gsp.cpp 15 KB

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  1. // Copyright 2014 Citra Emulator Project
  2. // Licensed under GPLv2
  3. // Refer to the license.txt file included.
  4. #include "common/log.h"
  5. #include "common/bit_field.h"
  6. #include "core/mem_map.h"
  7. #include "core/hle/kernel/event.h"
  8. #include "core/hle/kernel/shared_memory.h"
  9. #include "core/hle/service/gsp.h"
  10. #include "core/hw/gpu.h"
  11. #include "video_core/gpu_debugger.h"
  12. // Main graphics debugger object - TODO: Here is probably not the best place for this
  13. GraphicsDebugger g_debugger;
  14. ////////////////////////////////////////////////////////////////////////////////////////////////////
  15. // Namespace GSP_GPU
  16. namespace GSP_GPU {
  17. Handle g_interrupt_event = 0; ///< Handle to event triggered when GSP interrupt has been signalled
  18. Handle g_shared_memory = 0; ///< Handle to GSP shared memorys
  19. u32 g_thread_id = 1; ///< Thread index into interrupt relay queue, 1 is arbitrary
  20. /// Gets a pointer to a thread command buffer in GSP shared memory
  21. static inline u8* GetCommandBuffer(u32 thread_id) {
  22. if (0 == g_shared_memory)
  23. return nullptr;
  24. return Kernel::GetSharedMemoryPointer(g_shared_memory,
  25. 0x800 + (thread_id * sizeof(CommandBuffer)));
  26. }
  27. static inline FrameBufferUpdate* GetFrameBufferInfo(u32 thread_id, u32 screen_index) {
  28. if (0 == g_shared_memory)
  29. return nullptr;
  30. _dbg_assert_msg_(GSP, screen_index < 2, "Invalid screen index");
  31. // For each thread there are two FrameBufferUpdate fields
  32. u32 offset = 0x200 + (2 * thread_id + screen_index) * sizeof(FrameBufferUpdate);
  33. return (FrameBufferUpdate*)Kernel::GetSharedMemoryPointer(g_shared_memory, offset);
  34. }
  35. /// Gets a pointer to the interrupt relay queue for a given thread index
  36. static inline InterruptRelayQueue* GetInterruptRelayQueue(u32 thread_id) {
  37. return (InterruptRelayQueue*)Kernel::GetSharedMemoryPointer(g_shared_memory,
  38. sizeof(InterruptRelayQueue) * thread_id);
  39. }
  40. void WriteHWRegs(u32 base_address, u32 size_in_bytes, const u32* data) {
  41. // TODO: Return proper error codes
  42. if (base_address + size_in_bytes >= 0x420000) {
  43. ERROR_LOG(GPU, "Write address out of range! (address=0x%08x, size=0x%08x)",
  44. base_address, size_in_bytes);
  45. return;
  46. }
  47. // size should be word-aligned
  48. if ((size_in_bytes % 4) != 0) {
  49. ERROR_LOG(GPU, "Invalid size 0x%08x", size_in_bytes);
  50. return;
  51. }
  52. while (size_in_bytes > 0) {
  53. GPU::Write<u32>(base_address + 0x1EB00000, *data);
  54. size_in_bytes -= 4;
  55. ++data;
  56. base_address += 4;
  57. }
  58. }
  59. /// Write a GSP GPU hardware register
  60. void WriteHWRegs(Service::Interface* self) {
  61. u32* cmd_buff = Service::GetCommandBuffer();
  62. u32 reg_addr = cmd_buff[1];
  63. u32 size = cmd_buff[2];
  64. u32* src = (u32*)Memory::GetPointer(cmd_buff[0x4]);
  65. WriteHWRegs(reg_addr, size, src);
  66. }
  67. /// Read a GSP GPU hardware register
  68. void ReadHWRegs(Service::Interface* self) {
  69. u32* cmd_buff = Service::GetCommandBuffer();
  70. u32 reg_addr = cmd_buff[1];
  71. u32 size = cmd_buff[2];
  72. // TODO: Return proper error codes
  73. if (reg_addr + size >= 0x420000) {
  74. ERROR_LOG(GPU, "Read address out of range! (address=0x%08x, size=0x%08x)", reg_addr, size);
  75. return;
  76. }
  77. // size should be word-aligned
  78. if ((size % 4) != 0) {
  79. ERROR_LOG(GPU, "Invalid size 0x%08x", size);
  80. return;
  81. }
  82. u32* dst = (u32*)Memory::GetPointer(cmd_buff[0x41]);
  83. while (size > 0) {
  84. GPU::Read<u32>(*dst, reg_addr + 0x1EB00000);
  85. size -= 4;
  86. ++dst;
  87. reg_addr += 4;
  88. }
  89. }
  90. void SetBufferSwap(u32 screen_id, const FrameBufferInfo& info) {
  91. u32 base_address = 0x400000;
  92. if (info.active_fb == 0) {
  93. WriteHWRegs(base_address + 4 * GPU_REG_INDEX(framebuffer_config[screen_id].address_left1), 4, &info.address_left);
  94. WriteHWRegs(base_address + 4 * GPU_REG_INDEX(framebuffer_config[screen_id].address_right1), 4, &info.address_right);
  95. } else {
  96. WriteHWRegs(base_address + 4 * GPU_REG_INDEX(framebuffer_config[screen_id].address_left2), 4, &info.address_left);
  97. WriteHWRegs(base_address + 4 * GPU_REG_INDEX(framebuffer_config[screen_id].address_right2), 4, &info.address_right);
  98. }
  99. WriteHWRegs(base_address + 4 * GPU_REG_INDEX(framebuffer_config[screen_id].stride), 4, &info.stride);
  100. WriteHWRegs(base_address + 4 * GPU_REG_INDEX(framebuffer_config[screen_id].color_format), 4, &info.format);
  101. WriteHWRegs(base_address + 4 * GPU_REG_INDEX(framebuffer_config[screen_id].active_fb), 4, &info.shown_fb);
  102. }
  103. /**
  104. * GSP_GPU::SetBufferSwap service function
  105. *
  106. * Updates GPU display framebuffer configuration using the specified parameters.
  107. *
  108. * Inputs:
  109. * 1 : Screen ID (0 = top screen, 1 = bottom screen)
  110. * 2-7 : FrameBufferInfo structure
  111. * Outputs:
  112. * 1: Result code
  113. */
  114. void SetBufferSwap(Service::Interface* self) {
  115. u32* cmd_buff = Service::GetCommandBuffer();
  116. u32 screen_id = cmd_buff[1];
  117. FrameBufferInfo* fb_info = (FrameBufferInfo*)&cmd_buff[2];
  118. SetBufferSwap(screen_id, *fb_info);
  119. cmd_buff[1] = 0; // No error
  120. }
  121. /**
  122. * GSP_GPU::RegisterInterruptRelayQueue service function
  123. * Inputs:
  124. * 1 : "Flags" field, purpose is unknown
  125. * 3 : Handle to GSP synchronization event
  126. * Outputs:
  127. * 0 : Result of function, 0 on success, otherwise error code
  128. * 2 : Thread index into GSP command buffer
  129. * 4 : Handle to GSP shared memory
  130. */
  131. void RegisterInterruptRelayQueue(Service::Interface* self) {
  132. u32* cmd_buff = Service::GetCommandBuffer();
  133. u32 flags = cmd_buff[1];
  134. g_interrupt_event = cmd_buff[3];
  135. g_shared_memory = Kernel::CreateSharedMemory("GSPSharedMem");
  136. _assert_msg_(GSP, (g_interrupt_event != 0), "handle is not valid!");
  137. cmd_buff[2] = g_thread_id++; // ThreadID
  138. cmd_buff[4] = g_shared_memory; // GSP shared memory
  139. Kernel::SignalEvent(g_interrupt_event); // TODO(bunnei): Is this correct?
  140. }
  141. /**
  142. * Signals that the specified interrupt type has occurred to userland code
  143. * @param interrupt_id ID of interrupt that is being signalled
  144. * @todo This should probably take a thread_id parameter and only signal this thread?
  145. */
  146. void SignalInterrupt(InterruptId interrupt_id) {
  147. if (0 == g_interrupt_event) {
  148. WARN_LOG(GSP, "cannot synchronize until GSP event has been created!");
  149. return;
  150. }
  151. if (0 == g_shared_memory) {
  152. WARN_LOG(GSP, "cannot synchronize until GSP shared memory has been created!");
  153. return;
  154. }
  155. for (int thread_id = 0; thread_id < 0x4; ++thread_id) {
  156. InterruptRelayQueue* interrupt_relay_queue = GetInterruptRelayQueue(thread_id);
  157. interrupt_relay_queue->number_interrupts = interrupt_relay_queue->number_interrupts + 1;
  158. u8 next = interrupt_relay_queue->index;
  159. next += interrupt_relay_queue->number_interrupts;
  160. next = next % 0x34; // 0x34 is the number of interrupt slots
  161. interrupt_relay_queue->slot[next] = interrupt_id;
  162. interrupt_relay_queue->error_code = 0x0; // No error
  163. }
  164. Kernel::SignalEvent(g_interrupt_event);
  165. }
  166. /// Executes the next GSP command
  167. void ExecuteCommand(const Command& command, u32 thread_id) {
  168. // Utility function to convert register ID to address
  169. auto WriteGPURegister = [](u32 id, u32 data) {
  170. GPU::Write<u32>(0x1EF00000 + 4 * id, data);
  171. };
  172. switch (command.id) {
  173. // GX request DMA - typically used for copying memory from GSP heap to VRAM
  174. case CommandId::REQUEST_DMA:
  175. memcpy(Memory::GetPointer(command.dma_request.dest_address),
  176. Memory::GetPointer(command.dma_request.source_address),
  177. command.dma_request.size);
  178. break;
  179. // ctrulib homebrew sends all relevant command list data with this command,
  180. // hence we do all "interesting" stuff here and do nothing in SET_COMMAND_LIST_FIRST.
  181. // TODO: This will need some rework in the future.
  182. case CommandId::SET_COMMAND_LIST_LAST:
  183. {
  184. auto& params = command.set_command_list_last;
  185. WriteGPURegister(GPU_REG_INDEX(command_processor_config.address), Memory::VirtualToPhysicalAddress(params.address) >> 3);
  186. WriteGPURegister(GPU_REG_INDEX(command_processor_config.size), params.size >> 3);
  187. // TODO: Not sure if we are supposed to always write this .. seems to trigger processing though
  188. WriteGPURegister(GPU_REG_INDEX(command_processor_config.trigger), 1);
  189. SignalInterrupt(InterruptId::P3D);
  190. break;
  191. }
  192. // It's assumed that the two "blocks" behave equivalently.
  193. // Presumably this is done simply to allow two memory fills to run in parallel.
  194. case CommandId::SET_MEMORY_FILL:
  195. {
  196. auto& params = command.memory_fill;
  197. WriteGPURegister(GPU_REG_INDEX(memory_fill_config[0].address_start), Memory::VirtualToPhysicalAddress(params.start1) >> 3);
  198. WriteGPURegister(GPU_REG_INDEX(memory_fill_config[0].address_end), Memory::VirtualToPhysicalAddress(params.end1) >> 3);
  199. WriteGPURegister(GPU_REG_INDEX(memory_fill_config[0].size), params.end1 - params.start1);
  200. WriteGPURegister(GPU_REG_INDEX(memory_fill_config[0].value), params.value1);
  201. WriteGPURegister(GPU_REG_INDEX(memory_fill_config[1].address_start), Memory::VirtualToPhysicalAddress(params.start2) >> 3);
  202. WriteGPURegister(GPU_REG_INDEX(memory_fill_config[1].address_end), Memory::VirtualToPhysicalAddress(params.end2) >> 3);
  203. WriteGPURegister(GPU_REG_INDEX(memory_fill_config[1].size), params.end2 - params.start2);
  204. WriteGPURegister(GPU_REG_INDEX(memory_fill_config[1].value), params.value2);
  205. break;
  206. }
  207. case CommandId::SET_DISPLAY_TRANSFER:
  208. {
  209. auto& params = command.image_copy;
  210. WriteGPURegister(GPU_REG_INDEX(display_transfer_config.input_address), Memory::VirtualToPhysicalAddress(params.in_buffer_address) >> 3);
  211. WriteGPURegister(GPU_REG_INDEX(display_transfer_config.output_address), Memory::VirtualToPhysicalAddress(params.out_buffer_address) >> 3);
  212. WriteGPURegister(GPU_REG_INDEX(display_transfer_config.input_size), params.in_buffer_size);
  213. WriteGPURegister(GPU_REG_INDEX(display_transfer_config.output_size), params.out_buffer_size);
  214. WriteGPURegister(GPU_REG_INDEX(display_transfer_config.flags), params.flags);
  215. WriteGPURegister(GPU_REG_INDEX(display_transfer_config.trigger), 1);
  216. // TODO(bunnei): Signalling all of these interrupts here is totally wrong, but it seems to
  217. // work well enough for running demos. Need to figure out how these all work and trigger
  218. // them correctly.
  219. SignalInterrupt(InterruptId::PSC0);
  220. SignalInterrupt(InterruptId::PSC1);
  221. SignalInterrupt(InterruptId::PPF);
  222. SignalInterrupt(InterruptId::P3D);
  223. SignalInterrupt(InterruptId::DMA);
  224. // Update framebuffer information if requested
  225. for (int screen_id = 0; screen_id < 2; ++screen_id) {
  226. FrameBufferUpdate* info = GetFrameBufferInfo(thread_id, screen_id);
  227. if (info->is_dirty)
  228. SetBufferSwap(screen_id, info->framebuffer_info[info->index]);
  229. info->is_dirty = false;
  230. }
  231. break;
  232. }
  233. // TODO: Check if texture copies are implemented correctly..
  234. case CommandId::SET_TEXTURE_COPY:
  235. {
  236. auto& params = command.image_copy;
  237. WriteGPURegister(GPU_REG_INDEX(display_transfer_config.input_address), Memory::VirtualToPhysicalAddress(params.in_buffer_address) >> 3);
  238. WriteGPURegister(GPU_REG_INDEX(display_transfer_config.output_address), Memory::VirtualToPhysicalAddress(params.out_buffer_address) >> 3);
  239. WriteGPURegister(GPU_REG_INDEX(display_transfer_config.input_size), params.in_buffer_size);
  240. WriteGPURegister(GPU_REG_INDEX(display_transfer_config.output_size), params.out_buffer_size);
  241. WriteGPURegister(GPU_REG_INDEX(display_transfer_config.flags), params.flags);
  242. // TODO: Should this register be set to 1 or should instead its value be OR-ed with 1?
  243. WriteGPURegister(GPU_REG_INDEX(display_transfer_config.trigger), 1);
  244. break;
  245. }
  246. // TODO: Figure out what exactly SET_COMMAND_LIST_FIRST and SET_COMMAND_LIST_LAST
  247. // are supposed to do.
  248. case CommandId::SET_COMMAND_LIST_FIRST:
  249. {
  250. break;
  251. }
  252. default:
  253. ERROR_LOG(GSP, "unknown command 0x%08X", (int)command.id.Value());
  254. }
  255. }
  256. /// This triggers handling of the GX command written to the command buffer in shared memory.
  257. void TriggerCmdReqQueue(Service::Interface* self) {
  258. // Iterate through each thread's command queue...
  259. for (unsigned thread_id = 0; thread_id < 0x4; ++thread_id) {
  260. CommandBuffer* command_buffer = (CommandBuffer*)GetCommandBuffer(thread_id);
  261. // Iterate through each command...
  262. for (unsigned i = 0; i < command_buffer->number_commands; ++i) {
  263. g_debugger.GXCommandProcessed((u8*)&command_buffer->commands[i]);
  264. // Decode and execute command
  265. ExecuteCommand(command_buffer->commands[i], thread_id);
  266. // Indicates that command has completed
  267. command_buffer->number_commands = command_buffer->number_commands - 1;
  268. }
  269. }
  270. }
  271. const Interface::FunctionInfo FunctionTable[] = {
  272. {0x00010082, WriteHWRegs, "WriteHWRegs"},
  273. {0x00020084, nullptr, "WriteHWRegsWithMask"},
  274. {0x00030082, nullptr, "WriteHWRegRepeat"},
  275. {0x00040080, ReadHWRegs, "ReadHWRegs"},
  276. {0x00050200, SetBufferSwap, "SetBufferSwap"},
  277. {0x00060082, nullptr, "SetCommandList"},
  278. {0x000700C2, nullptr, "RequestDma"},
  279. {0x00080082, nullptr, "FlushDataCache"},
  280. {0x00090082, nullptr, "InvalidateDataCache"},
  281. {0x000A0044, nullptr, "RegisterInterruptEvents"},
  282. {0x000B0040, nullptr, "SetLcdForceBlack"},
  283. {0x000C0000, TriggerCmdReqQueue, "TriggerCmdReqQueue"},
  284. {0x000D0140, nullptr, "SetDisplayTransfer"},
  285. {0x000E0180, nullptr, "SetTextureCopy"},
  286. {0x000F0200, nullptr, "SetMemoryFill"},
  287. {0x00100040, nullptr, "SetAxiConfigQoSMode"},
  288. {0x00110040, nullptr, "SetPerfLogMode"},
  289. {0x00120000, nullptr, "GetPerfLog"},
  290. {0x00130042, RegisterInterruptRelayQueue, "RegisterInterruptRelayQueue"},
  291. {0x00140000, nullptr, "UnregisterInterruptRelayQueue"},
  292. {0x00150002, nullptr, "TryAcquireRight"},
  293. {0x00160042, nullptr, "AcquireRight"},
  294. {0x00170000, nullptr, "ReleaseRight"},
  295. {0x00180000, nullptr, "ImportDisplayCaptureInfo"},
  296. {0x00190000, nullptr, "SaveVramSysArea"},
  297. {0x001A0000, nullptr, "RestoreVramSysArea"},
  298. {0x001B0000, nullptr, "ResetGpuCore"},
  299. {0x001C0040, nullptr, "SetLedForceOff"},
  300. {0x001D0040, nullptr, "SetTestCommand"},
  301. {0x001E0080, nullptr, "SetInternalPriorities"},
  302. };
  303. ////////////////////////////////////////////////////////////////////////////////////////////////////
  304. // Interface class
  305. Interface::Interface() {
  306. Register(FunctionTable, ARRAY_SIZE(FunctionTable));
  307. g_interrupt_event = 0;
  308. g_shared_memory = 0;
  309. g_thread_id = 1;
  310. }
  311. Interface::~Interface() {
  312. }
  313. } // namespace