build-msvc.yml 1.1 KB

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  1. # SPDX-FileCopyrightText: 2019 yuzu Emulator Project
  2. # SPDX-License-Identifier: GPL-2.0-or-later
  3. parameters:
  4. artifactSource: 'true'
  5. cache: 'false'
  6. version: ''
  7. steps:
  8. - script: choco install vulkan-sdk
  9. displayName: 'Install vulkan-sdk'
  10. - script: refreshenv && mkdir build && cd build && cmake -G "Visual Studio 16 2019" -A x64 -DYUZU_USE_BUNDLED_QT=1 -DYUZU_USE_BUNDLED_SDL2=1 -DYUZU_USE_QT_WEB_ENGINE=ON -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON -DYUZU_ENABLE_COMPATIBILITY_REPORTING=${COMPAT} -DYUZU_TESTS=OFF -DUSE_DISCORD_PRESENCE=ON -DENABLE_QT_TRANSLATION=ON -DDISPLAY_VERSION=${{ parameters['version'] }} -DCMAKE_BUILD_TYPE=Release .. && cd ..
  11. displayName: 'Configure CMake'
  12. - task: MSBuild@1
  13. displayName: 'Build'
  14. inputs:
  15. solution: 'build/yuzu.sln'
  16. maximumCpuCount: true
  17. configuration: release
  18. - task: PowerShell@2
  19. displayName: 'Package Artifacts'
  20. inputs:
  21. targetType: 'filePath'
  22. filePath: './.ci/scripts/windows/upload.ps1'
  23. arguments: '$(BuildName)'
  24. - publish: artifacts
  25. artifact: 'yuzu-$(BuildName)-windows-msvc'
  26. displayName: 'Upload Artifacts'