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- // Copyright 2014 Citra Emulator Project
- // Licensed under GPLv2 or any later version
- // Refer to the license.txt file included.
- #include <algorithm>
- #include <vector>
- #include "common/logging/log.h"
- #include "core/file_sys/archive_romfs.h"
- #include "core/hle/kernel/process.h"
- #include "core/hle/kernel/resource_limit.h"
- #include "core/hle/service/fs/archive.h"
- #include "core/loader/3dsx.h"
- #include "core/memory.h"
- namespace Loader {
- /*
- * File layout:
- * - File header
- * - Code, rodata and data relocation table headers
- * - Code segment
- * - Rodata segment
- * - Loadable (non-BSS) part of the data segment
- * - Code relocation table
- * - Rodata relocation table
- * - Data relocation table
- *
- * Memory layout before relocations are applied:
- * [0..codeSegSize) -> code segment
- * [codeSegSize..rodataSegSize) -> rodata segment
- * [rodataSegSize..dataSegSize) -> data segment
- *
- * Memory layout after relocations are applied: well, however the loader sets it up :)
- * The entrypoint is always the start of the code segment.
- * The BSS section must be cleared manually by the application.
- */
- enum THREEDSX_Error { ERROR_NONE = 0, ERROR_READ = 1, ERROR_FILE = 2, ERROR_ALLOC = 3 };
- static const u32 RELOCBUFSIZE = 512;
- static const unsigned int NUM_SEGMENTS = 3;
- // File header
- #pragma pack(1)
- struct THREEDSX_Header {
- u32 magic;
- u16 header_size, reloc_hdr_size;
- u32 format_ver;
- u32 flags;
- // Sizes of the code, rodata and data segments +
- // size of the BSS section (uninitialized latter half of the data segment)
- u32 code_seg_size, rodata_seg_size, data_seg_size, bss_size;
- // offset and size of smdh
- u32 smdh_offset, smdh_size;
- // offset to filesystem
- u32 fs_offset;
- };
- // Relocation header: all fields (even extra unknown fields) are guaranteed to be relocation counts.
- struct THREEDSX_RelocHdr {
- // # of absolute relocations (that is, fix address to post-relocation memory layout)
- u32 cross_segment_absolute;
- // # of cross-segment relative relocations (that is, 32bit signed offsets that need to be
- // patched)
- u32 cross_segment_relative;
- // more?
- // Relocations are written in this order:
- // - Absolute relocations
- // - Relative relocations
- };
- // Relocation entry: from the current pointer, skip X words and patch Y words
- struct THREEDSX_Reloc {
- u16 skip, patch;
- };
- #pragma pack()
- struct THREEloadinfo {
- u8* seg_ptrs[3]; // code, rodata & data
- u32 seg_addrs[3];
- u32 seg_sizes[3];
- };
- static u32 TranslateAddr(u32 addr, const THREEloadinfo* loadinfo, u32* offsets) {
- if (addr < offsets[0])
- return loadinfo->seg_addrs[0] + addr;
- if (addr < offsets[1])
- return loadinfo->seg_addrs[1] + addr - offsets[0];
- return loadinfo->seg_addrs[2] + addr - offsets[1];
- }
- using Kernel::SharedPtr;
- using Kernel::CodeSet;
- static THREEDSX_Error Load3DSXFile(FileUtil::IOFile& file, u32 base_addr,
- SharedPtr<CodeSet>* out_codeset) {
- if (!file.IsOpen())
- return ERROR_FILE;
- // Reset read pointer in case this file has been read before.
- file.Seek(0, SEEK_SET);
- THREEDSX_Header hdr;
- if (file.ReadBytes(&hdr, sizeof(hdr)) != sizeof(hdr))
- return ERROR_READ;
- THREEloadinfo loadinfo;
- // loadinfo segments must be a multiple of 0x1000
- loadinfo.seg_sizes[0] = (hdr.code_seg_size + 0xFFF) & ~0xFFF;
- loadinfo.seg_sizes[1] = (hdr.rodata_seg_size + 0xFFF) & ~0xFFF;
- loadinfo.seg_sizes[2] = (hdr.data_seg_size + 0xFFF) & ~0xFFF;
- u32 offsets[2] = {loadinfo.seg_sizes[0], loadinfo.seg_sizes[0] + loadinfo.seg_sizes[1]};
- u32 n_reloc_tables = hdr.reloc_hdr_size / sizeof(u32);
- std::vector<u8> program_image(loadinfo.seg_sizes[0] + loadinfo.seg_sizes[1] +
- loadinfo.seg_sizes[2]);
- loadinfo.seg_addrs[0] = base_addr;
- loadinfo.seg_addrs[1] = loadinfo.seg_addrs[0] + loadinfo.seg_sizes[0];
- loadinfo.seg_addrs[2] = loadinfo.seg_addrs[1] + loadinfo.seg_sizes[1];
- loadinfo.seg_ptrs[0] = program_image.data();
- loadinfo.seg_ptrs[1] = loadinfo.seg_ptrs[0] + loadinfo.seg_sizes[0];
- loadinfo.seg_ptrs[2] = loadinfo.seg_ptrs[1] + loadinfo.seg_sizes[1];
- // Skip header for future compatibility
- file.Seek(hdr.header_size, SEEK_SET);
- // Read the relocation headers
- std::vector<u32> relocs(n_reloc_tables * NUM_SEGMENTS);
- for (unsigned int current_segment = 0; current_segment < NUM_SEGMENTS; ++current_segment) {
- size_t size = n_reloc_tables * sizeof(u32);
- if (file.ReadBytes(&relocs[current_segment * n_reloc_tables], size) != size)
- return ERROR_READ;
- }
- // Read the segments
- if (file.ReadBytes(loadinfo.seg_ptrs[0], hdr.code_seg_size) != hdr.code_seg_size)
- return ERROR_READ;
- if (file.ReadBytes(loadinfo.seg_ptrs[1], hdr.rodata_seg_size) != hdr.rodata_seg_size)
- return ERROR_READ;
- if (file.ReadBytes(loadinfo.seg_ptrs[2], hdr.data_seg_size - hdr.bss_size) !=
- hdr.data_seg_size - hdr.bss_size)
- return ERROR_READ;
- // BSS clear
- memset((char*)loadinfo.seg_ptrs[2] + hdr.data_seg_size - hdr.bss_size, 0, hdr.bss_size);
- // Relocate the segments
- for (unsigned int current_segment = 0; current_segment < NUM_SEGMENTS; ++current_segment) {
- for (unsigned current_segment_reloc_table = 0; current_segment_reloc_table < n_reloc_tables;
- current_segment_reloc_table++) {
- u32 n_relocs = relocs[current_segment * n_reloc_tables + current_segment_reloc_table];
- if (current_segment_reloc_table >= 2) {
- // We are not using this table - ignore it because we don't know what it dose
- file.Seek(n_relocs * sizeof(THREEDSX_Reloc), SEEK_CUR);
- continue;
- }
- THREEDSX_Reloc reloc_table[RELOCBUFSIZE];
- u32* pos = (u32*)loadinfo.seg_ptrs[current_segment];
- const u32* end_pos = pos + (loadinfo.seg_sizes[current_segment] / 4);
- while (n_relocs) {
- u32 remaining = std::min(RELOCBUFSIZE, n_relocs);
- n_relocs -= remaining;
- if (file.ReadBytes(reloc_table, remaining * sizeof(THREEDSX_Reloc)) !=
- remaining * sizeof(THREEDSX_Reloc))
- return ERROR_READ;
- for (unsigned current_inprogress = 0;
- current_inprogress < remaining && pos < end_pos; current_inprogress++) {
- const auto& table = reloc_table[current_inprogress];
- LOG_TRACE(Loader, "(t=%d,skip=%u,patch=%u)", current_segment_reloc_table,
- static_cast<u32>(table.skip), static_cast<u32>(table.patch));
- pos += table.skip;
- s32 num_patches = table.patch;
- while (0 < num_patches && pos < end_pos) {
- u32 in_addr =
- static_cast<u32>(reinterpret_cast<u8*>(pos) - program_image.data());
- u32 addr = TranslateAddr(*pos, &loadinfo, offsets);
- LOG_TRACE(Loader, "Patching %08X <-- rel(%08X,%d) (%08X)",
- base_addr + in_addr, addr, current_segment_reloc_table, *pos);
- switch (current_segment_reloc_table) {
- case 0:
- *pos = (addr);
- break;
- case 1:
- *pos = static_cast<u32>(addr - in_addr);
- break;
- default:
- break; // this should never happen
- }
- pos++;
- num_patches--;
- }
- }
- }
- }
- }
- // Create the CodeSet
- SharedPtr<CodeSet> code_set = CodeSet::Create("", 0);
- code_set->code.offset = loadinfo.seg_ptrs[0] - program_image.data();
- code_set->code.addr = loadinfo.seg_addrs[0];
- code_set->code.size = loadinfo.seg_sizes[0];
- code_set->rodata.offset = loadinfo.seg_ptrs[1] - program_image.data();
- code_set->rodata.addr = loadinfo.seg_addrs[1];
- code_set->rodata.size = loadinfo.seg_sizes[1];
- code_set->data.offset = loadinfo.seg_ptrs[2] - program_image.data();
- code_set->data.addr = loadinfo.seg_addrs[2];
- code_set->data.size = loadinfo.seg_sizes[2];
- code_set->entrypoint = code_set->code.addr;
- code_set->memory = std::make_shared<std::vector<u8>>(std::move(program_image));
- LOG_DEBUG(Loader, "code size: 0x%X", loadinfo.seg_sizes[0]);
- LOG_DEBUG(Loader, "rodata size: 0x%X", loadinfo.seg_sizes[1]);
- LOG_DEBUG(Loader, "data size: 0x%X (including 0x%X of bss)", loadinfo.seg_sizes[2],
- hdr.bss_size);
- *out_codeset = code_set;
- return ERROR_NONE;
- }
- FileType AppLoader_THREEDSX::IdentifyType(FileUtil::IOFile& file) {
- u32 magic;
- file.Seek(0, SEEK_SET);
- if (1 != file.ReadArray<u32>(&magic, 1))
- return FileType::Error;
- if (MakeMagic('3', 'D', 'S', 'X') == magic)
- return FileType::THREEDSX;
- return FileType::Error;
- }
- ResultStatus AppLoader_THREEDSX::Load() {
- if (is_loaded)
- return ResultStatus::ErrorAlreadyLoaded;
- if (!file.IsOpen())
- return ResultStatus::Error;
- SharedPtr<CodeSet> codeset;
- if (Load3DSXFile(file, Memory::PROCESS_IMAGE_VADDR, &codeset) != ERROR_NONE)
- return ResultStatus::Error;
- codeset->name = filename;
- Kernel::g_current_process = Kernel::Process::Create(std::move(codeset));
- Kernel::g_current_process->svc_access_mask.set();
- Kernel::g_current_process->address_mappings = default_address_mappings;
- // Attach the default resource limit (APPLICATION) to the process
- Kernel::g_current_process->resource_limit =
- Kernel::ResourceLimit::GetForCategory(Kernel::ResourceLimitCategory::APPLICATION);
- Kernel::g_current_process->Run(48, Kernel::DEFAULT_STACK_SIZE);
- Service::FS::RegisterArchiveType(std::make_unique<FileSys::ArchiveFactory_RomFS>(*this),
- Service::FS::ArchiveIdCode::RomFS);
- is_loaded = true;
- return ResultStatus::Success;
- }
- ResultStatus AppLoader_THREEDSX::ReadRomFS(std::shared_ptr<FileUtil::IOFile>& romfs_file,
- u64& offset, u64& size) {
- if (!file.IsOpen())
- return ResultStatus::Error;
- // Reset read pointer in case this file has been read before.
- file.Seek(0, SEEK_SET);
- THREEDSX_Header hdr;
- if (file.ReadBytes(&hdr, sizeof(THREEDSX_Header)) != sizeof(THREEDSX_Header))
- return ResultStatus::Error;
- if (hdr.header_size != sizeof(THREEDSX_Header))
- return ResultStatus::Error;
- // Check if the 3DSX has a RomFS...
- if (hdr.fs_offset != 0) {
- u32 romfs_offset = hdr.fs_offset;
- u32 romfs_size = static_cast<u32>(file.GetSize()) - hdr.fs_offset;
- LOG_DEBUG(Loader, "RomFS offset: 0x%08X", romfs_offset);
- LOG_DEBUG(Loader, "RomFS size: 0x%08X", romfs_size);
- // We reopen the file, to allow its position to be independent from file's
- romfs_file = std::make_shared<FileUtil::IOFile>(filepath, "rb");
- if (!romfs_file->IsOpen())
- return ResultStatus::Error;
- offset = romfs_offset;
- size = romfs_size;
- return ResultStatus::Success;
- }
- LOG_DEBUG(Loader, "3DSX has no RomFS");
- return ResultStatus::ErrorNotUsed;
- }
- ResultStatus AppLoader_THREEDSX::ReadIcon(std::vector<u8>& buffer) {
- if (!file.IsOpen())
- return ResultStatus::Error;
- // Reset read pointer in case this file has been read before.
- file.Seek(0, SEEK_SET);
- THREEDSX_Header hdr;
- if (file.ReadBytes(&hdr, sizeof(THREEDSX_Header)) != sizeof(THREEDSX_Header))
- return ResultStatus::Error;
- if (hdr.header_size != sizeof(THREEDSX_Header))
- return ResultStatus::Error;
- // Check if the 3DSX has a SMDH...
- if (hdr.smdh_offset != 0) {
- file.Seek(hdr.smdh_offset, SEEK_SET);
- buffer.resize(hdr.smdh_size);
- if (file.ReadBytes(&buffer[0], hdr.smdh_size) != hdr.smdh_size)
- return ResultStatus::Error;
- return ResultStatus::Success;
- }
- return ResultStatus::ErrorNotUsed;
- }
- } // namespace Loader
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