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- // Copyright 2014 Citra Emulator Project
- // Licensed under GPLv2+
- // Refer to the license.txt file included.
- #include <algorithm>
- #include <vector>
- #include "core/file_sys/archive_romfs.h"
- #include "core/loader/elf.h"
- #include "core/loader/ncch.h"
- #include "core/hle/service/fs/archive.h"
- #include "core/mem_map.h"
- #include "3dsx.h"
- namespace Loader {
- /**
- * File layout:
- * - File header
- * - Code, rodata and data relocation table headers
- * - Code segment
- * - Rodata segment
- * - Loadable (non-BSS) part of the data segment
- * - Code relocation table
- * - Rodata relocation table
- * - Data relocation table
- *
- * Memory layout before relocations are applied:
- * [0..codeSegSize) -> code segment
- * [codeSegSize..rodataSegSize) -> rodata segment
- * [rodataSegSize..dataSegSize) -> data segment
- *
- * Memory layout after relocations are applied: well, however the loader sets it up :)
- * The entrypoint is always the start of the code segment.
- * The BSS section must be cleared manually by the application.
- */
- enum THREEDSX_Error {
- ERROR_NONE = 0,
- ERROR_READ = 1,
- ERROR_FILE = 2,
- ERROR_ALLOC = 3
- };
- static const u32 RELOCBUFSIZE = 512;
- // File header
- static const u32 THREEDSX_MAGIC = 0x58534433; // '3DSX'
- #pragma pack(1)
- struct THREEDSX_Header
- {
- u32 magic;
- u16 header_size, reloc_hdr_size;
- u32 format_ver;
- u32 flags;
- // Sizes of the code, rodata and data segments +
- // size of the BSS section (uninitialized latter half of the data segment)
- u32 code_seg_size, rodata_seg_size, data_seg_size, bss_size;
- };
- // Relocation header: all fields (even extra unknown fields) are guaranteed to be relocation counts.
- struct THREEDSX_RelocHdr
- {
- // # of absolute relocations (that is, fix address to post-relocation memory layout)
- u32 cross_segment_absolute;
- // # of cross-segment relative relocations (that is, 32bit signed offsets that need to be patched)
- u32 cross_segment_relative;
- // more?
- // Relocations are written in this order:
- // - Absolute relocations
- // - Relative relocations
- };
- // Relocation entry: from the current pointer, skip X words and patch Y words
- struct THREEDSX_Reloc
- {
- u16 skip, patch;
- };
- #pragma pack()
- struct THREEloadinfo
- {
- u8* seg_ptrs[3]; // code, rodata & data
- u32 seg_addrs[3];
- u32 seg_sizes[3];
- };
- class THREEDSXReader {
- public:
- static int Load3DSXFile(const std::string& filename, u32 base_addr);
- };
- static u32 TranslateAddr(u32 addr, THREEloadinfo *loadinfo, u32* offsets)
- {
- if (addr < offsets[0])
- return loadinfo->seg_addrs[0] + addr;
- if (addr < offsets[1])
- return loadinfo->seg_addrs[1] + addr - offsets[0];
- return loadinfo->seg_addrs[2] + addr - offsets[1];
- }
- int THREEDSXReader::Load3DSXFile(const std::string& filename, u32 base_addr)
- {
- FileUtil::IOFile file(filename, "rb");
- if (!file.IsOpen()) {
- return ERROR_FILE;
- }
- THREEDSX_Header hdr;
- if (file.ReadBytes(&hdr, sizeof(hdr)) != sizeof(hdr))
- return ERROR_READ;
- THREEloadinfo loadinfo;
- //loadinfo segments must be a multiple of 0x1000
- loadinfo.seg_sizes[0] = (hdr.code_seg_size + 0xFFF) &~0xFFF;
- loadinfo.seg_sizes[1] = (hdr.rodata_seg_size + 0xFFF) &~0xFFF;
- loadinfo.seg_sizes[2] = (hdr.data_seg_size + 0xFFF) &~0xFFF;
- u32 offsets[2] = { loadinfo.seg_sizes[0], loadinfo.seg_sizes[0] + loadinfo.seg_sizes[1] };
- u32 data_load_size = (hdr.data_seg_size - hdr.bss_size + 0xFFF) &~0xFFF;
- u32 bss_load_size = loadinfo.seg_sizes[2] - data_load_size;
- u32 n_reloc_tables = hdr.reloc_hdr_size / 4;
- std::vector<u8> all_mem(loadinfo.seg_sizes[0] + loadinfo.seg_sizes[1] + loadinfo.seg_sizes[2] + 3 * n_reloc_tables);
- loadinfo.seg_addrs[0] = base_addr;
- loadinfo.seg_addrs[1] = loadinfo.seg_addrs[0] + loadinfo.seg_sizes[0];
- loadinfo.seg_addrs[2] = loadinfo.seg_addrs[1] + loadinfo.seg_sizes[1];
- loadinfo.seg_ptrs[0] = &all_mem[0];
- loadinfo.seg_ptrs[1] = loadinfo.seg_ptrs[0] + loadinfo.seg_sizes[0];
- loadinfo.seg_ptrs[2] = loadinfo.seg_ptrs[1] + loadinfo.seg_sizes[1];
- // Skip header for future compatibility
- file.Seek(hdr.header_size, SEEK_SET);
- // Read the relocation headers
- u32* relocs = (u32*)(loadinfo.seg_ptrs[2] + hdr.data_seg_size);
- for (u32 current_segment = 0; current_segment < 3; current_segment++) {
- if (file.ReadBytes(&relocs[current_segment*n_reloc_tables], n_reloc_tables * 4) != n_reloc_tables * 4)
- return ERROR_READ;
- }
- // Read the segments
- if (file.ReadBytes(loadinfo.seg_ptrs[0], hdr.code_seg_size) != hdr.code_seg_size)
- return ERROR_READ;
- if (file.ReadBytes(loadinfo.seg_ptrs[1], hdr.rodata_seg_size) != hdr.rodata_seg_size)
- return ERROR_READ;
- if (file.ReadBytes(loadinfo.seg_ptrs[2], hdr.data_seg_size - hdr.bss_size) != hdr.data_seg_size - hdr.bss_size)
- return ERROR_READ;
- // BSS clear
- memset((char*)loadinfo.seg_ptrs[2] + hdr.data_seg_size - hdr.bss_size, 0, hdr.bss_size);
- // Relocate the segments
- for (u32 current_segment = 0; current_segment < 3; current_segment++) {
- for (u32 current_segment_reloc_table = 0; current_segment_reloc_table < n_reloc_tables; current_segment_reloc_table++) {
- u32 n_relocs = relocs[current_segment*n_reloc_tables + current_segment_reloc_table];
- if (current_segment_reloc_table >= 2) {
- // We are not using this table - ignore it because we don't know what it dose
- file.Seek(n_relocs*sizeof(THREEDSX_Reloc), SEEK_CUR);
- continue;
- }
- static THREEDSX_Reloc reloc_table[RELOCBUFSIZE];
- u32* pos = (u32*)loadinfo.seg_ptrs[current_segment];
- u32* end_pos = pos + (loadinfo.seg_sizes[current_segment] / 4);
- while (n_relocs) {
- u32 remaining = std::min(RELOCBUFSIZE, n_relocs);
- n_relocs -= remaining;
- if (file.ReadBytes(reloc_table, remaining*sizeof(THREEDSX_Reloc)) != remaining*sizeof(THREEDSX_Reloc))
- return ERROR_READ;
- for (u32 current_inprogress = 0; current_inprogress < remaining && pos < end_pos; current_inprogress++) {
- LOG_TRACE(Loader, "(t=%d,skip=%u,patch=%u)\n",
- current_segment_reloc_table, (u32)reloc_table[current_inprogress].skip, (u32)reloc_table[current_inprogress].patch);
- pos += reloc_table[current_inprogress].skip;
- s32 num_patches = reloc_table[current_inprogress].patch;
- while (0 < num_patches && pos < end_pos) {
- u32 in_addr = (char*)pos - (char*)&all_mem[0];
- u32 addr = TranslateAddr(*pos, &loadinfo, offsets);
- LOG_TRACE(Loader, "Patching %08X <-- rel(%08X,%d) (%08X)\n",
- base_addr + in_addr, addr, current_segment_reloc_table, *pos);
- switch (current_segment_reloc_table) {
- case 0: *pos = (addr); break;
- case 1: *pos = (addr - in_addr); break;
- default: break; //this should never happen
- }
- pos++;
- num_patches--;
- }
- }
- }
- }
- }
- // Write the data
- memcpy(Memory::GetPointer(base_addr), &all_mem[0], loadinfo.seg_sizes[0] + loadinfo.seg_sizes[1] + loadinfo.seg_sizes[2]);
- LOG_DEBUG(Loader, "CODE: %u pages\n", loadinfo.seg_sizes[0] / 0x1000);
- LOG_DEBUG(Loader, "RODATA: %u pages\n", loadinfo.seg_sizes[1] / 0x1000);
- LOG_DEBUG(Loader, "DATA: %u pages\n", data_load_size / 0x1000);
- LOG_DEBUG(Loader, "BSS: %u pages\n", bss_load_size / 0x1000);
- return ERROR_NONE;
- }
- /// AppLoader_DSX constructor
- AppLoader_THREEDSX::AppLoader_THREEDSX(const std::string& filename) : filename(filename) {
- }
- /// AppLoader_DSX destructor
- AppLoader_THREEDSX::~AppLoader_THREEDSX() {
- }
- /**
- * Loads a 3DSX file
- * @return Success on success, otherwise Error
- */
- ResultStatus AppLoader_THREEDSX::Load() {
- LOG_INFO(Loader, "Loading 3DSX file %s...", filename.c_str());
- FileUtil::IOFile file(filename, "rb");
- if (file.IsOpen()) {
- THREEDSXReader::Load3DSXFile(filename, 0x00100000);
- Kernel::LoadExec(0x00100000);
- } else {
- return ResultStatus::Error;
- }
- return ResultStatus::Success;
- }
- } // namespace Loader
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