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- // Copyright 2018 yuzu emulator team
- // Licensed under GPLv2 or any later version
- // Refer to the license.txt file included.
- #pragma once
- #include <array>
- #include <memory>
- #include <optional>
- #include <string>
- #include <type_traits>
- #include <vector>
- #include <boost/container/small_vector.hpp>
- #include "common/common_types.h"
- #include "common/swap.h"
- #include "core/hle/ipc.h"
- #include "core/hle/kernel/object.h"
- union ResultCode;
- namespace Service {
- class ServiceFrameworkBase;
- }
- namespace Kernel {
- class Domain;
- class HandleTable;
- class HLERequestContext;
- class Process;
- class ServerSession;
- class Thread;
- class ReadableEvent;
- class WritableEvent;
- enum class ThreadWakeupReason;
- /**
- * Interface implemented by HLE Session handlers.
- * This can be provided to a ServerSession in order to hook into several relevant events
- * (such as a new connection or a SyncRequest) so they can be implemented in the emulator.
- */
- class SessionRequestHandler : public std::enable_shared_from_this<SessionRequestHandler> {
- public:
- SessionRequestHandler();
- virtual ~SessionRequestHandler();
- /**
- * Handles a sync request from the emulated application.
- * @param server_session The ServerSession that was triggered for this sync request,
- * it should be used to differentiate which client (As in ClientSession) we're answering to.
- * TODO(Subv): Use a wrapper structure to hold all the information relevant to
- * this request (ServerSession, Originator thread, Translated command buffer, etc).
- * @returns ResultCode the result code of the translate operation.
- */
- virtual ResultCode HandleSyncRequest(Kernel::HLERequestContext& context) = 0;
- /**
- * Signals that a client has just connected to this HLE handler and keeps the
- * associated ServerSession alive for the duration of the connection.
- * @param server_session Owning pointer to the ServerSession associated with the connection.
- */
- void ClientConnected(SharedPtr<ServerSession> server_session);
- /**
- * Signals that a client has just disconnected from this HLE handler and releases the
- * associated ServerSession.
- * @param server_session ServerSession associated with the connection.
- */
- void ClientDisconnected(const SharedPtr<ServerSession>& server_session);
- protected:
- /// List of sessions that are connected to this handler.
- /// A ServerSession whose server endpoint is an HLE implementation is kept alive by this list
- /// for the duration of the connection.
- std::vector<SharedPtr<ServerSession>> connected_sessions;
- };
- /**
- * Class containing information about an in-flight IPC request being handled by an HLE service
- * implementation. Services should avoid using old global APIs (e.g. Kernel::GetCommandBuffer()) and
- * when possible use the APIs in this class to service the request.
- *
- * HLE handle protocol
- * ===================
- *
- * To avoid needing HLE services to keep a separate handle table, or having to directly modify the
- * requester's table, a tweaked protocol is used to receive and send handles in requests. The kernel
- * will decode the incoming handles into object pointers and insert a id in the buffer where the
- * handle would normally be. The service then calls GetIncomingHandle() with that id to get the
- * pointer to the object. Similarly, instead of inserting a handle into the command buffer, the
- * service calls AddOutgoingHandle() and stores the returned id where the handle would normally go.
- *
- * The end result is similar to just giving services their own real handle tables, but since these
- * ids are local to a specific context, it avoids requiring services to manage handles for objects
- * across multiple calls and ensuring that unneeded handles are cleaned up.
- */
- class HLERequestContext {
- public:
- explicit HLERequestContext(SharedPtr<ServerSession> session, SharedPtr<Thread> thread);
- ~HLERequestContext();
- /// Returns a pointer to the IPC command buffer for this request.
- u32* CommandBuffer() {
- return cmd_buf.data();
- }
- /**
- * Returns the session through which this request was made. This can be used as a map key to
- * access per-client data on services.
- */
- const SharedPtr<Kernel::ServerSession>& Session() const {
- return server_session;
- }
- using WakeupCallback = std::function<void(SharedPtr<Thread> thread, HLERequestContext& context,
- ThreadWakeupReason reason)>;
- /**
- * Puts the specified guest thread to sleep until the returned event is signaled or until the
- * specified timeout expires.
- * @param reason Reason for pausing the thread, to be used for debugging purposes.
- * @param timeout Timeout in nanoseconds after which the thread will be awoken and the callback
- * invoked with a Timeout reason.
- * @param callback Callback to be invoked when the thread is resumed. This callback must write
- * the entire command response once again, regardless of the state of it before this function
- * was called.
- * @param writable_event Event to use to wake up the thread. If unspecified, an event will be
- * created.
- * @returns Event that when signaled will resume the thread and call the callback function.
- */
- SharedPtr<WritableEvent> SleepClientThread(const std::string& reason, u64 timeout,
- WakeupCallback&& callback,
- SharedPtr<WritableEvent> writable_event = nullptr);
- /// Populates this context with data from the requesting process/thread.
- ResultCode PopulateFromIncomingCommandBuffer(const HandleTable& handle_table,
- u32_le* src_cmdbuf);
- /// Writes data from this context back to the requesting process/thread.
- ResultCode WriteToOutgoingCommandBuffer(Thread& thread);
- u32_le GetCommand() const {
- return command;
- }
- IPC::CommandType GetCommandType() const {
- return command_header->type;
- }
- unsigned GetDataPayloadOffset() const {
- return data_payload_offset;
- }
- const std::vector<IPC::BufferDescriptorX>& BufferDescriptorX() const {
- return buffer_x_desciptors;
- }
- const std::vector<IPC::BufferDescriptorABW>& BufferDescriptorA() const {
- return buffer_a_desciptors;
- }
- const std::vector<IPC::BufferDescriptorABW>& BufferDescriptorB() const {
- return buffer_b_desciptors;
- }
- const std::vector<IPC::BufferDescriptorC>& BufferDescriptorC() const {
- return buffer_c_desciptors;
- }
- const IPC::DomainMessageHeader& GetDomainMessageHeader() const {
- return domain_message_header.value();
- }
- bool HasDomainMessageHeader() const {
- return domain_message_header.has_value();
- }
- /// Helper function to read a buffer using the appropriate buffer descriptor
- std::vector<u8> ReadBuffer(int buffer_index = 0) const;
- /// Helper function to write a buffer using the appropriate buffer descriptor
- std::size_t WriteBuffer(const void* buffer, std::size_t size, int buffer_index = 0) const;
- /* Helper function to write a buffer using the appropriate buffer descriptor
- *
- * @tparam ContiguousContainer an arbitrary container that satisfies the
- * ContiguousContainer concept in the C++ standard library.
- *
- * @param container The container to write the data of into a buffer.
- * @param buffer_index The buffer in particular to write to.
- */
- template <typename ContiguousContainer,
- typename = std::enable_if_t<!std::is_pointer_v<ContiguousContainer>>>
- std::size_t WriteBuffer(const ContiguousContainer& container, int buffer_index = 0) const {
- using ContiguousType = typename ContiguousContainer::value_type;
- static_assert(std::is_trivially_copyable_v<ContiguousType>,
- "Container to WriteBuffer must contain trivially copyable objects");
- return WriteBuffer(std::data(container), std::size(container) * sizeof(ContiguousType),
- buffer_index);
- }
- /// Helper function to get the size of the input buffer
- std::size_t GetReadBufferSize(int buffer_index = 0) const;
- /// Helper function to get the size of the output buffer
- std::size_t GetWriteBufferSize(int buffer_index = 0) const;
- template <typename T>
- SharedPtr<T> GetCopyObject(std::size_t index) {
- return DynamicObjectCast<T>(copy_objects.at(index));
- }
- template <typename T>
- SharedPtr<T> GetMoveObject(std::size_t index) {
- return DynamicObjectCast<T>(move_objects.at(index));
- }
- void AddMoveObject(SharedPtr<Object> object) {
- move_objects.emplace_back(std::move(object));
- }
- void AddCopyObject(SharedPtr<Object> object) {
- copy_objects.emplace_back(std::move(object));
- }
- void AddDomainObject(std::shared_ptr<SessionRequestHandler> object) {
- domain_objects.emplace_back(std::move(object));
- }
- template <typename T>
- std::shared_ptr<T> GetDomainRequestHandler(std::size_t index) const {
- return std::static_pointer_cast<T>(domain_request_handlers.at(index));
- }
- void SetDomainRequestHandlers(
- const std::vector<std::shared_ptr<SessionRequestHandler>>& handlers) {
- domain_request_handlers = handlers;
- }
- /// Clears the list of objects so that no lingering objects are written accidentally to the
- /// response buffer.
- void ClearIncomingObjects() {
- move_objects.clear();
- copy_objects.clear();
- domain_objects.clear();
- }
- std::size_t NumMoveObjects() const {
- return move_objects.size();
- }
- std::size_t NumCopyObjects() const {
- return copy_objects.size();
- }
- std::size_t NumDomainObjects() const {
- return domain_objects.size();
- }
- std::string Description() const;
- private:
- void ParseCommandBuffer(const HandleTable& handle_table, u32_le* src_cmdbuf, bool incoming);
- std::array<u32, IPC::COMMAND_BUFFER_LENGTH> cmd_buf;
- SharedPtr<Kernel::ServerSession> server_session;
- SharedPtr<Thread> thread;
- // TODO(yuriks): Check common usage of this and optimize size accordingly
- boost::container::small_vector<SharedPtr<Object>, 8> move_objects;
- boost::container::small_vector<SharedPtr<Object>, 8> copy_objects;
- boost::container::small_vector<std::shared_ptr<SessionRequestHandler>, 8> domain_objects;
- std::optional<IPC::CommandHeader> command_header;
- std::optional<IPC::HandleDescriptorHeader> handle_descriptor_header;
- std::optional<IPC::DataPayloadHeader> data_payload_header;
- std::optional<IPC::DomainMessageHeader> domain_message_header;
- std::vector<IPC::BufferDescriptorX> buffer_x_desciptors;
- std::vector<IPC::BufferDescriptorABW> buffer_a_desciptors;
- std::vector<IPC::BufferDescriptorABW> buffer_b_desciptors;
- std::vector<IPC::BufferDescriptorABW> buffer_w_desciptors;
- std::vector<IPC::BufferDescriptorC> buffer_c_desciptors;
- unsigned data_payload_offset{};
- unsigned buffer_c_offset{};
- u32_le command{};
- std::vector<std::shared_ptr<SessionRequestHandler>> domain_request_handlers;
- };
- } // namespace Kernel
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