> g_debug_context; // TODO: Get rid of this global
- namespace DebugUtils {
- void GeometryDumper::AddTriangle(Vertex& v0, Vertex& v1, Vertex& v2) {
- vertices.push_back(v0);
- vertices.push_back(v1);
- vertices.push_back(v2);
- int num_vertices = vertices.size();
- faces.push_back({ num_vertices-3, num_vertices-2, num_vertices-1 });
- }
- void GeometryDumper::Dump() {
- // NOTE: Permanently enabling this just trashes the hard disk for no reason.
- // Hence, this is currently disabled.
- return;
- static int index = 0;
- std::string filename = std::string("geometry_dump") + std::to_string(++index) + ".obj";
- std::ofstream file(filename);
- for (const auto& vertex : vertices) {
- file << "v " << vertex.pos[0]
- << " " << vertex.pos[1]
- << " " << vertex.pos[2] << std::endl;
- }
- for (const Face& face : faces) {
- file << "f " << 1+face.index[0]
- << " " << 1+face.index[1]
- << " " << 1+face.index[2] << std::endl;
- }
- }
- void DumpShader(const u32* binary_data, u32 binary_size, const u32* swizzle_data, u32 swizzle_size,
- u32 main_offset, const Regs::VSOutputAttributes* output_attributes)
- {
- // NOTE: Permanently enabling this just trashes hard disks for no reason.
- // Hence, this is currently disabled.
- return;
- struct StuffToWrite {
- u8* pointer;
- u32 size;
- };
- std::vector<StuffToWrite> writing_queue;
- u32 write_offset = 0;
- auto QueueForWriting = [&writing_queue,&write_offset](u8* pointer, u32 size) {
- writing_queue.push_back({pointer, size});
- u32 old_write_offset = write_offset;
- write_offset += size;
- return old_write_offset;
- };
- // First off, try to translate Pica state (one enum for output attribute type and component)
- // into shbin format (separate type and component mask).
- union OutputRegisterInfo {
- enum Type : u64 {
- POSITION = 0,
- COLOR = 2,
- TEXCOORD0 = 3,
- TEXCOORD1 = 5,
- TEXCOORD2 = 6,
- };
- BitField< 0, 64, u64> hex;
- BitField< 0, 16, Type> type;
- BitField<16, 16, u64> id;
- BitField<32, 4, u64> component_mask;
- };
- // This is put into a try-catch block to make sure we notice unknown configurations.
- std::vector<OutputRegisterInfo> output_info_table;
- for (unsigned i = 0; i < 7; ++i) {
- using OutputAttributes = Pica::Regs::VSOutputAttributes;
- // TODO: It's still unclear how the attribute components map to the register!
- // Once we know that, this code probably will not make much sense anymore.
- std::map<OutputAttributes::Semantic, std::pair<OutputRegisterInfo::Type, u32> > map = {
- { OutputAttributes::POSITION_X, { OutputRegisterInfo::POSITION, 1} },
- { OutputAttributes::POSITION_Y, { OutputRegisterInfo::POSITION, 2} },
- { OutputAttributes::POSITION_Z, { OutputRegisterInfo::POSITION, 4} },
- { OutputAttributes::POSITION_W, { OutputRegisterInfo::POSITION, 8} },
- { OutputAttributes::COLOR_R, { OutputRegisterInfo::COLOR, 1} },
- { OutputAttributes::COLOR_G, { OutputRegisterInfo::COLOR, 2} },
- { OutputAttributes::COLOR_B, { OutputRegisterInfo::COLOR, 4} },
- { OutputAttributes::COLOR_A, { OutputRegisterInfo::COLOR, 8} },
- { OutputAttributes::TEXCOORD0_U, { OutputRegisterInfo::TEXCOORD0, 1} },
- { OutputAttributes::TEXCOORD0_V, { OutputRegisterInfo::TEXCOORD0, 2} },
- { OutputAttributes::TEXCOORD1_U, { OutputRegisterInfo::TEXCOORD1, 1} },
- { OutputAttributes::TEXCOORD1_V, { OutputRegisterInfo::TEXCOORD1, 2} },
- { OutputAttributes::TEXCOORD2_U, { OutputRegisterInfo::TEXCOORD2, 1} },
- { OutputAttributes::TEXCOORD2_V, { OutputRegisterInfo::TEXCOORD2, 2} }
- };
- for (const auto& semantic : std::vector<OutputAttributes::Semantic>{
- output_attributes[i].map_x,
- output_attributes[i].map_y,
- output_attributes[i].map_z,
- output_attributes[i].map_w }) {
- if (semantic == OutputAttributes::INVALID)
- continue;
- try {
- OutputRegisterInfo::Type type = map.at(semantic).first;
- u32 component_mask = map.at(semantic).second;
- auto it = std::find_if(output_info_table.begin(), output_info_table.end(),
- [&i, &type](const OutputRegisterInfo& info) {
- return info.id == i && info.type == type;
- }
- );
- if (it == output_info_table.end()) {
- output_info_table.emplace_back();
- output_info_table.back().type = type;
- output_info_table.back().component_mask = component_mask;
- output_info_table.back().id = i;
- } else {
- it->component_mask = it->component_mask | component_mask;
- }
- } catch (const std::out_of_range& ) {
- DEBUG_ASSERT_MSG(false, "Unknown output attribute mapping");
- LOG_ERROR(HW_GPU, "Unknown output attribute mapping: %03x, %03x, %03x, %03x",
- (int)output_attributes[i].map_x.Value(),
- (int)output_attributes[i].map_y.Value(),
- (int)output_attributes[i].map_z.Value(),
- (int)output_attributes[i].map_w.Value());
- }
- }
- }
- struct {
- DVLBHeader header;
- u32 dvle_offset;
- } dvlb{ {DVLBHeader::MAGIC_WORD, 1 } }; // 1 DVLE
- DVLPHeader dvlp{ DVLPHeader::MAGIC_WORD };
- DVLEHeader dvle{ DVLEHeader::MAGIC_WORD };
- QueueForWriting((u8*)&dvlb, sizeof(dvlb));
- u32 dvlp_offset = QueueForWriting((u8*)&dvlp, sizeof(dvlp));
- dvlb.dvle_offset = QueueForWriting((u8*)&dvle, sizeof(dvle));
- // TODO: Reduce the amount of binary code written to relevant portions
- dvlp.binary_offset = write_offset - dvlp_offset;
- dvlp.binary_size_words = binary_size;
- QueueForWriting((u8*)binary_data, binary_size * sizeof(u32));
- dvlp.swizzle_info_offset = write_offset - dvlp_offset;
- dvlp.swizzle_info_num_entries = swizzle_size;
- u32 dummy = 0;
- for (unsigned int i = 0; i < swizzle_size; ++i) {
- QueueForWriting((u8*)&swizzle_data[i], sizeof(swizzle_data[i]));
- QueueForWriting((u8*)&dummy, sizeof(dummy));
- }
- dvle.main_offset_words = main_offset;
- dvle.output_register_table_offset = write_offset - dvlb.dvle_offset;
- dvle.output_register_table_size = output_info_table.size();
- QueueForWriting((u8*)output_info_table.data(), output_info_table.size() * sizeof(OutputRegisterInfo));
- // TODO: Create a label table for "main"
- // Write data to file
- static int dump_index = 0;
- std::string filename = std::string("shader_dump") + std::to_string(++dump_index) + std::string(".shbin");
- std::ofstream file(filename, std::ios_base::out | std::ios_base::binary);
- for (auto& chunk : writing_queue) {
- file.write((char*)chunk.pointer, chunk.size);
- }
- }
- static std::unique_ptr<PicaTrace> pica_trace;
- static std::mutex pica_trace_mutex;
- static int is_pica_tracing = false;
- void StartPicaTracing()
- {
- if (is_pica_tracing) {
- LOG_WARNING(HW_GPU, "StartPicaTracing called even though tracing already running!");
- return;
- }
- pica_trace_mutex.lock();
- pica_trace = std::unique_ptr<PicaTrace>(new PicaTrace);
- is_pica_tracing = true;
- pica_trace_mutex.unlock();
- }
- bool IsPicaTracing()
- {
- return is_pica_tracing != 0;
- }
- void OnPicaRegWrite(u32 id, u32 value)
- {
- // Double check for is_pica_tracing to avoid pointless locking overhead
- if (!is_pica_tracing)
- return;
- std::unique_lock<std::mutex> lock(pica_trace_mutex);
- if (!is_pica_tracing)
- return;
- pica_trace->writes.emplace_back(id, value);
- }
- std::unique_ptr<PicaTrace> FinishPicaTracing()
- {
- if (!is_pica_tracing) {
- LOG_WARNING(HW_GPU, "FinishPicaTracing called even though tracing isn't running!");
- return {};
- }
- // signalize that no further tracing should be performed
- is_pica_tracing = false;
- // Wait until running tracing is finished
- pica_trace_mutex.lock();
- std::unique_ptr<PicaTrace> ret(std::move(pica_trace));
- pica_trace_mutex.unlock();
- return std::move(ret);
- }
- const Math::Vec4<u8> LookupTexture(const u8* source, int x, int y, const TextureInfo& info, bool disable_alpha) {
- // Images are split into 8x8 tiles. Each tile is composed of four 4x4 subtiles each
- // of which is composed of four 2x2 subtiles each of which is composed of four texels.
- // Each structure is embedded into the next-bigger one in a diagonal pattern, e.g.
- // texels are laid out in a 2x2 subtile like this:
- // 2 3
- // 0 1
- //
- // The full 8x8 tile has the texels arranged like this:
- //
- // 42 43 46 47 58 59 62 63
- // 40 41 44 45 56 57 60 61
- // 34 35 38 39 50 51 54 55
- // 32 33 36 37 48 49 52 53
- // 10 11 14 15 26 27 30 31
- // 08 09 12 13 24 25 28 29
- // 02 03 06 07 18 19 22 23
- // 00 01 04 05 16 17 20 21
- const unsigned int block_width = 8;
- const unsigned int block_height = 8;
- const unsigned int coarse_x = x & ~7;
- const unsigned int coarse_y = y & ~7;
- // Interleave the lower 3 bits of each coordinate to get the intra-block offsets, which are
- // arranged in a Z-order curve. More details on the bit manipulation at:
- // https://fgiesen.wordpress.com/2009/12/13/decoding-morton-codes/
- unsigned int i = (x & 7) | ((y & 7) << 8); // ---- -210
- i = (i ^ (i << 2)) & 0x1313; // ---2 --10
- i = (i ^ (i << 1)) & 0x1515; // ---2 -1-0
- i = (i | (i >> 7)) & 0x3F;
- if (info.format != Regs::TextureFormat::ETC1 &&
- info.format != Regs::TextureFormat::ETC1A4) {
- // TODO(neobrain): Fix code design to unify vertical block offsets!
- source += coarse_y * info.stride;
- }
- const unsigned int offset = coarse_x * block_height;
- // TODO: Assert that width/height are multiples of block dimensions
- switch (info.format) {
- case Regs::TextureFormat::RGBA8:
- {
- const u8* source_ptr = source + offset * 4 + i * 4;
- return { source_ptr[3], source_ptr[2], source_ptr[1], disable_alpha ? (u8)255 : source_ptr[0] };
- }
- case Regs::TextureFormat::RGB8:
- {
- const u8* source_ptr = source + offset * 3 + i * 3;
- return { source_ptr[2], source_ptr[1], source_ptr[0], 255 };
- }
- case Regs::TextureFormat::RGBA5551:
- {
- const u16 source_ptr = *(const u16*)(source + offset * 2 + i * 2);
- u8 r = (source_ptr >> 11) & 0x1F;
- u8 g = ((source_ptr) >> 6) & 0x1F;
- u8 b = (source_ptr >> 1) & 0x1F;
- u8 a = source_ptr & 1;
- return Math::MakeVec<u8>(Color::Convert5To8(r), Color::Convert5To8(g),
- Color::Convert5To8(b), disable_alpha ? 255 : Color::Convert1To8(a));
- }
- case Regs::TextureFormat::RGB565:
- {
- const u16 source_ptr = *(const u16*)(source + offset * 2 + i * 2);
- u8 r = Color::Convert5To8((source_ptr >> 11) & 0x1F);
- u8 g = Color::Convert6To8(((source_ptr) >> 5) & 0x3F);
- u8 b = Color::Convert5To8((source_ptr) & 0x1F);
- return Math::MakeVec<u8>(r, g, b, 255);
- }
- case Regs::TextureFormat::RGBA4:
- {
- const u8* source_ptr = source + offset * 2 + i * 2;
- u8 r = Color::Convert4To8(source_ptr[1] >> 4);
- u8 g = Color::Convert4To8(source_ptr[1] & 0xF);
- u8 b = Color::Convert4To8(source_ptr[0] >> 4);
- u8 a = Color::Convert4To8(source_ptr[0] & 0xF);
- return { r, g, b, disable_alpha ? (u8)255 : a };
- }
- case Regs::TextureFormat::IA8:
- {
- const u8* source_ptr = source + offset * 2 + i * 2;
- if (disable_alpha) {
- // Show intensity as red, alpha as green
- return { source_ptr[1], source_ptr[0], 0, 255 };
- } else {
- return { source_ptr[1], source_ptr[1], source_ptr[1], source_ptr[0]};
- }
- }
- case Regs::TextureFormat::I8:
- {
- const u8* source_ptr = source + offset + i;
- return { *source_ptr, *source_ptr, *source_ptr, 255 };
- }
- case Regs::TextureFormat::A8:
- {
- const u8* source_ptr = source + offset + i;
- if (disable_alpha) {
- return { *source_ptr, *source_ptr, *source_ptr, 255 };
- } else {
- return { 0, 0, 0, *source_ptr };
- }
- }
- case Regs::TextureFormat::IA4:
- {
- const u8* source_ptr = source + offset + i;
- u8 i = Color::Convert4To8(((*source_ptr) & 0xF0) >> 4);
- u8 a = Color::Convert4To8((*source_ptr) & 0xF);
- if (disable_alpha) {
- // Show intensity as red, alpha as green
- return { i, a, 0, 255 };
- } else {
- return { i, i, i, a };
- }
- }
- case Regs::TextureFormat::A4:
- {
- const u8* source_ptr = source + (offset + i) / 2;
- u8 a = (i % 2) ? ((*source_ptr & 0xF0) >> 4) : (*source_ptr & 0xF);
- a = Color::Convert4To8(a);
- if (disable_alpha) {
- return { a, a, a, 255 };
- } else {
- return { 0, 0, 0, a };
- }
- }
- case Regs::TextureFormat::ETC1:
- case Regs::TextureFormat::ETC1A4:
- {
- bool has_alpha = (info.format == Regs::TextureFormat::ETC1A4);
- // ETC1 further subdivides each 8x8 tile into four 4x4 subtiles
- const int subtile_width = 4;
- const int subtile_height = 4;
- int subtile_index = ((x / subtile_width) & 1) + 2 * ((y / subtile_height) & 1);
- unsigned subtile_bytes = has_alpha ? 2 : 1; // TODO: Name...
- const u64* source_ptr = (const u64*)(source
- + coarse_x * subtile_bytes * 4
- + coarse_y * subtile_bytes * 4 * (info.width / 8)
- + subtile_index * subtile_bytes * 8);
- u64 alpha = 0xFFFFFFFFFFFFFFFF;
- if (has_alpha) {
- alpha = *source_ptr;
- source_ptr++;
- }
- union ETC1Tile {
- // Each of these two is a collection of 16 bits (one per lookup value)
- BitField< 0, 16, u64> table_subindexes;
- BitField<16, 16, u64> negation_flags;
- unsigned GetTableSubIndex(unsigned index) const {
- return (table_subindexes >> index) & 1;
- }
- bool GetNegationFlag(unsigned index) const {
- return ((negation_flags >> index) & 1) == 1;
- }
- BitField<32, 1, u64> flip;
- BitField<33, 1, u64> differential_mode;
- BitField<34, 3, u64> table_index_2;
- BitField<37, 3, u64> table_index_1;
- union {
- // delta value + base value
- BitField<40, 3, s64> db;
- BitField<43, 5, u64> b;
- BitField<48, 3, s64> dg;
- BitField<51, 5, u64> g;
- BitField<56, 3, s64> dr;
- BitField<59, 5, u64> r;
- } differential;
- union {
- BitField<40, 4, u64> b2;
- BitField<44, 4, u64> b1;
- BitField<48, 4, u64> g2;
- BitField<52, 4, u64> g1;
- BitField<56, 4, u64> r2;
- BitField<60, 4, u64> r1;
- } separate;
- const Math::Vec3<u8> GetRGB(int x, int y) const {
- int texel = 4 * x + y;
- if (flip)
- std::swap(x, y);
- // Lookup base value
- Math::Vec3<int> ret;
- if (differential_mode) {
- ret.r() = differential.r;
- ret.g() = differential.g;
- ret.b() = differential.b;
- if (x >= 2) {
- ret.r() += differential.dr;
- ret.g() += differential.dg;
- ret.b() += differential.db;
- }
- ret.r() = Color::Convert5To8(ret.r());
- ret.g() = Color::Convert5To8(ret.g());
- ret.b() = Color::Convert5To8(ret.b());
- } else {
- if (x < 2) {
- ret.r() = Color::Convert4To8(separate.r1);
- ret.g() = Color::Convert4To8(separate.g1);
- ret.b() = Color::Convert4To8(separate.b1);
- } else {
- ret.r() = Color::Convert4To8(separate.r2);
- ret.g() = Color::Convert4To8(separate.g2);
- ret.b() = Color::Convert4To8(separate.b2);
- }
- }
- // Add modifier
- unsigned table_index = (x < 2) ? table_index_2.Value() : table_index_1.Value();
- static const auto etc1_modifier_table = std::array<std::array<u8, 2>, 8>{{
- { 2, 8 }, { 5, 17 }, { 9, 29 }, { 13, 42 },
- { 18, 60 }, { 24, 80 }, { 33, 106 }, { 47, 183 }
- }};
- int modifier = etc1_modifier_table.at(table_index).at(GetTableSubIndex(texel));
- if (GetNegationFlag(texel))
- modifier *= -1;
- ret.r() = MathUtil::Clamp(ret.r() + modifier, 0, 255);
- ret.g() = MathUtil::Clamp(ret.g() + modifier, 0, 255);
- ret.b() = MathUtil::Clamp(ret.b() + modifier, 0, 255);
- return ret.Cast<u8>();
- }
- } const *etc1_tile = reinterpret_cast<const ETC1Tile*>(source_ptr);
- alpha >>= 4 * ((x & 3) * 4 + (y & 3));
- return Math::MakeVec(etc1_tile->GetRGB(x & 3, y & 3),
- disable_alpha ? (u8)255 : Color::Convert4To8(alpha & 0xF));
- }
- default:
- LOG_ERROR(HW_GPU, "Unknown texture format: %x", (u32)info.format);
- DEBUG_ASSERT(false);
- return {};
- }
- }
- TextureInfo TextureInfo::FromPicaRegister(const Regs::TextureConfig& config,
- const Regs::TextureFormat& format)
- {
- TextureInfo info;
- info.physical_address = config.GetPhysicalAddress();
- info.width = config.width;
- info.height = config.height;
- info.format = format;
- info.stride = Pica::Regs::NibblesPerPixel(info.format) * info.width / 2;
- return info;
- }
- void DumpTexture(const Pica::Regs::TextureConfig& texture_config, u8* data) {
- // NOTE: Permanently enabling this just trashes hard disks for no reason.
- // Hence, this is currently disabled.
- return;
- #ifndef HAVE_PNG
- return;
- #else
- if (!data)
- return;
- // Write data to file
- static int dump_index = 0;
- std::string filename = std::string("texture_dump") + std::to_string(++dump_index) + std::string(".png");
- u32 row_stride = texture_config.width * 3;
- u8* buf;
- char title[] = "Citra texture dump";
- char title_key[] = "Title";
- png_structp png_ptr = nullptr;
- png_infop info_ptr = nullptr;
- // Open file for writing (binary mode)
- FileUtil::IOFile fp(filename, "wb");
- // Initialize write structure
- png_ptr = png_create_write_struct(PNG_LIBPNG_VER_STRING, nullptr, nullptr, nullptr);
- if (png_ptr == nullptr) {
- LOG_ERROR(Debug_GPU, "Could not allocate write struct\n");
- goto finalise;
- }
- // Initialize info structure
- info_ptr = png_create_info_struct(png_ptr);
- if (info_ptr == nullptr) {
- LOG_ERROR(Debug_GPU, "Could not allocate info struct\n");
- goto finalise;
- }
- // Setup Exception handling
- if (setjmp(png_jmpbuf(png_ptr))) {
- LOG_ERROR(Debug_GPU, "Error during png creation\n");
- goto finalise;
- }
- png_init_io(png_ptr, fp.GetHandle());
- // Write header (8 bit colour depth)
- png_set_IHDR(png_ptr, info_ptr, texture_config.width, texture_config.height,
- 8, PNG_COLOR_TYPE_RGB /*_ALPHA*/, PNG_INTERLACE_NONE,
- PNG_COMPRESSION_TYPE_BASE, PNG_FILTER_TYPE_BASE);
- png_text title_text;
- title_text.compression = PNG_TEXT_COMPRESSION_NONE;
- title_text.key = title_key;
- title_text.text = title;
- png_set_text(png_ptr, info_ptr, &title_text, 1);
- png_write_info(png_ptr, info_ptr);
- buf = new u8[row_stride * texture_config.height];
- for (unsigned y = 0; y < texture_config.height; ++y) {
- for (unsigned x = 0; x < texture_config.width; ++x) {
- TextureInfo info;
- info.width = texture_config.width;
- info.height = texture_config.height;
- info.stride = row_stride;
- info.format = registers.texture0_format;
- Math::Vec4<u8> texture_color = LookupTexture(data, x, y, info);
- buf[3 * x + y * row_stride ] = texture_color.r();
- buf[3 * x + y * row_stride + 1] = texture_color.g();
- buf[3 * x + y * row_stride + 2] = texture_color.b();
- }
- }
- // Write image data
- for (unsigned y = 0; y < texture_config.height; ++y)
- {
- u8* row_ptr = (u8*)buf + y * row_stride;
- u8* ptr = row_ptr;
- png_write_row(png_ptr, row_ptr);
- }
- delete[] buf;
- // End write
- png_write_end(png_ptr, nullptr);
- finalise:
- if (info_ptr != nullptr) png_free_data(png_ptr, info_ptr, PNG_FREE_ALL, -1);
- if (png_ptr != nullptr) png_destroy_write_struct(&png_ptr, (png_infopp)nullptr);
- #endif
- }
- void DumpTevStageConfig(const std::array<Pica::Regs::TevStageConfig,6>& stages)
- {
- using Source = Pica::Regs::TevStageConfig::Source;
- using ColorModifier = Pica::Regs::TevStageConfig::ColorModifier;
- using AlphaModifier = Pica::Regs::TevStageConfig::AlphaModifier;
- using Operation = Pica::Regs::TevStageConfig::Operation;
- std::string stage_info = "Tev setup:\n";
- for (size_t index = 0; index < stages.size(); ++index) {
- const auto& tev_stage = stages[index];
- static const std::map<Source, std::string> source_map = {
- { Source::PrimaryColor, "PrimaryColor" },
- { Source::Texture0, "Texture0" },
- { Source::Texture1, "Texture1" },
- { Source::Texture2, "Texture2" },
- { Source::Constant, "Constant" },
- { Source::Previous, "Previous" },
- };
- static const std::map<ColorModifier, std::string> color_modifier_map = {
- { ColorModifier::SourceColor, { "%source.rgb" } },
- { ColorModifier::SourceAlpha, { "%source.aaa" } },
- };
- static const std::map<AlphaModifier, std::string> alpha_modifier_map = {
- { AlphaModifier::SourceAlpha, "%source.a" },
- { AlphaModifier::OneMinusSourceAlpha, "(255 - %source.a)" },
- };
- static const std::map<Operation, std::string> combiner_map = {
- { Operation::Replace, "%source1" },
- { Operation::Modulate, "(%source1 * %source2) / 255" },
- { Operation::Add, "(%source1 + %source2)" },
- { Operation::Lerp, "lerp(%source1, %source2, %source3)" },
- };
- static auto ReplacePattern =
- [](const std::string& input, const std::string& pattern, const std::string& replacement) -> std::string {
- size_t start = input.find(pattern);
- if (start == std::string::npos)
- return input;
- std::string ret = input;
- ret.replace(start, pattern.length(), replacement);
- return ret;
- };
- static auto GetColorSourceStr =
- [](const Source& src, const ColorModifier& modifier) {
- auto src_it = source_map.find(src);
- std::string src_str = "Unknown";
- if (src_it != source_map.end())
- src_str = src_it->second;
- auto modifier_it = color_modifier_map.find(modifier);
- std::string modifier_str = "%source.????";
- if (modifier_it != color_modifier_map.end())
- modifier_str = modifier_it->second;
- return ReplacePattern(modifier_str, "%source", src_str);
- };
- static auto GetColorCombinerStr =
- [](const Regs::TevStageConfig& tev_stage) {
- auto op_it = combiner_map.find(tev_stage.color_op);
- std::string op_str = "Unknown op (%source1, %source2, %source3)";
- if (op_it != combiner_map.end())
- op_str = op_it->second;
- op_str = ReplacePattern(op_str, "%source1", GetColorSourceStr(tev_stage.color_source1, tev_stage.color_modifier1));
- op_str = ReplacePattern(op_str, "%source2", GetColorSourceStr(tev_stage.color_source2, tev_stage.color_modifier2));
- return ReplacePattern(op_str, "%source3", GetColorSourceStr(tev_stage.color_source3, tev_stage.color_modifier3));
- };
- static auto GetAlphaSourceStr =
- [](const Source& src, const AlphaModifier& modifier) {
- auto src_it = source_map.find(src);
- std::string src_str = "Unknown";
- if (src_it != source_map.end())
- src_str = src_it->second;
- auto modifier_it = alpha_modifier_map.find(modifier);
- std::string modifier_str = "%source.????";
- if (modifier_it != alpha_modifier_map.end())
- modifier_str = modifier_it->second;
- return ReplacePattern(modifier_str, "%source", src_str);
- };
- static auto GetAlphaCombinerStr =
- [](const Regs::TevStageConfig& tev_stage) {
- auto op_it = combiner_map.find(tev_stage.alpha_op);
- std::string op_str = "Unknown op (%source1, %source2, %source3)";
- if (op_it != combiner_map.end())
- op_str = op_it->second;
- op_str = ReplacePattern(op_str, "%source1", GetAlphaSourceStr(tev_stage.alpha_source1, tev_stage.alpha_modifier1));
- op_str = ReplacePattern(op_str, "%source2", GetAlphaSourceStr(tev_stage.alpha_source2, tev_stage.alpha_modifier2));
- return ReplacePattern(op_str, "%source3", GetAlphaSourceStr(tev_stage.alpha_source3, tev_stage.alpha_modifier3));
- };
- stage_info += "Stage " + std::to_string(index) + ": " + GetColorCombinerStr(tev_stage) + " " + GetAlphaCombinerStr(tev_stage) + "\n";
- }
- LOG_TRACE(HW_GPU, "%s", stage_info.c_str());
- }
- } // namespace
- } // namespace
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