server_session.cpp 3.2 KB

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  1. // Copyright 2016 Citra Emulator Project
  2. // Licensed under GPLv2 or any later version
  3. // Refer to the license.txt file included.
  4. #include <tuple>
  5. #include "core/hle/kernel/client_session.h"
  6. #include "core/hle/kernel/server_session.h"
  7. #include "core/hle/kernel/thread.h"
  8. namespace Kernel {
  9. ServerSession::ServerSession() = default;
  10. ServerSession::~ServerSession() {
  11. // This destructor will be called automatically when the last ServerSession handle is closed by
  12. // the emulated application.
  13. // Decrease the port's connection count.
  14. if (parent->port)
  15. parent->port->active_sessions--;
  16. // TODO(Subv): Wake up all the ClientSession's waiting threads and set
  17. // the SendSyncRequest result to 0xC920181A.
  18. parent->server = nullptr;
  19. }
  20. ResultVal<SharedPtr<ServerSession>> ServerSession::Create(
  21. std::string name, std::shared_ptr<Service::SessionRequestHandler> hle_handler) {
  22. SharedPtr<ServerSession> server_session(new ServerSession);
  23. server_session->name = std::move(name);
  24. server_session->signaled = false;
  25. server_session->hle_handler = std::move(hle_handler);
  26. server_session->parent = nullptr;
  27. return MakeResult<SharedPtr<ServerSession>>(std::move(server_session));
  28. }
  29. bool ServerSession::ShouldWait(Thread* thread) const {
  30. return !signaled;
  31. }
  32. void ServerSession::Acquire(Thread* thread) {
  33. ASSERT_MSG(!ShouldWait(thread), "object unavailable!");
  34. signaled = false;
  35. }
  36. ResultCode ServerSession::HandleSyncRequest() {
  37. // The ServerSession received a sync request, this means that there's new data available
  38. // from its ClientSession, so wake up any threads that may be waiting on a svcReplyAndReceive or
  39. // similar.
  40. // If this ServerSession has an associated HLE handler, forward the request to it.
  41. if (hle_handler != nullptr) {
  42. // Attempt to translate the incoming request's command buffer.
  43. ResultCode result = TranslateHLERequest(this);
  44. if (result.IsError())
  45. return result;
  46. hle_handler->HandleSyncRequest(SharedPtr<ServerSession>(this));
  47. // TODO(Subv): Translate the response command buffer.
  48. }
  49. // If this ServerSession does not have an HLE implementation, just wake up the threads waiting
  50. // on it.
  51. signaled = true;
  52. WakeupAllWaitingThreads();
  53. return RESULT_SUCCESS;
  54. }
  55. ServerSession::SessionPair ServerSession::CreateSessionPair(
  56. const std::string& name, std::shared_ptr<Service::SessionRequestHandler> hle_handler,
  57. SharedPtr<ClientPort> port) {
  58. auto server_session =
  59. ServerSession::Create(name + "_Server", std::move(hle_handler)).MoveFrom();
  60. auto client_session = ClientSession::Create(name + "_Client").MoveFrom();
  61. std::shared_ptr<Session> parent(new Session);
  62. parent->client = client_session.get();
  63. parent->server = server_session.get();
  64. parent->port = port;
  65. client_session->parent = parent;
  66. server_session->parent = parent;
  67. return std::make_tuple(std::move(server_session), std::move(client_session));
  68. }
  69. ResultCode TranslateHLERequest(ServerSession* server_session) {
  70. // TODO(Subv): Implement this function once multiple concurrent processes are supported.
  71. return RESULT_SUCCESS;
  72. }
  73. }