maxwell_dma.cpp 5.6 KB

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  1. // Copyright 2018 yuzu Emulator Project
  2. // Licensed under GPLv2 or any later version
  3. // Refer to the license.txt file included.
  4. #include "common/assert.h"
  5. #include "common/logging/log.h"
  6. #include "core/core.h"
  7. #include "core/memory.h"
  8. #include "video_core/engines/maxwell_3d.h"
  9. #include "video_core/engines/maxwell_dma.h"
  10. #include "video_core/rasterizer_interface.h"
  11. #include "video_core/renderer_base.h"
  12. #include "video_core/textures/decoders.h"
  13. namespace Tegra::Engines {
  14. MaxwellDMA::MaxwellDMA(Core::System& system, VideoCore::RasterizerInterface& rasterizer,
  15. MemoryManager& memory_manager)
  16. : memory_manager(memory_manager), system{system}, rasterizer{rasterizer} {}
  17. void MaxwellDMA::CallMethod(const GPU::MethodCall& method_call) {
  18. ASSERT_MSG(method_call.method < Regs::NUM_REGS,
  19. "Invalid MaxwellDMA register, increase the size of the Regs structure");
  20. regs.reg_array[method_call.method] = method_call.argument;
  21. #define MAXWELLDMA_REG_INDEX(field_name) \
  22. (offsetof(Tegra::Engines::MaxwellDMA::Regs, field_name) / sizeof(u32))
  23. switch (method_call.method) {
  24. case MAXWELLDMA_REG_INDEX(exec): {
  25. HandleCopy();
  26. break;
  27. }
  28. }
  29. #undef MAXWELLDMA_REG_INDEX
  30. }
  31. void MaxwellDMA::HandleCopy() {
  32. LOG_WARNING(HW_GPU, "Requested a DMA copy");
  33. const GPUVAddr source = regs.src_address.Address();
  34. const GPUVAddr dest = regs.dst_address.Address();
  35. // TODO(Subv): Perform more research and implement all features of this engine.
  36. ASSERT(regs.exec.enable_swizzle == 0);
  37. ASSERT(regs.exec.query_mode == Regs::QueryMode::None);
  38. ASSERT(regs.exec.query_intr == Regs::QueryIntr::None);
  39. ASSERT(regs.exec.copy_mode == Regs::CopyMode::Unk2);
  40. ASSERT(regs.dst_params.pos_x == 0);
  41. ASSERT(regs.dst_params.pos_y == 0);
  42. if (!regs.exec.is_dst_linear && !regs.exec.is_src_linear) {
  43. // If both the source and the destination are in block layout, assert.
  44. UNREACHABLE_MSG("Tiled->Tiled DMA transfers are not yet implemented");
  45. return;
  46. }
  47. // All copies here update the main memory, so mark all rasterizer states as invalid.
  48. system.GPU().Maxwell3D().dirty_flags.OnMemoryWrite();
  49. if (regs.exec.is_dst_linear && regs.exec.is_src_linear) {
  50. // When the enable_2d bit is disabled, the copy is performed as if we were copying a 1D
  51. // buffer of length `x_count`, otherwise we copy a 2D image of dimensions (x_count,
  52. // y_count).
  53. if (!regs.exec.enable_2d) {
  54. memory_manager.CopyBlock(dest, source, regs.x_count);
  55. return;
  56. }
  57. // If both the source and the destination are in linear layout, perform a line-by-line
  58. // copy. We're going to take a subrect of size (x_count, y_count) from the source
  59. // rectangle. There is no need to manually flush/invalidate the regions because
  60. // CopyBlock does that for us.
  61. for (u32 line = 0; line < regs.y_count; ++line) {
  62. const GPUVAddr source_line = source + line * regs.src_pitch;
  63. const GPUVAddr dest_line = dest + line * regs.dst_pitch;
  64. memory_manager.CopyBlock(dest_line, source_line, regs.x_count);
  65. }
  66. return;
  67. }
  68. ASSERT(regs.exec.enable_2d == 1);
  69. const std::size_t copy_size = regs.x_count * regs.y_count;
  70. auto source_ptr{memory_manager.GetPointer(source)};
  71. auto dst_ptr{memory_manager.GetPointer(dest)};
  72. if (!source_ptr) {
  73. LOG_ERROR(HW_GPU, "source_ptr is invalid");
  74. return;
  75. }
  76. if (!dst_ptr) {
  77. LOG_ERROR(HW_GPU, "dst_ptr is invalid");
  78. return;
  79. }
  80. const auto FlushAndInvalidate = [&](u32 src_size, u64 dst_size) {
  81. // TODO(Subv): For now, manually flush the regions until we implement GPU-accelerated
  82. // copying.
  83. rasterizer.FlushRegion(ToCacheAddr(source_ptr), src_size);
  84. // We have to invalidate the destination region to evict any outdated surfaces from the
  85. // cache. We do this before actually writing the new data because the destination address
  86. // might contain a dirty surface that will have to be written back to memory.
  87. rasterizer.InvalidateRegion(ToCacheAddr(dst_ptr), dst_size);
  88. };
  89. if (regs.exec.is_dst_linear && !regs.exec.is_src_linear) {
  90. ASSERT(regs.src_params.size_z == 1);
  91. // If the input is tiled and the output is linear, deswizzle the input and copy it over.
  92. const u32 src_bytes_per_pixel = regs.src_pitch / regs.src_params.size_x;
  93. FlushAndInvalidate(regs.src_pitch * regs.src_params.size_y,
  94. copy_size * src_bytes_per_pixel);
  95. Texture::UnswizzleSubrect(regs.x_count, regs.y_count, regs.dst_pitch,
  96. regs.src_params.size_x, src_bytes_per_pixel, source_ptr, dst_ptr,
  97. regs.src_params.BlockHeight(), regs.src_params.pos_x,
  98. regs.src_params.pos_y);
  99. } else {
  100. ASSERT(regs.dst_params.size_z == 1);
  101. ASSERT(regs.src_pitch == regs.x_count);
  102. const u32 src_bpp = regs.src_pitch / regs.x_count;
  103. FlushAndInvalidate(regs.src_pitch * regs.y_count,
  104. regs.dst_params.size_x * regs.dst_params.size_y * src_bpp);
  105. // If the input is linear and the output is tiled, swizzle the input and copy it over.
  106. Texture::SwizzleSubrect(regs.x_count, regs.y_count, regs.src_pitch, regs.dst_params.size_x,
  107. src_bpp, dst_ptr, source_ptr, regs.dst_params.BlockHeight());
  108. }
  109. }
  110. } // namespace Tegra::Engines