core_timing_util.h 1.1 KB

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  1. // Copyright 2008 Dolphin Emulator Project / 2017 Citra Emulator Project
  2. // Licensed under GPLv2+
  3. // Refer to the license.txt file included.
  4. #pragma once
  5. #include <chrono>
  6. #include "common/common_types.h"
  7. namespace Core::Timing {
  8. // The below clock rate is based on Switch's clockspeed being widely known as 1.020GHz
  9. // The exact value used is of course unverified.
  10. constexpr u64 BASE_CLOCK_RATE = 1019215872; // Switch clock speed is 1020MHz un/docked
  11. constexpr u64 CNTFREQ = 19200000; // Value from fusee.
  12. s64 msToCycles(std::chrono::milliseconds ms);
  13. s64 usToCycles(std::chrono::microseconds us);
  14. s64 nsToCycles(std::chrono::nanoseconds ns);
  15. inline std::chrono::milliseconds CyclesToMs(s64 cycles) {
  16. return std::chrono::milliseconds(cycles * 1000 / BASE_CLOCK_RATE);
  17. }
  18. inline std::chrono::nanoseconds CyclesToNs(s64 cycles) {
  19. return std::chrono::nanoseconds(cycles * 1000000000 / BASE_CLOCK_RATE);
  20. }
  21. inline std::chrono::microseconds CyclesToUs(s64 cycles) {
  22. return std::chrono::microseconds(cycles * 1000000 / BASE_CLOCK_RATE);
  23. }
  24. u64 CpuCyclesToClockCycles(u64 ticks);
  25. } // namespace Core::Timing