| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108 |
- // SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
- // SPDX-License-Identifier: GPL-2.0-or-later
- #pragma once
- #include <array>
- #include <atomic>
- #include <functional>
- #include <memory>
- #include <thread>
- #include "common/fiber.h"
- #include "common/thread.h"
- #include "core/hardware_properties.h"
- namespace Common {
- class Event;
- class Fiber;
- } // namespace Common
- namespace Core {
- class System;
- class CpuManager {
- public:
- explicit CpuManager(System& system_);
- CpuManager(const CpuManager&) = delete;
- CpuManager(CpuManager&&) = delete;
- ~CpuManager();
- CpuManager& operator=(const CpuManager&) = delete;
- CpuManager& operator=(CpuManager&&) = delete;
- /// Sets if emulation is multicore or single core, must be set before Initialize
- void SetMulticore(bool is_multi) {
- is_multicore = is_multi;
- }
- /// Sets if emulation is using an asynchronous GPU.
- void SetAsyncGpu(bool is_async) {
- is_async_gpu = is_async;
- }
- void OnGpuReady() {
- gpu_barrier->Sync();
- }
- void Initialize();
- void Shutdown();
- std::function<void()> GetGuestActivateFunc() {
- return [this] { GuestActivate(); };
- }
- std::function<void()> GetGuestThreadFunc() {
- return [this] { GuestThreadFunction(); };
- }
- std::function<void()> GetIdleThreadStartFunc() {
- return [this] { IdleThreadFunction(); };
- }
- std::function<void()> GetShutdownThreadStartFunc() {
- return [this] { ShutdownThreadFunction(); };
- }
- void PreemptSingleCore(bool from_running_enviroment = true);
- std::size_t CurrentCore() const {
- return current_core.load();
- }
- private:
- void GuestThreadFunction();
- void IdleThreadFunction();
- void ShutdownThreadFunction();
- void MultiCoreRunGuestThread();
- void MultiCoreRunIdleThread();
- void SingleCoreRunGuestThread();
- void SingleCoreRunIdleThread();
- static void ThreadStart(std::stop_token stop_token, CpuManager& cpu_manager, std::size_t core);
- void GuestActivate();
- void HandleInterrupt();
- void ShutdownThread();
- void RunThread(std::size_t core);
- struct CoreData {
- std::shared_ptr<Common::Fiber> host_context;
- std::jthread host_thread;
- };
- std::unique_ptr<Common::Barrier> gpu_barrier{};
- std::array<CoreData, Core::Hardware::NUM_CPU_CORES> core_data{};
- bool is_async_gpu{};
- bool is_multicore{};
- std::atomic<std::size_t> current_core{};
- std::size_t idle_count{};
- std::size_t num_cores{};
- static constexpr std::size_t max_cycle_runs = 5;
- System& system;
- };
- } // namespace Core
|