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- // Copyright 2021 yuzu Emulator Project
- // Licensed under GPLv2 or any later version
- // Refer to the license.txt file included.
- #include <string_view>
- #include "shader_recompiler/backend/glsl/emit_context.h"
- #include "shader_recompiler/backend/glsl/emit_glsl_instructions.h"
- #include "shader_recompiler/frontend/ir/value.h"
- #include "shader_recompiler/profile.h"
- namespace Shader::Backend::GLSL {
- namespace {
- constexpr char THREAD_ID[]{"gl_SubGroupInvocationARB"};
- void SetInBoundsFlag(EmitContext& ctx, IR::Inst& inst) {
- IR::Inst* const in_bounds{inst.GetAssociatedPseudoOperation(IR::Opcode::GetInBoundsFromOp)};
- if (!in_bounds) {
- return;
- }
- ctx.AddU1("{}=shfl_in_bounds;", *in_bounds);
- in_bounds->Invalidate();
- }
- std::string ComputeMinThreadId(std::string_view thread_id, std::string_view segmentation_mask) {
- return fmt::format("({}&{})", thread_id, segmentation_mask);
- }
- std::string ComputeMaxThreadId(std::string_view min_thread_id, std::string_view clamp,
- std::string_view not_seg_mask) {
- return fmt::format("({})|({}&{})", min_thread_id, clamp, not_seg_mask);
- }
- std::string GetMaxThreadId(std::string_view thread_id, std::string_view clamp,
- std::string_view segmentation_mask) {
- const auto not_seg_mask{fmt::format("(~{})", segmentation_mask)};
- const auto min_thread_id{ComputeMinThreadId(thread_id, segmentation_mask)};
- return ComputeMaxThreadId(min_thread_id, clamp, not_seg_mask);
- }
- void UseShuffleNv(EmitContext& ctx, IR::Inst& inst, std::string_view shfl_op,
- std::string_view value, std::string_view index,
- [[maybe_unused]] std::string_view clamp, std::string_view segmentation_mask) {
- const auto width{fmt::format("32u>>(bitCount({}&31u))", segmentation_mask)};
- ctx.AddU32("{}={}({},{},{},shfl_in_bounds);", inst, shfl_op, value, index, width);
- SetInBoundsFlag(ctx, inst);
- }
- std::string_view BallotIndex(EmitContext& ctx) {
- if (!ctx.profile.warp_size_potentially_larger_than_guest) {
- return ".x";
- }
- return "[gl_SubGroupInvocationARB>>5]";
- }
- std::string GetMask(EmitContext& ctx, std::string_view mask) {
- const auto ballot_index{BallotIndex(ctx)};
- return fmt::format("uint(uvec2({}){})", mask, ballot_index);
- }
- } // Anonymous namespace
- void EmitLaneId(EmitContext& ctx, IR::Inst& inst) {
- ctx.AddU32("{}={}&31u;", inst, THREAD_ID);
- }
- void EmitVoteAll(EmitContext& ctx, IR::Inst& inst, std::string_view pred) {
- if (!ctx.profile.warp_size_potentially_larger_than_guest) {
- ctx.AddU1("{}=allInvocationsEqualARB({});", inst, pred);
- return;
- }
- const auto ballot_index{BallotIndex(ctx)};
- const auto active_mask{fmt::format("uvec2(ballotARB(true)){}", ballot_index)};
- const auto ballot{fmt::format("uvec2(ballotARB({})){}", pred, ballot_index)};
- ctx.AddU1("{}=({}&{})=={};", inst, ballot, active_mask, active_mask);
- }
- void EmitVoteAny(EmitContext& ctx, IR::Inst& inst, std::string_view pred) {
- if (!ctx.profile.warp_size_potentially_larger_than_guest) {
- ctx.AddU1("{}=anyInvocationARB({});", inst, pred);
- return;
- }
- const auto ballot_index{BallotIndex(ctx)};
- const auto active_mask{fmt::format("uvec2(ballotARB(true)){}", ballot_index)};
- const auto ballot{fmt::format("uvec2(ballotARB({})){}", pred, ballot_index)};
- ctx.AddU1("{}=({}&{})!=0u;", inst, ballot, active_mask, active_mask);
- }
- void EmitVoteEqual(EmitContext& ctx, IR::Inst& inst, std::string_view pred) {
- if (!ctx.profile.warp_size_potentially_larger_than_guest) {
- ctx.AddU1("{}=allInvocationsEqualARB({});", inst, pred);
- return;
- }
- const auto ballot_index{BallotIndex(ctx)};
- const auto active_mask{fmt::format("uvec2(ballotARB(true)){}", ballot_index)};
- const auto ballot{fmt::format("uvec2(ballotARB({})){}", pred, ballot_index)};
- const auto value{fmt::format("({}^{})", ballot, active_mask)};
- ctx.AddU1("{}=({}==0)||({}=={});", inst, value, value, active_mask);
- }
- void EmitSubgroupBallot(EmitContext& ctx, IR::Inst& inst, std::string_view pred) {
- const auto ballot_index{BallotIndex(ctx)};
- ctx.AddU32("{}=uvec2(ballotARB({})){};", inst, pred, ballot_index);
- }
- void EmitSubgroupEqMask(EmitContext& ctx, IR::Inst& inst) {
- ctx.AddU32("{}={};", inst, GetMask(ctx, "gl_SubGroupEqMaskARB"));
- }
- void EmitSubgroupLtMask(EmitContext& ctx, IR::Inst& inst) {
- ctx.AddU32("{}={};", inst, GetMask(ctx, "gl_SubGroupLtMaskARB"));
- }
- void EmitSubgroupLeMask(EmitContext& ctx, IR::Inst& inst) {
- ctx.AddU32("{}={};", inst, GetMask(ctx, "gl_SubGroupLeMaskARB"));
- }
- void EmitSubgroupGtMask(EmitContext& ctx, IR::Inst& inst) {
- ctx.AddU32("{}={};", inst, GetMask(ctx, "gl_SubGroupGtMaskARB"));
- }
- void EmitSubgroupGeMask(EmitContext& ctx, IR::Inst& inst) {
- ctx.AddU32("{}={};", inst, GetMask(ctx, "gl_SubGroupGeMaskARB"));
- }
- void EmitShuffleIndex(EmitContext& ctx, IR::Inst& inst, std::string_view value,
- std::string_view index, std::string_view clamp, std::string_view seg_mask) {
- if (ctx.profile.support_gl_warp_intrinsics) {
- UseShuffleNv(ctx, inst, "shuffleNV", value, index, clamp, seg_mask);
- return;
- }
- const bool big_warp{ctx.profile.warp_size_potentially_larger_than_guest};
- const auto is_upper_partition{"int(gl_SubGroupInvocationARB)>=32"};
- const auto upper_index{fmt::format("{}?{}+32:{}", is_upper_partition, index, index)};
- const auto upper_clamp{fmt::format("{}?{}+32:{}", is_upper_partition, clamp, clamp)};
- const auto not_seg_mask{fmt::format("(~{})", seg_mask)};
- const auto min_thread_id{ComputeMinThreadId(THREAD_ID, seg_mask)};
- const auto max_thread_id{
- ComputeMaxThreadId(min_thread_id, big_warp ? upper_clamp : clamp, not_seg_mask)};
- const auto lhs{fmt::format("({}&{})", big_warp ? upper_index : index, not_seg_mask)};
- const auto src_thread_id{fmt::format("({})|({})", lhs, min_thread_id)};
- ctx.Add("shfl_in_bounds=int({})<=int({});", src_thread_id, max_thread_id);
- SetInBoundsFlag(ctx, inst);
- ctx.AddU32("{}=shfl_in_bounds?readInvocationARB({},{}):{};", inst, value, src_thread_id, value);
- }
- void EmitShuffleUp(EmitContext& ctx, IR::Inst& inst, std::string_view value, std::string_view index,
- std::string_view clamp, std::string_view seg_mask) {
- if (ctx.profile.support_gl_warp_intrinsics) {
- UseShuffleNv(ctx, inst, "shuffleUpNV", value, index, clamp, seg_mask);
- return;
- }
- const bool big_warp{ctx.profile.warp_size_potentially_larger_than_guest};
- const auto is_upper_partition{"int(gl_SubGroupInvocationARB)>=32"};
- const auto upper_clamp{fmt::format("{}?{}+32:{}", is_upper_partition, clamp, clamp)};
- const auto max_thread_id{GetMaxThreadId(THREAD_ID, big_warp ? upper_clamp : clamp, seg_mask)};
- const auto src_thread_id{fmt::format("({}-{})", THREAD_ID, index)};
- ctx.Add("shfl_in_bounds=int({})>=int({});", src_thread_id, max_thread_id);
- SetInBoundsFlag(ctx, inst);
- ctx.AddU32("{}=shfl_in_bounds?readInvocationARB({},{}):{};", inst, value, src_thread_id, value);
- }
- void EmitShuffleDown(EmitContext& ctx, IR::Inst& inst, std::string_view value,
- std::string_view index, std::string_view clamp, std::string_view seg_mask) {
- if (ctx.profile.support_gl_warp_intrinsics) {
- UseShuffleNv(ctx, inst, "shuffleDownNV", value, index, clamp, seg_mask);
- return;
- }
- const bool big_warp{ctx.profile.warp_size_potentially_larger_than_guest};
- const auto is_upper_partition{"int(gl_SubGroupInvocationARB)>=32"};
- const auto upper_clamp{fmt::format("{}?{}+32:{}", is_upper_partition, clamp, clamp)};
- const auto max_thread_id{GetMaxThreadId(THREAD_ID, big_warp ? upper_clamp : clamp, seg_mask)};
- const auto src_thread_id{fmt::format("({}+{})", THREAD_ID, index)};
- ctx.Add("shfl_in_bounds=int({})<=int({});", src_thread_id, max_thread_id);
- SetInBoundsFlag(ctx, inst);
- ctx.AddU32("{}=shfl_in_bounds?readInvocationARB({},{}):{};", inst, value, src_thread_id, value);
- }
- void EmitShuffleButterfly(EmitContext& ctx, IR::Inst& inst, std::string_view value,
- std::string_view index, std::string_view clamp,
- std::string_view seg_mask) {
- if (ctx.profile.support_gl_warp_intrinsics) {
- UseShuffleNv(ctx, inst, "shuffleXorNV", value, index, clamp, seg_mask);
- return;
- }
- const bool big_warp{ctx.profile.warp_size_potentially_larger_than_guest};
- const auto is_upper_partition{"int(gl_SubGroupInvocationARB)>=32"};
- const auto upper_clamp{fmt::format("{}?{}+32:{}", is_upper_partition, clamp, clamp)};
- const auto max_thread_id{GetMaxThreadId(THREAD_ID, big_warp ? upper_clamp : clamp, seg_mask)};
- const auto src_thread_id{fmt::format("({}^{})", THREAD_ID, index)};
- ctx.Add("shfl_in_bounds=int({})<=int({});", src_thread_id, max_thread_id);
- SetInBoundsFlag(ctx, inst);
- ctx.AddU32("{}=shfl_in_bounds?readInvocationARB({},{}):{};", inst, value, src_thread_id, value);
- }
- void EmitFSwizzleAdd(EmitContext& ctx, IR::Inst& inst, std::string_view op_a, std::string_view op_b,
- std::string_view swizzle) {
- const auto mask{fmt::format("({}>>((gl_SubGroupInvocationARB&3)<<1))&3", swizzle)};
- const std::string modifier_a = fmt::format("FSWZ_A[{}]", mask);
- const std::string modifier_b = fmt::format("FSWZ_B[{}]", mask);
- ctx.AddF32("{}=({}*{})+({}*{});", inst, op_a, modifier_a, op_b, modifier_b);
- }
- void EmitDPdxFine(EmitContext& ctx, IR::Inst& inst, std::string_view op_a) {
- if (ctx.profile.support_gl_derivative_control) {
- ctx.AddF32("{}=dFdxFine({});", inst, op_a);
- } else {
- LOG_WARNING(Shader_GLSL, "Device does not support dFdxFine, fallback to dFdx");
- ctx.AddF32("{}=dFdx({});", inst, op_a);
- }
- }
- void EmitDPdyFine(EmitContext& ctx, IR::Inst& inst, std::string_view op_a) {
- if (ctx.profile.support_gl_derivative_control) {
- ctx.AddF32("{}=dFdyFine({});", inst, op_a);
- } else {
- LOG_WARNING(Shader_GLSL, "Device does not support dFdyFine, fallback to dFdy");
- ctx.AddF32("{}=dFdy({});", inst, op_a);
- }
- }
- void EmitDPdxCoarse(EmitContext& ctx, IR::Inst& inst, std::string_view op_a) {
- if (ctx.profile.support_gl_derivative_control) {
- ctx.AddF32("{}=dFdxCoarse({});", inst, op_a);
- } else {
- LOG_WARNING(Shader_GLSL, "Device does not support dFdxCoarse, fallback to dFdx");
- ctx.AddF32("{}=dFdx({});", inst, op_a);
- }
- }
- void EmitDPdyCoarse(EmitContext& ctx, IR::Inst& inst, std::string_view op_a) {
- if (ctx.profile.support_gl_derivative_control) {
- ctx.AddF32("{}=dFdyCoarse({});", inst, op_a);
- } else {
- LOG_WARNING(Shader_GLSL, "Device does not support dFdyCoarse, fallback to dFdy");
- ctx.AddF32("{}=dFdy({});", inst, op_a);
- }
- }
- } // namespace Shader::Backend::GLSL
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