| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196 |
- // Copyright 2008 Dolphin Emulator Project / 2017 Citra Emulator Project
- // Licensed under GPLv2+
- // Refer to the license.txt file included.
- #include "core/core_timing.h"
- #include <algorithm>
- #include <mutex>
- #include <string>
- #include <tuple>
- #include "common/assert.h"
- #include "common/thread.h"
- #include "core/core_timing_util.h"
- namespace Core::Timing {
- constexpr int MAX_SLICE_LENGTH = 20000;
- struct CoreTiming::Event {
- s64 time;
- u64 fifo_order;
- u64 userdata;
- const EventType* type;
- // Sort by time, unless the times are the same, in which case sort by
- // the order added to the queue
- friend bool operator>(const Event& left, const Event& right) {
- return std::tie(left.time, left.fifo_order) > std::tie(right.time, right.fifo_order);
- }
- friend bool operator<(const Event& left, const Event& right) {
- return std::tie(left.time, left.fifo_order) < std::tie(right.time, right.fifo_order);
- }
- };
- CoreTiming::CoreTiming() = default;
- CoreTiming::~CoreTiming() = default;
- void CoreTiming::Initialize() {
- downcount = MAX_SLICE_LENGTH;
- slice_length = MAX_SLICE_LENGTH;
- global_timer = 0;
- idled_cycles = 0;
- // The time between CoreTiming being initialized and the first call to Advance() is considered
- // the slice boundary between slice -1 and slice 0. Dispatcher loops must call Advance() before
- // executing the first cycle of each slice to prepare the slice length and downcount for
- // that slice.
- is_global_timer_sane = true;
- event_fifo_id = 0;
- const auto empty_timed_callback = [](u64, s64) {};
- ev_lost = RegisterEvent("_lost_event", empty_timed_callback);
- }
- void CoreTiming::Shutdown() {
- ClearPendingEvents();
- UnregisterAllEvents();
- }
- EventType* CoreTiming::RegisterEvent(const std::string& name, TimedCallback callback) {
- std::lock_guard guard{inner_mutex};
- // check for existing type with same name.
- // we want event type names to remain unique so that we can use them for serialization.
- ASSERT_MSG(event_types.find(name) == event_types.end(),
- "CoreTiming Event \"{}\" is already registered. Events should only be registered "
- "during Init to avoid breaking save states.",
- name.c_str());
- auto info = event_types.emplace(name, EventType{callback, nullptr});
- EventType* event_type = &info.first->second;
- event_type->name = &info.first->first;
- return event_type;
- }
- void CoreTiming::UnregisterAllEvents() {
- ASSERT_MSG(event_queue.empty(), "Cannot unregister events with events pending");
- event_types.clear();
- }
- void CoreTiming::ScheduleEvent(s64 cycles_into_future, const EventType* event_type, u64 userdata) {
- ASSERT(event_type != nullptr);
- std::lock_guard guard{inner_mutex};
- const s64 timeout = GetTicks() + cycles_into_future;
- // If this event needs to be scheduled before the next advance(), force one early
- if (!is_global_timer_sane) {
- ForceExceptionCheck(cycles_into_future);
- }
- event_queue.emplace_back(Event{timeout, event_fifo_id++, userdata, event_type});
- std::push_heap(event_queue.begin(), event_queue.end(), std::greater<>());
- }
- void CoreTiming::UnscheduleEvent(const EventType* event_type, u64 userdata) {
- std::lock_guard guard{inner_mutex};
- const auto itr = std::remove_if(event_queue.begin(), event_queue.end(), [&](const Event& e) {
- return e.type == event_type && e.userdata == userdata;
- });
- // Removing random items breaks the invariant so we have to re-establish it.
- if (itr != event_queue.end()) {
- event_queue.erase(itr, event_queue.end());
- std::make_heap(event_queue.begin(), event_queue.end(), std::greater<>());
- }
- }
- u64 CoreTiming::GetTicks() const {
- u64 ticks = static_cast<u64>(global_timer);
- if (!is_global_timer_sane) {
- ticks += slice_length - downcount;
- }
- return ticks;
- }
- u64 CoreTiming::GetIdleTicks() const {
- return static_cast<u64>(idled_cycles);
- }
- void CoreTiming::AddTicks(u64 ticks) {
- downcount -= static_cast<int>(ticks);
- }
- void CoreTiming::ClearPendingEvents() {
- event_queue.clear();
- }
- void CoreTiming::RemoveEvent(const EventType* event_type) {
- std::lock_guard guard{inner_mutex};
- const auto itr = std::remove_if(event_queue.begin(), event_queue.end(),
- [&](const Event& e) { return e.type == event_type; });
- // Removing random items breaks the invariant so we have to re-establish it.
- if (itr != event_queue.end()) {
- event_queue.erase(itr, event_queue.end());
- std::make_heap(event_queue.begin(), event_queue.end(), std::greater<>());
- }
- }
- void CoreTiming::ForceExceptionCheck(s64 cycles) {
- cycles = std::max<s64>(0, cycles);
- if (downcount <= cycles) {
- return;
- }
- // downcount is always (much) smaller than MAX_INT so we can safely cast cycles to an int
- // here. Account for cycles already executed by adjusting the g.slice_length
- slice_length -= downcount - static_cast<int>(cycles);
- downcount = static_cast<int>(cycles);
- }
- void CoreTiming::Advance() {
- std::unique_lock<std::mutex> guard(inner_mutex);
- const int cycles_executed = slice_length - downcount;
- global_timer += cycles_executed;
- slice_length = MAX_SLICE_LENGTH;
- is_global_timer_sane = true;
- while (!event_queue.empty() && event_queue.front().time <= global_timer) {
- Event evt = std::move(event_queue.front());
- std::pop_heap(event_queue.begin(), event_queue.end(), std::greater<>());
- event_queue.pop_back();
- inner_mutex.unlock();
- evt.type->callback(evt.userdata, global_timer - evt.time);
- inner_mutex.lock();
- }
- is_global_timer_sane = false;
- // Still events left (scheduled in the future)
- if (!event_queue.empty()) {
- slice_length = static_cast<int>(
- std::min<s64>(event_queue.front().time - global_timer, MAX_SLICE_LENGTH));
- }
- downcount = slice_length;
- }
- void CoreTiming::Idle() {
- idled_cycles += downcount;
- downcount = 0;
- }
- std::chrono::microseconds CoreTiming::GetGlobalTimeUs() const {
- return std::chrono::microseconds{GetTicks() * 1000000 / BASE_CLOCK_RATE};
- }
- int CoreTiming::GetDowncount() const {
- return downcount;
- }
- } // namespace Core::Timing
|