memory_manager.cpp 20 KB

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  1. // Copyright 2018 yuzu emulator team
  2. // Licensed under GPLv2 or any later version
  3. // Refer to the license.txt file included.
  4. #include "common/alignment.h"
  5. #include "common/assert.h"
  6. #include "common/logging/log.h"
  7. #include "core/memory.h"
  8. #include "video_core/memory_manager.h"
  9. #include "video_core/rasterizer_interface.h"
  10. namespace Tegra {
  11. MemoryManager::MemoryManager(VideoCore::RasterizerInterface& rasterizer) : rasterizer{rasterizer} {
  12. std::fill(page_table.pointers.begin(), page_table.pointers.end(), nullptr);
  13. std::fill(page_table.attributes.begin(), page_table.attributes.end(),
  14. Common::PageType::Unmapped);
  15. page_table.Resize(address_space_width);
  16. // Initialize the map with a single free region covering the entire managed space.
  17. VirtualMemoryArea initial_vma;
  18. initial_vma.size = address_space_end;
  19. vma_map.emplace(initial_vma.base, initial_vma);
  20. UpdatePageTableForVMA(initial_vma);
  21. }
  22. GPUVAddr MemoryManager::AllocateSpace(u64 size, u64 align) {
  23. const u64 aligned_size{Common::AlignUp(size, page_size)};
  24. const GPUVAddr gpu_addr{FindFreeRegion(address_space_base, aligned_size)};
  25. AllocateMemory(gpu_addr, 0, aligned_size);
  26. return gpu_addr;
  27. }
  28. GPUVAddr MemoryManager::AllocateSpace(GPUVAddr gpu_addr, u64 size, u64 align) {
  29. const u64 aligned_size{Common::AlignUp(size, page_size)};
  30. AllocateMemory(gpu_addr, 0, aligned_size);
  31. return gpu_addr;
  32. }
  33. GPUVAddr MemoryManager::MapBufferEx(VAddr cpu_addr, u64 size) {
  34. const u64 aligned_size{Common::AlignUp(size, page_size)};
  35. const GPUVAddr gpu_addr{FindFreeRegion(address_space_base, aligned_size)};
  36. MapBackingMemory(gpu_addr, Memory::GetPointer(cpu_addr), aligned_size, cpu_addr);
  37. return gpu_addr;
  38. }
  39. GPUVAddr MemoryManager::MapBufferEx(VAddr cpu_addr, GPUVAddr gpu_addr, u64 size) {
  40. ASSERT((gpu_addr & page_mask) == 0);
  41. const u64 aligned_size{Common::AlignUp(size, page_size)};
  42. MapBackingMemory(gpu_addr, Memory::GetPointer(cpu_addr), aligned_size, cpu_addr);
  43. return gpu_addr;
  44. }
  45. GPUVAddr MemoryManager::UnmapBuffer(GPUVAddr gpu_addr, u64 size) {
  46. ASSERT((gpu_addr & page_mask) == 0);
  47. const u64 aligned_size{Common::AlignUp(size, page_size)};
  48. const CacheAddr cache_addr{ToCacheAddr(GetPointer(gpu_addr))};
  49. rasterizer.FlushAndInvalidateRegion(cache_addr, aligned_size);
  50. UnmapRange(gpu_addr, aligned_size);
  51. return gpu_addr;
  52. }
  53. GPUVAddr MemoryManager::FindFreeRegion(GPUVAddr region_start, u64 size) const {
  54. // Find the first Free VMA.
  55. const VMAHandle vma_handle{
  56. std::find_if(vma_map.begin(), vma_map.end(), [region_start, size](const auto& vma) {
  57. if (vma.second.type != VirtualMemoryArea::Type::Unmapped) {
  58. return false;
  59. }
  60. const VAddr vma_end{vma.second.base + vma.second.size};
  61. return vma_end > region_start && vma_end >= region_start + size;
  62. })};
  63. if (vma_handle == vma_map.end()) {
  64. return {};
  65. }
  66. return std::max(region_start, vma_handle->second.base);
  67. }
  68. bool MemoryManager::IsAddressValid(GPUVAddr addr) const {
  69. return (addr >> page_bits) < page_table.pointers.size();
  70. }
  71. std::optional<VAddr> MemoryManager::GpuToCpuAddress(GPUVAddr addr) const {
  72. if (!IsAddressValid(addr)) {
  73. return {};
  74. }
  75. const VAddr cpu_addr{page_table.backing_addr[addr >> page_bits]};
  76. if (cpu_addr) {
  77. return cpu_addr + (addr & page_mask);
  78. }
  79. return {};
  80. }
  81. template <typename T>
  82. T MemoryManager::Read(GPUVAddr addr) const {
  83. if (!IsAddressValid(addr)) {
  84. return {};
  85. }
  86. const u8* page_pointer{page_table.pointers[addr >> page_bits]};
  87. if (page_pointer) {
  88. // NOTE: Avoid adding any extra logic to this fast-path block
  89. T value;
  90. std::memcpy(&value, &page_pointer[addr & page_mask], sizeof(T));
  91. return value;
  92. }
  93. switch (page_table.attributes[addr >> page_bits]) {
  94. case Common::PageType::Unmapped:
  95. LOG_ERROR(HW_GPU, "Unmapped Read{} @ 0x{:08X}", sizeof(T) * 8, addr);
  96. return 0;
  97. case Common::PageType::Memory:
  98. ASSERT_MSG(false, "Mapped memory page without a pointer @ {:016X}", addr);
  99. break;
  100. default:
  101. UNREACHABLE();
  102. }
  103. return {};
  104. }
  105. template <typename T>
  106. void MemoryManager::Write(GPUVAddr addr, T data) {
  107. if (!IsAddressValid(addr)) {
  108. return;
  109. }
  110. u8* page_pointer{page_table.pointers[addr >> page_bits]};
  111. if (page_pointer) {
  112. // NOTE: Avoid adding any extra logic to this fast-path block
  113. std::memcpy(&page_pointer[addr & page_mask], &data, sizeof(T));
  114. return;
  115. }
  116. switch (page_table.attributes[addr >> page_bits]) {
  117. case Common::PageType::Unmapped:
  118. LOG_ERROR(HW_GPU, "Unmapped Write{} 0x{:08X} @ 0x{:016X}", sizeof(data) * 8,
  119. static_cast<u32>(data), addr);
  120. return;
  121. case Common::PageType::Memory:
  122. ASSERT_MSG(false, "Mapped memory page without a pointer @ {:016X}", addr);
  123. break;
  124. default:
  125. UNREACHABLE();
  126. }
  127. }
  128. template u8 MemoryManager::Read<u8>(GPUVAddr addr) const;
  129. template u16 MemoryManager::Read<u16>(GPUVAddr addr) const;
  130. template u32 MemoryManager::Read<u32>(GPUVAddr addr) const;
  131. template u64 MemoryManager::Read<u64>(GPUVAddr addr) const;
  132. template void MemoryManager::Write<u8>(GPUVAddr addr, u8 data);
  133. template void MemoryManager::Write<u16>(GPUVAddr addr, u16 data);
  134. template void MemoryManager::Write<u32>(GPUVAddr addr, u32 data);
  135. template void MemoryManager::Write<u64>(GPUVAddr addr, u64 data);
  136. u8* MemoryManager::GetPointer(GPUVAddr addr) {
  137. if (!IsAddressValid(addr)) {
  138. return {};
  139. }
  140. u8* const page_pointer{page_table.pointers[addr >> page_bits]};
  141. if (page_pointer != nullptr) {
  142. return page_pointer + (addr & page_mask);
  143. }
  144. LOG_ERROR(HW_GPU, "Unknown GetPointer @ 0x{:016X}", addr);
  145. return {};
  146. }
  147. const u8* MemoryManager::GetPointer(GPUVAddr addr) const {
  148. if (!IsAddressValid(addr)) {
  149. return {};
  150. }
  151. const u8* const page_pointer{page_table.pointers[addr >> page_bits]};
  152. if (page_pointer != nullptr) {
  153. return page_pointer + (addr & page_mask);
  154. }
  155. LOG_ERROR(HW_GPU, "Unknown GetPointer @ 0x{:016X}", addr);
  156. return {};
  157. }
  158. bool MemoryManager::IsBlockContinous(const GPUVAddr start, const std::size_t size) {
  159. const GPUVAddr end = start + size;
  160. const auto host_ptr_start = reinterpret_cast<std::uintptr_t>(GetPointer(start));
  161. const auto host_ptr_end = reinterpret_cast<std::uintptr_t>(GetPointer(end));
  162. const std::size_t range = static_cast<std::size_t>(host_ptr_end - host_ptr_start);
  163. return range == size;
  164. }
  165. void MemoryManager::ReadBlock(GPUVAddr src_addr, void* dest_buffer, const std::size_t size) const {
  166. std::size_t remaining_size{size};
  167. std::size_t page_index{src_addr >> page_bits};
  168. std::size_t page_offset{src_addr & page_mask};
  169. while (remaining_size > 0) {
  170. const std::size_t copy_amount{
  171. std::min(static_cast<std::size_t>(page_size) - page_offset, remaining_size)};
  172. switch (page_table.attributes[page_index]) {
  173. case Common::PageType::Memory: {
  174. const u8* src_ptr{page_table.pointers[page_index] + page_offset};
  175. rasterizer.FlushRegion(ToCacheAddr(src_ptr), copy_amount);
  176. std::memcpy(dest_buffer, src_ptr, copy_amount);
  177. break;
  178. }
  179. default:
  180. UNREACHABLE();
  181. }
  182. page_index++;
  183. page_offset = 0;
  184. dest_buffer = static_cast<u8*>(dest_buffer) + copy_amount;
  185. remaining_size -= copy_amount;
  186. }
  187. }
  188. void MemoryManager::ReadBlockUnsafe(GPUVAddr src_addr, void* dest_buffer,
  189. const std::size_t size) const {
  190. std::size_t remaining_size{size};
  191. std::size_t page_index{src_addr >> page_bits};
  192. std::size_t page_offset{src_addr & page_mask};
  193. while (remaining_size > 0) {
  194. const std::size_t copy_amount{
  195. std::min(static_cast<std::size_t>(page_size) - page_offset, remaining_size)};
  196. const u8* page_pointer = page_table.pointers[page_index];
  197. if (page_pointer) {
  198. const u8* src_ptr{page_pointer + page_offset};
  199. std::memcpy(dest_buffer, src_ptr, copy_amount);
  200. } else {
  201. std::memset(dest_buffer, 0, copy_amount);
  202. }
  203. page_index++;
  204. page_offset = 0;
  205. dest_buffer = static_cast<u8*>(dest_buffer) + copy_amount;
  206. remaining_size -= copy_amount;
  207. }
  208. }
  209. void MemoryManager::WriteBlock(GPUVAddr dest_addr, const void* src_buffer, const std::size_t size) {
  210. std::size_t remaining_size{size};
  211. std::size_t page_index{dest_addr >> page_bits};
  212. std::size_t page_offset{dest_addr & page_mask};
  213. while (remaining_size > 0) {
  214. const std::size_t copy_amount{
  215. std::min(static_cast<std::size_t>(page_size) - page_offset, remaining_size)};
  216. switch (page_table.attributes[page_index]) {
  217. case Common::PageType::Memory: {
  218. u8* dest_ptr{page_table.pointers[page_index] + page_offset};
  219. rasterizer.InvalidateRegion(ToCacheAddr(dest_ptr), copy_amount);
  220. std::memcpy(dest_ptr, src_buffer, copy_amount);
  221. break;
  222. }
  223. default:
  224. UNREACHABLE();
  225. }
  226. page_index++;
  227. page_offset = 0;
  228. src_buffer = static_cast<const u8*>(src_buffer) + copy_amount;
  229. remaining_size -= copy_amount;
  230. }
  231. }
  232. void MemoryManager::WriteBlockUnsafe(GPUVAddr dest_addr, const void* src_buffer,
  233. const std::size_t size) {
  234. std::size_t remaining_size{size};
  235. std::size_t page_index{dest_addr >> page_bits};
  236. std::size_t page_offset{dest_addr & page_mask};
  237. while (remaining_size > 0) {
  238. const std::size_t copy_amount{
  239. std::min(static_cast<std::size_t>(page_size) - page_offset, remaining_size)};
  240. u8* page_pointer = page_table.pointers[page_index];
  241. if (page_pointer) {
  242. u8* dest_ptr{page_pointer + page_offset};
  243. std::memcpy(dest_ptr, src_buffer, copy_amount);
  244. }
  245. page_index++;
  246. page_offset = 0;
  247. src_buffer = static_cast<const u8*>(src_buffer) + copy_amount;
  248. remaining_size -= copy_amount;
  249. }
  250. }
  251. void MemoryManager::CopyBlock(GPUVAddr dest_addr, GPUVAddr src_addr, const std::size_t size) {
  252. std::size_t remaining_size{size};
  253. std::size_t page_index{src_addr >> page_bits};
  254. std::size_t page_offset{src_addr & page_mask};
  255. while (remaining_size > 0) {
  256. const std::size_t copy_amount{
  257. std::min(static_cast<std::size_t>(page_size) - page_offset, remaining_size)};
  258. switch (page_table.attributes[page_index]) {
  259. case Common::PageType::Memory: {
  260. const u8* src_ptr{page_table.pointers[page_index] + page_offset};
  261. rasterizer.FlushRegion(ToCacheAddr(src_ptr), copy_amount);
  262. WriteBlock(dest_addr, src_ptr, copy_amount);
  263. break;
  264. }
  265. default:
  266. UNREACHABLE();
  267. }
  268. page_index++;
  269. page_offset = 0;
  270. dest_addr += static_cast<VAddr>(copy_amount);
  271. src_addr += static_cast<VAddr>(copy_amount);
  272. remaining_size -= copy_amount;
  273. }
  274. }
  275. void MemoryManager::CopyBlockUnsafe(GPUVAddr dest_addr, GPUVAddr src_addr, const std::size_t size) {
  276. std::vector<u8> tmp_buffer(size);
  277. ReadBlockUnsafe(src_addr, tmp_buffer.data(), size);
  278. WriteBlockUnsafe(dest_addr, tmp_buffer.data(), size);
  279. }
  280. void MemoryManager::MapPages(GPUVAddr base, u64 size, u8* memory, Common::PageType type,
  281. VAddr backing_addr) {
  282. LOG_DEBUG(HW_GPU, "Mapping {} onto {:016X}-{:016X}", fmt::ptr(memory), base * page_size,
  283. (base + size) * page_size);
  284. const VAddr end{base + size};
  285. ASSERT_MSG(end <= page_table.pointers.size(), "out of range mapping at {:016X}",
  286. base + page_table.pointers.size());
  287. std::fill(page_table.attributes.begin() + base, page_table.attributes.begin() + end, type);
  288. if (memory == nullptr) {
  289. std::fill(page_table.pointers.begin() + base, page_table.pointers.begin() + end, memory);
  290. std::fill(page_table.backing_addr.begin() + base, page_table.backing_addr.begin() + end,
  291. backing_addr);
  292. } else {
  293. while (base != end) {
  294. page_table.pointers[base] = memory;
  295. page_table.backing_addr[base] = backing_addr;
  296. base += 1;
  297. memory += page_size;
  298. backing_addr += page_size;
  299. }
  300. }
  301. }
  302. void MemoryManager::MapMemoryRegion(GPUVAddr base, u64 size, u8* target, VAddr backing_addr) {
  303. ASSERT_MSG((size & page_mask) == 0, "non-page aligned size: {:016X}", size);
  304. ASSERT_MSG((base & page_mask) == 0, "non-page aligned base: {:016X}", base);
  305. MapPages(base / page_size, size / page_size, target, Common::PageType::Memory, backing_addr);
  306. }
  307. void MemoryManager::UnmapRegion(GPUVAddr base, u64 size) {
  308. ASSERT_MSG((size & page_mask) == 0, "non-page aligned size: {:016X}", size);
  309. ASSERT_MSG((base & page_mask) == 0, "non-page aligned base: {:016X}", base);
  310. MapPages(base / page_size, size / page_size, nullptr, Common::PageType::Unmapped);
  311. }
  312. bool VirtualMemoryArea::CanBeMergedWith(const VirtualMemoryArea& next) const {
  313. ASSERT(base + size == next.base);
  314. if (type != next.type) {
  315. return {};
  316. }
  317. if (type == VirtualMemoryArea::Type::Allocated && (offset + size != next.offset)) {
  318. return {};
  319. }
  320. if (type == VirtualMemoryArea::Type::Mapped && backing_memory + size != next.backing_memory) {
  321. return {};
  322. }
  323. return true;
  324. }
  325. MemoryManager::VMAHandle MemoryManager::FindVMA(GPUVAddr target) const {
  326. if (target >= address_space_end) {
  327. return vma_map.end();
  328. } else {
  329. return std::prev(vma_map.upper_bound(target));
  330. }
  331. }
  332. MemoryManager::VMAIter MemoryManager::Allocate(VMAIter vma_handle) {
  333. VirtualMemoryArea& vma{vma_handle->second};
  334. vma.type = VirtualMemoryArea::Type::Allocated;
  335. vma.backing_addr = 0;
  336. vma.backing_memory = {};
  337. UpdatePageTableForVMA(vma);
  338. return MergeAdjacent(vma_handle);
  339. }
  340. MemoryManager::VMAHandle MemoryManager::AllocateMemory(GPUVAddr target, std::size_t offset,
  341. u64 size) {
  342. // This is the appropriately sized VMA that will turn into our allocation.
  343. VMAIter vma_handle{CarveVMA(target, size)};
  344. VirtualMemoryArea& vma{vma_handle->second};
  345. ASSERT(vma.size == size);
  346. vma.offset = offset;
  347. return Allocate(vma_handle);
  348. }
  349. MemoryManager::VMAHandle MemoryManager::MapBackingMemory(GPUVAddr target, u8* memory, u64 size,
  350. VAddr backing_addr) {
  351. // This is the appropriately sized VMA that will turn into our allocation.
  352. VMAIter vma_handle{CarveVMA(target, size)};
  353. VirtualMemoryArea& vma{vma_handle->second};
  354. ASSERT(vma.size == size);
  355. vma.type = VirtualMemoryArea::Type::Mapped;
  356. vma.backing_memory = memory;
  357. vma.backing_addr = backing_addr;
  358. UpdatePageTableForVMA(vma);
  359. return MergeAdjacent(vma_handle);
  360. }
  361. void MemoryManager::UnmapRange(GPUVAddr target, u64 size) {
  362. VMAIter vma{CarveVMARange(target, size)};
  363. const VAddr target_end{target + size};
  364. const VMAIter end{vma_map.end()};
  365. // The comparison against the end of the range must be done using addresses since VMAs can be
  366. // merged during this process, causing invalidation of the iterators.
  367. while (vma != end && vma->second.base < target_end) {
  368. // Unmapped ranges return to allocated state and can be reused
  369. // This behavior is used by Super Mario Odyssey, Sonic Forces, and likely other games
  370. vma = std::next(Allocate(vma));
  371. }
  372. ASSERT(FindVMA(target)->second.size >= size);
  373. }
  374. MemoryManager::VMAIter MemoryManager::StripIterConstness(const VMAHandle& iter) {
  375. // This uses a neat C++ trick to convert a const_iterator to a regular iterator, given
  376. // non-const access to its container.
  377. return vma_map.erase(iter, iter); // Erases an empty range of elements
  378. }
  379. MemoryManager::VMAIter MemoryManager::CarveVMA(GPUVAddr base, u64 size) {
  380. ASSERT_MSG((size & page_mask) == 0, "non-page aligned size: 0x{:016X}", size);
  381. ASSERT_MSG((base & page_mask) == 0, "non-page aligned base: 0x{:016X}", base);
  382. VMAIter vma_handle{StripIterConstness(FindVMA(base))};
  383. if (vma_handle == vma_map.end()) {
  384. // Target address is outside the managed range
  385. return {};
  386. }
  387. const VirtualMemoryArea& vma{vma_handle->second};
  388. if (vma.type == VirtualMemoryArea::Type::Mapped) {
  389. // Region is already allocated
  390. return vma_handle;
  391. }
  392. const VAddr start_in_vma{base - vma.base};
  393. const VAddr end_in_vma{start_in_vma + size};
  394. ASSERT_MSG(end_in_vma <= vma.size, "region size 0x{:016X} is less than required size 0x{:016X}",
  395. vma.size, end_in_vma);
  396. if (end_in_vma < vma.size) {
  397. // Split VMA at the end of the allocated region
  398. SplitVMA(vma_handle, end_in_vma);
  399. }
  400. if (start_in_vma != 0) {
  401. // Split VMA at the start of the allocated region
  402. vma_handle = SplitVMA(vma_handle, start_in_vma);
  403. }
  404. return vma_handle;
  405. }
  406. MemoryManager::VMAIter MemoryManager::CarveVMARange(GPUVAddr target, u64 size) {
  407. ASSERT_MSG((size & page_mask) == 0, "non-page aligned size: 0x{:016X}", size);
  408. ASSERT_MSG((target & page_mask) == 0, "non-page aligned base: 0x{:016X}", target);
  409. const VAddr target_end{target + size};
  410. ASSERT(target_end >= target);
  411. ASSERT(size > 0);
  412. VMAIter begin_vma{StripIterConstness(FindVMA(target))};
  413. const VMAIter i_end{vma_map.lower_bound(target_end)};
  414. if (std::any_of(begin_vma, i_end, [](const auto& entry) {
  415. return entry.second.type == VirtualMemoryArea::Type::Unmapped;
  416. })) {
  417. return {};
  418. }
  419. if (target != begin_vma->second.base) {
  420. begin_vma = SplitVMA(begin_vma, target - begin_vma->second.base);
  421. }
  422. VMAIter end_vma{StripIterConstness(FindVMA(target_end))};
  423. if (end_vma != vma_map.end() && target_end != end_vma->second.base) {
  424. end_vma = SplitVMA(end_vma, target_end - end_vma->second.base);
  425. }
  426. return begin_vma;
  427. }
  428. MemoryManager::VMAIter MemoryManager::SplitVMA(VMAIter vma_handle, u64 offset_in_vma) {
  429. VirtualMemoryArea& old_vma{vma_handle->second};
  430. VirtualMemoryArea new_vma{old_vma}; // Make a copy of the VMA
  431. // For now, don't allow no-op VMA splits (trying to split at a boundary) because it's probably
  432. // a bug. This restriction might be removed later.
  433. ASSERT(offset_in_vma < old_vma.size);
  434. ASSERT(offset_in_vma > 0);
  435. old_vma.size = offset_in_vma;
  436. new_vma.base += offset_in_vma;
  437. new_vma.size -= offset_in_vma;
  438. switch (new_vma.type) {
  439. case VirtualMemoryArea::Type::Unmapped:
  440. break;
  441. case VirtualMemoryArea::Type::Allocated:
  442. new_vma.offset += offset_in_vma;
  443. break;
  444. case VirtualMemoryArea::Type::Mapped:
  445. new_vma.backing_memory += offset_in_vma;
  446. break;
  447. }
  448. ASSERT(old_vma.CanBeMergedWith(new_vma));
  449. return vma_map.emplace_hint(std::next(vma_handle), new_vma.base, new_vma);
  450. }
  451. MemoryManager::VMAIter MemoryManager::MergeAdjacent(VMAIter iter) {
  452. const VMAIter next_vma{std::next(iter)};
  453. if (next_vma != vma_map.end() && iter->second.CanBeMergedWith(next_vma->second)) {
  454. iter->second.size += next_vma->second.size;
  455. vma_map.erase(next_vma);
  456. }
  457. if (iter != vma_map.begin()) {
  458. VMAIter prev_vma{std::prev(iter)};
  459. if (prev_vma->second.CanBeMergedWith(iter->second)) {
  460. prev_vma->second.size += iter->second.size;
  461. vma_map.erase(iter);
  462. iter = prev_vma;
  463. }
  464. }
  465. return iter;
  466. }
  467. void MemoryManager::UpdatePageTableForVMA(const VirtualMemoryArea& vma) {
  468. switch (vma.type) {
  469. case VirtualMemoryArea::Type::Unmapped:
  470. UnmapRegion(vma.base, vma.size);
  471. break;
  472. case VirtualMemoryArea::Type::Allocated:
  473. MapMemoryRegion(vma.base, vma.size, nullptr, vma.backing_addr);
  474. break;
  475. case VirtualMemoryArea::Type::Mapped:
  476. MapMemoryRegion(vma.base, vma.size, vma.backing_memory, vma.backing_addr);
  477. break;
  478. }
  479. }
  480. } // namespace Tegra