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- // Copyright 2016 Citra Emulator Project
- // Licensed under GPLv2 or any later version
- // Refer to the license.txt file included.
- #pragma once
- #include <memory>
- #include <boost/optional.hpp>
- #include "common/common_types.h"
- namespace Memory {
- /**
- * Memory hooks have two purposes:
- * 1. To allow reads and writes to a region of memory to be intercepted. This is used to implement
- * texture forwarding and memory breakpoints for debugging.
- * 2. To allow for the implementation of MMIO devices.
- *
- * A hook may be mapped to multiple regions of memory.
- *
- * If a boost::none or false is returned from a function, the read/write request is passed through
- * to the underlying memory region.
- */
- class MemoryHook {
- public:
- virtual ~MemoryHook();
- virtual boost::optional<bool> IsValidAddress(VAddr addr) = 0;
- virtual boost::optional<u8> Read8(VAddr addr) = 0;
- virtual boost::optional<u16> Read16(VAddr addr) = 0;
- virtual boost::optional<u32> Read32(VAddr addr) = 0;
- virtual boost::optional<u64> Read64(VAddr addr) = 0;
- virtual bool ReadBlock(VAddr src_addr, void* dest_buffer, std::size_t size) = 0;
- virtual bool Write8(VAddr addr, u8 data) = 0;
- virtual bool Write16(VAddr addr, u16 data) = 0;
- virtual bool Write32(VAddr addr, u32 data) = 0;
- virtual bool Write64(VAddr addr, u64 data) = 0;
- virtual bool WriteBlock(VAddr dest_addr, const void* src_buffer, std::size_t size) = 0;
- };
- using MemoryHookPointer = std::shared_ptr<MemoryHook>;
- } // namespace Memory
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