audout_u.cpp 8.8 KB

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  1. // Copyright 2018 yuzu emulator team
  2. // Licensed under GPLv2 or any later version
  3. // Refer to the license.txt file included.
  4. #include <array>
  5. #include <cstring>
  6. #include <vector>
  7. #include "audio_core/audio_out.h"
  8. #include "audio_core/codec.h"
  9. #include "common/common_funcs.h"
  10. #include "common/logging/log.h"
  11. #include "common/swap.h"
  12. #include "core/core.h"
  13. #include "core/hle/ipc_helpers.h"
  14. #include "core/hle/kernel/hle_ipc.h"
  15. #include "core/hle/kernel/kernel.h"
  16. #include "core/hle/kernel/readable_event.h"
  17. #include "core/hle/kernel/writable_event.h"
  18. #include "core/hle/service/audio/audout_u.h"
  19. #include "core/hle/service/audio/errors.h"
  20. #include "core/memory.h"
  21. namespace Service::Audio {
  22. constexpr std::array<char, 10> DefaultDevice{{"DeviceOut"}};
  23. constexpr int DefaultSampleRate{48000};
  24. struct AudoutParams {
  25. s32_le sample_rate;
  26. u16_le channel_count;
  27. INSERT_PADDING_BYTES(2);
  28. };
  29. static_assert(sizeof(AudoutParams) == 0x8, "AudoutParams is an invalid size");
  30. enum class AudioState : u32 {
  31. Started,
  32. Stopped,
  33. };
  34. class IAudioOut final : public ServiceFramework<IAudioOut> {
  35. public:
  36. IAudioOut(AudoutParams audio_params, AudioCore::AudioOut& audio_core, std::string&& device_name,
  37. std::string&& unique_name)
  38. : ServiceFramework("IAudioOut"), audio_core(audio_core),
  39. device_name(std::move(device_name)), audio_params(audio_params) {
  40. static const FunctionInfo functions[] = {
  41. {0, &IAudioOut::GetAudioOutState, "GetAudioOutState"},
  42. {1, &IAudioOut::StartAudioOut, "StartAudioOut"},
  43. {2, &IAudioOut::StopAudioOut, "StopAudioOut"},
  44. {3, &IAudioOut::AppendAudioOutBufferImpl, "AppendAudioOutBuffer"},
  45. {4, &IAudioOut::RegisterBufferEvent, "RegisterBufferEvent"},
  46. {5, &IAudioOut::GetReleasedAudioOutBufferImpl, "GetReleasedAudioOutBuffer"},
  47. {6, &IAudioOut::ContainsAudioOutBuffer, "ContainsAudioOutBuffer"},
  48. {7, &IAudioOut::AppendAudioOutBufferImpl, "AppendAudioOutBufferAuto"},
  49. {8, &IAudioOut::GetReleasedAudioOutBufferImpl, "GetReleasedAudioOutBufferAuto"},
  50. {9, &IAudioOut::GetAudioOutBufferCount, "GetAudioOutBufferCount"},
  51. {10, nullptr, "GetAudioOutPlayedSampleCount"},
  52. {11, nullptr, "FlushAudioOutBuffers"},
  53. };
  54. RegisterHandlers(functions);
  55. // This is the event handle used to check if the audio buffer was released
  56. auto& system = Core::System::GetInstance();
  57. buffer_event = Kernel::WritableEvent::CreateEventPair(
  58. system.Kernel(), Kernel::ResetType::Sticky, "IAudioOutBufferReleased");
  59. stream = audio_core.OpenStream(system.CoreTiming(), audio_params.sample_rate,
  60. audio_params.channel_count, std::move(unique_name),
  61. [=]() { buffer_event.writable->Signal(); });
  62. }
  63. private:
  64. struct AudioBuffer {
  65. u64_le next;
  66. u64_le buffer;
  67. u64_le buffer_capacity;
  68. u64_le buffer_size;
  69. u64_le offset;
  70. };
  71. static_assert(sizeof(AudioBuffer) == 0x28, "AudioBuffer is an invalid size");
  72. void GetAudioOutState(Kernel::HLERequestContext& ctx) {
  73. LOG_DEBUG(Service_Audio, "called");
  74. IPC::ResponseBuilder rb{ctx, 3};
  75. rb.Push(RESULT_SUCCESS);
  76. rb.Push(static_cast<u32>(stream->IsPlaying() ? AudioState::Started : AudioState::Stopped));
  77. }
  78. void StartAudioOut(Kernel::HLERequestContext& ctx) {
  79. LOG_DEBUG(Service_Audio, "called");
  80. if (stream->IsPlaying()) {
  81. IPC::ResponseBuilder rb{ctx, 2};
  82. rb.Push(ERR_OPERATION_FAILED);
  83. return;
  84. }
  85. audio_core.StartStream(stream);
  86. IPC::ResponseBuilder rb{ctx, 2};
  87. rb.Push(RESULT_SUCCESS);
  88. }
  89. void StopAudioOut(Kernel::HLERequestContext& ctx) {
  90. LOG_DEBUG(Service_Audio, "called");
  91. if (stream->IsPlaying()) {
  92. audio_core.StopStream(stream);
  93. }
  94. IPC::ResponseBuilder rb{ctx, 2};
  95. rb.Push(RESULT_SUCCESS);
  96. }
  97. void RegisterBufferEvent(Kernel::HLERequestContext& ctx) {
  98. LOG_DEBUG(Service_Audio, "called");
  99. IPC::ResponseBuilder rb{ctx, 2, 1};
  100. rb.Push(RESULT_SUCCESS);
  101. rb.PushCopyObjects(buffer_event.readable);
  102. }
  103. void AppendAudioOutBufferImpl(Kernel::HLERequestContext& ctx) {
  104. LOG_DEBUG(Service_Audio, "(STUBBED) called {}", ctx.Description());
  105. IPC::RequestParser rp{ctx};
  106. const auto& input_buffer{ctx.ReadBuffer()};
  107. ASSERT_MSG(input_buffer.size() == sizeof(AudioBuffer),
  108. "AudioBuffer input is an invalid size!");
  109. AudioBuffer audio_buffer{};
  110. std::memcpy(&audio_buffer, input_buffer.data(), sizeof(AudioBuffer));
  111. const u64 tag{rp.Pop<u64>()};
  112. std::vector<s16> samples(audio_buffer.buffer_size / sizeof(s16));
  113. Memory::ReadBlock(audio_buffer.buffer, samples.data(), audio_buffer.buffer_size);
  114. if (!audio_core.QueueBuffer(stream, tag, std::move(samples))) {
  115. IPC::ResponseBuilder rb{ctx, 2};
  116. rb.Push(ERR_BUFFER_COUNT_EXCEEDED);
  117. return;
  118. }
  119. IPC::ResponseBuilder rb{ctx, 2};
  120. rb.Push(RESULT_SUCCESS);
  121. }
  122. void GetReleasedAudioOutBufferImpl(Kernel::HLERequestContext& ctx) {
  123. LOG_DEBUG(Service_Audio, "called {}", ctx.Description());
  124. IPC::RequestParser rp{ctx};
  125. const u64 max_count{ctx.GetWriteBufferSize() / sizeof(u64)};
  126. const auto released_buffers{audio_core.GetTagsAndReleaseBuffers(stream, max_count)};
  127. std::vector<u64> tags{released_buffers};
  128. tags.resize(max_count);
  129. ctx.WriteBuffer(tags);
  130. IPC::ResponseBuilder rb{ctx, 3};
  131. rb.Push(RESULT_SUCCESS);
  132. rb.Push<u32>(static_cast<u32>(released_buffers.size()));
  133. }
  134. void ContainsAudioOutBuffer(Kernel::HLERequestContext& ctx) {
  135. LOG_DEBUG(Service_Audio, "called");
  136. IPC::RequestParser rp{ctx};
  137. const u64 tag{rp.Pop<u64>()};
  138. IPC::ResponseBuilder rb{ctx, 3};
  139. rb.Push(RESULT_SUCCESS);
  140. rb.Push(stream->ContainsBuffer(tag));
  141. }
  142. void GetAudioOutBufferCount(Kernel::HLERequestContext& ctx) {
  143. LOG_DEBUG(Service_Audio, "called");
  144. IPC::ResponseBuilder rb{ctx, 3};
  145. rb.Push(RESULT_SUCCESS);
  146. rb.Push(static_cast<u32>(stream->GetQueueSize()));
  147. }
  148. AudioCore::AudioOut& audio_core;
  149. AudioCore::StreamPtr stream;
  150. std::string device_name;
  151. AudoutParams audio_params{};
  152. /// This is the event handle used to check if the audio buffer was released
  153. Kernel::EventPair buffer_event;
  154. };
  155. void AudOutU::ListAudioOutsImpl(Kernel::HLERequestContext& ctx) {
  156. LOG_DEBUG(Service_Audio, "called");
  157. IPC::RequestParser rp{ctx};
  158. ctx.WriteBuffer(DefaultDevice);
  159. IPC::ResponseBuilder rb{ctx, 3};
  160. rb.Push(RESULT_SUCCESS);
  161. rb.Push<u32>(1); // Amount of audio devices
  162. }
  163. void AudOutU::OpenAudioOutImpl(Kernel::HLERequestContext& ctx) {
  164. LOG_DEBUG(Service_Audio, "called");
  165. const auto device_name_data{ctx.ReadBuffer()};
  166. std::string device_name;
  167. if (device_name_data[0] != '\0') {
  168. device_name.assign(device_name_data.begin(), device_name_data.end());
  169. } else {
  170. device_name.assign(DefaultDevice.begin(), DefaultDevice.end());
  171. }
  172. ctx.WriteBuffer(device_name);
  173. IPC::RequestParser rp{ctx};
  174. auto params{rp.PopRaw<AudoutParams>()};
  175. if (params.channel_count <= 2) {
  176. // Mono does not exist for audout
  177. params.channel_count = 2;
  178. } else {
  179. params.channel_count = 6;
  180. }
  181. if (!params.sample_rate) {
  182. params.sample_rate = DefaultSampleRate;
  183. }
  184. std::string unique_name{fmt::format("{}-{}", device_name, audio_out_interfaces.size())};
  185. auto audio_out_interface = std::make_shared<IAudioOut>(
  186. params, *audio_core, std::move(device_name), std::move(unique_name));
  187. IPC::ResponseBuilder rb{ctx, 6, 0, 1};
  188. rb.Push(RESULT_SUCCESS);
  189. rb.Push<u32>(DefaultSampleRate);
  190. rb.Push<u32>(params.channel_count);
  191. rb.Push<u32>(static_cast<u32>(AudioCore::Codec::PcmFormat::Int16));
  192. rb.Push<u32>(static_cast<u32>(AudioState::Stopped));
  193. rb.PushIpcInterface<Audio::IAudioOut>(audio_out_interface);
  194. audio_out_interfaces.push_back(std::move(audio_out_interface));
  195. }
  196. AudOutU::AudOutU() : ServiceFramework("audout:u") {
  197. static const FunctionInfo functions[] = {{0, &AudOutU::ListAudioOutsImpl, "ListAudioOuts"},
  198. {1, &AudOutU::OpenAudioOutImpl, "OpenAudioOut"},
  199. {2, &AudOutU::ListAudioOutsImpl, "ListAudioOutsAuto"},
  200. {3, &AudOutU::OpenAudioOutImpl, "OpenAudioOutAuto"}};
  201. RegisterHandlers(functions);
  202. audio_core = std::make_unique<AudioCore::AudioOut>();
  203. }
  204. AudOutU::~AudOutU() = default;
  205. } // namespace Service::Audio