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- // Copyright 2018 yuzu emulator team
- // Licensed under GPLv2 or any later version
- // Refer to the license.txt file included.
- #include <algorithm>
- #include <array>
- #include <memory>
- #include <string_view>
- #include "audio_core/audio_renderer.h"
- #include "common/alignment.h"
- #include "common/bit_util.h"
- #include "common/common_funcs.h"
- #include "common/logging/log.h"
- #include "common/string_util.h"
- #include "core/core.h"
- #include "core/hle/ipc_helpers.h"
- #include "core/hle/kernel/hle_ipc.h"
- #include "core/hle/kernel/k_event.h"
- #include "core/hle/kernel/k_readable_event.h"
- #include "core/hle/kernel/k_writable_event.h"
- #include "core/hle/kernel/kernel.h"
- #include "core/hle/service/audio/audren_u.h"
- #include "core/hle/service/audio/errors.h"
- namespace Service::Audio {
- class IAudioRenderer final : public ServiceFramework<IAudioRenderer> {
- public:
- explicit IAudioRenderer(Core::System& system_,
- const AudioCommon::AudioRendererParameter& audren_params,
- const std::size_t instance_number)
- : ServiceFramework{system_, "IAudioRenderer"}, system_event{system.Kernel()} {
- // clang-format off
- static const FunctionInfo functions[] = {
- {0, &IAudioRenderer::GetSampleRate, "GetSampleRate"},
- {1, &IAudioRenderer::GetSampleCount, "GetSampleCount"},
- {2, &IAudioRenderer::GetMixBufferCount, "GetMixBufferCount"},
- {3, &IAudioRenderer::GetState, "GetState"},
- {4, &IAudioRenderer::RequestUpdateImpl, "RequestUpdate"},
- {5, &IAudioRenderer::Start, "Start"},
- {6, &IAudioRenderer::Stop, "Stop"},
- {7, &IAudioRenderer::QuerySystemEvent, "QuerySystemEvent"},
- {8, &IAudioRenderer::SetRenderingTimeLimit, "SetRenderingTimeLimit"},
- {9, &IAudioRenderer::GetRenderingTimeLimit, "GetRenderingTimeLimit"},
- {10, &IAudioRenderer::RequestUpdateImpl, "RequestUpdateAuto"},
- {11, &IAudioRenderer::ExecuteAudioRendererRendering, "ExecuteAudioRendererRendering"},
- };
- // clang-format on
- RegisterHandlers(functions);
- Kernel::KAutoObject::Create(std::addressof(system_event));
- system_event.Initialize("IAudioRenderer:SystemEvent");
- renderer = std::make_unique<AudioCore::AudioRenderer>(
- system.CoreTiming(), system.Memory(), audren_params,
- [this]() {
- const auto guard = LockService();
- system_event.GetWritableEvent().Signal();
- },
- instance_number);
- }
- private:
- void GetSampleRate(Kernel::HLERequestContext& ctx) {
- LOG_DEBUG(Service_Audio, "called");
- IPC::ResponseBuilder rb{ctx, 3};
- rb.Push(ResultSuccess);
- rb.Push<u32>(renderer->GetSampleRate());
- }
- void GetSampleCount(Kernel::HLERequestContext& ctx) {
- LOG_DEBUG(Service_Audio, "called");
- IPC::ResponseBuilder rb{ctx, 3};
- rb.Push(ResultSuccess);
- rb.Push<u32>(renderer->GetSampleCount());
- }
- void GetState(Kernel::HLERequestContext& ctx) {
- LOG_DEBUG(Service_Audio, "called");
- IPC::ResponseBuilder rb{ctx, 3};
- rb.Push(ResultSuccess);
- rb.Push<u32>(static_cast<u32>(renderer->GetStreamState()));
- }
- void GetMixBufferCount(Kernel::HLERequestContext& ctx) {
- LOG_DEBUG(Service_Audio, "called");
- IPC::ResponseBuilder rb{ctx, 3};
- rb.Push(ResultSuccess);
- rb.Push<u32>(renderer->GetMixBufferCount());
- }
- void RequestUpdateImpl(Kernel::HLERequestContext& ctx) {
- LOG_DEBUG(Service_Audio, "(STUBBED) called");
- std::vector<u8> output_params(ctx.GetWriteBufferSize(), 0);
- auto result = renderer->UpdateAudioRenderer(ctx.ReadBuffer(), output_params);
- if (result.IsSuccess()) {
- ctx.WriteBuffer(output_params);
- }
- IPC::ResponseBuilder rb{ctx, 2};
- rb.Push(result);
- }
- void Start(Kernel::HLERequestContext& ctx) {
- LOG_WARNING(Service_Audio, "(STUBBED) called");
- const auto result = renderer->Start();
- IPC::ResponseBuilder rb{ctx, 2};
- rb.Push(result);
- }
- void Stop(Kernel::HLERequestContext& ctx) {
- LOG_WARNING(Service_Audio, "(STUBBED) called");
- const auto result = renderer->Stop();
- IPC::ResponseBuilder rb{ctx, 2};
- rb.Push(result);
- }
- void QuerySystemEvent(Kernel::HLERequestContext& ctx) {
- LOG_WARNING(Service_Audio, "(STUBBED) called");
- IPC::ResponseBuilder rb{ctx, 2, 1};
- rb.Push(ResultSuccess);
- rb.PushCopyObjects(system_event.GetReadableEvent());
- }
- void SetRenderingTimeLimit(Kernel::HLERequestContext& ctx) {
- IPC::RequestParser rp{ctx};
- rendering_time_limit_percent = rp.Pop<u32>();
- LOG_DEBUG(Service_Audio, "called. rendering_time_limit_percent={}",
- rendering_time_limit_percent);
- ASSERT(rendering_time_limit_percent <= 100);
- IPC::ResponseBuilder rb{ctx, 2};
- rb.Push(ResultSuccess);
- }
- void GetRenderingTimeLimit(Kernel::HLERequestContext& ctx) {
- LOG_DEBUG(Service_Audio, "called");
- IPC::ResponseBuilder rb{ctx, 3};
- rb.Push(ResultSuccess);
- rb.Push(rendering_time_limit_percent);
- }
- void ExecuteAudioRendererRendering(Kernel::HLERequestContext& ctx) {
- LOG_DEBUG(Service_Audio, "called");
- // This service command currently only reports an unsupported operation
- // error code, or aborts. Given that, we just always return an error
- // code in this case.
- IPC::ResponseBuilder rb{ctx, 2};
- rb.Push(ERR_NOT_SUPPORTED);
- }
- Kernel::KEvent system_event;
- std::unique_ptr<AudioCore::AudioRenderer> renderer;
- u32 rendering_time_limit_percent = 100;
- };
- class IAudioDevice final : public ServiceFramework<IAudioDevice> {
- public:
- explicit IAudioDevice(Core::System& system_, Kernel::KEvent& buffer_event_, u32_le revision_)
- : ServiceFramework{system_, "IAudioDevice"}, buffer_event{buffer_event_}, revision{
- revision_} {
- static const FunctionInfo functions[] = {
- {0, &IAudioDevice::ListAudioDeviceName, "ListAudioDeviceName"},
- {1, &IAudioDevice::SetAudioDeviceOutputVolume, "SetAudioDeviceOutputVolume"},
- {2, &IAudioDevice::GetAudioDeviceOutputVolume, "GetAudioDeviceOutputVolume"},
- {3, &IAudioDevice::GetActiveAudioDeviceName, "GetActiveAudioDeviceName"},
- {4, &IAudioDevice::QueryAudioDeviceSystemEvent, "QueryAudioDeviceSystemEvent"},
- {5, &IAudioDevice::GetActiveChannelCount, "GetActiveChannelCount"},
- {6, &IAudioDevice::ListAudioDeviceName, "ListAudioDeviceNameAuto"},
- {7, &IAudioDevice::SetAudioDeviceOutputVolume, "SetAudioDeviceOutputVolumeAuto"},
- {8, &IAudioDevice::GetAudioDeviceOutputVolume, "GetAudioDeviceOutputVolumeAuto"},
- {10, &IAudioDevice::GetActiveAudioDeviceName, "GetActiveAudioDeviceNameAuto"},
- {11, &IAudioDevice::QueryAudioDeviceInputEvent, "QueryAudioDeviceInputEvent"},
- {12, &IAudioDevice::QueryAudioDeviceOutputEvent, "QueryAudioDeviceOutputEvent"},
- {13, nullptr, "GetActiveAudioOutputDeviceName"},
- {14, nullptr, "ListAudioOutputDeviceName"},
- };
- RegisterHandlers(functions);
- }
- private:
- using AudioDeviceName = std::array<char, 256>;
- static constexpr std::array<std::string_view, 4> audio_device_names{{
- "AudioStereoJackOutput",
- "AudioBuiltInSpeakerOutput",
- "AudioTvOutput",
- "AudioUsbDeviceOutput",
- }};
- enum class DeviceType {
- AHUBHeadphones,
- AHUBSpeakers,
- HDA,
- USBOutput,
- };
- void ListAudioDeviceName(Kernel::HLERequestContext& ctx) {
- LOG_DEBUG(Service_Audio, "called");
- const bool usb_output_supported =
- IsFeatureSupported(AudioFeatures::AudioUSBDeviceOutput, revision);
- const std::size_t count = ctx.GetWriteBufferSize() / sizeof(AudioDeviceName);
- std::vector<AudioDeviceName> name_buffer;
- name_buffer.reserve(audio_device_names.size());
- for (std::size_t i = 0; i < count && i < audio_device_names.size(); i++) {
- const auto type = static_cast<DeviceType>(i);
- if (!usb_output_supported && type == DeviceType::USBOutput) {
- continue;
- }
- const auto& device_name = audio_device_names[i];
- auto& entry = name_buffer.emplace_back();
- device_name.copy(entry.data(), device_name.size());
- }
- ctx.WriteBuffer(name_buffer);
- IPC::ResponseBuilder rb{ctx, 3};
- rb.Push(ResultSuccess);
- rb.Push(static_cast<u32>(name_buffer.size()));
- }
- void SetAudioDeviceOutputVolume(Kernel::HLERequestContext& ctx) {
- IPC::RequestParser rp{ctx};
- const f32 volume = rp.Pop<f32>();
- const auto device_name_buffer = ctx.ReadBuffer();
- const std::string name = Common::StringFromBuffer(device_name_buffer);
- LOG_WARNING(Service_Audio, "(STUBBED) called. name={}, volume={}", name, volume);
- IPC::ResponseBuilder rb{ctx, 2};
- rb.Push(ResultSuccess);
- }
- void GetAudioDeviceOutputVolume(Kernel::HLERequestContext& ctx) {
- const auto device_name_buffer = ctx.ReadBuffer();
- const std::string name = Common::StringFromBuffer(device_name_buffer);
- LOG_WARNING(Service_Audio, "(STUBBED) called. name={}", name);
- IPC::ResponseBuilder rb{ctx, 3};
- rb.Push(ResultSuccess);
- rb.Push(1.0f);
- }
- void GetActiveAudioDeviceName(Kernel::HLERequestContext& ctx) {
- LOG_WARNING(Service_Audio, "(STUBBED) called");
- // Currently set to always be TV audio output.
- const auto& device_name = audio_device_names[2];
- AudioDeviceName out_device_name{};
- device_name.copy(out_device_name.data(), device_name.size());
- ctx.WriteBuffer(out_device_name);
- IPC::ResponseBuilder rb{ctx, 2};
- rb.Push(ResultSuccess);
- }
- void QueryAudioDeviceSystemEvent(Kernel::HLERequestContext& ctx) {
- LOG_WARNING(Service_Audio, "(STUBBED) called");
- buffer_event.GetWritableEvent().Signal();
- IPC::ResponseBuilder rb{ctx, 2, 1};
- rb.Push(ResultSuccess);
- rb.PushCopyObjects(buffer_event.GetReadableEvent());
- }
- void GetActiveChannelCount(Kernel::HLERequestContext& ctx) {
- LOG_WARNING(Service_Audio, "(STUBBED) called");
- IPC::ResponseBuilder rb{ctx, 3};
- rb.Push(ResultSuccess);
- rb.Push<u32>(2);
- }
- // Should be similar to QueryAudioDeviceOutputEvent
- void QueryAudioDeviceInputEvent(Kernel::HLERequestContext& ctx) {
- LOG_WARNING(Service_Audio, "(STUBBED) called");
- IPC::ResponseBuilder rb{ctx, 2, 1};
- rb.Push(ResultSuccess);
- rb.PushCopyObjects(buffer_event.GetReadableEvent());
- }
- void QueryAudioDeviceOutputEvent(Kernel::HLERequestContext& ctx) {
- LOG_DEBUG(Service_Audio, "called");
- IPC::ResponseBuilder rb{ctx, 2, 1};
- rb.Push(ResultSuccess);
- rb.PushCopyObjects(buffer_event.GetReadableEvent());
- }
- Kernel::KEvent& buffer_event;
- u32_le revision = 0;
- };
- AudRenU::AudRenU(Core::System& system_)
- : ServiceFramework{system_, "audren:u"}, buffer_event{system.Kernel()} {
- // clang-format off
- static const FunctionInfo functions[] = {
- {0, &AudRenU::OpenAudioRenderer, "OpenAudioRenderer"},
- {1, &AudRenU::GetAudioRendererWorkBufferSize, "GetWorkBufferSize"},
- {2, &AudRenU::GetAudioDeviceService, "GetAudioDeviceService"},
- {3, &AudRenU::OpenAudioRendererForManualExecution, "OpenAudioRendererForManualExecution"},
- {4, &AudRenU::GetAudioDeviceServiceWithRevisionInfo, "GetAudioDeviceServiceWithRevisionInfo"},
- };
- // clang-format on
- RegisterHandlers(functions);
- Kernel::KAutoObject::Create(std::addressof(buffer_event));
- buffer_event.Initialize("IAudioOutBufferReleasedEvent");
- }
- AudRenU::~AudRenU() = default;
- void AudRenU::OpenAudioRenderer(Kernel::HLERequestContext& ctx) {
- LOG_DEBUG(Service_Audio, "called");
- OpenAudioRendererImpl(ctx);
- }
- static u64 CalculateNumPerformanceEntries(const AudioCommon::AudioRendererParameter& params) {
- // +1 represents the final mix.
- return u64{params.effect_count} + params.submix_count + params.sink_count + params.voice_count +
- 1;
- }
- void AudRenU::GetAudioRendererWorkBufferSize(Kernel::HLERequestContext& ctx) {
- LOG_DEBUG(Service_Audio, "called");
- // Several calculations below align the sizes being calculated
- // onto a 64 byte boundary.
- static constexpr u64 buffer_alignment_size = 64;
- // Some calculations that calculate portions of the buffer
- // that will contain information, on the other hand, align
- // the result of some of their calcularions on a 16 byte boundary.
- static constexpr u64 info_field_alignment_size = 16;
- // Maximum detail entries that may exist at one time for performance
- // frame statistics.
- static constexpr u64 max_perf_detail_entries = 100;
- // Size of the data structure representing the bulk of the voice-related state.
- static constexpr u64 voice_state_size_bytes = 0x100;
- // Size of the upsampler manager data structure
- constexpr u64 upsampler_manager_size = 0x48;
- // Calculates the part of the size that relates to mix buffers.
- const auto calculate_mix_buffer_sizes = [](const AudioCommon::AudioRendererParameter& params) {
- // As of 8.0.0 this is the maximum on voice channels.
- constexpr u64 max_voice_channels = 6;
- // The service expects the sample_count member of the parameters to either be
- // a value of 160 or 240, so the maximum sample count is assumed in order
- // to adequately handle all values at runtime.
- constexpr u64 default_max_sample_count = 240;
- const u64 total_mix_buffers = params.mix_buffer_count + max_voice_channels;
- u64 size = 0;
- size += total_mix_buffers * (sizeof(s32) * params.sample_count);
- size += total_mix_buffers * (sizeof(s32) * default_max_sample_count);
- size += u64{params.submix_count} + params.sink_count;
- size = Common::AlignUp(size, buffer_alignment_size);
- size += Common::AlignUp(params.unknown_30, buffer_alignment_size);
- size += Common::AlignUp(sizeof(s32) * params.mix_buffer_count, buffer_alignment_size);
- return size;
- };
- // Calculates the portion of the size related to the mix data (and the sorting thereof).
- const auto calculate_mix_info_size = [](const AudioCommon::AudioRendererParameter& params) {
- // The size of the mixing info data structure.
- constexpr u64 mix_info_size = 0x940;
- // Consists of total submixes with the final mix included.
- const u64 total_mix_count = u64{params.submix_count} + 1;
- // The total number of effects that may be available to the audio renderer at any time.
- constexpr u64 max_effects = 256;
- // Calculates the part of the size related to the audio node state.
- // This will only be used if the audio revision supports the splitter.
- const auto calculate_node_state_size = [](std::size_t num_nodes) {
- // Internally within a nodestate, it appears to use a data structure
- // similar to a std::bitset<64> twice.
- constexpr u64 bit_size = Common::BitSize<u64>();
- constexpr u64 num_bitsets = 2;
- // Node state instances have three states internally for performing
- // depth-first searches of nodes. Initialized, Found, and Done Sorting.
- constexpr u64 num_states = 3;
- u64 size = 0;
- size += (num_nodes * num_nodes) * sizeof(s32);
- size += num_states * (num_nodes * sizeof(s32));
- size += num_bitsets * (Common::AlignUp(num_nodes, bit_size) / Common::BitSize<u8>());
- return size;
- };
- // Calculates the part of the size related to the adjacency (aka edge) matrix.
- const auto calculate_edge_matrix_size = [](std::size_t num_nodes) {
- return (num_nodes * num_nodes) * sizeof(s32);
- };
- u64 size = 0;
- size += Common::AlignUp(sizeof(void*) * total_mix_count, info_field_alignment_size);
- size += Common::AlignUp(mix_info_size * total_mix_count, info_field_alignment_size);
- size += Common::AlignUp(sizeof(s32) * max_effects * params.submix_count,
- info_field_alignment_size);
- if (IsFeatureSupported(AudioFeatures::Splitter, params.revision)) {
- size += Common::AlignUp(calculate_node_state_size(total_mix_count) +
- calculate_edge_matrix_size(total_mix_count),
- info_field_alignment_size);
- }
- return size;
- };
- // Calculates the part of the size related to voice channel info.
- const auto calculate_voice_info_size = [](const AudioCommon::AudioRendererParameter& params) {
- constexpr u64 voice_info_size = 0x220;
- constexpr u64 voice_resource_size = 0xD0;
- u64 size = 0;
- size += Common::AlignUp(sizeof(void*) * params.voice_count, info_field_alignment_size);
- size += Common::AlignUp(voice_info_size * params.voice_count, info_field_alignment_size);
- size +=
- Common::AlignUp(voice_resource_size * params.voice_count, info_field_alignment_size);
- size +=
- Common::AlignUp(voice_state_size_bytes * params.voice_count, info_field_alignment_size);
- return size;
- };
- // Calculates the part of the size related to memory pools.
- const auto calculate_memory_pools_size = [](const AudioCommon::AudioRendererParameter& params) {
- const u64 num_memory_pools = sizeof(s32) * (u64{params.effect_count} + params.voice_count);
- const u64 memory_pool_info_size = 0x20;
- return Common::AlignUp(num_memory_pools * memory_pool_info_size, info_field_alignment_size);
- };
- // Calculates the part of the size related to the splitter context.
- const auto calculate_splitter_context_size =
- [](const AudioCommon::AudioRendererParameter& params) -> u64 {
- if (!IsFeatureSupported(AudioFeatures::Splitter, params.revision)) {
- return 0;
- }
- constexpr u64 splitter_info_size = 0x20;
- constexpr u64 splitter_destination_data_size = 0xE0;
- u64 size = 0;
- size += params.num_splitter_send_channels;
- size +=
- Common::AlignUp(splitter_info_size * params.splitter_count, info_field_alignment_size);
- size += Common::AlignUp(splitter_destination_data_size * params.num_splitter_send_channels,
- info_field_alignment_size);
- return size;
- };
- // Calculates the part of the size related to the upsampler info.
- const auto calculate_upsampler_info_size =
- [](const AudioCommon::AudioRendererParameter& params) {
- constexpr u64 upsampler_info_size = 0x280;
- // Yes, using the buffer size over info alignment size is intentional here.
- return Common::AlignUp(upsampler_info_size *
- (u64{params.submix_count} + params.sink_count),
- buffer_alignment_size);
- };
- // Calculates the part of the size related to effect info.
- const auto calculate_effect_info_size = [](const AudioCommon::AudioRendererParameter& params) {
- constexpr u64 effect_info_size = 0x2B0;
- return Common::AlignUp(effect_info_size * params.effect_count, info_field_alignment_size);
- };
- // Calculates the part of the size related to audio sink info.
- const auto calculate_sink_info_size = [](const AudioCommon::AudioRendererParameter& params) {
- const u64 sink_info_size = 0x170;
- return Common::AlignUp(sink_info_size * params.sink_count, info_field_alignment_size);
- };
- // Calculates the part of the size related to voice state info.
- const auto calculate_voice_state_size = [](const AudioCommon::AudioRendererParameter& params) {
- const u64 voice_state_size = 0x100;
- const u64 additional_size = buffer_alignment_size - 1;
- return Common::AlignUp(voice_state_size * params.voice_count + additional_size,
- info_field_alignment_size);
- };
- // Calculates the part of the size related to performance statistics.
- const auto calculate_perf_size = [](const AudioCommon::AudioRendererParameter& params) {
- // Extra size value appended to the end of the calculation.
- constexpr u64 appended = 128;
- // Whether or not we assume the newer version of performance metrics data structures.
- const bool is_v2 =
- IsFeatureSupported(AudioFeatures::PerformanceMetricsVersion2, params.revision);
- // Data structure sizes
- constexpr u64 perf_statistics_size = 0x0C;
- const u64 header_size = is_v2 ? 0x30 : 0x18;
- const u64 entry_size = is_v2 ? 0x18 : 0x10;
- const u64 detail_size = is_v2 ? 0x18 : 0x10;
- const u64 entry_count = CalculateNumPerformanceEntries(params);
- const u64 size_per_frame =
- header_size + (entry_size * entry_count) + (detail_size * max_perf_detail_entries);
- u64 size = 0;
- size += Common::AlignUp(size_per_frame * params.performance_frame_count + 1,
- buffer_alignment_size);
- size += Common::AlignUp(perf_statistics_size, buffer_alignment_size);
- size += appended;
- return size;
- };
- // Calculates the part of the size that relates to the audio command buffer.
- const auto calculate_command_buffer_size =
- [](const AudioCommon::AudioRendererParameter& params) {
- constexpr u64 alignment = (buffer_alignment_size - 1) * 2;
- if (!IsFeatureSupported(AudioFeatures::VariadicCommandBuffer, params.revision)) {
- constexpr u64 command_buffer_size = 0x18000;
- return command_buffer_size + alignment;
- }
- // When the variadic command buffer is supported, this means
- // the command generator for the audio renderer can issue commands
- // that are (as one would expect), variable in size. So what we need to do
- // is determine the maximum possible size for a few command data structures
- // then multiply them by the amount of present commands indicated by the given
- // respective audio parameters.
- constexpr u64 max_biquad_filters = 2;
- constexpr u64 max_mix_buffers = 24;
- constexpr u64 biquad_filter_command_size = 0x2C;
- constexpr u64 depop_mix_command_size = 0x24;
- constexpr u64 depop_setup_command_size = 0x50;
- constexpr u64 effect_command_max_size = 0x540;
- constexpr u64 mix_command_size = 0x1C;
- constexpr u64 mix_ramp_command_size = 0x24;
- constexpr u64 mix_ramp_grouped_command_size = 0x13C;
- constexpr u64 perf_command_size = 0x28;
- constexpr u64 sink_command_size = 0x130;
- constexpr u64 submix_command_max_size =
- depop_mix_command_size + (mix_command_size * max_mix_buffers) * max_mix_buffers;
- constexpr u64 volume_command_size = 0x1C;
- constexpr u64 volume_ramp_command_size = 0x20;
- constexpr u64 voice_biquad_filter_command_size =
- biquad_filter_command_size * max_biquad_filters;
- constexpr u64 voice_data_command_size = 0x9C;
- const u64 voice_command_max_size =
- (params.splitter_count * depop_setup_command_size) +
- (voice_data_command_size + voice_biquad_filter_command_size +
- volume_ramp_command_size + mix_ramp_grouped_command_size);
- // Now calculate the individual elements that comprise the size and add them together.
- const u64 effect_commands_size = params.effect_count * effect_command_max_size;
- const u64 final_mix_commands_size =
- depop_mix_command_size + volume_command_size * max_mix_buffers;
- const u64 perf_commands_size =
- perf_command_size *
- (CalculateNumPerformanceEntries(params) + max_perf_detail_entries);
- const u64 sink_commands_size = params.sink_count * sink_command_size;
- const u64 splitter_commands_size =
- params.num_splitter_send_channels * max_mix_buffers * mix_ramp_command_size;
- const u64 submix_commands_size = params.submix_count * submix_command_max_size;
- const u64 voice_commands_size = params.voice_count * voice_command_max_size;
- return effect_commands_size + final_mix_commands_size + perf_commands_size +
- sink_commands_size + splitter_commands_size + submix_commands_size +
- voice_commands_size + alignment;
- };
- IPC::RequestParser rp{ctx};
- const auto params = rp.PopRaw<AudioCommon::AudioRendererParameter>();
- u64 size = 0;
- size += calculate_mix_buffer_sizes(params);
- size += calculate_mix_info_size(params);
- size += calculate_voice_info_size(params);
- size += upsampler_manager_size;
- size += calculate_memory_pools_size(params);
- size += calculate_splitter_context_size(params);
- size = Common::AlignUp(size, buffer_alignment_size);
- size += calculate_upsampler_info_size(params);
- size += calculate_effect_info_size(params);
- size += calculate_sink_info_size(params);
- size += calculate_voice_state_size(params);
- size += calculate_perf_size(params);
- size += calculate_command_buffer_size(params);
- // finally, 4KB page align the size, and we're done.
- size = Common::AlignUp(size, 4096);
- IPC::ResponseBuilder rb{ctx, 4};
- rb.Push(ResultSuccess);
- rb.Push<u64>(size);
- LOG_DEBUG(Service_Audio, "buffer_size=0x{:X}", size);
- }
- void AudRenU::GetAudioDeviceService(Kernel::HLERequestContext& ctx) {
- IPC::RequestParser rp{ctx};
- const u64 aruid = rp.Pop<u64>();
- LOG_DEBUG(Service_Audio, "called. aruid={:016X}", aruid);
- // Revisionless variant of GetAudioDeviceServiceWithRevisionInfo that
- // always assumes the initial release revision (REV1).
- IPC::ResponseBuilder rb{ctx, 2, 0, 1};
- rb.Push(ResultSuccess);
- rb.PushIpcInterface<IAudioDevice>(system, buffer_event, Common::MakeMagic('R', 'E', 'V', '1'));
- }
- void AudRenU::OpenAudioRendererForManualExecution(Kernel::HLERequestContext& ctx) {
- LOG_DEBUG(Service_Audio, "called");
- OpenAudioRendererImpl(ctx);
- }
- void AudRenU::GetAudioDeviceServiceWithRevisionInfo(Kernel::HLERequestContext& ctx) {
- struct Parameters {
- u32 revision;
- u64 aruid;
- };
- IPC::RequestParser rp{ctx};
- const auto [revision, aruid] = rp.PopRaw<Parameters>();
- LOG_DEBUG(Service_Audio, "called. revision={:08X}, aruid={:016X}", revision, aruid);
- IPC::ResponseBuilder rb{ctx, 2, 0, 1};
- rb.Push(ResultSuccess);
- rb.PushIpcInterface<IAudioDevice>(system, buffer_event, revision);
- }
- void AudRenU::OpenAudioRendererImpl(Kernel::HLERequestContext& ctx) {
- IPC::RequestParser rp{ctx};
- const auto params = rp.PopRaw<AudioCommon::AudioRendererParameter>();
- IPC::ResponseBuilder rb{ctx, 2, 0, 1};
- rb.Push(ResultSuccess);
- rb.PushIpcInterface<IAudioRenderer>(system, params, audren_instance_count++);
- }
- bool IsFeatureSupported(AudioFeatures feature, u32_le revision) {
- // Byte swap
- const u32_be version_num = revision - Common::MakeMagic('R', 'E', 'V', '0');
- switch (feature) {
- case AudioFeatures::AudioUSBDeviceOutput:
- return version_num >= 4U;
- case AudioFeatures::Splitter:
- return version_num >= 2U;
- case AudioFeatures::PerformanceMetricsVersion2:
- case AudioFeatures::VariadicCommandBuffer:
- return version_num >= 5U;
- default:
- return false;
- }
- }
- } // namespace Service::Audio
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