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- // Copyright 2014 Citra Emulator Project / PPSSPP Project
- // Licensed under GPLv2 or any later version
- // Refer to the license.txt file included.
- #pragma once
- #include <functional>
- #include <memory>
- #include <string>
- #include <vector>
- #include "common/common_types.h"
- #include "core/arm/arm_interface.h"
- #include "core/hle/kernel/object.h"
- #include "core/hle/kernel/wait_object.h"
- #include "core/hle/result.h"
- namespace Kernel {
- class KernelCore;
- class Process;
- class Scheduler;
- enum ThreadPriority : u32 {
- THREADPRIO_HIGHEST = 0, ///< Highest thread priority
- THREADPRIO_USERLAND_MAX = 24, ///< Highest thread priority for userland apps
- THREADPRIO_DEFAULT = 44, ///< Default thread priority for userland apps
- THREADPRIO_LOWEST = 63, ///< Lowest thread priority
- THREADPRIO_COUNT = 64, ///< Total number of possible thread priorities.
- };
- enum ThreadProcessorId : s32 {
- THREADPROCESSORID_IDEAL = -2, ///< Run thread on the ideal core specified by the process.
- THREADPROCESSORID_0 = 0, ///< Run thread on core 0
- THREADPROCESSORID_1 = 1, ///< Run thread on core 1
- THREADPROCESSORID_2 = 2, ///< Run thread on core 2
- THREADPROCESSORID_3 = 3, ///< Run thread on core 3
- THREADPROCESSORID_MAX = 4, ///< Processor ID must be less than this
- /// Allowed CPU mask
- THREADPROCESSORID_DEFAULT_MASK = (1 << THREADPROCESSORID_0) | (1 << THREADPROCESSORID_1) |
- (1 << THREADPROCESSORID_2) | (1 << THREADPROCESSORID_3)
- };
- enum class ThreadStatus {
- Running, ///< Currently running
- Ready, ///< Ready to run
- Paused, ///< Paused by SetThreadActivity or debug
- WaitHLEEvent, ///< Waiting for hle event to finish
- WaitSleep, ///< Waiting due to a SleepThread SVC
- WaitIPC, ///< Waiting for the reply from an IPC request
- WaitSynchAny, ///< Waiting due to WaitSynch1 or WaitSynchN with wait_all = false
- WaitSynchAll, ///< Waiting due to WaitSynchronizationN with wait_all = true
- WaitMutex, ///< Waiting due to an ArbitrateLock/WaitProcessWideKey svc
- WaitArb, ///< Waiting due to a SignalToAddress/WaitForAddress svc
- Dormant, ///< Created but not yet made ready
- Dead ///< Run to completion, or forcefully terminated
- };
- enum class ThreadWakeupReason {
- Signal, // The thread was woken up by WakeupAllWaitingThreads due to an object signal.
- Timeout // The thread was woken up due to a wait timeout.
- };
- enum class ThreadActivity : u32 {
- Normal = 0,
- Paused = 1,
- };
- class Thread final : public WaitObject {
- public:
- using TLSMemory = std::vector<u8>;
- using TLSMemoryPtr = std::shared_ptr<TLSMemory>;
- using MutexWaitingThreads = std::vector<SharedPtr<Thread>>;
- using ThreadContext = Core::ARM_Interface::ThreadContext;
- using ThreadWaitObjects = std::vector<SharedPtr<WaitObject>>;
- using WakeupCallback = std::function<bool(ThreadWakeupReason reason, SharedPtr<Thread> thread,
- SharedPtr<WaitObject> object, std::size_t index)>;
- /**
- * Creates and returns a new thread. The new thread is immediately scheduled
- * @param kernel The kernel instance this thread will be created under.
- * @param name The friendly name desired for the thread
- * @param entry_point The address at which the thread should start execution
- * @param priority The thread's priority
- * @param arg User data to pass to the thread
- * @param processor_id The ID(s) of the processors on which the thread is desired to be run
- * @param stack_top The address of the thread's stack top
- * @param owner_process The parent process for the thread
- * @return A shared pointer to the newly created thread
- */
- static ResultVal<SharedPtr<Thread>> Create(KernelCore& kernel, std::string name,
- VAddr entry_point, u32 priority, u64 arg,
- s32 processor_id, VAddr stack_top,
- Process& owner_process);
- std::string GetName() const override {
- return name;
- }
- std::string GetTypeName() const override {
- return "Thread";
- }
- static const HandleType HANDLE_TYPE = HandleType::Thread;
- HandleType GetHandleType() const override {
- return HANDLE_TYPE;
- }
- bool ShouldWait(Thread* thread) const override;
- void Acquire(Thread* thread) override;
- /**
- * Gets the thread's current priority
- * @return The current thread's priority
- */
- u32 GetPriority() const {
- return current_priority;
- }
- /**
- * Gets the thread's nominal priority.
- * @return The current thread's nominal priority.
- */
- u32 GetNominalPriority() const {
- return nominal_priority;
- }
- /**
- * Sets the thread's current priority
- * @param priority The new priority
- */
- void SetPriority(u32 priority);
- /**
- * Temporarily boosts the thread's priority until the next time it is scheduled
- * @param priority The new priority
- */
- void BoostPriority(u32 priority);
- /// Adds a thread to the list of threads that are waiting for a lock held by this thread.
- void AddMutexWaiter(SharedPtr<Thread> thread);
- /// Removes a thread from the list of threads that are waiting for a lock held by this thread.
- void RemoveMutexWaiter(SharedPtr<Thread> thread);
- /// Recalculates the current priority taking into account priority inheritance.
- void UpdatePriority();
- /// Changes the core that the thread is running or scheduled to run on.
- void ChangeCore(u32 core, u64 mask);
- /**
- * Gets the thread's thread ID
- * @return The thread's ID
- */
- u64 GetThreadID() const {
- return thread_id;
- }
- TLSMemoryPtr& GetTLSMemory() {
- return tls_memory;
- }
- const TLSMemoryPtr& GetTLSMemory() const {
- return tls_memory;
- }
- /**
- * Resumes a thread from waiting
- */
- void ResumeFromWait();
- /**
- * Schedules an event to wake up the specified thread after the specified delay
- * @param nanoseconds The time this thread will be allowed to sleep for
- */
- void WakeAfterDelay(s64 nanoseconds);
- /// Cancel any outstanding wakeup events for this thread
- void CancelWakeupTimer();
- /**
- * Sets the result after the thread awakens (from either WaitSynchronization SVC)
- * @param result Value to set to the returned result
- */
- void SetWaitSynchronizationResult(ResultCode result);
- /**
- * Sets the output parameter value after the thread awakens (from WaitSynchronizationN SVC only)
- * @param output Value to set to the output parameter
- */
- void SetWaitSynchronizationOutput(s32 output);
- /**
- * Retrieves the index that this particular object occupies in the list of objects
- * that the thread passed to WaitSynchronizationN, starting the search from the last element.
- * It is used to set the output value of WaitSynchronizationN when the thread is awakened.
- * When a thread wakes up due to an object signal, the kernel will use the index of the last
- * matching object in the wait objects list in case of having multiple instances of the same
- * object in the list.
- * @param object Object to query the index of.
- */
- s32 GetWaitObjectIndex(WaitObject* object) const;
- /**
- * Stops a thread, invalidating it from further use
- */
- void Stop();
- /*
- * Returns the Thread Local Storage address of the current thread
- * @returns VAddr of the thread's TLS
- */
- VAddr GetTLSAddress() const {
- return tls_address;
- }
- /*
- * Returns the value of the TPIDR_EL0 Read/Write system register for this thread.
- * @returns The value of the TPIDR_EL0 register.
- */
- u64 GetTPIDR_EL0() const {
- return tpidr_el0;
- }
- /// Sets the value of the TPIDR_EL0 Read/Write system register for this thread.
- void SetTPIDR_EL0(u64 value) {
- tpidr_el0 = value;
- }
- /*
- * Returns the address of the current thread's command buffer, located in the TLS.
- * @returns VAddr of the thread's command buffer.
- */
- VAddr GetCommandBufferAddress() const;
- /**
- * Returns whether this thread is waiting for all the objects in
- * its wait list to become ready, as a result of a WaitSynchronizationN call
- * with wait_all = true.
- */
- bool IsSleepingOnWaitAll() const {
- return status == ThreadStatus::WaitSynchAll;
- }
- ThreadContext& GetContext() {
- return context;
- }
- const ThreadContext& GetContext() const {
- return context;
- }
- ThreadStatus GetStatus() const {
- return status;
- }
- void SetStatus(ThreadStatus new_status);
- u64 GetLastRunningTicks() const {
- return last_running_ticks;
- }
- u64 GetTotalCPUTimeTicks() const {
- return total_cpu_time_ticks;
- }
- void UpdateCPUTimeTicks(u64 ticks) {
- total_cpu_time_ticks += ticks;
- }
- s32 GetProcessorID() const {
- return processor_id;
- }
- Process* GetOwnerProcess() {
- return owner_process;
- }
- const Process* GetOwnerProcess() const {
- return owner_process;
- }
- const ThreadWaitObjects& GetWaitObjects() const {
- return wait_objects;
- }
- void SetWaitObjects(ThreadWaitObjects objects) {
- wait_objects = std::move(objects);
- }
- void ClearWaitObjects() {
- wait_objects.clear();
- }
- /// Determines whether all the objects this thread is waiting on are ready.
- bool AllWaitObjectsReady();
- const MutexWaitingThreads& GetMutexWaitingThreads() const {
- return wait_mutex_threads;
- }
- Thread* GetLockOwner() const {
- return lock_owner.get();
- }
- void SetLockOwner(SharedPtr<Thread> owner) {
- lock_owner = std::move(owner);
- }
- VAddr GetCondVarWaitAddress() const {
- return condvar_wait_address;
- }
- void SetCondVarWaitAddress(VAddr address) {
- condvar_wait_address = address;
- }
- VAddr GetMutexWaitAddress() const {
- return mutex_wait_address;
- }
- void SetMutexWaitAddress(VAddr address) {
- mutex_wait_address = address;
- }
- Handle GetWaitHandle() const {
- return wait_handle;
- }
- void SetWaitHandle(Handle handle) {
- wait_handle = handle;
- }
- VAddr GetArbiterWaitAddress() const {
- return arb_wait_address;
- }
- void SetArbiterWaitAddress(VAddr address) {
- arb_wait_address = address;
- }
- void SetGuestHandle(Handle handle) {
- guest_handle = handle;
- }
- bool HasWakeupCallback() const {
- return wakeup_callback != nullptr;
- }
- void SetWakeupCallback(WakeupCallback callback) {
- wakeup_callback = std::move(callback);
- }
- void InvalidateWakeupCallback() {
- SetWakeupCallback(nullptr);
- }
- /**
- * Invokes the thread's wakeup callback.
- *
- * @pre A valid wakeup callback has been set. Violating this precondition
- * will cause an assertion to trigger.
- */
- bool InvokeWakeupCallback(ThreadWakeupReason reason, SharedPtr<Thread> thread,
- SharedPtr<WaitObject> object, std::size_t index);
- u32 GetIdealCore() const {
- return ideal_core;
- }
- u64 GetAffinityMask() const {
- return affinity_mask;
- }
- ThreadActivity GetActivity() const {
- return activity;
- }
- void SetActivity(ThreadActivity value);
- private:
- explicit Thread(KernelCore& kernel);
- ~Thread() override;
- void ChangeScheduler();
- Core::ARM_Interface::ThreadContext context{};
- u64 thread_id = 0;
- ThreadStatus status = ThreadStatus::Dormant;
- VAddr entry_point = 0;
- VAddr stack_top = 0;
- /// Nominal thread priority, as set by the emulated application.
- /// The nominal priority is the thread priority without priority
- /// inheritance taken into account.
- u32 nominal_priority = 0;
- /// Current thread priority. This may change over the course of the
- /// thread's lifetime in order to facilitate priority inheritance.
- u32 current_priority = 0;
- u64 total_cpu_time_ticks = 0; ///< Total CPU running ticks.
- u64 last_running_ticks = 0; ///< CPU tick when thread was last running
- s32 processor_id = 0;
- VAddr tls_address = 0; ///< Virtual address of the Thread Local Storage of the thread
- u64 tpidr_el0 = 0; ///< TPIDR_EL0 read/write system register.
- /// Process that owns this thread
- Process* owner_process;
- /// Objects that the thread is waiting on, in the same order as they were
- /// passed to WaitSynchronization1/N.
- ThreadWaitObjects wait_objects;
- /// List of threads that are waiting for a mutex that is held by this thread.
- MutexWaitingThreads wait_mutex_threads;
- /// Thread that owns the lock that this thread is waiting for.
- SharedPtr<Thread> lock_owner;
- /// If waiting on a ConditionVariable, this is the ConditionVariable address
- VAddr condvar_wait_address = 0;
- /// If waiting on a Mutex, this is the mutex address
- VAddr mutex_wait_address = 0;
- /// The handle used to wait for the mutex.
- Handle wait_handle = 0;
- /// If waiting for an AddressArbiter, this is the address being waited on.
- VAddr arb_wait_address{0};
- /// Handle used by guest emulated application to access this thread
- Handle guest_handle = 0;
- /// Handle used as userdata to reference this object when inserting into the CoreTiming queue.
- Handle callback_handle = 0;
- /// Callback that will be invoked when the thread is resumed from a waiting state. If the thread
- /// was waiting via WaitSynchronizationN then the object will be the last object that became
- /// available. In case of a timeout, the object will be nullptr.
- WakeupCallback wakeup_callback;
- Scheduler* scheduler = nullptr;
- u32 ideal_core{0xFFFFFFFF};
- u64 affinity_mask{0x1};
- TLSMemoryPtr tls_memory = std::make_shared<TLSMemory>();
- std::string name;
- ThreadActivity activity = ThreadActivity::Normal;
- };
- /**
- * Gets the current thread
- */
- Thread* GetCurrentThread();
- /**
- * Waits the current thread on a sleep
- */
- void WaitCurrentThread_Sleep();
- /**
- * Stops the current thread and removes it from the thread_list
- */
- void ExitCurrentThread();
- } // namespace Kernel
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