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- // Copyright 2019 yuzu Emulator Project
- // Licensed under GPLv2 or any later version
- // Refer to the license.txt file included.
- #include <algorithm>
- #include <array>
- #include <memory>
- #include <mutex>
- #include <vector>
- #include "common/alignment.h"
- #include "common/assert.h"
- #include "common/logging/log.h"
- #include "common/microprofile.h"
- #include "common/scope_exit.h"
- #include "common/settings.h"
- #include "core/core.h"
- #include "video_core/engines/kepler_compute.h"
- #include "video_core/engines/maxwell_3d.h"
- #include "video_core/renderer_vulkan/blit_image.h"
- #include "video_core/renderer_vulkan/fixed_pipeline_state.h"
- #include "video_core/renderer_vulkan/maxwell_to_vk.h"
- #include "video_core/renderer_vulkan/renderer_vulkan.h"
- #include "video_core/renderer_vulkan/vk_buffer_cache.h"
- #include "video_core/renderer_vulkan/vk_compute_pipeline.h"
- #include "video_core/renderer_vulkan/vk_descriptor_pool.h"
- #include "video_core/renderer_vulkan/vk_graphics_pipeline.h"
- #include "video_core/renderer_vulkan/vk_pipeline_cache.h"
- #include "video_core/renderer_vulkan/vk_rasterizer.h"
- #include "video_core/renderer_vulkan/vk_scheduler.h"
- #include "video_core/renderer_vulkan/vk_staging_buffer_pool.h"
- #include "video_core/renderer_vulkan/vk_state_tracker.h"
- #include "video_core/renderer_vulkan/vk_texture_cache.h"
- #include "video_core/renderer_vulkan/vk_update_descriptor.h"
- #include "video_core/shader_cache.h"
- #include "video_core/texture_cache/texture_cache.h"
- #include "video_core/vulkan_common/vulkan_device.h"
- #include "video_core/vulkan_common/vulkan_wrapper.h"
- namespace Vulkan {
- using Maxwell = Tegra::Engines::Maxwell3D::Regs;
- using VideoCommon::ImageViewId;
- using VideoCommon::ImageViewType;
- MICROPROFILE_DEFINE(Vulkan_WaitForWorker, "Vulkan", "Wait for worker", MP_RGB(255, 192, 192));
- MICROPROFILE_DEFINE(Vulkan_Drawing, "Vulkan", "Record drawing", MP_RGB(192, 128, 128));
- MICROPROFILE_DEFINE(Vulkan_Compute, "Vulkan", "Record compute", MP_RGB(192, 128, 128));
- MICROPROFILE_DEFINE(Vulkan_Clearing, "Vulkan", "Record clearing", MP_RGB(192, 128, 128));
- MICROPROFILE_DEFINE(Vulkan_PipelineCache, "Vulkan", "Pipeline cache", MP_RGB(192, 128, 128));
- namespace {
- struct DrawParams {
- u32 base_instance;
- u32 num_instances;
- u32 base_vertex;
- u32 num_vertices;
- bool is_indexed;
- };
- constexpr auto COMPUTE_SHADER_INDEX = static_cast<size_t>(Tegra::Engines::ShaderType::Compute);
- VkViewport GetViewportState(const Device& device, const Maxwell& regs, size_t index) {
- const auto& src = regs.viewport_transform[index];
- const float width = src.scale_x * 2.0f;
- const float height = src.scale_y * 2.0f;
- const float reduce_z = regs.depth_mode == Maxwell::DepthMode::MinusOneToOne ? 1.0f : 0.0f;
- VkViewport viewport{
- .x = src.translate_x - src.scale_x,
- .y = src.translate_y - src.scale_y,
- .width = width != 0.0f ? width : 1.0f,
- .height = height != 0.0f ? height : 1.0f,
- .minDepth = src.translate_z - src.scale_z * reduce_z,
- .maxDepth = src.translate_z + src.scale_z,
- };
- if (!device.IsExtDepthRangeUnrestrictedSupported()) {
- viewport.minDepth = std::clamp(viewport.minDepth, 0.0f, 1.0f);
- viewport.maxDepth = std::clamp(viewport.maxDepth, 0.0f, 1.0f);
- }
- return viewport;
- }
- VkRect2D GetScissorState(const Maxwell& regs, size_t index) {
- const auto& src = regs.scissor_test[index];
- VkRect2D scissor;
- if (src.enable) {
- scissor.offset.x = static_cast<s32>(src.min_x);
- scissor.offset.y = static_cast<s32>(src.min_y);
- scissor.extent.width = src.max_x - src.min_x;
- scissor.extent.height = src.max_y - src.min_y;
- } else {
- scissor.offset.x = 0;
- scissor.offset.y = 0;
- scissor.extent.width = std::numeric_limits<s32>::max();
- scissor.extent.height = std::numeric_limits<s32>::max();
- }
- return scissor;
- }
- std::array<GPUVAddr, Maxwell::MaxShaderProgram> GetShaderAddresses(
- const std::array<Shader*, Maxwell::MaxShaderProgram>& shaders) {
- std::array<GPUVAddr, Maxwell::MaxShaderProgram> addresses;
- for (size_t i = 0; i < std::size(addresses); ++i) {
- addresses[i] = shaders[i] ? shaders[i]->GetGpuAddr() : 0;
- }
- return addresses;
- }
- struct TextureHandle {
- constexpr TextureHandle(u32 data, bool via_header_index) {
- const Tegra::Texture::TextureHandle handle{data};
- image = handle.tic_id;
- sampler = via_header_index ? image : handle.tsc_id.Value();
- }
- u32 image;
- u32 sampler;
- };
- template <typename Engine, typename Entry>
- TextureHandle GetTextureInfo(const Engine& engine, bool via_header_index, const Entry& entry,
- size_t stage, size_t index = 0) {
- const auto shader_type = static_cast<Tegra::Engines::ShaderType>(stage);
- if constexpr (std::is_same_v<Entry, SamplerEntry>) {
- if (entry.is_separated) {
- const u32 buffer_1 = entry.buffer;
- const u32 buffer_2 = entry.secondary_buffer;
- const u32 offset_1 = entry.offset;
- const u32 offset_2 = entry.secondary_offset;
- const u32 handle_1 = engine.AccessConstBuffer32(shader_type, buffer_1, offset_1);
- const u32 handle_2 = engine.AccessConstBuffer32(shader_type, buffer_2, offset_2);
- return TextureHandle(handle_1 | handle_2, via_header_index);
- }
- }
- if (entry.is_bindless) {
- const u32 raw = engine.AccessConstBuffer32(shader_type, entry.buffer, entry.offset);
- return TextureHandle(raw, via_header_index);
- }
- const u32 buffer = engine.GetBoundBuffer();
- const u64 offset = (entry.offset + index) * sizeof(u32);
- return TextureHandle(engine.AccessConstBuffer32(shader_type, buffer, offset), via_header_index);
- }
- ImageViewType ImageViewTypeFromEntry(const SamplerEntry& entry) {
- if (entry.is_buffer) {
- return ImageViewType::e2D;
- }
- switch (entry.type) {
- case Tegra::Shader::TextureType::Texture1D:
- return entry.is_array ? ImageViewType::e1DArray : ImageViewType::e1D;
- case Tegra::Shader::TextureType::Texture2D:
- return entry.is_array ? ImageViewType::e2DArray : ImageViewType::e2D;
- case Tegra::Shader::TextureType::Texture3D:
- return ImageViewType::e3D;
- case Tegra::Shader::TextureType::TextureCube:
- return entry.is_array ? ImageViewType::CubeArray : ImageViewType::Cube;
- }
- UNREACHABLE();
- return ImageViewType::e2D;
- }
- ImageViewType ImageViewTypeFromEntry(const ImageEntry& entry) {
- switch (entry.type) {
- case Tegra::Shader::ImageType::Texture1D:
- return ImageViewType::e1D;
- case Tegra::Shader::ImageType::Texture1DArray:
- return ImageViewType::e1DArray;
- case Tegra::Shader::ImageType::Texture2D:
- return ImageViewType::e2D;
- case Tegra::Shader::ImageType::Texture2DArray:
- return ImageViewType::e2DArray;
- case Tegra::Shader::ImageType::Texture3D:
- return ImageViewType::e3D;
- case Tegra::Shader::ImageType::TextureBuffer:
- return ImageViewType::Buffer;
- }
- UNREACHABLE();
- return ImageViewType::e2D;
- }
- void PushImageDescriptors(const ShaderEntries& entries, TextureCache& texture_cache,
- VKUpdateDescriptorQueue& update_descriptor_queue,
- ImageViewId*& image_view_id_ptr, VkSampler*& sampler_ptr) {
- for ([[maybe_unused]] const auto& entry : entries.uniform_texels) {
- const ImageViewId image_view_id = *image_view_id_ptr++;
- const ImageView& image_view = texture_cache.GetImageView(image_view_id);
- update_descriptor_queue.AddTexelBuffer(image_view.BufferView());
- }
- for (const auto& entry : entries.samplers) {
- for (size_t i = 0; i < entry.size; ++i) {
- const VkSampler sampler = *sampler_ptr++;
- const ImageViewId image_view_id = *image_view_id_ptr++;
- const ImageView& image_view = texture_cache.GetImageView(image_view_id);
- const VkImageView handle = image_view.Handle(ImageViewTypeFromEntry(entry));
- update_descriptor_queue.AddSampledImage(handle, sampler);
- }
- }
- for ([[maybe_unused]] const auto& entry : entries.storage_texels) {
- const ImageViewId image_view_id = *image_view_id_ptr++;
- const ImageView& image_view = texture_cache.GetImageView(image_view_id);
- update_descriptor_queue.AddTexelBuffer(image_view.BufferView());
- }
- for (const auto& entry : entries.images) {
- // TODO: Mark as modified
- const ImageViewId image_view_id = *image_view_id_ptr++;
- const ImageView& image_view = texture_cache.GetImageView(image_view_id);
- const VkImageView handle = image_view.Handle(ImageViewTypeFromEntry(entry));
- update_descriptor_queue.AddImage(handle);
- }
- }
- DrawParams MakeDrawParams(const Maxwell& regs, u32 num_instances, bool is_instanced,
- bool is_indexed) {
- DrawParams params{
- .base_instance = regs.vb_base_instance,
- .num_instances = is_instanced ? num_instances : 1,
- .base_vertex = is_indexed ? regs.vb_element_base : regs.vertex_buffer.first,
- .num_vertices = is_indexed ? regs.index_array.count : regs.vertex_buffer.count,
- .is_indexed = is_indexed,
- };
- if (regs.draw.topology == Maxwell::PrimitiveTopology::Quads) {
- // 6 triangle vertices per quad, base vertex is part of the index
- // See BindQuadArrayIndexBuffer for more details
- params.num_vertices = (params.num_vertices / 4) * 6;
- params.base_vertex = 0;
- params.is_indexed = true;
- }
- return params;
- }
- } // Anonymous namespace
- RasterizerVulkan::RasterizerVulkan(Core::Frontend::EmuWindow& emu_window_, Tegra::GPU& gpu_,
- Tegra::MemoryManager& gpu_memory_,
- Core::Memory::Memory& cpu_memory_, VKScreenInfo& screen_info_,
- const Device& device_, MemoryAllocator& memory_allocator_,
- StateTracker& state_tracker_, VKScheduler& scheduler_)
- : RasterizerAccelerated{cpu_memory_}, gpu{gpu_},
- gpu_memory{gpu_memory_}, maxwell3d{gpu.Maxwell3D()}, kepler_compute{gpu.KeplerCompute()},
- screen_info{screen_info_}, device{device_}, memory_allocator{memory_allocator_},
- state_tracker{state_tracker_}, scheduler{scheduler_},
- staging_pool(device, memory_allocator, scheduler), descriptor_pool(device, scheduler),
- update_descriptor_queue(device, scheduler),
- blit_image(device, scheduler, state_tracker, descriptor_pool),
- astc_decoder_pass(device, scheduler, descriptor_pool, staging_pool, update_descriptor_queue,
- memory_allocator),
- texture_cache_runtime{device, scheduler, memory_allocator,
- staging_pool, blit_image, astc_decoder_pass},
- texture_cache(texture_cache_runtime, *this, maxwell3d, kepler_compute, gpu_memory),
- buffer_cache_runtime(device, memory_allocator, scheduler, staging_pool,
- update_descriptor_queue, descriptor_pool),
- buffer_cache(*this, maxwell3d, kepler_compute, gpu_memory, cpu_memory_, buffer_cache_runtime),
- pipeline_cache(*this, gpu, maxwell3d, kepler_compute, gpu_memory, device, scheduler,
- descriptor_pool, update_descriptor_queue),
- query_cache{*this, maxwell3d, gpu_memory, device, scheduler},
- fence_manager(*this, gpu, texture_cache, buffer_cache, query_cache, device, scheduler),
- wfi_event(device.GetLogical().CreateEvent()), async_shaders(emu_window_) {
- scheduler.SetQueryCache(query_cache);
- if (device.UseAsynchronousShaders()) {
- async_shaders.AllocateWorkers();
- }
- }
- RasterizerVulkan::~RasterizerVulkan() = default;
- void RasterizerVulkan::Draw(bool is_indexed, bool is_instanced) {
- MICROPROFILE_SCOPE(Vulkan_Drawing);
- SCOPE_EXIT({ gpu.TickWork(); });
- FlushWork();
- query_cache.UpdateCounters();
- graphics_key.fixed_state.Refresh(maxwell3d, device.IsExtExtendedDynamicStateSupported());
- std::scoped_lock lock{buffer_cache.mutex, texture_cache.mutex};
- texture_cache.SynchronizeGraphicsDescriptors();
- texture_cache.UpdateRenderTargets(false);
- const auto shaders = pipeline_cache.GetShaders();
- graphics_key.shaders = GetShaderAddresses(shaders);
- SetupShaderDescriptors(shaders, is_indexed);
- const Framebuffer* const framebuffer = texture_cache.GetFramebuffer();
- graphics_key.renderpass = framebuffer->RenderPass();
- VKGraphicsPipeline* const pipeline = pipeline_cache.GetGraphicsPipeline(
- graphics_key, framebuffer->NumColorBuffers(), async_shaders);
- if (pipeline == nullptr || pipeline->GetHandle() == VK_NULL_HANDLE) {
- // Async graphics pipeline was not ready.
- return;
- }
- BeginTransformFeedback();
- scheduler.RequestRenderpass(framebuffer);
- scheduler.BindGraphicsPipeline(pipeline->GetHandle());
- UpdateDynamicStates();
- const auto& regs = maxwell3d.regs;
- const u32 num_instances = maxwell3d.mme_draw.instance_count;
- const DrawParams draw_params = MakeDrawParams(regs, num_instances, is_instanced, is_indexed);
- const VkPipelineLayout pipeline_layout = pipeline->GetLayout();
- const VkDescriptorSet descriptor_set = pipeline->CommitDescriptorSet();
- scheduler.Record([pipeline_layout, descriptor_set, draw_params](vk::CommandBuffer cmdbuf) {
- if (descriptor_set) {
- cmdbuf.BindDescriptorSets(VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline_layout,
- DESCRIPTOR_SET, descriptor_set, nullptr);
- }
- if (draw_params.is_indexed) {
- cmdbuf.DrawIndexed(draw_params.num_vertices, draw_params.num_instances, 0,
- draw_params.base_vertex, draw_params.base_instance);
- } else {
- cmdbuf.Draw(draw_params.num_vertices, draw_params.num_instances,
- draw_params.base_vertex, draw_params.base_instance);
- }
- });
- EndTransformFeedback();
- }
- void RasterizerVulkan::Clear() {
- MICROPROFILE_SCOPE(Vulkan_Clearing);
- if (!maxwell3d.ShouldExecute()) {
- return;
- }
- query_cache.UpdateCounters();
- const auto& regs = maxwell3d.regs;
- const bool use_color = regs.clear_buffers.R || regs.clear_buffers.G || regs.clear_buffers.B ||
- regs.clear_buffers.A;
- const bool use_depth = regs.clear_buffers.Z;
- const bool use_stencil = regs.clear_buffers.S;
- if (!use_color && !use_depth && !use_stencil) {
- return;
- }
- std::scoped_lock lock{texture_cache.mutex};
- texture_cache.UpdateRenderTargets(true);
- const Framebuffer* const framebuffer = texture_cache.GetFramebuffer();
- const VkExtent2D render_area = framebuffer->RenderArea();
- scheduler.RequestRenderpass(framebuffer);
- VkClearRect clear_rect{
- .rect = GetScissorState(regs, 0),
- .baseArrayLayer = regs.clear_buffers.layer,
- .layerCount = 1,
- };
- if (clear_rect.rect.extent.width == 0 || clear_rect.rect.extent.height == 0) {
- return;
- }
- clear_rect.rect.extent = VkExtent2D{
- .width = std::min(clear_rect.rect.extent.width, render_area.width),
- .height = std::min(clear_rect.rect.extent.height, render_area.height),
- };
- if (use_color) {
- VkClearValue clear_value;
- std::memcpy(clear_value.color.float32, regs.clear_color, sizeof(regs.clear_color));
- const u32 color_attachment = regs.clear_buffers.RT;
- scheduler.Record([color_attachment, clear_value, clear_rect](vk::CommandBuffer cmdbuf) {
- const VkClearAttachment attachment{
- .aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
- .colorAttachment = color_attachment,
- .clearValue = clear_value,
- };
- cmdbuf.ClearAttachments(attachment, clear_rect);
- });
- }
- if (!use_depth && !use_stencil) {
- return;
- }
- VkImageAspectFlags aspect_flags = 0;
- if (use_depth) {
- aspect_flags |= VK_IMAGE_ASPECT_DEPTH_BIT;
- }
- if (use_stencil) {
- aspect_flags |= VK_IMAGE_ASPECT_STENCIL_BIT;
- }
- scheduler.Record([clear_depth = regs.clear_depth, clear_stencil = regs.clear_stencil,
- clear_rect, aspect_flags](vk::CommandBuffer cmdbuf) {
- VkClearAttachment attachment;
- attachment.aspectMask = aspect_flags;
- attachment.colorAttachment = 0;
- attachment.clearValue.depthStencil.depth = clear_depth;
- attachment.clearValue.depthStencil.stencil = clear_stencil;
- cmdbuf.ClearAttachments(attachment, clear_rect);
- });
- }
- void RasterizerVulkan::DispatchCompute(GPUVAddr code_addr) {
- MICROPROFILE_SCOPE(Vulkan_Compute);
- query_cache.UpdateCounters();
- const auto& launch_desc = kepler_compute.launch_description;
- auto& pipeline = pipeline_cache.GetComputePipeline({
- .shader = code_addr,
- .shared_memory_size = launch_desc.shared_alloc,
- .workgroup_size{
- launch_desc.block_dim_x,
- launch_desc.block_dim_y,
- launch_desc.block_dim_z,
- },
- });
- // Compute dispatches can't be executed inside a renderpass
- scheduler.RequestOutsideRenderPassOperationContext();
- image_view_indices.clear();
- sampler_handles.clear();
- std::scoped_lock lock{buffer_cache.mutex, texture_cache.mutex};
- const auto& entries = pipeline.GetEntries();
- buffer_cache.SetEnabledComputeUniformBuffers(entries.enabled_uniform_buffers);
- buffer_cache.UnbindComputeStorageBuffers();
- u32 ssbo_index = 0;
- for (const auto& buffer : entries.global_buffers) {
- buffer_cache.BindComputeStorageBuffer(ssbo_index, buffer.cbuf_index, buffer.cbuf_offset,
- buffer.is_written);
- ++ssbo_index;
- }
- buffer_cache.UpdateComputeBuffers();
- texture_cache.SynchronizeComputeDescriptors();
- SetupComputeUniformTexels(entries);
- SetupComputeTextures(entries);
- SetupComputeStorageTexels(entries);
- SetupComputeImages(entries);
- const std::span indices_span(image_view_indices.data(), image_view_indices.size());
- texture_cache.FillComputeImageViews(indices_span, image_view_ids);
- update_descriptor_queue.Acquire();
- buffer_cache.BindHostComputeBuffers();
- ImageViewId* image_view_id_ptr = image_view_ids.data();
- VkSampler* sampler_ptr = sampler_handles.data();
- PushImageDescriptors(entries, texture_cache, update_descriptor_queue, image_view_id_ptr,
- sampler_ptr);
- const VkPipeline pipeline_handle = pipeline.GetHandle();
- const VkPipelineLayout pipeline_layout = pipeline.GetLayout();
- const VkDescriptorSet descriptor_set = pipeline.CommitDescriptorSet();
- scheduler.Record([grid_x = launch_desc.grid_dim_x, grid_y = launch_desc.grid_dim_y,
- grid_z = launch_desc.grid_dim_z, pipeline_handle, pipeline_layout,
- descriptor_set](vk::CommandBuffer cmdbuf) {
- cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_COMPUTE, pipeline_handle);
- if (descriptor_set) {
- cmdbuf.BindDescriptorSets(VK_PIPELINE_BIND_POINT_COMPUTE, pipeline_layout,
- DESCRIPTOR_SET, descriptor_set, nullptr);
- }
- cmdbuf.Dispatch(grid_x, grid_y, grid_z);
- });
- }
- void RasterizerVulkan::ResetCounter(VideoCore::QueryType type) {
- query_cache.ResetCounter(type);
- }
- void RasterizerVulkan::Query(GPUVAddr gpu_addr, VideoCore::QueryType type,
- std::optional<u64> timestamp) {
- query_cache.Query(gpu_addr, type, timestamp);
- }
- void RasterizerVulkan::BindGraphicsUniformBuffer(size_t stage, u32 index, GPUVAddr gpu_addr,
- u32 size) {
- buffer_cache.BindGraphicsUniformBuffer(stage, index, gpu_addr, size);
- }
- void RasterizerVulkan::FlushAll() {}
- void RasterizerVulkan::FlushRegion(VAddr addr, u64 size) {
- if (addr == 0 || size == 0) {
- return;
- }
- {
- std::scoped_lock lock{texture_cache.mutex};
- texture_cache.DownloadMemory(addr, size);
- }
- {
- std::scoped_lock lock{buffer_cache.mutex};
- buffer_cache.DownloadMemory(addr, size);
- }
- query_cache.FlushRegion(addr, size);
- }
- bool RasterizerVulkan::MustFlushRegion(VAddr addr, u64 size) {
- std::scoped_lock lock{texture_cache.mutex, buffer_cache.mutex};
- if (!Settings::IsGPULevelHigh()) {
- return buffer_cache.IsRegionGpuModified(addr, size);
- }
- return texture_cache.IsRegionGpuModified(addr, size) ||
- buffer_cache.IsRegionGpuModified(addr, size);
- }
- void RasterizerVulkan::InvalidateRegion(VAddr addr, u64 size) {
- if (addr == 0 || size == 0) {
- return;
- }
- {
- std::scoped_lock lock{texture_cache.mutex};
- texture_cache.WriteMemory(addr, size);
- }
- {
- std::scoped_lock lock{buffer_cache.mutex};
- buffer_cache.WriteMemory(addr, size);
- }
- pipeline_cache.InvalidateRegion(addr, size);
- query_cache.InvalidateRegion(addr, size);
- }
- void RasterizerVulkan::OnCPUWrite(VAddr addr, u64 size) {
- if (addr == 0 || size == 0) {
- return;
- }
- pipeline_cache.OnCPUWrite(addr, size);
- {
- std::scoped_lock lock{texture_cache.mutex};
- texture_cache.WriteMemory(addr, size);
- }
- {
- std::scoped_lock lock{buffer_cache.mutex};
- buffer_cache.CachedWriteMemory(addr, size);
- }
- }
- void RasterizerVulkan::SyncGuestHost() {
- pipeline_cache.SyncGuestHost();
- {
- std::scoped_lock lock{buffer_cache.mutex};
- buffer_cache.FlushCachedWrites();
- }
- }
- void RasterizerVulkan::UnmapMemory(VAddr addr, u64 size) {
- {
- std::scoped_lock lock{texture_cache.mutex};
- texture_cache.UnmapMemory(addr, size);
- }
- {
- std::scoped_lock lock{buffer_cache.mutex};
- buffer_cache.WriteMemory(addr, size);
- }
- pipeline_cache.OnCPUWrite(addr, size);
- }
- void RasterizerVulkan::SignalSemaphore(GPUVAddr addr, u32 value) {
- if (!gpu.IsAsync()) {
- gpu_memory.Write<u32>(addr, value);
- return;
- }
- fence_manager.SignalSemaphore(addr, value);
- }
- void RasterizerVulkan::SignalSyncPoint(u32 value) {
- if (!gpu.IsAsync()) {
- gpu.IncrementSyncPoint(value);
- return;
- }
- fence_manager.SignalSyncPoint(value);
- }
- void RasterizerVulkan::ReleaseFences() {
- if (!gpu.IsAsync()) {
- return;
- }
- fence_manager.WaitPendingFences();
- }
- void RasterizerVulkan::FlushAndInvalidateRegion(VAddr addr, u64 size) {
- if (Settings::IsGPULevelExtreme()) {
- FlushRegion(addr, size);
- }
- InvalidateRegion(addr, size);
- }
- void RasterizerVulkan::WaitForIdle() {
- // Everything but wait pixel operations. This intentionally includes FRAGMENT_SHADER_BIT because
- // fragment shaders can still write storage buffers.
- VkPipelineStageFlags flags =
- VK_PIPELINE_STAGE_DRAW_INDIRECT_BIT | VK_PIPELINE_STAGE_VERTEX_INPUT_BIT |
- VK_PIPELINE_STAGE_VERTEX_SHADER_BIT | VK_PIPELINE_STAGE_TESSELLATION_CONTROL_SHADER_BIT |
- VK_PIPELINE_STAGE_TESSELLATION_EVALUATION_SHADER_BIT |
- VK_PIPELINE_STAGE_GEOMETRY_SHADER_BIT | VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT |
- VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT | VK_PIPELINE_STAGE_TRANSFER_BIT;
- if (device.IsExtTransformFeedbackSupported()) {
- flags |= VK_PIPELINE_STAGE_TRANSFORM_FEEDBACK_BIT_EXT;
- }
- scheduler.RequestOutsideRenderPassOperationContext();
- scheduler.Record([event = *wfi_event, flags](vk::CommandBuffer cmdbuf) {
- cmdbuf.SetEvent(event, flags);
- cmdbuf.WaitEvents(event, flags, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, {}, {}, {});
- });
- }
- void RasterizerVulkan::FragmentBarrier() {
- // We already put barriers when a render pass finishes
- }
- void RasterizerVulkan::TiledCacheBarrier() {
- // TODO: Implementing tiled barriers requires rewriting a good chunk of the Vulkan backend
- }
- void RasterizerVulkan::FlushCommands() {
- if (draw_counter > 0) {
- draw_counter = 0;
- scheduler.Flush();
- }
- }
- void RasterizerVulkan::TickFrame() {
- draw_counter = 0;
- update_descriptor_queue.TickFrame();
- fence_manager.TickFrame();
- staging_pool.TickFrame();
- {
- std::scoped_lock lock{texture_cache.mutex};
- texture_cache.TickFrame();
- }
- {
- std::scoped_lock lock{buffer_cache.mutex};
- buffer_cache.TickFrame();
- }
- }
- bool RasterizerVulkan::AccelerateSurfaceCopy(const Tegra::Engines::Fermi2D::Surface& src,
- const Tegra::Engines::Fermi2D::Surface& dst,
- const Tegra::Engines::Fermi2D::Config& copy_config) {
- std::scoped_lock lock{texture_cache.mutex};
- texture_cache.BlitImage(dst, src, copy_config);
- return true;
- }
- bool RasterizerVulkan::AccelerateDisplay(const Tegra::FramebufferConfig& config,
- VAddr framebuffer_addr, u32 pixel_stride) {
- if (!framebuffer_addr) {
- return false;
- }
- std::scoped_lock lock{texture_cache.mutex};
- ImageView* const image_view = texture_cache.TryFindFramebufferImageView(framebuffer_addr);
- if (!image_view) {
- return false;
- }
- screen_info.image_view = image_view->Handle(VideoCommon::ImageViewType::e2D);
- screen_info.width = image_view->size.width;
- screen_info.height = image_view->size.height;
- screen_info.is_srgb = VideoCore::Surface::IsPixelFormatSRGB(image_view->format);
- return true;
- }
- void RasterizerVulkan::FlushWork() {
- static constexpr u32 DRAWS_TO_DISPATCH = 4096;
- // Only check multiples of 8 draws
- static_assert(DRAWS_TO_DISPATCH % 8 == 0);
- if ((++draw_counter & 7) != 7) {
- return;
- }
- if (draw_counter < DRAWS_TO_DISPATCH) {
- // Send recorded tasks to the worker thread
- scheduler.DispatchWork();
- return;
- }
- // Otherwise (every certain number of draws) flush execution.
- // This submits commands to the Vulkan driver.
- scheduler.Flush();
- draw_counter = 0;
- }
- void RasterizerVulkan::SetupShaderDescriptors(
- const std::array<Shader*, Maxwell::MaxShaderProgram>& shaders, bool is_indexed) {
- image_view_indices.clear();
- sampler_handles.clear();
- for (size_t stage = 0; stage < Maxwell::MaxShaderStage; ++stage) {
- Shader* const shader = shaders[stage + 1];
- if (!shader) {
- continue;
- }
- const ShaderEntries& entries = shader->GetEntries();
- SetupGraphicsUniformTexels(entries, stage);
- SetupGraphicsTextures(entries, stage);
- SetupGraphicsStorageTexels(entries, stage);
- SetupGraphicsImages(entries, stage);
- buffer_cache.SetEnabledUniformBuffers(stage, entries.enabled_uniform_buffers);
- buffer_cache.UnbindGraphicsStorageBuffers(stage);
- u32 ssbo_index = 0;
- for (const auto& buffer : entries.global_buffers) {
- buffer_cache.BindGraphicsStorageBuffer(stage, ssbo_index, buffer.cbuf_index,
- buffer.cbuf_offset, buffer.is_written);
- ++ssbo_index;
- }
- }
- const std::span indices_span(image_view_indices.data(), image_view_indices.size());
- buffer_cache.UpdateGraphicsBuffers(is_indexed);
- texture_cache.FillGraphicsImageViews(indices_span, image_view_ids);
- buffer_cache.BindHostGeometryBuffers(is_indexed);
- update_descriptor_queue.Acquire();
- ImageViewId* image_view_id_ptr = image_view_ids.data();
- VkSampler* sampler_ptr = sampler_handles.data();
- for (size_t stage = 0; stage < Maxwell::MaxShaderStage; ++stage) {
- // Skip VertexA stage
- Shader* const shader = shaders[stage + 1];
- if (!shader) {
- continue;
- }
- buffer_cache.BindHostStageBuffers(stage);
- PushImageDescriptors(shader->GetEntries(), texture_cache, update_descriptor_queue,
- image_view_id_ptr, sampler_ptr);
- }
- }
- void RasterizerVulkan::UpdateDynamicStates() {
- auto& regs = maxwell3d.regs;
- UpdateViewportsState(regs);
- UpdateScissorsState(regs);
- UpdateDepthBias(regs);
- UpdateBlendConstants(regs);
- UpdateDepthBounds(regs);
- UpdateStencilFaces(regs);
- if (device.IsExtExtendedDynamicStateSupported()) {
- UpdateCullMode(regs);
- UpdateDepthBoundsTestEnable(regs);
- UpdateDepthTestEnable(regs);
- UpdateDepthWriteEnable(regs);
- UpdateDepthCompareOp(regs);
- UpdateFrontFace(regs);
- UpdateStencilOp(regs);
- UpdateStencilTestEnable(regs);
- }
- }
- void RasterizerVulkan::BeginTransformFeedback() {
- const auto& regs = maxwell3d.regs;
- if (regs.tfb_enabled == 0) {
- return;
- }
- if (!device.IsExtTransformFeedbackSupported()) {
- LOG_ERROR(Render_Vulkan, "Transform feedbacks used but not supported");
- return;
- }
- UNIMPLEMENTED_IF(regs.IsShaderConfigEnabled(Maxwell::ShaderProgram::TesselationControl) ||
- regs.IsShaderConfigEnabled(Maxwell::ShaderProgram::TesselationEval) ||
- regs.IsShaderConfigEnabled(Maxwell::ShaderProgram::Geometry));
- scheduler.Record(
- [](vk::CommandBuffer cmdbuf) { cmdbuf.BeginTransformFeedbackEXT(0, 0, nullptr, nullptr); });
- }
- void RasterizerVulkan::EndTransformFeedback() {
- const auto& regs = maxwell3d.regs;
- if (regs.tfb_enabled == 0) {
- return;
- }
- if (!device.IsExtTransformFeedbackSupported()) {
- return;
- }
- scheduler.Record(
- [](vk::CommandBuffer cmdbuf) { cmdbuf.EndTransformFeedbackEXT(0, 0, nullptr, nullptr); });
- }
- void RasterizerVulkan::SetupGraphicsUniformTexels(const ShaderEntries& entries, size_t stage) {
- const auto& regs = maxwell3d.regs;
- const bool via_header_index = regs.sampler_index == Maxwell::SamplerIndex::ViaHeaderIndex;
- for (const auto& entry : entries.uniform_texels) {
- const TextureHandle handle = GetTextureInfo(maxwell3d, via_header_index, entry, stage);
- image_view_indices.push_back(handle.image);
- }
- }
- void RasterizerVulkan::SetupGraphicsTextures(const ShaderEntries& entries, size_t stage) {
- const auto& regs = maxwell3d.regs;
- const bool via_header_index = regs.sampler_index == Maxwell::SamplerIndex::ViaHeaderIndex;
- for (const auto& entry : entries.samplers) {
- for (size_t index = 0; index < entry.size; ++index) {
- const TextureHandle handle =
- GetTextureInfo(maxwell3d, via_header_index, entry, stage, index);
- image_view_indices.push_back(handle.image);
- Sampler* const sampler = texture_cache.GetGraphicsSampler(handle.sampler);
- sampler_handles.push_back(sampler->Handle());
- }
- }
- }
- void RasterizerVulkan::SetupGraphicsStorageTexels(const ShaderEntries& entries, size_t stage) {
- const auto& regs = maxwell3d.regs;
- const bool via_header_index = regs.sampler_index == Maxwell::SamplerIndex::ViaHeaderIndex;
- for (const auto& entry : entries.storage_texels) {
- const TextureHandle handle = GetTextureInfo(maxwell3d, via_header_index, entry, stage);
- image_view_indices.push_back(handle.image);
- }
- }
- void RasterizerVulkan::SetupGraphicsImages(const ShaderEntries& entries, size_t stage) {
- const auto& regs = maxwell3d.regs;
- const bool via_header_index = regs.sampler_index == Maxwell::SamplerIndex::ViaHeaderIndex;
- for (const auto& entry : entries.images) {
- const TextureHandle handle = GetTextureInfo(maxwell3d, via_header_index, entry, stage);
- image_view_indices.push_back(handle.image);
- }
- }
- void RasterizerVulkan::SetupComputeUniformTexels(const ShaderEntries& entries) {
- const bool via_header_index = kepler_compute.launch_description.linked_tsc;
- for (const auto& entry : entries.uniform_texels) {
- const TextureHandle handle =
- GetTextureInfo(kepler_compute, via_header_index, entry, COMPUTE_SHADER_INDEX);
- image_view_indices.push_back(handle.image);
- }
- }
- void RasterizerVulkan::SetupComputeTextures(const ShaderEntries& entries) {
- const bool via_header_index = kepler_compute.launch_description.linked_tsc;
- for (const auto& entry : entries.samplers) {
- for (size_t index = 0; index < entry.size; ++index) {
- const TextureHandle handle = GetTextureInfo(kepler_compute, via_header_index, entry,
- COMPUTE_SHADER_INDEX, index);
- image_view_indices.push_back(handle.image);
- Sampler* const sampler = texture_cache.GetComputeSampler(handle.sampler);
- sampler_handles.push_back(sampler->Handle());
- }
- }
- }
- void RasterizerVulkan::SetupComputeStorageTexels(const ShaderEntries& entries) {
- const bool via_header_index = kepler_compute.launch_description.linked_tsc;
- for (const auto& entry : entries.storage_texels) {
- const TextureHandle handle =
- GetTextureInfo(kepler_compute, via_header_index, entry, COMPUTE_SHADER_INDEX);
- image_view_indices.push_back(handle.image);
- }
- }
- void RasterizerVulkan::SetupComputeImages(const ShaderEntries& entries) {
- const bool via_header_index = kepler_compute.launch_description.linked_tsc;
- for (const auto& entry : entries.images) {
- const TextureHandle handle =
- GetTextureInfo(kepler_compute, via_header_index, entry, COMPUTE_SHADER_INDEX);
- image_view_indices.push_back(handle.image);
- }
- }
- void RasterizerVulkan::UpdateViewportsState(Tegra::Engines::Maxwell3D::Regs& regs) {
- if (!state_tracker.TouchViewports()) {
- return;
- }
- const std::array viewports{
- GetViewportState(device, regs, 0), GetViewportState(device, regs, 1),
- GetViewportState(device, regs, 2), GetViewportState(device, regs, 3),
- GetViewportState(device, regs, 4), GetViewportState(device, regs, 5),
- GetViewportState(device, regs, 6), GetViewportState(device, regs, 7),
- GetViewportState(device, regs, 8), GetViewportState(device, regs, 9),
- GetViewportState(device, regs, 10), GetViewportState(device, regs, 11),
- GetViewportState(device, regs, 12), GetViewportState(device, regs, 13),
- GetViewportState(device, regs, 14), GetViewportState(device, regs, 15),
- };
- scheduler.Record([viewports](vk::CommandBuffer cmdbuf) { cmdbuf.SetViewport(0, viewports); });
- }
- void RasterizerVulkan::UpdateScissorsState(Tegra::Engines::Maxwell3D::Regs& regs) {
- if (!state_tracker.TouchScissors()) {
- return;
- }
- const std::array scissors{
- GetScissorState(regs, 0), GetScissorState(regs, 1), GetScissorState(regs, 2),
- GetScissorState(regs, 3), GetScissorState(regs, 4), GetScissorState(regs, 5),
- GetScissorState(regs, 6), GetScissorState(regs, 7), GetScissorState(regs, 8),
- GetScissorState(regs, 9), GetScissorState(regs, 10), GetScissorState(regs, 11),
- GetScissorState(regs, 12), GetScissorState(regs, 13), GetScissorState(regs, 14),
- GetScissorState(regs, 15),
- };
- scheduler.Record([scissors](vk::CommandBuffer cmdbuf) { cmdbuf.SetScissor(0, scissors); });
- }
- void RasterizerVulkan::UpdateDepthBias(Tegra::Engines::Maxwell3D::Regs& regs) {
- if (!state_tracker.TouchDepthBias()) {
- return;
- }
- scheduler.Record([constant = regs.polygon_offset_units, clamp = regs.polygon_offset_clamp,
- factor = regs.polygon_offset_factor](vk::CommandBuffer cmdbuf) {
- cmdbuf.SetDepthBias(constant, clamp, factor / 2.0f);
- });
- }
- void RasterizerVulkan::UpdateBlendConstants(Tegra::Engines::Maxwell3D::Regs& regs) {
- if (!state_tracker.TouchBlendConstants()) {
- return;
- }
- const std::array blend_color = {regs.blend_color.r, regs.blend_color.g, regs.blend_color.b,
- regs.blend_color.a};
- scheduler.Record(
- [blend_color](vk::CommandBuffer cmdbuf) { cmdbuf.SetBlendConstants(blend_color.data()); });
- }
- void RasterizerVulkan::UpdateDepthBounds(Tegra::Engines::Maxwell3D::Regs& regs) {
- if (!state_tracker.TouchDepthBounds()) {
- return;
- }
- scheduler.Record([min = regs.depth_bounds[0], max = regs.depth_bounds[1]](
- vk::CommandBuffer cmdbuf) { cmdbuf.SetDepthBounds(min, max); });
- }
- void RasterizerVulkan::UpdateStencilFaces(Tegra::Engines::Maxwell3D::Regs& regs) {
- if (!state_tracker.TouchStencilProperties()) {
- return;
- }
- if (regs.stencil_two_side_enable) {
- // Separate values per face
- scheduler.Record(
- [front_ref = regs.stencil_front_func_ref, front_write_mask = regs.stencil_front_mask,
- front_test_mask = regs.stencil_front_func_mask, back_ref = regs.stencil_back_func_ref,
- back_write_mask = regs.stencil_back_mask,
- back_test_mask = regs.stencil_back_func_mask](vk::CommandBuffer cmdbuf) {
- // Front face
- cmdbuf.SetStencilReference(VK_STENCIL_FACE_FRONT_BIT, front_ref);
- cmdbuf.SetStencilWriteMask(VK_STENCIL_FACE_FRONT_BIT, front_write_mask);
- cmdbuf.SetStencilCompareMask(VK_STENCIL_FACE_FRONT_BIT, front_test_mask);
- // Back face
- cmdbuf.SetStencilReference(VK_STENCIL_FACE_BACK_BIT, back_ref);
- cmdbuf.SetStencilWriteMask(VK_STENCIL_FACE_BACK_BIT, back_write_mask);
- cmdbuf.SetStencilCompareMask(VK_STENCIL_FACE_BACK_BIT, back_test_mask);
- });
- } else {
- // Front face defines both faces
- scheduler.Record([ref = regs.stencil_back_func_ref, write_mask = regs.stencil_back_mask,
- test_mask = regs.stencil_back_func_mask](vk::CommandBuffer cmdbuf) {
- cmdbuf.SetStencilReference(VK_STENCIL_FACE_FRONT_AND_BACK, ref);
- cmdbuf.SetStencilWriteMask(VK_STENCIL_FACE_FRONT_AND_BACK, write_mask);
- cmdbuf.SetStencilCompareMask(VK_STENCIL_FACE_FRONT_AND_BACK, test_mask);
- });
- }
- }
- void RasterizerVulkan::UpdateCullMode(Tegra::Engines::Maxwell3D::Regs& regs) {
- if (!state_tracker.TouchCullMode()) {
- return;
- }
- scheduler.Record(
- [enabled = regs.cull_test_enabled, cull_face = regs.cull_face](vk::CommandBuffer cmdbuf) {
- cmdbuf.SetCullModeEXT(enabled ? MaxwellToVK::CullFace(cull_face) : VK_CULL_MODE_NONE);
- });
- }
- void RasterizerVulkan::UpdateDepthBoundsTestEnable(Tegra::Engines::Maxwell3D::Regs& regs) {
- if (!state_tracker.TouchDepthBoundsTestEnable()) {
- return;
- }
- scheduler.Record([enable = regs.depth_bounds_enable](vk::CommandBuffer cmdbuf) {
- cmdbuf.SetDepthBoundsTestEnableEXT(enable);
- });
- }
- void RasterizerVulkan::UpdateDepthTestEnable(Tegra::Engines::Maxwell3D::Regs& regs) {
- if (!state_tracker.TouchDepthTestEnable()) {
- return;
- }
- scheduler.Record([enable = regs.depth_test_enable](vk::CommandBuffer cmdbuf) {
- cmdbuf.SetDepthTestEnableEXT(enable);
- });
- }
- void RasterizerVulkan::UpdateDepthWriteEnable(Tegra::Engines::Maxwell3D::Regs& regs) {
- if (!state_tracker.TouchDepthWriteEnable()) {
- return;
- }
- scheduler.Record([enable = regs.depth_write_enabled](vk::CommandBuffer cmdbuf) {
- cmdbuf.SetDepthWriteEnableEXT(enable);
- });
- }
- void RasterizerVulkan::UpdateDepthCompareOp(Tegra::Engines::Maxwell3D::Regs& regs) {
- if (!state_tracker.TouchDepthCompareOp()) {
- return;
- }
- scheduler.Record([func = regs.depth_test_func](vk::CommandBuffer cmdbuf) {
- cmdbuf.SetDepthCompareOpEXT(MaxwellToVK::ComparisonOp(func));
- });
- }
- void RasterizerVulkan::UpdateFrontFace(Tegra::Engines::Maxwell3D::Regs& regs) {
- if (!state_tracker.TouchFrontFace()) {
- return;
- }
- VkFrontFace front_face = MaxwellToVK::FrontFace(regs.front_face);
- if (regs.screen_y_control.triangle_rast_flip != 0) {
- front_face = front_face == VK_FRONT_FACE_CLOCKWISE ? VK_FRONT_FACE_COUNTER_CLOCKWISE
- : VK_FRONT_FACE_CLOCKWISE;
- }
- scheduler.Record(
- [front_face](vk::CommandBuffer cmdbuf) { cmdbuf.SetFrontFaceEXT(front_face); });
- }
- void RasterizerVulkan::UpdateStencilOp(Tegra::Engines::Maxwell3D::Regs& regs) {
- if (!state_tracker.TouchStencilOp()) {
- return;
- }
- const Maxwell::StencilOp fail = regs.stencil_front_op_fail;
- const Maxwell::StencilOp zfail = regs.stencil_front_op_zfail;
- const Maxwell::StencilOp zpass = regs.stencil_front_op_zpass;
- const Maxwell::ComparisonOp compare = regs.stencil_front_func_func;
- if (regs.stencil_two_side_enable) {
- scheduler.Record([fail, zfail, zpass, compare](vk::CommandBuffer cmdbuf) {
- cmdbuf.SetStencilOpEXT(VK_STENCIL_FACE_FRONT_AND_BACK, MaxwellToVK::StencilOp(fail),
- MaxwellToVK::StencilOp(zpass), MaxwellToVK::StencilOp(zfail),
- MaxwellToVK::ComparisonOp(compare));
- });
- } else {
- const Maxwell::StencilOp back_fail = regs.stencil_back_op_fail;
- const Maxwell::StencilOp back_zfail = regs.stencil_back_op_zfail;
- const Maxwell::StencilOp back_zpass = regs.stencil_back_op_zpass;
- const Maxwell::ComparisonOp back_compare = regs.stencil_back_func_func;
- scheduler.Record([fail, zfail, zpass, compare, back_fail, back_zfail, back_zpass,
- back_compare](vk::CommandBuffer cmdbuf) {
- cmdbuf.SetStencilOpEXT(VK_STENCIL_FACE_FRONT_BIT, MaxwellToVK::StencilOp(fail),
- MaxwellToVK::StencilOp(zpass), MaxwellToVK::StencilOp(zfail),
- MaxwellToVK::ComparisonOp(compare));
- cmdbuf.SetStencilOpEXT(VK_STENCIL_FACE_BACK_BIT, MaxwellToVK::StencilOp(back_fail),
- MaxwellToVK::StencilOp(back_zpass),
- MaxwellToVK::StencilOp(back_zfail),
- MaxwellToVK::ComparisonOp(back_compare));
- });
- }
- }
- void RasterizerVulkan::UpdateStencilTestEnable(Tegra::Engines::Maxwell3D::Regs& regs) {
- if (!state_tracker.TouchStencilTestEnable()) {
- return;
- }
- scheduler.Record([enable = regs.stencil_enable](vk::CommandBuffer cmdbuf) {
- cmdbuf.SetStencilTestEnableEXT(enable);
- });
- }
- } // namespace Vulkan
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