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- // Copyright 2016 Citra Emulator Project
- // Licensed under GPLv2 or any later version
- // Refer to the license.txt file included.
- #include "citra_qt/debugger/wait_tree.h"
- #include "citra_qt/util/util.h"
- #include "core/hle/kernel/condition_variable.h"
- #include "core/hle/kernel/event.h"
- #include "core/hle/kernel/mutex.h"
- #include "core/hle/kernel/thread.h"
- #include "core/hle/kernel/timer.h"
- #include "core/hle/kernel/wait_object.h"
- WaitTreeItem::~WaitTreeItem() {}
- QColor WaitTreeItem::GetColor() const {
- return QColor(Qt::GlobalColor::black);
- }
- std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeItem::GetChildren() const {
- return {};
- }
- void WaitTreeItem::Expand() {
- if (IsExpandable() && !expanded) {
- children = GetChildren();
- for (std::size_t i = 0; i < children.size(); ++i) {
- children[i]->parent = this;
- children[i]->row = i;
- }
- expanded = true;
- }
- }
- WaitTreeItem* WaitTreeItem::Parent() const {
- return parent;
- }
- const std::vector<std::unique_ptr<WaitTreeItem>>& WaitTreeItem::Children() const {
- return children;
- }
- bool WaitTreeItem::IsExpandable() const {
- return false;
- }
- std::size_t WaitTreeItem::Row() const {
- return row;
- }
- std::vector<std::unique_ptr<WaitTreeThread>> WaitTreeItem::MakeThreadItemList() {
- const auto& threads = Kernel::GetThreadList();
- std::vector<std::unique_ptr<WaitTreeThread>> item_list;
- item_list.reserve(threads.size());
- for (std::size_t i = 0; i < threads.size(); ++i) {
- item_list.push_back(std::make_unique<WaitTreeThread>(*threads[i]));
- item_list.back()->row = i;
- }
- return item_list;
- }
- WaitTreeText::WaitTreeText(const QString& t) : text(t) {}
- QString WaitTreeText::GetText() const {
- return text;
- }
- WaitTreeWaitObject::WaitTreeWaitObject(const Kernel::WaitObject& o) : object(o) {}
- bool WaitTreeExpandableItem::IsExpandable() const {
- return true;
- }
- QString WaitTreeWaitObject::GetText() const {
- return tr("[%1]%2 %3")
- .arg(object.GetObjectId())
- .arg(QString::fromStdString(object.GetTypeName()),
- QString::fromStdString(object.GetName()));
- }
- std::unique_ptr<WaitTreeWaitObject> WaitTreeWaitObject::make(const Kernel::WaitObject& object) {
- switch (object.GetHandleType()) {
- case Kernel::HandleType::Event:
- return std::make_unique<WaitTreeEvent>(static_cast<const Kernel::Event&>(object));
- case Kernel::HandleType::Mutex:
- return std::make_unique<WaitTreeMutex>(static_cast<const Kernel::Mutex&>(object));
- case Kernel::HandleType::ConditionVariable:
- return std::make_unique<WaitTreeConditionVariable>(
- static_cast<const Kernel::ConditionVariable&>(object));
- case Kernel::HandleType::Timer:
- return std::make_unique<WaitTreeTimer>(static_cast<const Kernel::Timer&>(object));
- case Kernel::HandleType::Thread:
- return std::make_unique<WaitTreeThread>(static_cast<const Kernel::Thread&>(object));
- default:
- return std::make_unique<WaitTreeWaitObject>(object);
- }
- }
- std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeWaitObject::GetChildren() const {
- std::vector<std::unique_ptr<WaitTreeItem>> list;
- const auto& threads = object.GetWaitingThreads();
- if (threads.empty()) {
- list.push_back(std::make_unique<WaitTreeText>(tr("waited by no thread")));
- } else {
- list.push_back(std::make_unique<WaitTreeThreadList>(threads));
- }
- return list;
- }
- QString WaitTreeWaitObject::GetResetTypeQString(Kernel::ResetType reset_type) {
- switch (reset_type) {
- case Kernel::ResetType::OneShot:
- return tr("one shot");
- case Kernel::ResetType::Sticky:
- return tr("sticky");
- case Kernel::ResetType::Pulse:
- return tr("pulse");
- }
- }
- WaitTreeObjectList::WaitTreeObjectList(
- const std::vector<Kernel::SharedPtr<Kernel::WaitObject>>& list, bool w_all)
- : object_list(list), wait_all(w_all) {}
- QString WaitTreeObjectList::GetText() const {
- if (wait_all)
- return tr("waiting for all objects");
- return tr("waiting for one of the following objects");
- }
- std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeObjectList::GetChildren() const {
- std::vector<std::unique_ptr<WaitTreeItem>> list(object_list.size());
- std::transform(object_list.begin(), object_list.end(), list.begin(),
- [](const auto& t) { return WaitTreeWaitObject::make(*t); });
- return list;
- }
- WaitTreeThread::WaitTreeThread(const Kernel::Thread& thread) : WaitTreeWaitObject(thread) {}
- QString WaitTreeThread::GetText() const {
- const auto& thread = static_cast<const Kernel::Thread&>(object);
- QString status;
- switch (thread.status) {
- case THREADSTATUS_RUNNING:
- status = tr("running");
- break;
- case THREADSTATUS_READY:
- status = tr("ready");
- break;
- case THREADSTATUS_WAIT_ARB:
- status = tr("waiting for address 0x%1").arg(thread.wait_address, 8, 16, QLatin1Char('0'));
- break;
- case THREADSTATUS_WAIT_SLEEP:
- status = tr("sleeping");
- break;
- case THREADSTATUS_WAIT_SYNCH_ALL:
- case THREADSTATUS_WAIT_SYNCH_ANY:
- status = tr("waiting for objects");
- break;
- case THREADSTATUS_DORMANT:
- status = tr("dormant");
- break;
- case THREADSTATUS_DEAD:
- status = tr("dead");
- break;
- }
- QString pc_info = tr(" PC = 0x%1 LR = 0x%2")
- .arg(thread.context.pc, 8, 16, QLatin1Char('0'))
- .arg(thread.context.cpu_registers[31], 8, 16, QLatin1Char('0'));
- return WaitTreeWaitObject::GetText() + pc_info + " (" + status + ") ";
- }
- QColor WaitTreeThread::GetColor() const {
- const auto& thread = static_cast<const Kernel::Thread&>(object);
- switch (thread.status) {
- case THREADSTATUS_RUNNING:
- return QColor(Qt::GlobalColor::darkGreen);
- case THREADSTATUS_READY:
- return QColor(Qt::GlobalColor::darkBlue);
- case THREADSTATUS_WAIT_ARB:
- return QColor(Qt::GlobalColor::darkRed);
- case THREADSTATUS_WAIT_SLEEP:
- return QColor(Qt::GlobalColor::darkYellow);
- case THREADSTATUS_WAIT_SYNCH_ALL:
- case THREADSTATUS_WAIT_SYNCH_ANY:
- return QColor(Qt::GlobalColor::red);
- case THREADSTATUS_DORMANT:
- return QColor(Qt::GlobalColor::darkCyan);
- case THREADSTATUS_DEAD:
- return QColor(Qt::GlobalColor::gray);
- default:
- return WaitTreeItem::GetColor();
- }
- }
- std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeThread::GetChildren() const {
- std::vector<std::unique_ptr<WaitTreeItem>> list(WaitTreeWaitObject::GetChildren());
- const auto& thread = static_cast<const Kernel::Thread&>(object);
- QString processor;
- switch (thread.processor_id) {
- case ThreadProcessorId::THREADPROCESSORID_DEFAULT:
- processor = tr("default");
- break;
- case ThreadProcessorId::THREADPROCESSORID_0:
- case ThreadProcessorId::THREADPROCESSORID_1:
- case ThreadProcessorId::THREADPROCESSORID_2:
- case ThreadProcessorId::THREADPROCESSORID_3:
- processor = tr("core %1").arg(thread.processor_id);
- break;
- default:
- processor = tr("Unknown processor %1").arg(thread.processor_id);
- break;
- }
- list.push_back(std::make_unique<WaitTreeText>(tr("processor = %1").arg(processor)));
- list.push_back(std::make_unique<WaitTreeText>(tr("thread id = %1").arg(thread.GetThreadId())));
- list.push_back(std::make_unique<WaitTreeText>(tr("priority = %1(current) / %2(normal)")
- .arg(thread.current_priority)
- .arg(thread.nominal_priority)));
- list.push_back(std::make_unique<WaitTreeText>(
- tr("last running ticks = %1").arg(thread.last_running_ticks)));
- if (thread.held_mutexes.empty()) {
- list.push_back(std::make_unique<WaitTreeText>(tr("not holding mutex")));
- } else {
- list.push_back(std::make_unique<WaitTreeMutexList>(thread.held_mutexes));
- }
- if (thread.status == THREADSTATUS_WAIT_SYNCH_ANY ||
- thread.status == THREADSTATUS_WAIT_SYNCH_ALL) {
- list.push_back(std::make_unique<WaitTreeObjectList>(thread.wait_objects,
- thread.IsSleepingOnWaitAll()));
- }
- return list;
- }
- WaitTreeEvent::WaitTreeEvent(const Kernel::Event& object) : WaitTreeWaitObject(object) {}
- std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeEvent::GetChildren() const {
- std::vector<std::unique_ptr<WaitTreeItem>> list(WaitTreeWaitObject::GetChildren());
- list.push_back(std::make_unique<WaitTreeText>(
- tr("reset type = %1")
- .arg(GetResetTypeQString(static_cast<const Kernel::Event&>(object).reset_type))));
- return list;
- }
- WaitTreeMutex::WaitTreeMutex(const Kernel::Mutex& object) : WaitTreeWaitObject(object) {}
- std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeMutex::GetChildren() const {
- std::vector<std::unique_ptr<WaitTreeItem>> list(WaitTreeWaitObject::GetChildren());
- const auto& mutex = static_cast<const Kernel::Mutex&>(object);
- if (mutex.GetHasWaiters()) {
- list.push_back(std::make_unique<WaitTreeText>(tr("locked by thread:")));
- list.push_back(std::make_unique<WaitTreeThread>(*mutex.GetHoldingThread()));
- } else {
- list.push_back(std::make_unique<WaitTreeText>(tr("free")));
- }
- return list;
- }
- WaitTreeConditionVariable::WaitTreeConditionVariable(const Kernel::ConditionVariable& object)
- : WaitTreeWaitObject(object) {}
- std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeConditionVariable::GetChildren() const {
- std::vector<std::unique_ptr<WaitTreeItem>> list(WaitTreeWaitObject::GetChildren());
- const auto& condition_variable = static_cast<const Kernel::ConditionVariable&>(object);
- list.push_back(std::make_unique<WaitTreeText>(
- tr("available count = %1").arg(condition_variable.GetAvailableCount())));
- return list;
- }
- WaitTreeTimer::WaitTreeTimer(const Kernel::Timer& object) : WaitTreeWaitObject(object) {}
- std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeTimer::GetChildren() const {
- std::vector<std::unique_ptr<WaitTreeItem>> list(WaitTreeWaitObject::GetChildren());
- const auto& timer = static_cast<const Kernel::Timer&>(object);
- list.push_back(std::make_unique<WaitTreeText>(
- tr("reset type = %1").arg(GetResetTypeQString(timer.reset_type))));
- list.push_back(
- std::make_unique<WaitTreeText>(tr("initial delay = %1").arg(timer.initial_delay)));
- list.push_back(
- std::make_unique<WaitTreeText>(tr("interval delay = %1").arg(timer.interval_delay)));
- return list;
- }
- WaitTreeMutexList::WaitTreeMutexList(
- const boost::container::flat_set<Kernel::SharedPtr<Kernel::Mutex>>& list)
- : mutex_list(list) {}
- QString WaitTreeMutexList::GetText() const {
- return tr("holding mutexes");
- }
- std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeMutexList::GetChildren() const {
- std::vector<std::unique_ptr<WaitTreeItem>> list(mutex_list.size());
- std::transform(mutex_list.begin(), mutex_list.end(), list.begin(),
- [](const auto& t) { return std::make_unique<WaitTreeMutex>(*t); });
- return list;
- }
- WaitTreeThreadList::WaitTreeThreadList(const std::vector<Kernel::SharedPtr<Kernel::Thread>>& list)
- : thread_list(list) {}
- QString WaitTreeThreadList::GetText() const {
- return tr("waited by thread");
- }
- std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeThreadList::GetChildren() const {
- std::vector<std::unique_ptr<WaitTreeItem>> list(thread_list.size());
- std::transform(thread_list.begin(), thread_list.end(), list.begin(),
- [](const auto& t) { return std::make_unique<WaitTreeThread>(*t); });
- return list;
- }
- WaitTreeModel::WaitTreeModel(QObject* parent) : QAbstractItemModel(parent) {}
- QModelIndex WaitTreeModel::index(int row, int column, const QModelIndex& parent) const {
- if (!hasIndex(row, column, parent))
- return {};
- if (parent.isValid()) {
- WaitTreeItem* parent_item = static_cast<WaitTreeItem*>(parent.internalPointer());
- parent_item->Expand();
- return createIndex(row, column, parent_item->Children()[row].get());
- }
- return createIndex(row, column, thread_items[row].get());
- }
- QModelIndex WaitTreeModel::parent(const QModelIndex& index) const {
- if (!index.isValid())
- return {};
- WaitTreeItem* parent_item = static_cast<WaitTreeItem*>(index.internalPointer())->Parent();
- if (!parent_item) {
- return QModelIndex();
- }
- return createIndex(static_cast<int>(parent_item->Row()), 0, parent_item);
- }
- int WaitTreeModel::rowCount(const QModelIndex& parent) const {
- if (!parent.isValid())
- return static_cast<int>(thread_items.size());
- WaitTreeItem* parent_item = static_cast<WaitTreeItem*>(parent.internalPointer());
- parent_item->Expand();
- return static_cast<int>(parent_item->Children().size());
- }
- int WaitTreeModel::columnCount(const QModelIndex&) const {
- return 1;
- }
- QVariant WaitTreeModel::data(const QModelIndex& index, int role) const {
- if (!index.isValid())
- return {};
- switch (role) {
- case Qt::DisplayRole:
- return static_cast<WaitTreeItem*>(index.internalPointer())->GetText();
- case Qt::ForegroundRole:
- return static_cast<WaitTreeItem*>(index.internalPointer())->GetColor();
- default:
- return {};
- }
- }
- void WaitTreeModel::ClearItems() {
- thread_items.clear();
- }
- void WaitTreeModel::InitItems() {
- thread_items = WaitTreeItem::MakeThreadItemList();
- }
- WaitTreeWidget::WaitTreeWidget(QWidget* parent) : QDockWidget(tr("Wait Tree"), parent) {
- setObjectName("WaitTreeWidget");
- view = new QTreeView(this);
- view->setHeaderHidden(true);
- setWidget(view);
- setEnabled(false);
- }
- void WaitTreeWidget::OnDebugModeEntered() {
- if (!Core::System::GetInstance().IsPoweredOn())
- return;
- model->InitItems();
- view->setModel(model);
- setEnabled(true);
- }
- void WaitTreeWidget::OnDebugModeLeft() {
- setEnabled(false);
- view->setModel(nullptr);
- model->ClearItems();
- }
- void WaitTreeWidget::OnEmulationStarting(EmuThread* emu_thread) {
- model = new WaitTreeModel(this);
- view->setModel(model);
- setEnabled(false);
- }
- void WaitTreeWidget::OnEmulationStopping() {
- view->setModel(nullptr);
- delete model;
- setEnabled(false);
- }
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