renderer_base.h 1.3 KB

12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455
  1. // Copyright 2014 Citra Emulator Project
  2. // Licensed under GPLv2 or any later version
  3. // Refer to the license.txt file included.
  4. #pragma once
  5. #include "common/common_types.h"
  6. class RendererBase : NonCopyable {
  7. public:
  8. /// Used to reference a framebuffer
  9. enum kFramebuffer {
  10. kFramebuffer_VirtualXFB = 0,
  11. kFramebuffer_EFB,
  12. kFramebuffer_Texture
  13. };
  14. RendererBase() : m_current_fps(0), m_current_frame(0) {
  15. }
  16. virtual ~RendererBase() {
  17. }
  18. /// Swap buffers (render frame)
  19. virtual void SwapBuffers() = 0;
  20. /**
  21. * Set the emulator window to use for renderer
  22. * @param window EmuWindow handle to emulator window to use for rendering
  23. */
  24. virtual void SetWindow(EmuWindow* window) = 0;
  25. /// Initialize the renderer
  26. virtual void Init() = 0;
  27. /// Shutdown the renderer
  28. virtual void ShutDown() = 0;
  29. // Getter/setter functions:
  30. // ------------------------
  31. f32 GetCurrentframe() const {
  32. return m_current_fps;
  33. }
  34. int current_frame() const {
  35. return m_current_frame;
  36. }
  37. protected:
  38. f32 m_current_fps; ///< Current framerate, should be set by the renderer
  39. int m_current_frame; ///< Current frame, should be set by the renderer
  40. };