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- // Copyright (c) 2012- PPSSPP Project.
- // This program is free software: you can redistribute it and/or modify
- // it under the terms of the GNU General Public License as published by
- // the Free Software Foundation, version 2.0 or later versions.
- // This program is distributed in the hope that it will be useful,
- // but WITHOUT ANY WARRANTY; without even the implied warranty of
- // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- // GNU General Public License 2.0 for more details.
- // A copy of the GPL 2.0 should have been included with the program.
- // If not, see http://www.gnu.org/licenses/
- // Official git repository and contact information can be found at
- // https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
- #include <set>
- #include <algorithm>
- #include "common/string_util.h"
- #include "core/file_sys/meta_file_system.h"
- static bool ApplyPathStringToComponentsVector(std::vector<std::string> &vector, const std::string &pathString)
- {
- size_t len = pathString.length();
- size_t start = 0;
- while (start < len)
- {
- size_t i = pathString.find('/', start);
- if (i == std::string::npos)
- i = len;
- if (i > start)
- {
- std::string component = pathString.substr(start, i - start);
- if (component != ".")
- {
- if (component == "..")
- {
- if (vector.size() != 0)
- {
- vector.pop_back();
- }
- else
- {
- // The PSP silently ignores attempts to .. to parent of root directory
- WARN_LOG(FILESYS, "RealPath: ignoring .. beyond root - root directory is its own parent: \"%s\"", pathString.c_str());
- }
- }
- else
- {
- vector.push_back(component);
- }
- }
- }
- start = i + 1;
- }
- return true;
- }
- /*
- * Changes relative paths to absolute, removes ".", "..", and trailing "/"
- * "drive:./blah" is absolute (ignore the dot) and "/blah" is relative (because it's missing "drive:")
- * babel (and possibly other games) use "/directoryThatDoesNotExist/../directoryThatExists/filename"
- */
- static bool RealPath(const std::string ¤tDirectory, const std::string &inPath, std::string &outPath)
- {
- size_t inLen = inPath.length();
- if (inLen == 0)
- {
- WARN_LOG(FILESYS, "RealPath: inPath is empty");
- outPath = currentDirectory;
- return true;
- }
- size_t inColon = inPath.find(':');
- if (inColon + 1 == inLen)
- {
- // There's nothing after the colon, e.g. umd0: - this is perfectly valid.
- outPath = inPath;
- return true;
- }
- bool relative = (inColon == std::string::npos);
-
- std::string prefix, inAfterColon;
- std::vector<std::string> cmpnts; // path components
- size_t outPathCapacityGuess = inPath.length();
- if (relative)
- {
- size_t curDirLen = currentDirectory.length();
- if (curDirLen == 0)
- {
- ERROR_LOG(FILESYS, "RealPath: inPath \"%s\" is relative, but current directory is empty", inPath.c_str());
- return false;
- }
-
- size_t curDirColon = currentDirectory.find(':');
- if (curDirColon == std::string::npos)
- {
- ERROR_LOG(FILESYS, "RealPath: inPath \"%s\" is relative, but current directory \"%s\" has no prefix", inPath.c_str(), currentDirectory.c_str());
- return false;
- }
- if (curDirColon + 1 == curDirLen)
- {
- ERROR_LOG(FILESYS, "RealPath: inPath \"%s\" is relative, but current directory \"%s\" is all prefix and no path. Using \"/\" as path for current directory.", inPath.c_str(), currentDirectory.c_str());
- }
- else
- {
- const std::string curDirAfter = currentDirectory.substr(curDirColon + 1);
- if (! ApplyPathStringToComponentsVector(cmpnts, curDirAfter) )
- {
- ERROR_LOG(FILESYS,"RealPath: currentDirectory is not a valid path: \"%s\"", currentDirectory.c_str());
- return false;
- }
- outPathCapacityGuess += curDirLen;
- }
- prefix = currentDirectory.substr(0, curDirColon + 1);
- inAfterColon = inPath;
- }
- else
- {
- prefix = inPath.substr(0, inColon + 1);
- inAfterColon = inPath.substr(inColon + 1);
- }
- // Special case: "disc0:" is different from "disc0:/", so keep track of the single slash.
- if (inAfterColon == "/")
- {
- outPath = prefix + inAfterColon;
- return true;
- }
- if (! ApplyPathStringToComponentsVector(cmpnts, inAfterColon) )
- {
- WARN_LOG(FILESYS, "RealPath: inPath is not a valid path: \"%s\"", inPath.c_str());
- return false;
- }
- outPath.clear();
- outPath.reserve(outPathCapacityGuess);
- outPath.append(prefix);
- size_t numCmpnts = cmpnts.size();
- for (size_t i = 0; i < numCmpnts; i++)
- {
- outPath.append(1, '/');
- outPath.append(cmpnts[i]);
- }
- return true;
- }
- IFileSystem *MetaFileSystem::GetHandleOwner(u32 handle)
- {
- std::lock_guard<std::mutex> guard(lock);
- for (size_t i = 0; i < fileSystems.size(); i++)
- {
- if (fileSystems[i].system->OwnsHandle(handle))
- return fileSystems[i].system; //got it!
- }
- //none found?
- return 0;
- }
- bool MetaFileSystem::MapFilePath(const std::string &_inpath, std::string &outpath, MountPoint **system)
- {
- std::lock_guard<std::mutex> guard(lock);
- std::string realpath;
- // Special handling: host0:command.txt (as seen in Super Monkey Ball Adventures, for example)
- // appears to mean the current directory on the UMD. Let's just assume the current directory.
- std::string inpath = _inpath;
- if (strncasecmp(inpath.c_str(), "host0:", strlen("host0:")) == 0) {
- INFO_LOG(FILESYS, "Host0 path detected, stripping: %s", inpath.c_str());
- inpath = inpath.substr(strlen("host0:"));
- }
- const std::string *currentDirectory = &startingDirectory;
- _assert_msg_(FILESYS, false, "must implement equiv of __KernelGetCurThread");
- int currentThread = 0;//__KernelGetCurThread();
- currentDir_t::iterator it = currentDir.find(currentThread);
- if (it == currentDir.end())
- {
- //Attempt to emulate SCE_KERNEL_ERROR_NOCWD / 8002032C: may break things requiring fixes elsewhere
- if (inpath.find(':') == std::string::npos /* means path is relative */)
- {
- lastOpenError = -1;//SCE_KERNEL_ERROR_NOCWD;
- WARN_LOG(FILESYS, "Path is relative, but current directory not set for thread %i. returning 8002032C(SCE_KERNEL_ERROR_NOCWD) instead.", currentThread);
- }
- }
- else
- {
- currentDirectory = &(it->second);
- }
- if ( RealPath(*currentDirectory, inpath, realpath) )
- {
- for (size_t i = 0; i < fileSystems.size(); i++)
- {
- size_t prefLen = fileSystems[i].prefix.size();
- if (strncasecmp(fileSystems[i].prefix.c_str(), realpath.c_str(), prefLen) == 0)
- {
- outpath = realpath.substr(prefLen);
- *system = &(fileSystems[i]);
- INFO_LOG(FILESYS, "MapFilePath: mapped \"%s\" to prefix: \"%s\", path: \"%s\"", inpath.c_str(), fileSystems[i].prefix.c_str(), outpath.c_str());
- return true;
- }
- }
- }
- DEBUG_LOG(FILESYS, "MapFilePath: failed mapping \"%s\", returning false", inpath.c_str());
- return false;
- }
- void MetaFileSystem::Mount(std::string prefix, IFileSystem *system)
- {
- std::lock_guard<std::mutex> guard(lock);
- MountPoint x;
- x.prefix = prefix;
- x.system = system;
- fileSystems.push_back(x);
- }
- void MetaFileSystem::Unmount(std::string prefix, IFileSystem *system)
- {
- std::lock_guard<std::mutex> guard(lock);
- MountPoint x;
- x.prefix = prefix;
- x.system = system;
- fileSystems.erase(std::remove(fileSystems.begin(), fileSystems.end(), x), fileSystems.end());
- }
- void MetaFileSystem::Shutdown()
- {
- std::lock_guard<std::mutex> guard(lock);
- current = 6;
- // Ownership is a bit convoluted. Let's just delete everything once.
- std::set<IFileSystem *> toDelete;
- for (size_t i = 0; i < fileSystems.size(); i++) {
- toDelete.insert(fileSystems[i].system);
- }
- for (auto iter = toDelete.begin(); iter != toDelete.end(); ++iter)
- {
- delete *iter;
- }
- fileSystems.clear();
- currentDir.clear();
- startingDirectory = "";
- }
- u32 MetaFileSystem::OpenWithError(int &error, std::string filename, FileAccess access, const char *devicename)
- {
- std::lock_guard<std::mutex> guard(lock);
- u32 h = OpenFile(filename, access, devicename);
- error = lastOpenError;
- return h;
- }
- u32 MetaFileSystem::OpenFile(std::string filename, FileAccess access, const char *devicename)
- {
- std::lock_guard<std::mutex> guard(lock);
- lastOpenError = 0;
- std::string of;
- MountPoint *mount;
- if (MapFilePath(filename, of, &mount))
- {
- return mount->system->OpenFile(of, access, mount->prefix.c_str());
- }
- else
- {
- return 0;
- }
- }
- FileInfo MetaFileSystem::GetFileInfo(std::string filename)
- {
- std::lock_guard<std::mutex> guard(lock);
- std::string of;
- IFileSystem *system;
- if (MapFilePath(filename, of, &system))
- {
- return system->GetFileInfo(of);
- }
- else
- {
- FileInfo bogus; // TODO
- return bogus;
- }
- }
- bool MetaFileSystem::GetHostPath(const std::string &inpath, std::string &outpath)
- {
- std::lock_guard<std::mutex> guard(lock);
- std::string of;
- IFileSystem *system;
- if (MapFilePath(inpath, of, &system)) {
- return system->GetHostPath(of, outpath);
- } else {
- return false;
- }
- }
- std::vector<FileInfo> MetaFileSystem::GetDirListing(std::string path)
- {
- std::lock_guard<std::mutex> guard(lock);
- std::string of;
- IFileSystem *system;
- if (MapFilePath(path, of, &system))
- {
- return system->GetDirListing(of);
- }
- else
- {
- std::vector<FileInfo> empty;
- return empty;
- }
- }
- void MetaFileSystem::ThreadEnded(int threadID)
- {
- std::lock_guard<std::mutex> guard(lock);
- currentDir.erase(threadID);
- }
- int MetaFileSystem::ChDir(const std::string &dir)
- {
- std::lock_guard<std::mutex> guard(lock);
- // Retain the old path and fail if the arg is 1023 bytes or longer.
- if (dir.size() >= 1023)
- return -1;//SCE_KERNEL_ERROR_NAMETOOLONG;
- _assert_msg_(FILESYS, false, "must implement equiv of __KernelGetCurThread");
- int curThread = 0; //__KernelGetCurThread();
-
- std::string of;
- MountPoint *mountPoint;
- if (MapFilePath(dir, of, &mountPoint))
- {
- currentDir[curThread] = mountPoint->prefix + of;
- return 0;
- }
- else
- {
- for (size_t i = 0; i < fileSystems.size(); i++)
- {
- const std::string &prefix = fileSystems[i].prefix;
- if (strncasecmp(prefix.c_str(), dir.c_str(), prefix.size()) == 0)
- {
- // The PSP is completely happy with invalid current dirs as long as they have a valid device.
- WARN_LOG(FILESYS, "ChDir failed to map path \"%s\", saving as current directory anyway", dir.c_str());
- currentDir[curThread] = dir;
- return 0;
- }
- }
- WARN_LOG(FILESYS, "ChDir failed to map device for \"%s\", failing", dir.c_str());
- return -1;//SCE_KERNEL_ERROR_NODEV;
- }
- }
- bool MetaFileSystem::MkDir(const std::string &dirname)
- {
- std::lock_guard<std::mutex> guard(lock);
- std::string of;
- IFileSystem *system;
- if (MapFilePath(dirname, of, &system))
- {
- return system->MkDir(of);
- }
- else
- {
- return false;
- }
- }
- bool MetaFileSystem::RmDir(const std::string &dirname)
- {
- std::lock_guard<std::mutex> guard(lock);
- std::string of;
- IFileSystem *system;
- if (MapFilePath(dirname, of, &system))
- {
- return system->RmDir(of);
- }
- else
- {
- return false;
- }
- }
- int MetaFileSystem::RenameFile(const std::string &from, const std::string &to)
- {
- std::lock_guard<std::mutex> guard(lock);
- std::string of;
- std::string rf;
- IFileSystem *osystem;
- IFileSystem *rsystem = NULL;
- if (MapFilePath(from, of, &osystem))
- {
- // If it's a relative path, it seems to always use from's filesystem.
- if (to.find(":/") != to.npos)
- {
- if (!MapFilePath(to, rf, &rsystem))
- return -1;
- }
- else
- {
- rf = to;
- rsystem = osystem;
- }
- if (osystem != rsystem)
- return -1;//SCE_KERNEL_ERROR_XDEV;
- return osystem->RenameFile(of, rf);
- }
- else
- {
- return -1;
- }
- }
- bool MetaFileSystem::RemoveFile(const std::string &filename)
- {
- std::lock_guard<std::mutex> guard(lock);
- std::string of;
- IFileSystem *system;
- if (MapFilePath(filename, of, &system))
- {
- return system->RemoveFile(of);
- }
- else
- {
- return false;
- }
- }
- void MetaFileSystem::CloseFile(u32 handle)
- {
- std::lock_guard<std::mutex> guard(lock);
- IFileSystem *sys = GetHandleOwner(handle);
- if (sys)
- sys->CloseFile(handle);
- }
- size_t MetaFileSystem::ReadFile(u32 handle, u8 *pointer, s64 size)
- {
- std::lock_guard<std::mutex> guard(lock);
- IFileSystem *sys = GetHandleOwner(handle);
- if (sys)
- return sys->ReadFile(handle,pointer,size);
- else
- return 0;
- }
- size_t MetaFileSystem::WriteFile(u32 handle, const u8 *pointer, s64 size)
- {
- std::lock_guard<std::mutex> guard(lock);
- IFileSystem *sys = GetHandleOwner(handle);
- if (sys)
- return sys->WriteFile(handle,pointer,size);
- else
- return 0;
- }
- size_t MetaFileSystem::SeekFile(u32 handle, s32 position, FileMove type)
- {
- std::lock_guard<std::mutex> guard(lock);
- IFileSystem *sys = GetHandleOwner(handle);
- if (sys)
- return sys->SeekFile(handle,position,type);
- else
- return 0;
- }
- void MetaFileSystem::DoState(PointerWrap &p)
- {
- std::lock_guard<std::mutex> guard(lock);
-
- auto s = p.Section("MetaFileSystem", 1);
- if (!s)
- return;
- p.Do(current);
- // Save/load per-thread current directory map
- p.Do(currentDir);
- u32 n = (u32) fileSystems.size();
- p.Do(n);
- if (n != (u32) fileSystems.size())
- {
- p.SetError(p.ERROR_FAILURE);
- ERROR_LOG(FILESYS, "Savestate failure: number of filesystems doesn't match.");
- return;
- }
- for (u32 i = 0; i < n; ++i)
- fileSystems[i].system->DoState(p);
- }
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