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- // Copyright 2014 Citra Emulator Project
- // Licensed under GPLv2 or any later version
- // Refer to the license.txt file included.
- #include <cstring>
- #include "common/logging/log.h"
- #include "core/memory.h"
- #include "core/hle/kernel/shared_memory.h"
- namespace Kernel {
- SharedMemory::SharedMemory() {}
- SharedMemory::~SharedMemory() {}
- SharedPtr<SharedMemory> SharedMemory::Create(u32 size, MemoryPermission permissions,
- MemoryPermission other_permissions, std::string name) {
- SharedPtr<SharedMemory> shared_memory(new SharedMemory);
- shared_memory->name = std::move(name);
- shared_memory->base_address = 0x0;
- shared_memory->fixed_address = 0x0;
- shared_memory->size = size;
- shared_memory->permissions = permissions;
- shared_memory->other_permissions = other_permissions;
- return shared_memory;
- }
- ResultCode SharedMemory::Map(VAddr address, MemoryPermission permissions,
- MemoryPermission other_permissions) {
- if (base_address != 0) {
- LOG_ERROR(Kernel, "cannot map id=%u, address=0x%08X name=%s: already mapped at 0x%08X!",
- GetObjectId(), address, name.c_str(), base_address);
- // TODO: Verify error code with hardware
- return ResultCode(ErrorDescription::InvalidAddress, ErrorModule::Kernel,
- ErrorSummary::InvalidArgument, ErrorLevel::Permanent);
- }
- // TODO(Subv): Return E0E01BEE when permissions and other_permissions don't
- // match what was specified when the memory block was created.
- // TODO(Subv): Return E0E01BEE when address should be 0.
- // Note: Find out when that's the case.
- if (fixed_address != 0) {
- if (address != 0 && address != fixed_address) {
- LOG_ERROR(Kernel, "cannot map id=%u, address=0x%08X name=%s: fixed_addres is 0x%08X!",
- GetObjectId(), address, name.c_str(), fixed_address);
- // TODO: Verify error code with hardware
- return ResultCode(ErrorDescription::InvalidAddress, ErrorModule::Kernel,
- ErrorSummary::InvalidArgument, ErrorLevel::Permanent);
- }
- // HACK(yuriks): This is only here to support the APT shared font mapping right now.
- // Later, this should actually map the memory block onto the address space.
- return RESULT_SUCCESS;
- }
- if (address < Memory::SHARED_MEMORY_VADDR || address + size >= Memory::SHARED_MEMORY_VADDR_END) {
- LOG_ERROR(Kernel, "cannot map id=%u, address=0x%08X name=%s outside of shared mem bounds!",
- GetObjectId(), address, name.c_str());
- // TODO: Verify error code with hardware
- return ResultCode(ErrorDescription::InvalidAddress, ErrorModule::Kernel,
- ErrorSummary::InvalidArgument, ErrorLevel::Permanent);
- }
- // TODO: Test permissions
- // HACK: Since there's no way to write to the memory block without mapping it onto the game
- // process yet, at least initialize memory the first time it's mapped.
- if (address != this->base_address) {
- std::memset(Memory::GetPointer(address), 0, size);
- }
- this->base_address = address;
- return RESULT_SUCCESS;
- }
- ResultCode SharedMemory::Unmap(VAddr address) {
- if (base_address == 0) {
- // TODO(Subv): Verify what actually happens when you want to unmap a memory block that
- // was originally mapped with address = 0
- return ResultCode(ErrorDescription::InvalidAddress, ErrorModule::OS, ErrorSummary::InvalidArgument, ErrorLevel::Usage);
- }
- if (base_address != address)
- return ResultCode(ErrorDescription::WrongAddress, ErrorModule::OS, ErrorSummary::InvalidState, ErrorLevel::Usage);
- base_address = 0;
- return RESULT_SUCCESS;
- }
- u8* SharedMemory::GetPointer(u32 offset) {
- if (base_address != 0)
- return Memory::GetPointer(base_address + offset);
- LOG_ERROR(Kernel_SVC, "memory block id=%u not mapped!", GetObjectId());
- return nullptr;
- }
- } // namespace
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