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- // Copyright 2018 yuzu Emulator Project
- // Licensed under GPLv2 or any later version
- // Refer to the license.txt file included.
- #pragma once
- #include <array>
- #include <vector>
- #include <queue>
- #include "common/bit_field.h"
- #include "common/common_types.h"
- #include "video_core/engines/engine_interface.h"
- namespace Core {
- class System;
- }
- namespace Tegra {
- class GPU;
- enum class SubmissionMode : u32 {
- IncreasingOld = 0,
- Increasing = 1,
- NonIncreasingOld = 2,
- NonIncreasing = 3,
- Inline = 4,
- IncreaseOnce = 5
- };
- // Note that, traditionally, methods are treated as 4-byte addressable locations, and hence
- // their numbers are written down multiplied by 4 in Docs. Here we are not multiply by 4.
- // So the values you see in docs might be multiplied by 4.
- enum class BufferMethods : u32 {
- BindObject = 0x0,
- Nop = 0x2,
- SemaphoreAddressHigh = 0x4,
- SemaphoreAddressLow = 0x5,
- SemaphoreSequence = 0x6,
- SemaphoreTrigger = 0x7,
- NotifyIntr = 0x8,
- WrcacheFlush = 0x9,
- Unk28 = 0xA,
- UnkCacheFlush = 0xB,
- RefCnt = 0x14,
- SemaphoreAcquire = 0x1A,
- SemaphoreRelease = 0x1B,
- FenceValue = 0x1C,
- FenceAction = 0x1D,
- WaitForInterrupt = 0x1E,
- Unk7c = 0x1F,
- Yield = 0x20,
- NonPullerMethods = 0x40,
- };
- struct CommandListHeader {
- union {
- u64 raw;
- BitField<0, 40, GPUVAddr> addr;
- BitField<41, 1, u64> is_non_main;
- BitField<42, 21, u64> size;
- };
- };
- static_assert(sizeof(CommandListHeader) == sizeof(u64), "CommandListHeader is incorrect size");
- union CommandHeader {
- u32 argument;
- BitField<0, 13, u32> method;
- BitField<0, 24, u32> method_count_;
- BitField<13, 3, u32> subchannel;
- BitField<16, 13, u32> arg_count;
- BitField<16, 13, u32> method_count;
- BitField<29, 3, SubmissionMode> mode;
- };
- static_assert(std::is_standard_layout_v<CommandHeader>, "CommandHeader is not standard layout");
- static_assert(sizeof(CommandHeader) == sizeof(u32), "CommandHeader has incorrect size!");
- inline CommandHeader BuildCommandHeader(BufferMethods method, u32 arg_count, SubmissionMode mode) {
- CommandHeader result{};
- result.method.Assign(static_cast<u32>(method));
- result.arg_count.Assign(arg_count);
- result.mode.Assign(mode);
- return result;
- }
- struct CommandList final {
- CommandList() = default;
- explicit CommandList(std::size_t size) : command_lists(size) {}
- explicit CommandList(std::vector<Tegra::CommandHeader>&& prefetch_command_list)
- : prefetch_command_list{std::move(prefetch_command_list)} {}
- std::vector<Tegra::CommandListHeader> command_lists;
- std::vector<Tegra::CommandHeader> prefetch_command_list;
- };
- /**
- * The DmaPusher class implements DMA submission to FIFOs, providing an area of memory that the
- * emulated app fills with commands and tells PFIFO to process. The pushbuffers are then assembled
- * into a "command stream" consisting of 32-bit words that make up "commands".
- * See https://envytools.readthedocs.io/en/latest/hw/fifo/dma-pusher.html#fifo-dma-pusher for
- * details on this implementation.
- */
- class DmaPusher final {
- public:
- explicit DmaPusher(Core::System& system, GPU& gpu);
- ~DmaPusher();
- void Push(CommandList&& entries) {
- dma_pushbuffer.push(std::move(entries));
- }
- void DispatchCalls();
- void BindSubchannel(Tegra::Engines::EngineInterface* engine, u32 subchannel_id) {
- subchannels[subchannel_id] = engine;
- }
- private:
- static constexpr u32 non_puller_methods = 0x40;
- static constexpr u32 max_subchannels = 8;
- bool Step();
- void SetState(const CommandHeader& command_header);
- void CallMethod(u32 argument) const;
- void CallMultiMethod(const u32* base_start, u32 num_methods) const;
- std::vector<CommandHeader> command_headers; ///< Buffer for list of commands fetched at once
- std::queue<CommandList> dma_pushbuffer; ///< Queue of command lists to be processed
- std::size_t dma_pushbuffer_subindex{}; ///< Index within a command list within the pushbuffer
- struct DmaState {
- u32 method; ///< Current method
- u32 subchannel; ///< Current subchannel
- u32 method_count; ///< Current method count
- u32 length_pending; ///< Large NI command length pending
- bool non_incrementing; ///< Current command's NI flag
- bool is_last_call;
- };
- DmaState dma_state{};
- bool dma_increment_once{};
- bool ib_enable{true}; ///< IB mode enabled
- std::array<Tegra::Engines::EngineInterface*, max_subchannels> subchannels{};
- GPU& gpu;
- Core::System& system;
- };
- } // namespace Tegra
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