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- // SPDX-FileCopyrightText: 2016 Citra Emulator Project
- // SPDX-License-Identifier: GPL-2.0-or-later
- #include "yuzu/configuration/configure_ui.h"
- #include <array>
- #include <cstdlib>
- #include <set>
- #include <stdexcept>
- #include <string>
- #include <utility>
- #include <QCheckBox>
- #include <QComboBox>
- #include <QCoreApplication>
- #include <QDirIterator>
- #include <QFileDialog>
- #include <QString>
- #include <QToolButton>
- #include <QVariant>
- #include "common/common_types.h"
- #include "common/fs/path_util.h"
- #include "common/logging/log.h"
- #include "common/settings.h"
- #include "common/settings_enums.h"
- #include "core/core.h"
- #include "core/frontend/framebuffer_layout.h"
- #include "ui_configure_ui.h"
- #include "yuzu/uisettings.h"
- namespace {
- constexpr std::array default_game_icon_sizes{
- std::make_pair(0, QT_TRANSLATE_NOOP("ConfigureUI", "None")),
- std::make_pair(32, QT_TRANSLATE_NOOP("ConfigureUI", "Small (32x32)")),
- std::make_pair(64, QT_TRANSLATE_NOOP("ConfigureUI", "Standard (64x64)")),
- std::make_pair(128, QT_TRANSLATE_NOOP("ConfigureUI", "Large (128x128)")),
- std::make_pair(256, QT_TRANSLATE_NOOP("ConfigureUI", "Full Size (256x256)")),
- };
- constexpr std::array default_folder_icon_sizes{
- std::make_pair(0, QT_TRANSLATE_NOOP("ConfigureUI", "None")),
- std::make_pair(24, QT_TRANSLATE_NOOP("ConfigureUI", "Small (24x24)")),
- std::make_pair(48, QT_TRANSLATE_NOOP("ConfigureUI", "Standard (48x48)")),
- std::make_pair(72, QT_TRANSLATE_NOOP("ConfigureUI", "Large (72x72)")),
- };
- // clang-format off
- constexpr std::array row_text_names{
- QT_TRANSLATE_NOOP("ConfigureUI", "Filename"),
- QT_TRANSLATE_NOOP("ConfigureUI", "Filetype"),
- QT_TRANSLATE_NOOP("ConfigureUI", "Title ID"),
- QT_TRANSLATE_NOOP("ConfigureUI", "Title Name"),
- QT_TRANSLATE_NOOP("ConfigureUI", "None"),
- };
- // clang-format on
- QString GetTranslatedGameIconSize(size_t index) {
- return QCoreApplication::translate("ConfigureUI", default_game_icon_sizes[index].second);
- }
- QString GetTranslatedFolderIconSize(size_t index) {
- return QCoreApplication::translate("ConfigureUI", default_folder_icon_sizes[index].second);
- }
- QString GetTranslatedRowTextName(size_t index) {
- return QCoreApplication::translate("ConfigureUI", row_text_names[index]);
- }
- } // Anonymous namespace
- static float GetUpFactor(Settings::ResolutionSetup res_setup) {
- Settings::ResolutionScalingInfo info{};
- Settings::TranslateResolutionInfo(res_setup, info);
- return info.up_factor;
- }
- static void PopulateResolutionComboBox(QComboBox* screenshot_height, QWidget* parent) {
- screenshot_height->clear();
- const auto& enumeration =
- Settings::EnumMetadata<Settings::ResolutionSetup>::Canonicalizations();
- std::set<u32> resolutions{};
- for (const auto& [name, value] : enumeration) {
- const float up_factor = GetUpFactor(value);
- u32 height_undocked = Layout::ScreenUndocked::Height * up_factor;
- u32 height_docked = Layout::ScreenDocked::Height * up_factor;
- resolutions.emplace(height_undocked);
- resolutions.emplace(height_docked);
- }
- screenshot_height->addItem(parent->tr("Auto", "Screenshot height option"));
- for (const auto res : resolutions) {
- screenshot_height->addItem(QString::fromStdString(std::to_string(res)));
- }
- }
- static u32 ScreenshotDimensionToInt(const QString& height) {
- return std::strtoul(height.toUtf8(), nullptr, 0);
- }
- ConfigureUi::ConfigureUi(Core::System& system_, QWidget* parent)
- : QWidget(parent), ui{std::make_unique<Ui::ConfigureUi>()},
- ratio{Settings::values.aspect_ratio.GetValue()},
- resolution_setting{Settings::values.resolution_setup.GetValue()}, system{system_} {
- ui->setupUi(this);
- InitializeLanguageComboBox();
- for (const auto& theme : UISettings::themes) {
- ui->theme_combobox->addItem(QString::fromUtf8(theme.first),
- QString::fromUtf8(theme.second));
- }
- InitializeIconSizeComboBox();
- InitializeRowComboBoxes();
- PopulateResolutionComboBox(ui->screenshot_height, this);
- SetConfiguration();
- // Force game list reload if any of the relevant settings are changed.
- connect(ui->show_add_ons, &QCheckBox::stateChanged, this, &ConfigureUi::RequestGameListUpdate);
- connect(ui->show_compat, &QCheckBox::stateChanged, this, &ConfigureUi::RequestGameListUpdate);
- connect(ui->show_size, &QCheckBox::stateChanged, this, &ConfigureUi::RequestGameListUpdate);
- connect(ui->show_types, &QCheckBox::stateChanged, this, &ConfigureUi::RequestGameListUpdate);
- connect(ui->show_play_time, &QCheckBox::stateChanged, this,
- &ConfigureUi::RequestGameListUpdate);
- connect(ui->game_icon_size_combobox, QOverload<int>::of(&QComboBox::currentIndexChanged), this,
- &ConfigureUi::RequestGameListUpdate);
- connect(ui->folder_icon_size_combobox, QOverload<int>::of(&QComboBox::currentIndexChanged),
- this, &ConfigureUi::RequestGameListUpdate);
- connect(ui->row_1_text_combobox, QOverload<int>::of(&QComboBox::currentIndexChanged), this,
- &ConfigureUi::RequestGameListUpdate);
- connect(ui->row_2_text_combobox, QOverload<int>::of(&QComboBox::currentIndexChanged), this,
- &ConfigureUi::RequestGameListUpdate);
- // Update text ComboBoxes after user interaction.
- connect(ui->row_1_text_combobox, QOverload<int>::of(&QComboBox::activated),
- [this] { ConfigureUi::UpdateSecondRowComboBox(); });
- connect(ui->row_2_text_combobox, QOverload<int>::of(&QComboBox::activated),
- [this] { ConfigureUi::UpdateFirstRowComboBox(); });
- // Set screenshot path to user specification.
- connect(ui->screenshot_path_button, &QToolButton::pressed, this, [this] {
- auto dir =
- QFileDialog::getExistingDirectory(this, tr("Select Screenshots Path..."),
- QString::fromStdString(Common::FS::GetYuzuPathString(
- Common::FS::YuzuPath::ScreenshotsDir)));
- if (!dir.isEmpty()) {
- if (dir.back() != QChar::fromLatin1('/')) {
- dir.append(QChar::fromLatin1('/'));
- }
- ui->screenshot_path_edit->setText(dir);
- }
- });
- connect(ui->screenshot_height, &QComboBox::currentTextChanged, [this]() { UpdateWidthText(); });
- UpdateWidthText();
- }
- ConfigureUi::~ConfigureUi() = default;
- void ConfigureUi::ApplyConfiguration() {
- UISettings::values.theme =
- ui->theme_combobox->itemData(ui->theme_combobox->currentIndex()).toString().toStdString();
- UISettings::values.show_add_ons = ui->show_add_ons->isChecked();
- UISettings::values.show_compat = ui->show_compat->isChecked();
- UISettings::values.show_size = ui->show_size->isChecked();
- UISettings::values.show_types = ui->show_types->isChecked();
- UISettings::values.show_play_time = ui->show_play_time->isChecked();
- UISettings::values.game_icon_size = ui->game_icon_size_combobox->currentData().toUInt();
- UISettings::values.folder_icon_size = ui->folder_icon_size_combobox->currentData().toUInt();
- UISettings::values.row_1_text_id = ui->row_1_text_combobox->currentData().toUInt();
- UISettings::values.row_2_text_id = ui->row_2_text_combobox->currentData().toUInt();
- UISettings::values.enable_screenshot_save_as = ui->enable_screenshot_save_as->isChecked();
- Common::FS::SetYuzuPath(Common::FS::YuzuPath::ScreenshotsDir,
- ui->screenshot_path_edit->text().toStdString());
- const u32 height = ScreenshotDimensionToInt(ui->screenshot_height->currentText());
- UISettings::values.screenshot_height.SetValue(height);
- RequestGameListUpdate();
- system.ApplySettings();
- }
- void ConfigureUi::RequestGameListUpdate() {
- UISettings::values.is_game_list_reload_pending.exchange(true);
- }
- void ConfigureUi::SetConfiguration() {
- ui->theme_combobox->setCurrentIndex(
- ui->theme_combobox->findData(QString::fromStdString(UISettings::values.theme)));
- ui->language_combobox->setCurrentIndex(
- ui->language_combobox->findData(QString::fromStdString(UISettings::values.language)));
- ui->show_add_ons->setChecked(UISettings::values.show_add_ons.GetValue());
- ui->show_compat->setChecked(UISettings::values.show_compat.GetValue());
- ui->show_size->setChecked(UISettings::values.show_size.GetValue());
- ui->show_types->setChecked(UISettings::values.show_types.GetValue());
- ui->show_play_time->setChecked(UISettings::values.show_play_time.GetValue());
- ui->game_icon_size_combobox->setCurrentIndex(
- ui->game_icon_size_combobox->findData(UISettings::values.game_icon_size.GetValue()));
- ui->folder_icon_size_combobox->setCurrentIndex(
- ui->folder_icon_size_combobox->findData(UISettings::values.folder_icon_size.GetValue()));
- ui->enable_screenshot_save_as->setChecked(
- UISettings::values.enable_screenshot_save_as.GetValue());
- ui->screenshot_path_edit->setText(QString::fromStdString(
- Common::FS::GetYuzuPathString(Common::FS::YuzuPath::ScreenshotsDir)));
- const auto height = UISettings::values.screenshot_height.GetValue();
- if (height == 0) {
- ui->screenshot_height->setCurrentIndex(0);
- } else {
- ui->screenshot_height->setCurrentText(QStringLiteral("%1").arg(height));
- }
- }
- void ConfigureUi::changeEvent(QEvent* event) {
- if (event->type() == QEvent::LanguageChange) {
- RetranslateUI();
- }
- QWidget::changeEvent(event);
- }
- void ConfigureUi::RetranslateUI() {
- ui->retranslateUi(this);
- for (int i = 0; i < ui->game_icon_size_combobox->count(); i++) {
- ui->game_icon_size_combobox->setItemText(i,
- GetTranslatedGameIconSize(static_cast<size_t>(i)));
- }
- for (int i = 0; i < ui->folder_icon_size_combobox->count(); i++) {
- ui->folder_icon_size_combobox->setItemText(
- i, GetTranslatedFolderIconSize(static_cast<size_t>(i)));
- }
- for (int i = 0; i < ui->row_1_text_combobox->count(); i++) {
- const QString name = GetTranslatedRowTextName(static_cast<size_t>(i));
- ui->row_1_text_combobox->setItemText(i, name);
- ui->row_2_text_combobox->setItemText(i, name);
- }
- }
- void ConfigureUi::InitializeLanguageComboBox() {
- // This is a list of lexicographically sorted languages, only the available translations are
- // shown to the user.
- static const struct {
- const QString name;
- const char* id;
- } languages[] = {
- // clang-format off
- {QStringLiteral(u"Bahasa Indonesia"), "id"}, // Indonesian
- {QStringLiteral(u"Bahasa Melayu"), "ms"}, // Malay
- {QStringLiteral(u"Catal\u00E0"), "ca"}, // Catalan
- {QStringLiteral(u"\u010Ce\u0161tina"), "cs"}, // Czech
- {QStringLiteral(u"Dansk"), "da"}, // Danish
- {QStringLiteral(u"Deutsch"), "de"}, // German
- {QStringLiteral(u"English"), "en"}, // English
- {QStringLiteral(u"Espa\u00F1ol"), "es"}, // Spanish
- {QStringLiteral(u"Fran\u00E7ais"), "fr"}, // French
- {QStringLiteral(u"Hrvatski"), "hr"}, // Croatian
- {QStringLiteral(u"Italiano"), "it"}, // Italian
- {QStringLiteral(u"Magyar"), "hu"}, // Hungarian
- {QStringLiteral(u"Nederlands"), "nl"}, // Dutch
- {QStringLiteral(u"Norsk bokm\u00E5l"), "nb"}, // Norwegian
- {QStringLiteral(u"Polski"), "pl"}, // Polish
- {QStringLiteral(u"Portugu\u00EAs"), "pt_PT"}, // Portuguese
- {QStringLiteral(u"Portugu\u00EAs (Brasil)"), "pt_BR"}, // Portuguese (Brazil)
- {QStringLiteral(u"Rom\u00E2n\u0103"), "ro"}, // Romanian
- {QStringLiteral(u"Srpski"), "sr"}, // Serbian
- {QStringLiteral(u"Suomi"), "fi"}, // Finnish
- {QStringLiteral(u"Svenska"), "sv"}, // Swedish
- {QStringLiteral(u"Ti\u1EBFng Vi\u1EC7t"), "vi"}, // Vietnamese
- {QStringLiteral(u"Ti\u1EBFng Vi\u1EC7t (Vi\u1EC7t Nam)"), "vi_VN"}, // Vietnamese
- {QStringLiteral(u"T\u00FCrk\u00E7e"), "tr_TR"}, // Turkish
- {QStringLiteral(u"\u0395\u03BB\u03BB\u03B7\u03BD\u03B9\u03BA\u03AC"), "el"}, // Greek
- {QStringLiteral(u"\u0420\u0443\u0441\u0441\u043A\u0438\u0439"), "ru_RU"}, // Russian
- {QStringLiteral(u"\u0423\u043A\u0440\u0430\u0457\u043D\u0441\u044C\u043A\u0430"),
- "uk"}, // Ukrainian
- {QStringLiteral(u"\u0627\u0644\u0639\u0631\u0628\u064A\u0629"), "ar"}, // Arabic
- {QStringLiteral(u"\u0641\u0627\u0631\u0633\u06CC"), "fa"}, // Farsi
- {QStringLiteral(u"\uD55C\uAD6D\uC5B4"), "ko_KR"}, // Korean
- {QStringLiteral(u"\u65E5\u672C\u8A9E"), "ja_JP"}, // Japanese
- {QStringLiteral(u"\u7B80\u4F53\u4E2D\u6587"), "zh_CN"}, // Simplified Chinese
- {QStringLiteral(u"\u7E41\u9AD4\u4E2D\u6587"), "zh_TW"}, // Traditional Chinese
- // clang-format on
- };
- ui->language_combobox->addItem(tr("<System>"), QString{});
- QDir languages_dir{QStringLiteral(":/languages")};
- QStringList language_files = languages_dir.entryList();
- for (const auto& lang : languages) {
- if (QString::fromLatin1(lang.id) == QStringLiteral("en")) {
- ui->language_combobox->addItem(lang.name, QStringLiteral("en"));
- language_files.removeOne(QStringLiteral("en.qm"));
- continue;
- }
- for (int i = 0; i < language_files.size(); ++i) {
- QString locale = language_files[i];
- locale.truncate(locale.lastIndexOf(QLatin1Char{'.'}));
- if (QString::fromLatin1(lang.id) == locale) {
- ui->language_combobox->addItem(lang.name, locale);
- language_files.removeAt(i);
- break;
- }
- }
- }
- // Anything remaining will be at the bottom
- for (const QString& file : language_files) {
- LOG_CRITICAL(Frontend, "Unexpected Language File: {}", file.toStdString());
- QString locale = file;
- locale.truncate(locale.lastIndexOf(QLatin1Char{'.'}));
- const QString language_name = QLocale::languageToString(QLocale(locale).language());
- const QString lang = QStringLiteral("%1 [%2]").arg(language_name, locale);
- ui->language_combobox->addItem(lang, locale);
- }
- // Unlike other configuration changes, interface language changes need to be reflected on the
- // interface immediately. This is done by passing a signal to the main window, and then
- // retranslating when passing back.
- connect(ui->language_combobox, QOverload<int>::of(&QComboBox::currentIndexChanged), this,
- &ConfigureUi::OnLanguageChanged);
- }
- void ConfigureUi::InitializeIconSizeComboBox() {
- for (size_t i = 0; i < default_game_icon_sizes.size(); i++) {
- const auto size = default_game_icon_sizes[i].first;
- ui->game_icon_size_combobox->addItem(GetTranslatedGameIconSize(i), size);
- }
- for (size_t i = 0; i < default_folder_icon_sizes.size(); i++) {
- const auto size = default_folder_icon_sizes[i].first;
- ui->folder_icon_size_combobox->addItem(GetTranslatedFolderIconSize(i), size);
- }
- }
- void ConfigureUi::InitializeRowComboBoxes() {
- UpdateFirstRowComboBox(true);
- UpdateSecondRowComboBox(true);
- }
- void ConfigureUi::UpdateFirstRowComboBox(bool init) {
- const int currentIndex =
- init ? UISettings::values.row_1_text_id.GetValue()
- : ui->row_1_text_combobox->findData(ui->row_1_text_combobox->currentData());
- ui->row_1_text_combobox->clear();
- for (std::size_t i = 0; i < row_text_names.size(); i++) {
- const QString row_text_name = GetTranslatedRowTextName(i);
- ui->row_1_text_combobox->addItem(row_text_name, QVariant::fromValue(i));
- }
- ui->row_1_text_combobox->setCurrentIndex(ui->row_1_text_combobox->findData(currentIndex));
- ui->row_1_text_combobox->removeItem(4); // None
- ui->row_1_text_combobox->removeItem(
- ui->row_1_text_combobox->findData(ui->row_2_text_combobox->currentData()));
- }
- void ConfigureUi::UpdateSecondRowComboBox(bool init) {
- const int currentIndex =
- init ? UISettings::values.row_2_text_id.GetValue()
- : ui->row_2_text_combobox->findData(ui->row_2_text_combobox->currentData());
- ui->row_2_text_combobox->clear();
- for (std::size_t i = 0; i < row_text_names.size(); ++i) {
- const QString row_text_name = GetTranslatedRowTextName(i);
- ui->row_2_text_combobox->addItem(row_text_name, QVariant::fromValue(i));
- }
- ui->row_2_text_combobox->setCurrentIndex(ui->row_2_text_combobox->findData(currentIndex));
- ui->row_2_text_combobox->removeItem(
- ui->row_2_text_combobox->findData(ui->row_1_text_combobox->currentData()));
- }
- void ConfigureUi::OnLanguageChanged(int index) {
- if (index == -1)
- return;
- emit LanguageChanged(ui->language_combobox->itemData(index).toString());
- }
- void ConfigureUi::UpdateWidthText() {
- const u32 height = ScreenshotDimensionToInt(ui->screenshot_height->currentText());
- const u32 width = UISettings::CalculateWidth(height, ratio);
- if (height == 0) {
- const auto up_factor = GetUpFactor(resolution_setting);
- const u32 height_docked = Layout::ScreenDocked::Height * up_factor;
- const u32 width_docked = UISettings::CalculateWidth(height_docked, ratio);
- const u32 height_undocked = Layout::ScreenUndocked::Height * up_factor;
- const u32 width_undocked = UISettings::CalculateWidth(height_undocked, ratio);
- ui->screenshot_width->setText(tr("Auto (%1 x %2, %3 x %4)", "Screenshot width value")
- .arg(width_undocked)
- .arg(height_undocked)
- .arg(width_docked)
- .arg(height_docked));
- } else {
- ui->screenshot_width->setText(QStringLiteral("%1 x").arg(width));
- }
- }
- void ConfigureUi::UpdateScreenshotInfo(Settings::AspectRatio ratio_,
- Settings::ResolutionSetup resolution_setting_) {
- ratio = ratio_;
- resolution_setting = resolution_setting_;
- UpdateWidthText();
- }
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