socket_proxy.cpp 9.0 KB

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  1. // SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
  2. // SPDX-License-Identifier: GPL-2.0-or-later
  3. #include <chrono>
  4. #include <thread>
  5. #include "common/assert.h"
  6. #include "common/logging/log.h"
  7. #include "common/zstd_compression.h"
  8. #include "core/internal_network/network.h"
  9. #include "core/internal_network/network_interface.h"
  10. #include "core/internal_network/socket_proxy.h"
  11. namespace Network {
  12. ProxySocket::ProxySocket(RoomNetwork& room_network_) noexcept : room_network{room_network_} {}
  13. ProxySocket::~ProxySocket() {
  14. if (fd == INVALID_SOCKET) {
  15. return;
  16. }
  17. fd = INVALID_SOCKET;
  18. }
  19. void ProxySocket::HandleProxyPacket(const ProxyPacket& packet) {
  20. if (protocol != packet.protocol || local_endpoint.portno != packet.remote_endpoint.portno ||
  21. closed) {
  22. return;
  23. }
  24. if (!broadcast && packet.broadcast) {
  25. LOG_INFO(Network, "Received broadcast packet, but not configured for broadcast mode");
  26. return;
  27. }
  28. auto decompressed = packet;
  29. decompressed.data = Common::Compression::DecompressDataZSTD(packet.data);
  30. std::lock_guard guard(packets_mutex);
  31. received_packets.push(decompressed);
  32. }
  33. template <typename T>
  34. Errno ProxySocket::SetSockOpt(SOCKET fd_, int option, T value) {
  35. LOG_DEBUG(Network, "(STUBBED) called");
  36. return Errno::SUCCESS;
  37. }
  38. Errno ProxySocket::Initialize(Domain domain, Type type, Protocol socket_protocol) {
  39. protocol = socket_protocol;
  40. SetSockOpt(fd, SO_TYPE, type);
  41. return Errno::SUCCESS;
  42. }
  43. std::pair<ProxySocket::AcceptResult, Errno> ProxySocket::Accept() {
  44. LOG_WARNING(Network, "(STUBBED) called");
  45. return {AcceptResult{}, Errno::SUCCESS};
  46. }
  47. Errno ProxySocket::Connect(SockAddrIn addr_in) {
  48. LOG_WARNING(Network, "(STUBBED) called");
  49. return Errno::SUCCESS;
  50. }
  51. std::pair<SockAddrIn, Errno> ProxySocket::GetPeerName() {
  52. LOG_WARNING(Network, "(STUBBED) called");
  53. return {SockAddrIn{}, Errno::SUCCESS};
  54. }
  55. std::pair<SockAddrIn, Errno> ProxySocket::GetSockName() {
  56. LOG_WARNING(Network, "(STUBBED) called");
  57. return {SockAddrIn{}, Errno::SUCCESS};
  58. }
  59. Errno ProxySocket::Bind(SockAddrIn addr) {
  60. if (is_bound) {
  61. LOG_WARNING(Network, "Rebinding Socket is unimplemented!");
  62. return Errno::SUCCESS;
  63. }
  64. local_endpoint = addr;
  65. is_bound = true;
  66. return Errno::SUCCESS;
  67. }
  68. Errno ProxySocket::Listen(s32 backlog) {
  69. LOG_WARNING(Network, "(STUBBED) called");
  70. return Errno::SUCCESS;
  71. }
  72. Errno ProxySocket::Shutdown(ShutdownHow how) {
  73. LOG_WARNING(Network, "(STUBBED) called");
  74. return Errno::SUCCESS;
  75. }
  76. std::pair<s32, Errno> ProxySocket::Recv(int flags, std::vector<u8>& message) {
  77. LOG_WARNING(Network, "(STUBBED) called");
  78. ASSERT(flags == 0);
  79. ASSERT(message.size() < static_cast<size_t>(std::numeric_limits<int>::max()));
  80. return {static_cast<s32>(0), Errno::SUCCESS};
  81. }
  82. std::pair<s32, Errno> ProxySocket::RecvFrom(int flags, std::vector<u8>& message, SockAddrIn* addr) {
  83. ASSERT(flags == 0);
  84. ASSERT(message.size() < static_cast<size_t>(std::numeric_limits<int>::max()));
  85. // TODO (flTobi): Verify the timeout behavior and break when connection is lost
  86. const auto timestamp = std::chrono::steady_clock::now();
  87. // When receive_timeout is set to zero, the socket is supposed to wait indefinitely until a
  88. // packet arrives. In order to prevent lost packets from hanging the emulation thread, we set
  89. // the timeout to 5s instead
  90. const auto timeout = receive_timeout == 0 ? 5000 : receive_timeout;
  91. while (true) {
  92. {
  93. std::lock_guard guard(packets_mutex);
  94. if (received_packets.size() > 0) {
  95. return ReceivePacket(flags, message, addr, message.size());
  96. }
  97. }
  98. if (!blocking) {
  99. return {-1, Errno::AGAIN};
  100. }
  101. std::this_thread::yield();
  102. const auto time_diff = std::chrono::steady_clock::now() - timestamp;
  103. const auto time_diff_ms =
  104. std::chrono::duration_cast<std::chrono::milliseconds>(time_diff).count();
  105. if (time_diff_ms > timeout) {
  106. return {-1, Errno::TIMEDOUT};
  107. }
  108. }
  109. }
  110. std::pair<s32, Errno> ProxySocket::ReceivePacket(int flags, std::vector<u8>& message,
  111. SockAddrIn* addr, std::size_t max_length) {
  112. ProxyPacket& packet = received_packets.front();
  113. if (addr) {
  114. addr->family = Domain::INET;
  115. addr->ip = packet.local_endpoint.ip; // The senders ip address
  116. addr->portno = packet.local_endpoint.portno; // The senders port number
  117. }
  118. bool peek = (flags & FLAG_MSG_PEEK) != 0;
  119. std::size_t read_bytes;
  120. if (packet.data.size() > max_length) {
  121. read_bytes = max_length;
  122. message.clear();
  123. std::copy(packet.data.begin(), packet.data.begin() + read_bytes,
  124. std::back_inserter(message));
  125. message.resize(max_length);
  126. if (protocol == Protocol::UDP) {
  127. if (!peek) {
  128. received_packets.pop();
  129. }
  130. return {-1, Errno::MSGSIZE};
  131. } else if (protocol == Protocol::TCP) {
  132. std::vector<u8> numArray(packet.data.size() - max_length);
  133. std::copy(packet.data.begin() + max_length, packet.data.end(),
  134. std::back_inserter(numArray));
  135. packet.data = numArray;
  136. }
  137. } else {
  138. read_bytes = packet.data.size();
  139. message.clear();
  140. std::copy(packet.data.begin(), packet.data.end(), std::back_inserter(message));
  141. message.resize(max_length);
  142. if (!peek) {
  143. received_packets.pop();
  144. }
  145. }
  146. return {static_cast<u32>(read_bytes), Errno::SUCCESS};
  147. }
  148. std::pair<s32, Errno> ProxySocket::Send(const std::vector<u8>& message, int flags) {
  149. LOG_WARNING(Network, "(STUBBED) called");
  150. ASSERT(message.size() < static_cast<size_t>(std::numeric_limits<int>::max()));
  151. ASSERT(flags == 0);
  152. return {static_cast<s32>(0), Errno::SUCCESS};
  153. }
  154. void ProxySocket::SendPacket(ProxyPacket& packet) {
  155. if (auto room_member = room_network.GetRoomMember().lock()) {
  156. if (room_member->IsConnected()) {
  157. packet.data = Common::Compression::CompressDataZSTDDefault(packet.data.data(),
  158. packet.data.size());
  159. room_member->SendProxyPacket(packet);
  160. }
  161. }
  162. }
  163. std::pair<s32, Errno> ProxySocket::SendTo(u32 flags, const std::vector<u8>& message,
  164. const SockAddrIn* addr) {
  165. ASSERT(flags == 0);
  166. if (!is_bound) {
  167. LOG_ERROR(Network, "ProxySocket is not bound!");
  168. return {static_cast<s32>(message.size()), Errno::SUCCESS};
  169. }
  170. if (auto room_member = room_network.GetRoomMember().lock()) {
  171. if (!room_member->IsConnected()) {
  172. return {static_cast<s32>(message.size()), Errno::SUCCESS};
  173. }
  174. }
  175. ProxyPacket packet;
  176. packet.local_endpoint = local_endpoint;
  177. packet.remote_endpoint = *addr;
  178. packet.protocol = protocol;
  179. packet.broadcast = broadcast && packet.remote_endpoint.ip[3] == 255;
  180. auto& ip = local_endpoint.ip;
  181. auto ipv4 = Network::GetHostIPv4Address();
  182. // If the ip is all zeroes (INADDR_ANY) or if it matches the hosts ip address,
  183. // replace it with a "fake" routing address
  184. if (std::all_of(ip.begin(), ip.end(), [](u8 i) { return i == 0; }) || (ipv4 && ipv4 == ip)) {
  185. if (auto room_member = room_network.GetRoomMember().lock()) {
  186. packet.local_endpoint.ip = room_member->GetFakeIpAddress();
  187. }
  188. }
  189. packet.data.clear();
  190. std::copy(message.begin(), message.end(), std::back_inserter(packet.data));
  191. SendPacket(packet);
  192. return {static_cast<s32>(message.size()), Errno::SUCCESS};
  193. }
  194. Errno ProxySocket::Close() {
  195. fd = INVALID_SOCKET;
  196. closed = true;
  197. return Errno::SUCCESS;
  198. }
  199. Errno ProxySocket::SetLinger(bool enable, u32 linger) {
  200. struct Linger {
  201. u16 linger_enable;
  202. u16 linger_time;
  203. } values;
  204. values.linger_enable = enable ? 1 : 0;
  205. values.linger_time = static_cast<u16>(linger);
  206. return SetSockOpt(fd, SO_LINGER, values);
  207. }
  208. Errno ProxySocket::SetReuseAddr(bool enable) {
  209. return SetSockOpt<u32>(fd, SO_REUSEADDR, enable ? 1 : 0);
  210. }
  211. Errno ProxySocket::SetBroadcast(bool enable) {
  212. broadcast = enable;
  213. return SetSockOpt<u32>(fd, SO_BROADCAST, enable ? 1 : 0);
  214. }
  215. Errno ProxySocket::SetSndBuf(u32 value) {
  216. return SetSockOpt(fd, SO_SNDBUF, value);
  217. }
  218. Errno ProxySocket::SetKeepAlive(bool enable) {
  219. return Errno::SUCCESS;
  220. }
  221. Errno ProxySocket::SetRcvBuf(u32 value) {
  222. return SetSockOpt(fd, SO_RCVBUF, value);
  223. }
  224. Errno ProxySocket::SetSndTimeo(u32 value) {
  225. send_timeout = value;
  226. return SetSockOpt(fd, SO_SNDTIMEO, static_cast<int>(value));
  227. }
  228. Errno ProxySocket::SetRcvTimeo(u32 value) {
  229. receive_timeout = value;
  230. return SetSockOpt(fd, SO_RCVTIMEO, static_cast<int>(value));
  231. }
  232. Errno ProxySocket::SetNonBlock(bool enable) {
  233. blocking = !enable;
  234. return Errno::SUCCESS;
  235. }
  236. bool ProxySocket::IsOpened() const {
  237. return fd != INVALID_SOCKET;
  238. }
  239. } // namespace Network