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- // Copyright 2021 yuzu Emulator Project
- // Licensed under GPLv2 or any later version
- // Refer to the license.txt file included.
- #pragma once
- #include <array>
- #include <atomic>
- #include <filesystem>
- #include <iosfwd>
- #include <limits>
- #include <memory>
- #include <optional>
- #include <span>
- #include <type_traits>
- #include <unordered_map>
- #include <vector>
- #include "common/common_types.h"
- #include "common/unique_function.h"
- #include "shader_recompiler/environment.h"
- #include "video_core/engines/kepler_compute.h"
- #include "video_core/engines/maxwell_3d.h"
- #include "video_core/textures/texture.h"
- namespace Tegra {
- class Memorymanager;
- }
- namespace VideoCommon {
- class GenericEnvironment : public Shader::Environment {
- public:
- explicit GenericEnvironment() = default;
- explicit GenericEnvironment(Tegra::MemoryManager& gpu_memory_, GPUVAddr program_base_,
- u32 start_address_);
- ~GenericEnvironment() override;
- [[nodiscard]] u32 TextureBoundBuffer() const final;
- [[nodiscard]] u32 LocalMemorySize() const final;
- [[nodiscard]] u32 SharedMemorySize() const final;
- [[nodiscard]] std::array<u32, 3> WorkgroupSize() const final;
- [[nodiscard]] u64 ReadInstruction(u32 address) final;
- [[nodiscard]] std::optional<u64> Analyze();
- void SetCachedSize(size_t size_bytes);
- [[nodiscard]] size_t CachedSize() const noexcept;
- [[nodiscard]] size_t ReadSize() const noexcept;
- [[nodiscard]] bool CanBeSerialized() const noexcept;
- [[nodiscard]] u64 CalculateHash() const;
- void Serialize(std::ofstream& file) const;
- protected:
- std::optional<u64> TryFindSize();
- Shader::TextureType ReadTextureTypeImpl(GPUVAddr tic_addr, u32 tic_limit, bool via_header_index,
- u32 raw);
- Tegra::MemoryManager* gpu_memory{};
- GPUVAddr program_base{};
- std::vector<u64> code;
- std::unordered_map<u32, Shader::TextureType> texture_types;
- std::unordered_map<u64, u32> cbuf_values;
- u32 local_memory_size{};
- u32 texture_bound{};
- u32 shared_memory_size{};
- std::array<u32, 3> workgroup_size{};
- u32 read_lowest = std::numeric_limits<u32>::max();
- u32 read_highest = 0;
- u32 cached_lowest = std::numeric_limits<u32>::max();
- u32 cached_highest = 0;
- bool has_unbound_instructions = false;
- };
- class GraphicsEnvironment final : public GenericEnvironment {
- public:
- explicit GraphicsEnvironment() = default;
- explicit GraphicsEnvironment(Tegra::Engines::Maxwell3D& maxwell3d_,
- Tegra::MemoryManager& gpu_memory_,
- Tegra::Engines::Maxwell3D::Regs::ShaderProgram program,
- GPUVAddr program_base_, u32 start_address_);
- ~GraphicsEnvironment() override = default;
- u32 ReadCbufValue(u32 cbuf_index, u32 cbuf_offset) override;
- Shader::TextureType ReadTextureType(u32 handle) override;
- private:
- Tegra::Engines::Maxwell3D* maxwell3d{};
- size_t stage_index{};
- };
- class ComputeEnvironment final : public GenericEnvironment {
- public:
- explicit ComputeEnvironment() = default;
- explicit ComputeEnvironment(Tegra::Engines::KeplerCompute& kepler_compute_,
- Tegra::MemoryManager& gpu_memory_, GPUVAddr program_base_,
- u32 start_address_);
- ~ComputeEnvironment() override = default;
- u32 ReadCbufValue(u32 cbuf_index, u32 cbuf_offset) override;
- Shader::TextureType ReadTextureType(u32 handle) override;
- private:
- Tegra::Engines::KeplerCompute* kepler_compute{};
- };
- class FileEnvironment final : public Shader::Environment {
- public:
- FileEnvironment() = default;
- ~FileEnvironment() override = default;
- FileEnvironment& operator=(FileEnvironment&&) noexcept = default;
- FileEnvironment(FileEnvironment&&) noexcept = default;
- FileEnvironment& operator=(const FileEnvironment&) = delete;
- FileEnvironment(const FileEnvironment&) = delete;
- void Deserialize(std::ifstream& file);
- [[nodiscard]] u64 ReadInstruction(u32 address) override;
- [[nodiscard]] u32 ReadCbufValue(u32 cbuf_index, u32 cbuf_offset) override;
- [[nodiscard]] Shader::TextureType ReadTextureType(u32 handle) override;
- [[nodiscard]] u32 LocalMemorySize() const override;
- [[nodiscard]] u32 SharedMemorySize() const override;
- [[nodiscard]] u32 TextureBoundBuffer() const override;
- [[nodiscard]] std::array<u32, 3> WorkgroupSize() const override;
- private:
- std::unique_ptr<u64[]> code;
- std::unordered_map<u32, Shader::TextureType> texture_types;
- std::unordered_map<u64, u32> cbuf_values;
- std::array<u32, 3> workgroup_size{};
- u32 local_memory_size{};
- u32 shared_memory_size{};
- u32 texture_bound{};
- u32 read_lowest{};
- u32 read_highest{};
- };
- void SerializePipeline(std::span<const char> key, std::span<const GenericEnvironment* const> envs,
- const std::filesystem::path& filename);
- template <typename Key, typename Envs>
- void SerializePipeline(const Key& key, const Envs& envs, const std::filesystem::path& filename) {
- static_assert(std::is_trivially_copyable_v<Key>);
- static_assert(std::has_unique_object_representations_v<Key>);
- SerializePipeline(std::span(reinterpret_cast<const char*>(&key), sizeof(key)),
- std::span(envs.data(), envs.size()), filename);
- }
- void LoadPipelines(
- std::stop_token stop_loading, const std::filesystem::path& filename,
- Common::UniqueFunction<void, std::ifstream&, FileEnvironment> load_compute,
- Common::UniqueFunction<void, std::ifstream&, std::vector<FileEnvironment>> load_graphics);
- } // namespace VideoCommon
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