memory_manager.cpp 21 KB

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  1. // Copyright 2018 yuzu emulator team
  2. // Licensed under GPLv2 or any later version
  3. // Refer to the license.txt file included.
  4. #include "common/alignment.h"
  5. #include "common/assert.h"
  6. #include "common/logging/log.h"
  7. #include "core/core.h"
  8. #include "core/hle/kernel/process.h"
  9. #include "core/hle/kernel/vm_manager.h"
  10. #include "core/memory.h"
  11. #include "video_core/memory_manager.h"
  12. #include "video_core/rasterizer_interface.h"
  13. namespace Tegra {
  14. MemoryManager::MemoryManager(Core::System& system, VideoCore::RasterizerInterface& rasterizer)
  15. : rasterizer{rasterizer}, system{system} {
  16. std::fill(page_table.pointers.begin(), page_table.pointers.end(), nullptr);
  17. std::fill(page_table.attributes.begin(), page_table.attributes.end(),
  18. Common::PageType::Unmapped);
  19. page_table.Resize(address_space_width);
  20. // Initialize the map with a single free region covering the entire managed space.
  21. VirtualMemoryArea initial_vma;
  22. initial_vma.size = address_space_end;
  23. vma_map.emplace(initial_vma.base, initial_vma);
  24. UpdatePageTableForVMA(initial_vma);
  25. }
  26. MemoryManager::~MemoryManager() = default;
  27. GPUVAddr MemoryManager::AllocateSpace(u64 size, u64 align) {
  28. const u64 aligned_size{Common::AlignUp(size, page_size)};
  29. const GPUVAddr gpu_addr{FindFreeRegion(address_space_base, aligned_size)};
  30. AllocateMemory(gpu_addr, 0, aligned_size);
  31. return gpu_addr;
  32. }
  33. GPUVAddr MemoryManager::AllocateSpace(GPUVAddr gpu_addr, u64 size, u64 align) {
  34. const u64 aligned_size{Common::AlignUp(size, page_size)};
  35. AllocateMemory(gpu_addr, 0, aligned_size);
  36. return gpu_addr;
  37. }
  38. GPUVAddr MemoryManager::MapBufferEx(VAddr cpu_addr, u64 size) {
  39. const u64 aligned_size{Common::AlignUp(size, page_size)};
  40. const GPUVAddr gpu_addr{FindFreeRegion(address_space_base, aligned_size)};
  41. MapBackingMemory(gpu_addr, system.Memory().GetPointer(cpu_addr), aligned_size, cpu_addr);
  42. ASSERT(system.CurrentProcess()
  43. ->VMManager()
  44. .SetMemoryAttribute(cpu_addr, size, Kernel::MemoryAttribute::DeviceMapped,
  45. Kernel::MemoryAttribute::DeviceMapped)
  46. .IsSuccess());
  47. return gpu_addr;
  48. }
  49. GPUVAddr MemoryManager::MapBufferEx(VAddr cpu_addr, GPUVAddr gpu_addr, u64 size) {
  50. ASSERT((gpu_addr & page_mask) == 0);
  51. const u64 aligned_size{Common::AlignUp(size, page_size)};
  52. MapBackingMemory(gpu_addr, system.Memory().GetPointer(cpu_addr), aligned_size, cpu_addr);
  53. ASSERT(system.CurrentProcess()
  54. ->VMManager()
  55. .SetMemoryAttribute(cpu_addr, size, Kernel::MemoryAttribute::DeviceMapped,
  56. Kernel::MemoryAttribute::DeviceMapped)
  57. .IsSuccess());
  58. return gpu_addr;
  59. }
  60. GPUVAddr MemoryManager::UnmapBuffer(GPUVAddr gpu_addr, u64 size) {
  61. ASSERT((gpu_addr & page_mask) == 0);
  62. const u64 aligned_size{Common::AlignUp(size, page_size)};
  63. const CacheAddr cache_addr{ToCacheAddr(GetPointer(gpu_addr))};
  64. const auto cpu_addr = GpuToCpuAddress(gpu_addr);
  65. ASSERT(cpu_addr);
  66. rasterizer.FlushAndInvalidateRegion(cache_addr, aligned_size);
  67. UnmapRange(gpu_addr, aligned_size);
  68. ASSERT(system.CurrentProcess()
  69. ->VMManager()
  70. .SetMemoryAttribute(cpu_addr.value(), size, Kernel::MemoryAttribute::DeviceMapped,
  71. Kernel::MemoryAttribute::None)
  72. .IsSuccess());
  73. return gpu_addr;
  74. }
  75. GPUVAddr MemoryManager::FindFreeRegion(GPUVAddr region_start, u64 size) const {
  76. // Find the first Free VMA.
  77. const VMAHandle vma_handle{
  78. std::find_if(vma_map.begin(), vma_map.end(), [region_start, size](const auto& vma) {
  79. if (vma.second.type != VirtualMemoryArea::Type::Unmapped) {
  80. return false;
  81. }
  82. const VAddr vma_end{vma.second.base + vma.second.size};
  83. return vma_end > region_start && vma_end >= region_start + size;
  84. })};
  85. if (vma_handle == vma_map.end()) {
  86. return {};
  87. }
  88. return std::max(region_start, vma_handle->second.base);
  89. }
  90. bool MemoryManager::IsAddressValid(GPUVAddr addr) const {
  91. return (addr >> page_bits) < page_table.pointers.size();
  92. }
  93. std::optional<VAddr> MemoryManager::GpuToCpuAddress(GPUVAddr addr) const {
  94. if (!IsAddressValid(addr)) {
  95. return {};
  96. }
  97. const VAddr cpu_addr{page_table.backing_addr[addr >> page_bits]};
  98. if (cpu_addr) {
  99. return cpu_addr + (addr & page_mask);
  100. }
  101. return {};
  102. }
  103. template <typename T>
  104. T MemoryManager::Read(GPUVAddr addr) const {
  105. if (!IsAddressValid(addr)) {
  106. return {};
  107. }
  108. const u8* page_pointer{page_table.pointers[addr >> page_bits]};
  109. if (page_pointer) {
  110. // NOTE: Avoid adding any extra logic to this fast-path block
  111. T value;
  112. std::memcpy(&value, &page_pointer[addr & page_mask], sizeof(T));
  113. return value;
  114. }
  115. switch (page_table.attributes[addr >> page_bits]) {
  116. case Common::PageType::Unmapped:
  117. LOG_ERROR(HW_GPU, "Unmapped Read{} @ 0x{:08X}", sizeof(T) * 8, addr);
  118. return 0;
  119. case Common::PageType::Memory:
  120. ASSERT_MSG(false, "Mapped memory page without a pointer @ {:016X}", addr);
  121. break;
  122. default:
  123. UNREACHABLE();
  124. }
  125. return {};
  126. }
  127. template <typename T>
  128. void MemoryManager::Write(GPUVAddr addr, T data) {
  129. if (!IsAddressValid(addr)) {
  130. return;
  131. }
  132. u8* page_pointer{page_table.pointers[addr >> page_bits]};
  133. if (page_pointer) {
  134. // NOTE: Avoid adding any extra logic to this fast-path block
  135. std::memcpy(&page_pointer[addr & page_mask], &data, sizeof(T));
  136. return;
  137. }
  138. switch (page_table.attributes[addr >> page_bits]) {
  139. case Common::PageType::Unmapped:
  140. LOG_ERROR(HW_GPU, "Unmapped Write{} 0x{:08X} @ 0x{:016X}", sizeof(data) * 8,
  141. static_cast<u32>(data), addr);
  142. return;
  143. case Common::PageType::Memory:
  144. ASSERT_MSG(false, "Mapped memory page without a pointer @ {:016X}", addr);
  145. break;
  146. default:
  147. UNREACHABLE();
  148. }
  149. }
  150. template u8 MemoryManager::Read<u8>(GPUVAddr addr) const;
  151. template u16 MemoryManager::Read<u16>(GPUVAddr addr) const;
  152. template u32 MemoryManager::Read<u32>(GPUVAddr addr) const;
  153. template u64 MemoryManager::Read<u64>(GPUVAddr addr) const;
  154. template void MemoryManager::Write<u8>(GPUVAddr addr, u8 data);
  155. template void MemoryManager::Write<u16>(GPUVAddr addr, u16 data);
  156. template void MemoryManager::Write<u32>(GPUVAddr addr, u32 data);
  157. template void MemoryManager::Write<u64>(GPUVAddr addr, u64 data);
  158. u8* MemoryManager::GetPointer(GPUVAddr addr) {
  159. if (!IsAddressValid(addr)) {
  160. return {};
  161. }
  162. u8* const page_pointer{page_table.pointers[addr >> page_bits]};
  163. if (page_pointer != nullptr) {
  164. return page_pointer + (addr & page_mask);
  165. }
  166. LOG_ERROR(HW_GPU, "Unknown GetPointer @ 0x{:016X}", addr);
  167. return {};
  168. }
  169. const u8* MemoryManager::GetPointer(GPUVAddr addr) const {
  170. if (!IsAddressValid(addr)) {
  171. return {};
  172. }
  173. const u8* const page_pointer{page_table.pointers[addr >> page_bits]};
  174. if (page_pointer != nullptr) {
  175. return page_pointer + (addr & page_mask);
  176. }
  177. LOG_ERROR(HW_GPU, "Unknown GetPointer @ 0x{:016X}", addr);
  178. return {};
  179. }
  180. bool MemoryManager::IsBlockContinuous(const GPUVAddr start, const std::size_t size) const {
  181. const std::size_t inner_size = size - 1;
  182. const GPUVAddr end = start + inner_size;
  183. const auto host_ptr_start = reinterpret_cast<std::uintptr_t>(GetPointer(start));
  184. const auto host_ptr_end = reinterpret_cast<std::uintptr_t>(GetPointer(end));
  185. const auto range = static_cast<std::size_t>(host_ptr_end - host_ptr_start);
  186. return range == inner_size;
  187. }
  188. void MemoryManager::ReadBlock(GPUVAddr src_addr, void* dest_buffer, const std::size_t size) const {
  189. std::size_t remaining_size{size};
  190. std::size_t page_index{src_addr >> page_bits};
  191. std::size_t page_offset{src_addr & page_mask};
  192. while (remaining_size > 0) {
  193. const std::size_t copy_amount{
  194. std::min(static_cast<std::size_t>(page_size) - page_offset, remaining_size)};
  195. switch (page_table.attributes[page_index]) {
  196. case Common::PageType::Memory: {
  197. const u8* src_ptr{page_table.pointers[page_index] + page_offset};
  198. rasterizer.FlushRegion(ToCacheAddr(src_ptr), copy_amount);
  199. std::memcpy(dest_buffer, src_ptr, copy_amount);
  200. break;
  201. }
  202. default:
  203. UNREACHABLE();
  204. }
  205. page_index++;
  206. page_offset = 0;
  207. dest_buffer = static_cast<u8*>(dest_buffer) + copy_amount;
  208. remaining_size -= copy_amount;
  209. }
  210. }
  211. void MemoryManager::ReadBlockUnsafe(GPUVAddr src_addr, void* dest_buffer,
  212. const std::size_t size) const {
  213. std::size_t remaining_size{size};
  214. std::size_t page_index{src_addr >> page_bits};
  215. std::size_t page_offset{src_addr & page_mask};
  216. while (remaining_size > 0) {
  217. const std::size_t copy_amount{
  218. std::min(static_cast<std::size_t>(page_size) - page_offset, remaining_size)};
  219. const u8* page_pointer = page_table.pointers[page_index];
  220. if (page_pointer) {
  221. const u8* src_ptr{page_pointer + page_offset};
  222. std::memcpy(dest_buffer, src_ptr, copy_amount);
  223. } else {
  224. std::memset(dest_buffer, 0, copy_amount);
  225. }
  226. page_index++;
  227. page_offset = 0;
  228. dest_buffer = static_cast<u8*>(dest_buffer) + copy_amount;
  229. remaining_size -= copy_amount;
  230. }
  231. }
  232. void MemoryManager::WriteBlock(GPUVAddr dest_addr, const void* src_buffer, const std::size_t size) {
  233. std::size_t remaining_size{size};
  234. std::size_t page_index{dest_addr >> page_bits};
  235. std::size_t page_offset{dest_addr & page_mask};
  236. while (remaining_size > 0) {
  237. const std::size_t copy_amount{
  238. std::min(static_cast<std::size_t>(page_size) - page_offset, remaining_size)};
  239. switch (page_table.attributes[page_index]) {
  240. case Common::PageType::Memory: {
  241. u8* dest_ptr{page_table.pointers[page_index] + page_offset};
  242. rasterizer.InvalidateRegion(ToCacheAddr(dest_ptr), copy_amount);
  243. std::memcpy(dest_ptr, src_buffer, copy_amount);
  244. break;
  245. }
  246. default:
  247. UNREACHABLE();
  248. }
  249. page_index++;
  250. page_offset = 0;
  251. src_buffer = static_cast<const u8*>(src_buffer) + copy_amount;
  252. remaining_size -= copy_amount;
  253. }
  254. }
  255. void MemoryManager::WriteBlockUnsafe(GPUVAddr dest_addr, const void* src_buffer,
  256. const std::size_t size) {
  257. std::size_t remaining_size{size};
  258. std::size_t page_index{dest_addr >> page_bits};
  259. std::size_t page_offset{dest_addr & page_mask};
  260. while (remaining_size > 0) {
  261. const std::size_t copy_amount{
  262. std::min(static_cast<std::size_t>(page_size) - page_offset, remaining_size)};
  263. u8* page_pointer = page_table.pointers[page_index];
  264. if (page_pointer) {
  265. u8* dest_ptr{page_pointer + page_offset};
  266. std::memcpy(dest_ptr, src_buffer, copy_amount);
  267. }
  268. page_index++;
  269. page_offset = 0;
  270. src_buffer = static_cast<const u8*>(src_buffer) + copy_amount;
  271. remaining_size -= copy_amount;
  272. }
  273. }
  274. void MemoryManager::CopyBlock(GPUVAddr dest_addr, GPUVAddr src_addr, const std::size_t size) {
  275. std::size_t remaining_size{size};
  276. std::size_t page_index{src_addr >> page_bits};
  277. std::size_t page_offset{src_addr & page_mask};
  278. while (remaining_size > 0) {
  279. const std::size_t copy_amount{
  280. std::min(static_cast<std::size_t>(page_size) - page_offset, remaining_size)};
  281. switch (page_table.attributes[page_index]) {
  282. case Common::PageType::Memory: {
  283. const u8* src_ptr{page_table.pointers[page_index] + page_offset};
  284. rasterizer.FlushRegion(ToCacheAddr(src_ptr), copy_amount);
  285. WriteBlock(dest_addr, src_ptr, copy_amount);
  286. break;
  287. }
  288. default:
  289. UNREACHABLE();
  290. }
  291. page_index++;
  292. page_offset = 0;
  293. dest_addr += static_cast<VAddr>(copy_amount);
  294. src_addr += static_cast<VAddr>(copy_amount);
  295. remaining_size -= copy_amount;
  296. }
  297. }
  298. void MemoryManager::CopyBlockUnsafe(GPUVAddr dest_addr, GPUVAddr src_addr, const std::size_t size) {
  299. std::vector<u8> tmp_buffer(size);
  300. ReadBlockUnsafe(src_addr, tmp_buffer.data(), size);
  301. WriteBlockUnsafe(dest_addr, tmp_buffer.data(), size);
  302. }
  303. void MemoryManager::MapPages(GPUVAddr base, u64 size, u8* memory, Common::PageType type,
  304. VAddr backing_addr) {
  305. LOG_DEBUG(HW_GPU, "Mapping {} onto {:016X}-{:016X}", fmt::ptr(memory), base * page_size,
  306. (base + size) * page_size);
  307. const VAddr end{base + size};
  308. ASSERT_MSG(end <= page_table.pointers.size(), "out of range mapping at {:016X}",
  309. base + page_table.pointers.size());
  310. std::fill(page_table.attributes.begin() + base, page_table.attributes.begin() + end, type);
  311. if (memory == nullptr) {
  312. std::fill(page_table.pointers.begin() + base, page_table.pointers.begin() + end, memory);
  313. std::fill(page_table.backing_addr.begin() + base, page_table.backing_addr.begin() + end,
  314. backing_addr);
  315. } else {
  316. while (base != end) {
  317. page_table.pointers[base] = memory;
  318. page_table.backing_addr[base] = backing_addr;
  319. base += 1;
  320. memory += page_size;
  321. backing_addr += page_size;
  322. }
  323. }
  324. }
  325. void MemoryManager::MapMemoryRegion(GPUVAddr base, u64 size, u8* target, VAddr backing_addr) {
  326. ASSERT_MSG((size & page_mask) == 0, "non-page aligned size: {:016X}", size);
  327. ASSERT_MSG((base & page_mask) == 0, "non-page aligned base: {:016X}", base);
  328. MapPages(base / page_size, size / page_size, target, Common::PageType::Memory, backing_addr);
  329. }
  330. void MemoryManager::UnmapRegion(GPUVAddr base, u64 size) {
  331. ASSERT_MSG((size & page_mask) == 0, "non-page aligned size: {:016X}", size);
  332. ASSERT_MSG((base & page_mask) == 0, "non-page aligned base: {:016X}", base);
  333. MapPages(base / page_size, size / page_size, nullptr, Common::PageType::Unmapped);
  334. }
  335. bool VirtualMemoryArea::CanBeMergedWith(const VirtualMemoryArea& next) const {
  336. ASSERT(base + size == next.base);
  337. if (type != next.type) {
  338. return {};
  339. }
  340. if (type == VirtualMemoryArea::Type::Allocated && (offset + size != next.offset)) {
  341. return {};
  342. }
  343. if (type == VirtualMemoryArea::Type::Mapped && backing_memory + size != next.backing_memory) {
  344. return {};
  345. }
  346. return true;
  347. }
  348. MemoryManager::VMAHandle MemoryManager::FindVMA(GPUVAddr target) const {
  349. if (target >= address_space_end) {
  350. return vma_map.end();
  351. } else {
  352. return std::prev(vma_map.upper_bound(target));
  353. }
  354. }
  355. MemoryManager::VMAIter MemoryManager::Allocate(VMAIter vma_handle) {
  356. VirtualMemoryArea& vma{vma_handle->second};
  357. vma.type = VirtualMemoryArea::Type::Allocated;
  358. vma.backing_addr = 0;
  359. vma.backing_memory = {};
  360. UpdatePageTableForVMA(vma);
  361. return MergeAdjacent(vma_handle);
  362. }
  363. MemoryManager::VMAHandle MemoryManager::AllocateMemory(GPUVAddr target, std::size_t offset,
  364. u64 size) {
  365. // This is the appropriately sized VMA that will turn into our allocation.
  366. VMAIter vma_handle{CarveVMA(target, size)};
  367. VirtualMemoryArea& vma{vma_handle->second};
  368. ASSERT(vma.size == size);
  369. vma.offset = offset;
  370. return Allocate(vma_handle);
  371. }
  372. MemoryManager::VMAHandle MemoryManager::MapBackingMemory(GPUVAddr target, u8* memory, u64 size,
  373. VAddr backing_addr) {
  374. // This is the appropriately sized VMA that will turn into our allocation.
  375. VMAIter vma_handle{CarveVMA(target, size)};
  376. VirtualMemoryArea& vma{vma_handle->second};
  377. ASSERT(vma.size == size);
  378. vma.type = VirtualMemoryArea::Type::Mapped;
  379. vma.backing_memory = memory;
  380. vma.backing_addr = backing_addr;
  381. UpdatePageTableForVMA(vma);
  382. return MergeAdjacent(vma_handle);
  383. }
  384. void MemoryManager::UnmapRange(GPUVAddr target, u64 size) {
  385. VMAIter vma{CarveVMARange(target, size)};
  386. const VAddr target_end{target + size};
  387. const VMAIter end{vma_map.end()};
  388. // The comparison against the end of the range must be done using addresses since VMAs can be
  389. // merged during this process, causing invalidation of the iterators.
  390. while (vma != end && vma->second.base < target_end) {
  391. // Unmapped ranges return to allocated state and can be reused
  392. // This behavior is used by Super Mario Odyssey, Sonic Forces, and likely other games
  393. vma = std::next(Allocate(vma));
  394. }
  395. ASSERT(FindVMA(target)->second.size >= size);
  396. }
  397. MemoryManager::VMAIter MemoryManager::StripIterConstness(const VMAHandle& iter) {
  398. // This uses a neat C++ trick to convert a const_iterator to a regular iterator, given
  399. // non-const access to its container.
  400. return vma_map.erase(iter, iter); // Erases an empty range of elements
  401. }
  402. MemoryManager::VMAIter MemoryManager::CarveVMA(GPUVAddr base, u64 size) {
  403. ASSERT_MSG((size & page_mask) == 0, "non-page aligned size: 0x{:016X}", size);
  404. ASSERT_MSG((base & page_mask) == 0, "non-page aligned base: 0x{:016X}", base);
  405. VMAIter vma_handle{StripIterConstness(FindVMA(base))};
  406. if (vma_handle == vma_map.end()) {
  407. // Target address is outside the managed range
  408. return {};
  409. }
  410. const VirtualMemoryArea& vma{vma_handle->second};
  411. if (vma.type == VirtualMemoryArea::Type::Mapped) {
  412. // Region is already allocated
  413. return vma_handle;
  414. }
  415. const VAddr start_in_vma{base - vma.base};
  416. const VAddr end_in_vma{start_in_vma + size};
  417. ASSERT_MSG(end_in_vma <= vma.size, "region size 0x{:016X} is less than required size 0x{:016X}",
  418. vma.size, end_in_vma);
  419. if (end_in_vma < vma.size) {
  420. // Split VMA at the end of the allocated region
  421. SplitVMA(vma_handle, end_in_vma);
  422. }
  423. if (start_in_vma != 0) {
  424. // Split VMA at the start of the allocated region
  425. vma_handle = SplitVMA(vma_handle, start_in_vma);
  426. }
  427. return vma_handle;
  428. }
  429. MemoryManager::VMAIter MemoryManager::CarveVMARange(GPUVAddr target, u64 size) {
  430. ASSERT_MSG((size & page_mask) == 0, "non-page aligned size: 0x{:016X}", size);
  431. ASSERT_MSG((target & page_mask) == 0, "non-page aligned base: 0x{:016X}", target);
  432. const VAddr target_end{target + size};
  433. ASSERT(target_end >= target);
  434. ASSERT(size > 0);
  435. VMAIter begin_vma{StripIterConstness(FindVMA(target))};
  436. const VMAIter i_end{vma_map.lower_bound(target_end)};
  437. if (std::any_of(begin_vma, i_end, [](const auto& entry) {
  438. return entry.second.type == VirtualMemoryArea::Type::Unmapped;
  439. })) {
  440. return {};
  441. }
  442. if (target != begin_vma->second.base) {
  443. begin_vma = SplitVMA(begin_vma, target - begin_vma->second.base);
  444. }
  445. VMAIter end_vma{StripIterConstness(FindVMA(target_end))};
  446. if (end_vma != vma_map.end() && target_end != end_vma->second.base) {
  447. end_vma = SplitVMA(end_vma, target_end - end_vma->second.base);
  448. }
  449. return begin_vma;
  450. }
  451. MemoryManager::VMAIter MemoryManager::SplitVMA(VMAIter vma_handle, u64 offset_in_vma) {
  452. VirtualMemoryArea& old_vma{vma_handle->second};
  453. VirtualMemoryArea new_vma{old_vma}; // Make a copy of the VMA
  454. // For now, don't allow no-op VMA splits (trying to split at a boundary) because it's probably
  455. // a bug. This restriction might be removed later.
  456. ASSERT(offset_in_vma < old_vma.size);
  457. ASSERT(offset_in_vma > 0);
  458. old_vma.size = offset_in_vma;
  459. new_vma.base += offset_in_vma;
  460. new_vma.size -= offset_in_vma;
  461. switch (new_vma.type) {
  462. case VirtualMemoryArea::Type::Unmapped:
  463. break;
  464. case VirtualMemoryArea::Type::Allocated:
  465. new_vma.offset += offset_in_vma;
  466. break;
  467. case VirtualMemoryArea::Type::Mapped:
  468. new_vma.backing_memory += offset_in_vma;
  469. break;
  470. }
  471. ASSERT(old_vma.CanBeMergedWith(new_vma));
  472. return vma_map.emplace_hint(std::next(vma_handle), new_vma.base, new_vma);
  473. }
  474. MemoryManager::VMAIter MemoryManager::MergeAdjacent(VMAIter iter) {
  475. const VMAIter next_vma{std::next(iter)};
  476. if (next_vma != vma_map.end() && iter->second.CanBeMergedWith(next_vma->second)) {
  477. iter->second.size += next_vma->second.size;
  478. vma_map.erase(next_vma);
  479. }
  480. if (iter != vma_map.begin()) {
  481. VMAIter prev_vma{std::prev(iter)};
  482. if (prev_vma->second.CanBeMergedWith(iter->second)) {
  483. prev_vma->second.size += iter->second.size;
  484. vma_map.erase(iter);
  485. iter = prev_vma;
  486. }
  487. }
  488. return iter;
  489. }
  490. void MemoryManager::UpdatePageTableForVMA(const VirtualMemoryArea& vma) {
  491. switch (vma.type) {
  492. case VirtualMemoryArea::Type::Unmapped:
  493. UnmapRegion(vma.base, vma.size);
  494. break;
  495. case VirtualMemoryArea::Type::Allocated:
  496. MapMemoryRegion(vma.base, vma.size, nullptr, vma.backing_addr);
  497. break;
  498. case VirtualMemoryArea::Type::Mapped:
  499. MapMemoryRegion(vma.base, vma.size, vma.backing_memory, vma.backing_addr);
  500. break;
  501. }
  502. }
  503. } // namespace Tegra