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- // Copyright 2019 yuzu Emulator Project
- // Licensed under GPLv2 or any later version
- // Refer to the license.txt file included.
- #pragma once
- #include <list>
- #include <memory>
- #include <mutex>
- #include <unordered_map>
- #include <unordered_set>
- #include <utility>
- #include <vector>
- #include <boost/container/small_vector.hpp>
- #include <boost/icl/interval_set.hpp>
- #include <boost/intrusive/set.hpp>
- #include "common/alignment.h"
- #include "common/assert.h"
- #include "common/common_types.h"
- #include "common/logging/log.h"
- #include "core/core.h"
- #include "core/memory.h"
- #include "core/settings.h"
- #include "video_core/buffer_cache/buffer_block.h"
- #include "video_core/buffer_cache/map_interval.h"
- #include "video_core/memory_manager.h"
- #include "video_core/rasterizer_interface.h"
- namespace VideoCommon {
- template <typename Buffer, typename BufferType, typename StreamBuffer>
- class BufferCache {
- using IntervalSet = boost::icl::interval_set<VAddr>;
- using IntervalType = typename IntervalSet::interval_type;
- using VectorMapInterval = boost::container::small_vector<MapInterval*, 1>;
- static constexpr u64 WRITE_PAGE_BIT = 11;
- static constexpr u64 BLOCK_PAGE_BITS = 21;
- static constexpr u64 BLOCK_PAGE_SIZE = 1ULL << BLOCK_PAGE_BITS;
- public:
- struct BufferInfo {
- BufferType handle;
- u64 offset;
- u64 address;
- };
- BufferInfo UploadMemory(GPUVAddr gpu_addr, std::size_t size, std::size_t alignment = 4,
- bool is_written = false, bool use_fast_cbuf = false) {
- std::lock_guard lock{mutex};
- auto& memory_manager = system.GPU().MemoryManager();
- const std::optional<VAddr> cpu_addr_opt = memory_manager.GpuToCpuAddress(gpu_addr);
- if (!cpu_addr_opt) {
- return GetEmptyBuffer(size);
- }
- const VAddr cpu_addr = *cpu_addr_opt;
- // Cache management is a big overhead, so only cache entries with a given size.
- // TODO: Figure out which size is the best for given games.
- constexpr std::size_t max_stream_size = 0x800;
- if (use_fast_cbuf || size < max_stream_size) {
- if (!is_written && !IsRegionWritten(cpu_addr, cpu_addr + size - 1)) {
- const bool is_granular = memory_manager.IsGranularRange(gpu_addr, size);
- if (use_fast_cbuf) {
- u8* dest;
- if (is_granular) {
- dest = memory_manager.GetPointer(gpu_addr);
- } else {
- staging_buffer.resize(size);
- dest = staging_buffer.data();
- memory_manager.ReadBlockUnsafe(gpu_addr, dest, size);
- }
- return ConstBufferUpload(dest, size);
- }
- if (is_granular) {
- u8* const host_ptr = memory_manager.GetPointer(gpu_addr);
- return StreamBufferUpload(size, alignment, [host_ptr, size](u8* dest) {
- std::memcpy(dest, host_ptr, size);
- });
- } else {
- return StreamBufferUpload(
- size, alignment, [&memory_manager, gpu_addr, size](u8* dest) {
- memory_manager.ReadBlockUnsafe(gpu_addr, dest, size);
- });
- }
- }
- }
- Buffer* const block = GetBlock(cpu_addr, size);
- MapInterval* const map = MapAddress(block, gpu_addr, cpu_addr, size);
- if (!map) {
- return GetEmptyBuffer(size);
- }
- if (is_written) {
- map->MarkAsModified(true, GetModifiedTicks());
- if (Settings::IsGPULevelHigh() &&
- Settings::values.use_asynchronous_gpu_emulation.GetValue()) {
- MarkForAsyncFlush(map);
- }
- if (!map->is_written) {
- map->is_written = true;
- MarkRegionAsWritten(map->start, map->end - 1);
- }
- }
- return BufferInfo{block->Handle(), block->Offset(cpu_addr), block->Address()};
- }
- /// Uploads from a host memory. Returns the OpenGL buffer where it's located and its offset.
- BufferInfo UploadHostMemory(const void* raw_pointer, std::size_t size,
- std::size_t alignment = 4) {
- std::lock_guard lock{mutex};
- return StreamBufferUpload(size, alignment, [raw_pointer, size](u8* dest) {
- std::memcpy(dest, raw_pointer, size);
- });
- }
- /// Prepares the buffer cache for data uploading
- /// @param max_size Maximum number of bytes that will be uploaded
- /// @return True when a stream buffer invalidation was required, false otherwise
- bool Map(std::size_t max_size) {
- std::lock_guard lock{mutex};
- bool invalidated;
- std::tie(buffer_ptr, buffer_offset_base, invalidated) = stream_buffer->Map(max_size, 4);
- buffer_offset = buffer_offset_base;
- return invalidated;
- }
- /// Finishes the upload stream
- void Unmap() {
- std::lock_guard lock{mutex};
- stream_buffer->Unmap(buffer_offset - buffer_offset_base);
- }
- /// Function called at the end of each frame, inteded for deferred operations
- void TickFrame() {
- ++epoch;
- while (!pending_destruction.empty()) {
- // Delay at least 4 frames before destruction.
- // This is due to triple buffering happening on some drivers.
- static constexpr u64 epochs_to_destroy = 5;
- if (pending_destruction.front()->Epoch() + epochs_to_destroy > epoch) {
- break;
- }
- pending_destruction.pop();
- }
- }
- /// Write any cached resources overlapping the specified region back to memory
- void FlushRegion(VAddr addr, std::size_t size) {
- std::lock_guard lock{mutex};
- VectorMapInterval objects = GetMapsInRange(addr, size);
- std::sort(objects.begin(), objects.end(),
- [](MapInterval* lhs, MapInterval* rhs) { return lhs->ticks < rhs->ticks; });
- for (MapInterval* object : objects) {
- if (object->is_modified && object->is_registered) {
- mutex.unlock();
- FlushMap(object);
- mutex.lock();
- }
- }
- }
- bool MustFlushRegion(VAddr addr, std::size_t size) {
- std::lock_guard lock{mutex};
- const VectorMapInterval objects = GetMapsInRange(addr, size);
- return std::any_of(objects.cbegin(), objects.cend(), [](const MapInterval* map) {
- return map->is_modified && map->is_registered;
- });
- }
- /// Mark the specified region as being invalidated
- void InvalidateRegion(VAddr addr, u64 size) {
- std::lock_guard lock{mutex};
- for (auto& object : GetMapsInRange(addr, size)) {
- if (object->is_registered) {
- Unregister(object);
- }
- }
- }
- void OnCPUWrite(VAddr addr, std::size_t size) {
- std::lock_guard lock{mutex};
- for (MapInterval* object : GetMapsInRange(addr, size)) {
- if (object->is_memory_marked && object->is_registered) {
- UnmarkMemory(object);
- object->is_sync_pending = true;
- marked_for_unregister.emplace_back(object);
- }
- }
- }
- void SyncGuestHost() {
- std::lock_guard lock{mutex};
- for (auto& object : marked_for_unregister) {
- if (object->is_registered) {
- object->is_sync_pending = false;
- Unregister(object);
- }
- }
- marked_for_unregister.clear();
- }
- void CommitAsyncFlushes() {
- if (uncommitted_flushes) {
- auto commit_list = std::make_shared<std::list<MapInterval*>>();
- for (MapInterval* map : *uncommitted_flushes) {
- if (map->is_registered && map->is_modified) {
- // TODO(Blinkhawk): Implement backend asynchronous flushing
- // AsyncFlushMap(map)
- commit_list->push_back(map);
- }
- }
- if (!commit_list->empty()) {
- committed_flushes.push_back(commit_list);
- } else {
- committed_flushes.emplace_back();
- }
- } else {
- committed_flushes.emplace_back();
- }
- uncommitted_flushes.reset();
- }
- bool ShouldWaitAsyncFlushes() const {
- return !committed_flushes.empty() && committed_flushes.front() != nullptr;
- }
- bool HasUncommittedFlushes() const {
- return uncommitted_flushes != nullptr;
- }
- void PopAsyncFlushes() {
- if (committed_flushes.empty()) {
- return;
- }
- auto& flush_list = committed_flushes.front();
- if (!flush_list) {
- committed_flushes.pop_front();
- return;
- }
- for (MapInterval* map : *flush_list) {
- if (map->is_registered) {
- // TODO(Blinkhawk): Replace this for reading the asynchronous flush
- FlushMap(map);
- }
- }
- committed_flushes.pop_front();
- }
- virtual BufferInfo GetEmptyBuffer(std::size_t size) = 0;
- protected:
- explicit BufferCache(VideoCore::RasterizerInterface& rasterizer, Core::System& system,
- std::unique_ptr<StreamBuffer> stream_buffer)
- : rasterizer{rasterizer}, system{system}, stream_buffer{std::move(stream_buffer)} {}
- ~BufferCache() = default;
- virtual std::shared_ptr<Buffer> CreateBlock(VAddr cpu_addr, std::size_t size) = 0;
- virtual BufferInfo ConstBufferUpload(const void* raw_pointer, std::size_t size) {
- return {};
- }
- /// Register an object into the cache
- MapInterval* Register(MapInterval new_map, bool inherit_written = false) {
- const VAddr cpu_addr = new_map.start;
- if (!cpu_addr) {
- LOG_CRITICAL(HW_GPU, "Failed to register buffer with unmapped gpu_address 0x{:016x}",
- new_map.gpu_addr);
- return nullptr;
- }
- const std::size_t size = new_map.end - new_map.start;
- new_map.is_registered = true;
- rasterizer.UpdatePagesCachedCount(cpu_addr, size, 1);
- new_map.is_memory_marked = true;
- if (inherit_written) {
- MarkRegionAsWritten(new_map.start, new_map.end - 1);
- new_map.is_written = true;
- }
- MapInterval* const storage = mapped_addresses_allocator.Allocate();
- *storage = new_map;
- mapped_addresses.insert(*storage);
- return storage;
- }
- void UnmarkMemory(MapInterval* map) {
- if (!map->is_memory_marked) {
- return;
- }
- const std::size_t size = map->end - map->start;
- rasterizer.UpdatePagesCachedCount(map->start, size, -1);
- map->is_memory_marked = false;
- }
- /// Unregisters an object from the cache
- void Unregister(MapInterval* map) {
- UnmarkMemory(map);
- map->is_registered = false;
- if (map->is_sync_pending) {
- map->is_sync_pending = false;
- marked_for_unregister.remove(map);
- }
- if (map->is_written) {
- UnmarkRegionAsWritten(map->start, map->end - 1);
- }
- const auto it = mapped_addresses.find(*map);
- ASSERT(it != mapped_addresses.end());
- mapped_addresses.erase(it);
- mapped_addresses_allocator.Release(map);
- }
- private:
- MapInterval* MapAddress(Buffer* block, GPUVAddr gpu_addr, VAddr cpu_addr, std::size_t size) {
- const VectorMapInterval overlaps = GetMapsInRange(cpu_addr, size);
- if (overlaps.empty()) {
- auto& memory_manager = system.GPU().MemoryManager();
- const VAddr cpu_addr_end = cpu_addr + size;
- if (memory_manager.IsGranularRange(gpu_addr, size)) {
- u8* host_ptr = memory_manager.GetPointer(gpu_addr);
- block->Upload(block->Offset(cpu_addr), size, host_ptr);
- } else {
- staging_buffer.resize(size);
- memory_manager.ReadBlockUnsafe(gpu_addr, staging_buffer.data(), size);
- block->Upload(block->Offset(cpu_addr), size, staging_buffer.data());
- }
- return Register(MapInterval(cpu_addr, cpu_addr_end, gpu_addr));
- }
- const VAddr cpu_addr_end = cpu_addr + size;
- if (overlaps.size() == 1) {
- MapInterval* const current_map = overlaps[0];
- if (current_map->IsInside(cpu_addr, cpu_addr_end)) {
- return current_map;
- }
- }
- VAddr new_start = cpu_addr;
- VAddr new_end = cpu_addr_end;
- bool write_inheritance = false;
- bool modified_inheritance = false;
- // Calculate new buffer parameters
- for (MapInterval* overlap : overlaps) {
- new_start = std::min(overlap->start, new_start);
- new_end = std::max(overlap->end, new_end);
- write_inheritance |= overlap->is_written;
- modified_inheritance |= overlap->is_modified;
- }
- GPUVAddr new_gpu_addr = gpu_addr + new_start - cpu_addr;
- for (auto& overlap : overlaps) {
- Unregister(overlap);
- }
- UpdateBlock(block, new_start, new_end, overlaps);
- const MapInterval new_map{new_start, new_end, new_gpu_addr};
- MapInterval* const map = Register(new_map, write_inheritance);
- if (!map) {
- return nullptr;
- }
- if (modified_inheritance) {
- map->MarkAsModified(true, GetModifiedTicks());
- if (Settings::IsGPULevelHigh() &&
- Settings::values.use_asynchronous_gpu_emulation.GetValue()) {
- MarkForAsyncFlush(map);
- }
- }
- return map;
- }
- void UpdateBlock(Buffer* block, VAddr start, VAddr end, const VectorMapInterval& overlaps) {
- const IntervalType base_interval{start, end};
- IntervalSet interval_set{};
- interval_set.add(base_interval);
- for (auto& overlap : overlaps) {
- const IntervalType subtract{overlap->start, overlap->end};
- interval_set.subtract(subtract);
- }
- for (auto& interval : interval_set) {
- const std::size_t size = interval.upper() - interval.lower();
- if (size == 0) {
- continue;
- }
- staging_buffer.resize(size);
- system.Memory().ReadBlockUnsafe(interval.lower(), staging_buffer.data(), size);
- block->Upload(block->Offset(interval.lower()), size, staging_buffer.data());
- }
- }
- VectorMapInterval GetMapsInRange(VAddr addr, std::size_t size) {
- VectorMapInterval result;
- if (size == 0) {
- return result;
- }
- const VAddr addr_end = addr + size;
- auto it = mapped_addresses.lower_bound(addr);
- if (it != mapped_addresses.begin()) {
- --it;
- }
- while (it != mapped_addresses.end() && it->start < addr_end) {
- if (it->Overlaps(addr, addr_end)) {
- result.push_back(&*it);
- }
- ++it;
- }
- return result;
- }
- /// Returns a ticks counter used for tracking when cached objects were last modified
- u64 GetModifiedTicks() {
- return ++modified_ticks;
- }
- void FlushMap(MapInterval* map) {
- const auto it = blocks.find(map->start >> BLOCK_PAGE_BITS);
- ASSERT_OR_EXECUTE(it != blocks.end(), return;);
- std::shared_ptr<Buffer> block = it->second;
- const std::size_t size = map->end - map->start;
- staging_buffer.resize(size);
- block->Download(block->Offset(map->start), size, staging_buffer.data());
- system.Memory().WriteBlockUnsafe(map->start, staging_buffer.data(), size);
- map->MarkAsModified(false, 0);
- }
- template <typename Callable>
- BufferInfo StreamBufferUpload(std::size_t size, std::size_t alignment, Callable&& callable) {
- AlignBuffer(alignment);
- const std::size_t uploaded_offset = buffer_offset;
- callable(buffer_ptr);
- buffer_ptr += size;
- buffer_offset += size;
- return BufferInfo{stream_buffer->Handle(), uploaded_offset, stream_buffer->Address()};
- }
- void AlignBuffer(std::size_t alignment) {
- // Align the offset, not the mapped pointer
- const std::size_t offset_aligned = Common::AlignUp(buffer_offset, alignment);
- buffer_ptr += offset_aligned - buffer_offset;
- buffer_offset = offset_aligned;
- }
- std::shared_ptr<Buffer> EnlargeBlock(std::shared_ptr<Buffer> buffer) {
- const std::size_t old_size = buffer->Size();
- const std::size_t new_size = old_size + BLOCK_PAGE_SIZE;
- const VAddr cpu_addr = buffer->CpuAddr();
- std::shared_ptr<Buffer> new_buffer = CreateBlock(cpu_addr, new_size);
- new_buffer->CopyFrom(*buffer, 0, 0, old_size);
- QueueDestruction(std::move(buffer));
- const VAddr cpu_addr_end = cpu_addr + new_size - 1;
- const u64 page_end = cpu_addr_end >> BLOCK_PAGE_BITS;
- for (u64 page_start = cpu_addr >> BLOCK_PAGE_BITS; page_start <= page_end; ++page_start) {
- blocks.insert_or_assign(page_start, new_buffer);
- }
- return new_buffer;
- }
- std::shared_ptr<Buffer> MergeBlocks(std::shared_ptr<Buffer> first,
- std::shared_ptr<Buffer> second) {
- const std::size_t size_1 = first->Size();
- const std::size_t size_2 = second->Size();
- const VAddr first_addr = first->CpuAddr();
- const VAddr second_addr = second->CpuAddr();
- const VAddr new_addr = std::min(first_addr, second_addr);
- const std::size_t new_size = size_1 + size_2;
- std::shared_ptr<Buffer> new_buffer = CreateBlock(new_addr, new_size);
- new_buffer->CopyFrom(*first, 0, new_buffer->Offset(first_addr), size_1);
- new_buffer->CopyFrom(*second, 0, new_buffer->Offset(second_addr), size_2);
- QueueDestruction(std::move(first));
- QueueDestruction(std::move(second));
- const VAddr cpu_addr_end = new_addr + new_size - 1;
- const u64 page_end = cpu_addr_end >> BLOCK_PAGE_BITS;
- for (u64 page_start = new_addr >> BLOCK_PAGE_BITS; page_start <= page_end; ++page_start) {
- blocks.insert_or_assign(page_start, new_buffer);
- }
- return new_buffer;
- }
- Buffer* GetBlock(VAddr cpu_addr, std::size_t size) {
- std::shared_ptr<Buffer> found;
- const VAddr cpu_addr_end = cpu_addr + size - 1;
- const u64 page_end = cpu_addr_end >> BLOCK_PAGE_BITS;
- for (u64 page_start = cpu_addr >> BLOCK_PAGE_BITS; page_start <= page_end; ++page_start) {
- auto it = blocks.find(page_start);
- if (it == blocks.end()) {
- if (found) {
- found = EnlargeBlock(found);
- continue;
- }
- const VAddr start_addr = page_start << BLOCK_PAGE_BITS;
- found = CreateBlock(start_addr, BLOCK_PAGE_SIZE);
- blocks.insert_or_assign(page_start, found);
- continue;
- }
- if (!found) {
- found = it->second;
- continue;
- }
- if (found != it->second) {
- found = MergeBlocks(std::move(found), it->second);
- }
- }
- return found.get();
- }
- void MarkRegionAsWritten(VAddr start, VAddr end) {
- const u64 page_end = end >> WRITE_PAGE_BIT;
- for (u64 page_start = start >> WRITE_PAGE_BIT; page_start <= page_end; ++page_start) {
- if (const auto [it, inserted] = written_pages.emplace(page_start, 1); !inserted) {
- ++it->second;
- }
- }
- }
- void UnmarkRegionAsWritten(VAddr start, VAddr end) {
- const u64 page_end = end >> WRITE_PAGE_BIT;
- for (u64 page_start = start >> WRITE_PAGE_BIT; page_start <= page_end; ++page_start) {
- auto it = written_pages.find(page_start);
- if (it != written_pages.end()) {
- if (it->second > 1) {
- --it->second;
- } else {
- written_pages.erase(it);
- }
- }
- }
- }
- bool IsRegionWritten(VAddr start, VAddr end) const {
- const u64 page_end = end >> WRITE_PAGE_BIT;
- for (u64 page_start = start >> WRITE_PAGE_BIT; page_start <= page_end; ++page_start) {
- if (written_pages.count(page_start) > 0) {
- return true;
- }
- }
- return false;
- }
- void QueueDestruction(std::shared_ptr<Buffer> buffer) {
- buffer->SetEpoch(epoch);
- pending_destruction.push(std::move(buffer));
- }
- void MarkForAsyncFlush(MapInterval* map) {
- if (!uncommitted_flushes) {
- uncommitted_flushes = std::make_shared<std::unordered_set<MapInterval*>>();
- }
- uncommitted_flushes->insert(map);
- }
- VideoCore::RasterizerInterface& rasterizer;
- Core::System& system;
- std::unique_ptr<StreamBuffer> stream_buffer;
- BufferType stream_buffer_handle;
- u8* buffer_ptr = nullptr;
- u64 buffer_offset = 0;
- u64 buffer_offset_base = 0;
- MapIntervalAllocator mapped_addresses_allocator;
- boost::intrusive::set<MapInterval, boost::intrusive::compare<MapIntervalCompare>>
- mapped_addresses;
- std::unordered_map<u64, u32> written_pages;
- std::unordered_map<u64, std::shared_ptr<Buffer>> blocks;
- std::queue<std::shared_ptr<Buffer>> pending_destruction;
- u64 epoch = 0;
- u64 modified_ticks = 0;
- std::vector<u8> staging_buffer;
- std::list<MapInterval*> marked_for_unregister;
- std::shared_ptr<std::unordered_set<MapInterval*>> uncommitted_flushes;
- std::list<std::shared_ptr<std::list<MapInterval*>>> committed_flushes;
- std::recursive_mutex mutex;
- };
- } // namespace VideoCommon
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