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- // Copyright 2014 Citra Emulator Project
- // Licensed under GPLv2
- // Refer to the license.txt file included.
- #pragma once
- #include "common/common_types.h"
- namespace HW {
- template <typename T>
- void Read(T &var, const u32 addr);
- template <typename T>
- void Write(u32 addr, const T data);
- /// Update hardware
- void Update();
- /// Initialize hardware
- void Init();
- /// Shutdown hardware
- void Shutdown();
- } // namespace
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