audren_u.cpp 13 KB

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  1. // Copyright 2018 yuzu emulator team
  2. // Licensed under GPLv2 or any later version
  3. // Refer to the license.txt file included.
  4. #include <algorithm>
  5. #include <array>
  6. #include <memory>
  7. #include "audio_core/audio_renderer.h"
  8. #include "common/alignment.h"
  9. #include "common/common_funcs.h"
  10. #include "common/logging/log.h"
  11. #include "common/string_util.h"
  12. #include "core/core.h"
  13. #include "core/hle/ipc_helpers.h"
  14. #include "core/hle/kernel/hle_ipc.h"
  15. #include "core/hle/kernel/kernel.h"
  16. #include "core/hle/kernel/readable_event.h"
  17. #include "core/hle/kernel/writable_event.h"
  18. #include "core/hle/service/audio/audren_u.h"
  19. #include "core/hle/service/audio/errors.h"
  20. namespace Service::Audio {
  21. class IAudioRenderer final : public ServiceFramework<IAudioRenderer> {
  22. public:
  23. explicit IAudioRenderer(AudioCore::AudioRendererParameter audren_params)
  24. : ServiceFramework("IAudioRenderer") {
  25. // clang-format off
  26. static const FunctionInfo functions[] = {
  27. {0, &IAudioRenderer::GetSampleRate, "GetSampleRate"},
  28. {1, &IAudioRenderer::GetSampleCount, "GetSampleCount"},
  29. {2, &IAudioRenderer::GetMixBufferCount, "GetMixBufferCount"},
  30. {3, &IAudioRenderer::GetState, "GetState"},
  31. {4, &IAudioRenderer::RequestUpdateImpl, "RequestUpdate"},
  32. {5, &IAudioRenderer::Start, "Start"},
  33. {6, &IAudioRenderer::Stop, "Stop"},
  34. {7, &IAudioRenderer::QuerySystemEvent, "QuerySystemEvent"},
  35. {8, &IAudioRenderer::SetRenderingTimeLimit, "SetRenderingTimeLimit"},
  36. {9, &IAudioRenderer::GetRenderingTimeLimit, "GetRenderingTimeLimit"},
  37. {10, &IAudioRenderer::RequestUpdateImpl, "RequestUpdateAuto"},
  38. {11, &IAudioRenderer::ExecuteAudioRendererRendering, "ExecuteAudioRendererRendering"},
  39. };
  40. // clang-format on
  41. RegisterHandlers(functions);
  42. auto& system = Core::System::GetInstance();
  43. system_event = Kernel::WritableEvent::CreateEventPair(
  44. system.Kernel(), Kernel::ResetType::Sticky, "IAudioRenderer:SystemEvent");
  45. renderer = std::make_unique<AudioCore::AudioRenderer>(system.CoreTiming(), audren_params,
  46. system_event.writable);
  47. }
  48. private:
  49. void UpdateAudioCallback() {
  50. system_event.writable->Signal();
  51. }
  52. void GetSampleRate(Kernel::HLERequestContext& ctx) {
  53. LOG_DEBUG(Service_Audio, "called");
  54. IPC::ResponseBuilder rb{ctx, 3};
  55. rb.Push(RESULT_SUCCESS);
  56. rb.Push<u32>(renderer->GetSampleRate());
  57. }
  58. void GetSampleCount(Kernel::HLERequestContext& ctx) {
  59. LOG_DEBUG(Service_Audio, "called");
  60. IPC::ResponseBuilder rb{ctx, 3};
  61. rb.Push(RESULT_SUCCESS);
  62. rb.Push<u32>(renderer->GetSampleCount());
  63. }
  64. void GetState(Kernel::HLERequestContext& ctx) {
  65. LOG_DEBUG(Service_Audio, "called");
  66. IPC::ResponseBuilder rb{ctx, 3};
  67. rb.Push(RESULT_SUCCESS);
  68. rb.Push<u32>(static_cast<u32>(renderer->GetStreamState()));
  69. }
  70. void GetMixBufferCount(Kernel::HLERequestContext& ctx) {
  71. LOG_DEBUG(Service_Audio, "called");
  72. IPC::ResponseBuilder rb{ctx, 3};
  73. rb.Push(RESULT_SUCCESS);
  74. rb.Push<u32>(renderer->GetMixBufferCount());
  75. }
  76. void RequestUpdateImpl(Kernel::HLERequestContext& ctx) {
  77. LOG_WARNING(Service_Audio, "(STUBBED) called");
  78. ctx.WriteBuffer(renderer->UpdateAudioRenderer(ctx.ReadBuffer()));
  79. IPC::ResponseBuilder rb{ctx, 2};
  80. rb.Push(RESULT_SUCCESS);
  81. }
  82. void Start(Kernel::HLERequestContext& ctx) {
  83. LOG_WARNING(Service_Audio, "(STUBBED) called");
  84. IPC::ResponseBuilder rb{ctx, 2};
  85. rb.Push(RESULT_SUCCESS);
  86. }
  87. void Stop(Kernel::HLERequestContext& ctx) {
  88. LOG_WARNING(Service_Audio, "(STUBBED) called");
  89. IPC::ResponseBuilder rb{ctx, 2};
  90. rb.Push(RESULT_SUCCESS);
  91. }
  92. void QuerySystemEvent(Kernel::HLERequestContext& ctx) {
  93. LOG_WARNING(Service_Audio, "(STUBBED) called");
  94. IPC::ResponseBuilder rb{ctx, 2, 1};
  95. rb.Push(RESULT_SUCCESS);
  96. rb.PushCopyObjects(system_event.readable);
  97. }
  98. void SetRenderingTimeLimit(Kernel::HLERequestContext& ctx) {
  99. IPC::RequestParser rp{ctx};
  100. rendering_time_limit_percent = rp.Pop<u32>();
  101. LOG_DEBUG(Service_Audio, "called. rendering_time_limit_percent={}",
  102. rendering_time_limit_percent);
  103. ASSERT(rendering_time_limit_percent >= 0 && rendering_time_limit_percent <= 100);
  104. IPC::ResponseBuilder rb{ctx, 2};
  105. rb.Push(RESULT_SUCCESS);
  106. }
  107. void GetRenderingTimeLimit(Kernel::HLERequestContext& ctx) {
  108. LOG_DEBUG(Service_Audio, "called");
  109. IPC::ResponseBuilder rb{ctx, 3};
  110. rb.Push(RESULT_SUCCESS);
  111. rb.Push(rendering_time_limit_percent);
  112. }
  113. void ExecuteAudioRendererRendering(Kernel::HLERequestContext& ctx) {
  114. LOG_DEBUG(Service_Audio, "called");
  115. // This service command currently only reports an unsupported operation
  116. // error code, or aborts. Given that, we just always return an error
  117. // code in this case.
  118. IPC::ResponseBuilder rb{ctx, 2};
  119. rb.Push(ERR_NOT_SUPPORTED);
  120. }
  121. Kernel::EventPair system_event;
  122. std::unique_ptr<AudioCore::AudioRenderer> renderer;
  123. u32 rendering_time_limit_percent = 100;
  124. };
  125. class IAudioDevice final : public ServiceFramework<IAudioDevice> {
  126. public:
  127. IAudioDevice() : ServiceFramework("IAudioDevice") {
  128. static const FunctionInfo functions[] = {
  129. {0, &IAudioDevice::ListAudioDeviceName, "ListAudioDeviceName"},
  130. {1, &IAudioDevice::SetAudioDeviceOutputVolume, "SetAudioDeviceOutputVolume"},
  131. {2, nullptr, "GetAudioDeviceOutputVolume"},
  132. {3, &IAudioDevice::GetActiveAudioDeviceName, "GetActiveAudioDeviceName"},
  133. {4, &IAudioDevice::QueryAudioDeviceSystemEvent, "QueryAudioDeviceSystemEvent"},
  134. {5, &IAudioDevice::GetActiveChannelCount, "GetActiveChannelCount"},
  135. {6, &IAudioDevice::ListAudioDeviceName,
  136. "ListAudioDeviceNameAuto"}, // TODO(ogniK): Confirm if autos are identical to non auto
  137. {7, &IAudioDevice::SetAudioDeviceOutputVolume, "SetAudioDeviceOutputVolumeAuto"},
  138. {8, nullptr, "GetAudioDeviceOutputVolumeAuto"},
  139. {10, &IAudioDevice::GetActiveAudioDeviceName, "GetActiveAudioDeviceNameAuto"},
  140. {11, nullptr, "QueryAudioDeviceInputEvent"},
  141. {12, nullptr, "QueryAudioDeviceOutputEvent"},
  142. {13, nullptr, "GetAudioSystemMasterVolumeSetting"},
  143. };
  144. RegisterHandlers(functions);
  145. auto& kernel = Core::System::GetInstance().Kernel();
  146. buffer_event = Kernel::WritableEvent::CreateEventPair(kernel, Kernel::ResetType::OneShot,
  147. "IAudioOutBufferReleasedEvent");
  148. }
  149. private:
  150. void ListAudioDeviceName(Kernel::HLERequestContext& ctx) {
  151. LOG_WARNING(Service_Audio, "(STUBBED) called");
  152. constexpr std::array<char, 15> audio_interface{{"AudioInterface"}};
  153. ctx.WriteBuffer(audio_interface);
  154. IPC::ResponseBuilder rb{ctx, 3};
  155. rb.Push(RESULT_SUCCESS);
  156. rb.Push<u32>(1);
  157. }
  158. void SetAudioDeviceOutputVolume(Kernel::HLERequestContext& ctx) {
  159. IPC::RequestParser rp{ctx};
  160. const f32 volume = rp.Pop<f32>();
  161. const auto device_name_buffer = ctx.ReadBuffer();
  162. const std::string name = Common::StringFromBuffer(device_name_buffer);
  163. LOG_WARNING(Service_Audio, "(STUBBED) called. name={}, volume={}", name, volume);
  164. IPC::ResponseBuilder rb{ctx, 2};
  165. rb.Push(RESULT_SUCCESS);
  166. }
  167. void GetActiveAudioDeviceName(Kernel::HLERequestContext& ctx) {
  168. LOG_WARNING(Service_Audio, "(STUBBED) called");
  169. constexpr std::array<char, 12> audio_interface{{"AudioDevice"}};
  170. ctx.WriteBuffer(audio_interface);
  171. IPC::ResponseBuilder rb{ctx, 3};
  172. rb.Push(RESULT_SUCCESS);
  173. rb.Push<u32>(1);
  174. }
  175. void QueryAudioDeviceSystemEvent(Kernel::HLERequestContext& ctx) {
  176. LOG_WARNING(Service_Audio, "(STUBBED) called");
  177. buffer_event.writable->Signal();
  178. IPC::ResponseBuilder rb{ctx, 2, 1};
  179. rb.Push(RESULT_SUCCESS);
  180. rb.PushCopyObjects(buffer_event.readable);
  181. }
  182. void GetActiveChannelCount(Kernel::HLERequestContext& ctx) {
  183. LOG_WARNING(Service_Audio, "(STUBBED) called");
  184. IPC::ResponseBuilder rb{ctx, 3};
  185. rb.Push(RESULT_SUCCESS);
  186. rb.Push<u32>(1);
  187. }
  188. Kernel::EventPair buffer_event;
  189. }; // namespace Audio
  190. AudRenU::AudRenU() : ServiceFramework("audren:u") {
  191. // clang-format off
  192. static const FunctionInfo functions[] = {
  193. {0, &AudRenU::OpenAudioRenderer, "OpenAudioRenderer"},
  194. {1, &AudRenU::GetAudioRendererWorkBufferSize, "GetAudioRendererWorkBufferSize"},
  195. {2, &AudRenU::GetAudioDeviceService, "GetAudioDeviceService"},
  196. {3, &AudRenU::OpenAudioRendererAuto, "OpenAudioRendererAuto"},
  197. {4, &AudRenU::GetAudioDeviceServiceWithRevisionInfo, "GetAudioDeviceServiceWithRevisionInfo"},
  198. };
  199. // clang-format on
  200. RegisterHandlers(functions);
  201. }
  202. AudRenU::~AudRenU() = default;
  203. void AudRenU::OpenAudioRenderer(Kernel::HLERequestContext& ctx) {
  204. LOG_DEBUG(Service_Audio, "called");
  205. OpenAudioRendererImpl(ctx);
  206. }
  207. void AudRenU::GetAudioRendererWorkBufferSize(Kernel::HLERequestContext& ctx) {
  208. IPC::RequestParser rp{ctx};
  209. auto params = rp.PopRaw<AudioCore::AudioRendererParameter>();
  210. LOG_DEBUG(Service_Audio, "called");
  211. u64 buffer_sz = Common::AlignUp(4 * params.mix_buffer_count, 0x40);
  212. buffer_sz += params.submix_count * 1024;
  213. buffer_sz += 0x940 * (params.submix_count + 1);
  214. buffer_sz += 0x3F0 * params.voice_count;
  215. buffer_sz += Common::AlignUp(8 * (params.submix_count + 1), 0x10);
  216. buffer_sz += Common::AlignUp(8 * params.voice_count, 0x10);
  217. buffer_sz += Common::AlignUp(
  218. (0x3C0 * (params.sink_count + params.submix_count) + 4 * params.sample_count) *
  219. (params.mix_buffer_count + 6),
  220. 0x40);
  221. if (IsFeatureSupported(AudioFeatures::Splitter, params.revision)) {
  222. const u32 count = params.submix_count + 1;
  223. u64 node_count = Common::AlignUp(count, 0x40);
  224. const u64 node_state_buffer_sz =
  225. 4 * (node_count * node_count) + 0xC * node_count + 2 * (node_count / 8);
  226. u64 edge_matrix_buffer_sz = 0;
  227. node_count = Common::AlignUp(count * count, 0x40);
  228. if (node_count >> 31 != 0) {
  229. edge_matrix_buffer_sz = (node_count | 7) / 8;
  230. } else {
  231. edge_matrix_buffer_sz = node_count / 8;
  232. }
  233. buffer_sz += Common::AlignUp(node_state_buffer_sz + edge_matrix_buffer_sz, 0x10);
  234. }
  235. buffer_sz += 0x20 * (params.effect_count + 4 * params.voice_count) + 0x50;
  236. if (IsFeatureSupported(AudioFeatures::Splitter, params.revision)) {
  237. buffer_sz += 0xE0 * params.num_splitter_send_channels;
  238. buffer_sz += 0x20 * params.splitter_count;
  239. buffer_sz += Common::AlignUp(4 * params.num_splitter_send_channels, 0x10);
  240. }
  241. buffer_sz = Common::AlignUp(buffer_sz, 0x40) + 0x170 * params.sink_count;
  242. u64 output_sz = buffer_sz + 0x280 * params.sink_count + 0x4B0 * params.effect_count +
  243. ((params.voice_count * 256) | 0x40);
  244. if (params.performance_frame_count >= 1) {
  245. output_sz = Common::AlignUp(((16 * params.sink_count + 16 * params.effect_count +
  246. 16 * params.voice_count + 16) +
  247. 0x658) *
  248. (params.performance_frame_count + 1) +
  249. 0xc0,
  250. 0x40) +
  251. output_sz;
  252. }
  253. output_sz = Common::AlignUp(output_sz + 0x1807e, 0x1000);
  254. IPC::ResponseBuilder rb{ctx, 4};
  255. rb.Push(RESULT_SUCCESS);
  256. rb.Push<u64>(output_sz);
  257. LOG_DEBUG(Service_Audio, "buffer_size=0x{:X}", output_sz);
  258. }
  259. void AudRenU::GetAudioDeviceService(Kernel::HLERequestContext& ctx) {
  260. LOG_DEBUG(Service_Audio, "called");
  261. IPC::ResponseBuilder rb{ctx, 2, 0, 1};
  262. rb.Push(RESULT_SUCCESS);
  263. rb.PushIpcInterface<Audio::IAudioDevice>();
  264. }
  265. void AudRenU::OpenAudioRendererAuto(Kernel::HLERequestContext& ctx) {
  266. LOG_DEBUG(Service_Audio, "called");
  267. OpenAudioRendererImpl(ctx);
  268. }
  269. void AudRenU::GetAudioDeviceServiceWithRevisionInfo(Kernel::HLERequestContext& ctx) {
  270. LOG_WARNING(Service_Audio, "(STUBBED) called");
  271. IPC::ResponseBuilder rb{ctx, 2, 0, 1};
  272. rb.Push(RESULT_SUCCESS);
  273. rb.PushIpcInterface<Audio::IAudioDevice>(); // TODO(ogniK): Figure out what is different
  274. // based on the current revision
  275. }
  276. void AudRenU::OpenAudioRendererImpl(Kernel::HLERequestContext& ctx) {
  277. IPC::RequestParser rp{ctx};
  278. const auto params = rp.PopRaw<AudioCore::AudioRendererParameter>();
  279. IPC::ResponseBuilder rb{ctx, 2, 0, 1};
  280. rb.Push(RESULT_SUCCESS);
  281. rb.PushIpcInterface<IAudioRenderer>(params);
  282. }
  283. bool AudRenU::IsFeatureSupported(AudioFeatures feature, u32_le revision) const {
  284. u32_be version_num = (revision - Common::MakeMagic('R', 'E', 'V', '0')); // Byte swap
  285. switch (feature) {
  286. case AudioFeatures::Splitter:
  287. return version_num >= 2u;
  288. default:
  289. return false;
  290. }
  291. }
  292. } // namespace Service::Audio