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- set(SRCS
- renderer_opengl/generated/gl_3_2_core.c
- renderer_opengl/renderer_opengl.cpp
- renderer_opengl/gl_shader_util.cpp
- debug_utils/debug_utils.cpp
- clipper.cpp
- command_processor.cpp
- primitive_assembly.cpp
- rasterizer.cpp
- utils.cpp
- vertex_shader.cpp
- video_core.cpp
- )
- set(HEADERS
- debug_utils/debug_utils.h
- renderer_opengl/generated/gl_3_2_core.h
- renderer_opengl/gl_shader_util.h
- renderer_opengl/gl_shaders.h
- renderer_opengl/renderer_opengl.h
- clipper.h
- command_processor.h
- gpu_debugger.h
- math.h
- pica.h
- primitive_assembly.h
- rasterizer.h
- renderer_base.h
- utils.h
- vertex_shader.h
- video_core.h
- )
- create_directory_groups(${SRCS} ${HEADERS})
- add_library(video_core STATIC ${SRCS} ${HEADERS})
- if (PNG_FOUND)
- target_link_libraries(video_core ${PNG_LIBRARIES})
- include_directories(${PNG_INCLUDE_DIRS})
- add_definitions(${PNG_DEFINITIONS})
- endif()
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