audren_u.cpp 12 KB

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  1. // Copyright 2018 yuzu emulator team
  2. // Licensed under GPLv2 or any later version
  3. // Refer to the license.txt file included.
  4. #include <algorithm>
  5. #include <array>
  6. #include <memory>
  7. #include "audio_core/audio_renderer.h"
  8. #include "common/alignment.h"
  9. #include "common/common_funcs.h"
  10. #include "common/logging/log.h"
  11. #include "core/core.h"
  12. #include "core/hle/ipc_helpers.h"
  13. #include "core/hle/kernel/event.h"
  14. #include "core/hle/kernel/hle_ipc.h"
  15. #include "core/hle/service/audio/audren_u.h"
  16. namespace Service::Audio {
  17. class IAudioRenderer final : public ServiceFramework<IAudioRenderer> {
  18. public:
  19. explicit IAudioRenderer(AudioCore::AudioRendererParameter audren_params)
  20. : ServiceFramework("IAudioRenderer") {
  21. static const FunctionInfo functions[] = {
  22. {0, &IAudioRenderer::GetAudioRendererSampleRate, "GetAudioRendererSampleRate"},
  23. {1, &IAudioRenderer::GetAudioRendererSampleCount, "GetAudioRendererSampleCount"},
  24. {2, &IAudioRenderer::GetAudioRendererMixBufferCount, "GetAudioRendererMixBufferCount"},
  25. {3, &IAudioRenderer::GetAudioRendererState, "GetAudioRendererState"},
  26. {4, &IAudioRenderer::RequestUpdateAudioRenderer, "RequestUpdateAudioRenderer"},
  27. {5, &IAudioRenderer::StartAudioRenderer, "StartAudioRenderer"},
  28. {6, &IAudioRenderer::StopAudioRenderer, "StopAudioRenderer"},
  29. {7, &IAudioRenderer::QuerySystemEvent, "QuerySystemEvent"},
  30. {8, nullptr, "SetAudioRendererRenderingTimeLimit"},
  31. {9, nullptr, "GetAudioRendererRenderingTimeLimit"},
  32. {10, nullptr, "RequestUpdateAudioRendererAuto"},
  33. {11, nullptr, "ExecuteAudioRendererRendering"},
  34. };
  35. RegisterHandlers(functions);
  36. auto& kernel = Core::System::GetInstance().Kernel();
  37. system_event =
  38. Kernel::Event::Create(kernel, Kernel::ResetType::Sticky, "IAudioRenderer:SystemEvent");
  39. renderer = std::make_unique<AudioCore::AudioRenderer>(audren_params, system_event);
  40. }
  41. private:
  42. void UpdateAudioCallback() {
  43. system_event->Signal();
  44. }
  45. void GetAudioRendererSampleRate(Kernel::HLERequestContext& ctx) {
  46. IPC::ResponseBuilder rb{ctx, 3};
  47. rb.Push(RESULT_SUCCESS);
  48. rb.Push<u32>(renderer->GetSampleRate());
  49. LOG_DEBUG(Service_Audio, "called");
  50. }
  51. void GetAudioRendererSampleCount(Kernel::HLERequestContext& ctx) {
  52. IPC::ResponseBuilder rb{ctx, 3};
  53. rb.Push(RESULT_SUCCESS);
  54. rb.Push<u32>(renderer->GetSampleCount());
  55. LOG_DEBUG(Service_Audio, "called");
  56. }
  57. void GetAudioRendererState(Kernel::HLERequestContext& ctx) {
  58. IPC::ResponseBuilder rb{ctx, 3};
  59. rb.Push(RESULT_SUCCESS);
  60. rb.Push<u32>(renderer->GetState());
  61. LOG_DEBUG(Service_Audio, "called");
  62. }
  63. void GetAudioRendererMixBufferCount(Kernel::HLERequestContext& ctx) {
  64. IPC::ResponseBuilder rb{ctx, 3};
  65. rb.Push(RESULT_SUCCESS);
  66. rb.Push<u32>(renderer->GetMixBufferCount());
  67. LOG_DEBUG(Service_Audio, "called");
  68. }
  69. void RequestUpdateAudioRenderer(Kernel::HLERequestContext& ctx) {
  70. ctx.WriteBuffer(renderer->UpdateAudioRenderer(ctx.ReadBuffer()));
  71. IPC::ResponseBuilder rb{ctx, 2};
  72. rb.Push(RESULT_SUCCESS);
  73. LOG_WARNING(Service_Audio, "(STUBBED) called");
  74. }
  75. void StartAudioRenderer(Kernel::HLERequestContext& ctx) {
  76. IPC::ResponseBuilder rb{ctx, 2};
  77. rb.Push(RESULT_SUCCESS);
  78. LOG_WARNING(Service_Audio, "(STUBBED) called");
  79. }
  80. void StopAudioRenderer(Kernel::HLERequestContext& ctx) {
  81. IPC::ResponseBuilder rb{ctx, 2};
  82. rb.Push(RESULT_SUCCESS);
  83. LOG_WARNING(Service_Audio, "(STUBBED) called");
  84. }
  85. void QuerySystemEvent(Kernel::HLERequestContext& ctx) {
  86. IPC::ResponseBuilder rb{ctx, 2, 1};
  87. rb.Push(RESULT_SUCCESS);
  88. rb.PushCopyObjects(system_event);
  89. LOG_WARNING(Service_Audio, "(STUBBED) called");
  90. }
  91. Kernel::SharedPtr<Kernel::Event> system_event;
  92. std::unique_ptr<AudioCore::AudioRenderer> renderer;
  93. };
  94. class IAudioDevice final : public ServiceFramework<IAudioDevice> {
  95. public:
  96. IAudioDevice() : ServiceFramework("IAudioDevice") {
  97. static const FunctionInfo functions[] = {
  98. {0, &IAudioDevice::ListAudioDeviceName, "ListAudioDeviceName"},
  99. {1, &IAudioDevice::SetAudioDeviceOutputVolume, "SetAudioDeviceOutputVolume"},
  100. {2, nullptr, "GetAudioDeviceOutputVolume"},
  101. {3, &IAudioDevice::GetActiveAudioDeviceName, "GetActiveAudioDeviceName"},
  102. {4, &IAudioDevice::QueryAudioDeviceSystemEvent, "QueryAudioDeviceSystemEvent"},
  103. {5, &IAudioDevice::GetActiveChannelCount, "GetActiveChannelCount"},
  104. {6, &IAudioDevice::ListAudioDeviceName,
  105. "ListAudioDeviceNameAuto"}, // TODO(ogniK): Confirm if autos are identical to non auto
  106. {7, &IAudioDevice::SetAudioDeviceOutputVolume, "SetAudioDeviceOutputVolumeAuto"},
  107. {8, nullptr, "GetAudioDeviceOutputVolumeAuto"},
  108. {10, &IAudioDevice::GetActiveAudioDeviceName, "GetActiveAudioDeviceNameAuto"},
  109. {11, nullptr, "QueryAudioDeviceInputEvent"},
  110. {12, nullptr, "QueryAudioDeviceOutputEvent"},
  111. };
  112. RegisterHandlers(functions);
  113. auto& kernel = Core::System::GetInstance().Kernel();
  114. buffer_event = Kernel::Event::Create(kernel, Kernel::ResetType::OneShot,
  115. "IAudioOutBufferReleasedEvent");
  116. }
  117. private:
  118. void ListAudioDeviceName(Kernel::HLERequestContext& ctx) {
  119. LOG_WARNING(Service_Audio, "(STUBBED) called");
  120. IPC::RequestParser rp{ctx};
  121. constexpr std::array<char, 15> audio_interface{{"AudioInterface"}};
  122. ctx.WriteBuffer(audio_interface);
  123. IPC::ResponseBuilder rb{ctx, 3};
  124. rb.Push(RESULT_SUCCESS);
  125. rb.Push<u32>(1);
  126. }
  127. void SetAudioDeviceOutputVolume(Kernel::HLERequestContext& ctx) {
  128. LOG_WARNING(Service_Audio, "(STUBBED) called");
  129. IPC::RequestParser rp{ctx};
  130. f32 volume = static_cast<f32>(rp.Pop<u32>());
  131. auto file_buffer = ctx.ReadBuffer();
  132. auto end = std::find(file_buffer.begin(), file_buffer.end(), '\0');
  133. IPC::ResponseBuilder rb{ctx, 2};
  134. rb.Push(RESULT_SUCCESS);
  135. }
  136. void GetActiveAudioDeviceName(Kernel::HLERequestContext& ctx) {
  137. LOG_WARNING(Service_Audio, "(STUBBED) called");
  138. IPC::RequestParser rp{ctx};
  139. constexpr std::array<char, 12> audio_interface{{"AudioDevice"}};
  140. ctx.WriteBuffer(audio_interface);
  141. IPC::ResponseBuilder rb{ctx, 3};
  142. rb.Push(RESULT_SUCCESS);
  143. rb.Push<u32>(1);
  144. }
  145. void QueryAudioDeviceSystemEvent(Kernel::HLERequestContext& ctx) {
  146. LOG_WARNING(Service_Audio, "(STUBBED) called");
  147. buffer_event->Signal();
  148. IPC::ResponseBuilder rb{ctx, 2, 1};
  149. rb.Push(RESULT_SUCCESS);
  150. rb.PushCopyObjects(buffer_event);
  151. }
  152. void GetActiveChannelCount(Kernel::HLERequestContext& ctx) {
  153. LOG_WARNING(Service_Audio, "(STUBBED) called");
  154. IPC::ResponseBuilder rb{ctx, 3};
  155. rb.Push(RESULT_SUCCESS);
  156. rb.Push<u32>(1);
  157. }
  158. Kernel::SharedPtr<Kernel::Event> buffer_event;
  159. }; // namespace Audio
  160. AudRenU::AudRenU() : ServiceFramework("audren:u") {
  161. static const FunctionInfo functions[] = {
  162. {0, &AudRenU::OpenAudioRenderer, "OpenAudioRenderer"},
  163. {1, &AudRenU::GetAudioRendererWorkBufferSize, "GetAudioRendererWorkBufferSize"},
  164. {2, &AudRenU::GetAudioDevice, "GetAudioDevice"},
  165. {3, nullptr, "OpenAudioRendererAuto"},
  166. {4, &AudRenU::GetAudioDeviceServiceWithRevisionInfo,
  167. "GetAudioDeviceServiceWithRevisionInfo"},
  168. };
  169. RegisterHandlers(functions);
  170. }
  171. AudRenU::~AudRenU() = default;
  172. void AudRenU::OpenAudioRenderer(Kernel::HLERequestContext& ctx) {
  173. IPC::RequestParser rp{ctx};
  174. auto params = rp.PopRaw<AudioCore::AudioRendererParameter>();
  175. IPC::ResponseBuilder rb{ctx, 2, 0, 1};
  176. rb.Push(RESULT_SUCCESS);
  177. rb.PushIpcInterface<Audio::IAudioRenderer>(std::move(params));
  178. LOG_DEBUG(Service_Audio, "called");
  179. }
  180. void AudRenU::GetAudioRendererWorkBufferSize(Kernel::HLERequestContext& ctx) {
  181. IPC::RequestParser rp{ctx};
  182. auto params = rp.PopRaw<AudioCore::AudioRendererParameter>();
  183. u64 buffer_sz = Common::AlignUp(4 * params.mix_buffer_count, 0x40);
  184. buffer_sz += params.unknown_c * 1024;
  185. buffer_sz += 0x940 * (params.unknown_c + 1);
  186. buffer_sz += 0x3F0 * params.voice_count;
  187. buffer_sz += Common::AlignUp(8 * (params.unknown_c + 1), 0x10);
  188. buffer_sz += Common::AlignUp(8 * params.voice_count, 0x10);
  189. buffer_sz +=
  190. Common::AlignUp((0x3C0 * (params.sink_count + params.unknown_c) + 4 * params.sample_count) *
  191. (params.mix_buffer_count + 6),
  192. 0x40);
  193. if (IsFeatureSupported(AudioFeatures::Splitter, params.revision)) {
  194. u32 count = params.unknown_c + 1;
  195. u64 node_count = Common::AlignUp(count, 0x40);
  196. u64 node_state_buffer_sz =
  197. 4 * (node_count * node_count) + 0xC * node_count + 2 * (node_count / 8);
  198. u64 edge_matrix_buffer_sz = 0;
  199. node_count = Common::AlignUp(count * count, 0x40);
  200. if (node_count >> 31 != 0) {
  201. edge_matrix_buffer_sz = (node_count | 7) / 8;
  202. } else {
  203. edge_matrix_buffer_sz = node_count / 8;
  204. }
  205. buffer_sz += Common::AlignUp(node_state_buffer_sz + edge_matrix_buffer_sz, 0x10);
  206. }
  207. buffer_sz += 0x20 * (params.effect_count + 4 * params.voice_count) + 0x50;
  208. if (IsFeatureSupported(AudioFeatures::Splitter, params.revision)) {
  209. buffer_sz += 0xE0 * params.unknown_2c;
  210. buffer_sz += 0x20 * params.splitter_count;
  211. buffer_sz += Common::AlignUp(4 * params.unknown_2c, 0x10);
  212. }
  213. buffer_sz = Common::AlignUp(buffer_sz, 0x40) + 0x170 * params.sink_count;
  214. u64 output_sz = buffer_sz + 0x280 * params.sink_count + 0x4B0 * params.effect_count +
  215. ((params.voice_count * 256) | 0x40);
  216. if (params.unknown_1c >= 1) {
  217. output_sz = Common::AlignUp(((16 * params.sink_count + 16 * params.effect_count +
  218. 16 * params.voice_count + 16) +
  219. 0x658) *
  220. (params.unknown_1c + 1) +
  221. 0xc0,
  222. 0x40) +
  223. output_sz;
  224. }
  225. output_sz = Common::AlignUp(output_sz + 0x1807e, 0x1000);
  226. IPC::ResponseBuilder rb{ctx, 4};
  227. rb.Push(RESULT_SUCCESS);
  228. rb.Push<u64>(output_sz);
  229. LOG_DEBUG(Service_Audio, "called, buffer_size=0x{:X}", output_sz);
  230. }
  231. void AudRenU::GetAudioDevice(Kernel::HLERequestContext& ctx) {
  232. IPC::ResponseBuilder rb{ctx, 2, 0, 1};
  233. rb.Push(RESULT_SUCCESS);
  234. rb.PushIpcInterface<Audio::IAudioDevice>();
  235. LOG_DEBUG(Service_Audio, "called");
  236. }
  237. void AudRenU::GetAudioDeviceServiceWithRevisionInfo(Kernel::HLERequestContext& ctx) {
  238. IPC::ResponseBuilder rb{ctx, 2, 0, 1};
  239. rb.Push(RESULT_SUCCESS);
  240. rb.PushIpcInterface<Audio::IAudioDevice>();
  241. LOG_WARNING(Service_Audio, "(STUBBED) called"); // TODO(ogniK): Figure out what is different
  242. // based on the current revision
  243. }
  244. bool AudRenU::IsFeatureSupported(AudioFeatures feature, u32_le revision) const {
  245. u32_be version_num = (revision - Common::MakeMagic('R', 'E', 'V', '0')); // Byte swap
  246. switch (feature) {
  247. case AudioFeatures::Splitter:
  248. return version_num >= 2u;
  249. default:
  250. return false;
  251. }
  252. }
  253. } // namespace Service::Audio