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- // Copyright 2020 yuzu Emulator Project
- // Licensed under GPLv2 or any later version
- // Refer to the license.txt file included.
- #include <array>
- #include "common/assert.h"
- #include "video_core/command_classes/nvdec.h"
- #include "video_core/command_classes/vic.h"
- #include "video_core/engines/maxwell_3d.h"
- #include "video_core/gpu.h"
- #include "video_core/memory_manager.h"
- #include "video_core/texture_cache/surface_params.h"
- extern "C" {
- #include <libswscale/swscale.h>
- }
- namespace Tegra {
- Vic::Vic(GPU& gpu_, std::shared_ptr<Nvdec> nvdec_processor_)
- : gpu(gpu_), nvdec_processor(std::move(nvdec_processor_)) {}
- Vic::~Vic() = default;
- void Vic::VicStateWrite(u32 offset, u32 arguments) {
- u8* const state_offset = reinterpret_cast<u8*>(&vic_state) + offset * sizeof(u32);
- std::memcpy(state_offset, &arguments, sizeof(u32));
- }
- void Vic::ProcessMethod(Method method, const std::vector<u32>& arguments) {
- LOG_DEBUG(HW_GPU, "Vic method 0x{:X}", static_cast<u32>(method));
- VicStateWrite(static_cast<u32>(method), arguments[0]);
- const u64 arg = static_cast<u64>(arguments[0]) << 8;
- switch (method) {
- case Method::Execute:
- Execute();
- break;
- case Method::SetConfigStructOffset:
- config_struct_address = arg;
- break;
- case Method::SetOutputSurfaceLumaOffset:
- output_surface_luma_address = arg;
- break;
- case Method::SetOutputSurfaceChromaUOffset:
- output_surface_chroma_u_address = arg;
- break;
- case Method::SetOutputSurfaceChromaVOffset:
- output_surface_chroma_v_address = arg;
- break;
- default:
- break;
- }
- }
- void Vic::Execute() {
- if (output_surface_luma_address == 0) {
- LOG_ERROR(Service_NVDRV, "VIC Luma address not set. Recieved 0x{:X}",
- vic_state.output_surface.luma_offset);
- return;
- }
- const VicConfig config{gpu.MemoryManager().Read<u64>(config_struct_address + 0x20)};
- const AVFramePtr frame_ptr = nvdec_processor->GetFrame();
- const auto* frame = frame_ptr.get();
- if (!frame || frame->width == 0 || frame->height == 0) {
- return;
- }
- const VideoPixelFormat pixel_format =
- static_cast<VideoPixelFormat>(config.pixel_format.Value());
- switch (pixel_format) {
- case VideoPixelFormat::BGRA8:
- case VideoPixelFormat::RGBA8: {
- LOG_TRACE(Service_NVDRV, "Writing RGB Frame");
- if (scaler_ctx == nullptr || frame->width != scaler_width ||
- frame->height != scaler_height) {
- const AVPixelFormat target_format =
- (pixel_format == VideoPixelFormat::RGBA8) ? AV_PIX_FMT_RGBA : AV_PIX_FMT_BGRA;
- sws_freeContext(scaler_ctx);
- scaler_ctx = nullptr;
- // FFmpeg returns all frames in YUV420, convert it into expected format
- scaler_ctx =
- sws_getContext(frame->width, frame->height, AV_PIX_FMT_YUV420P, frame->width,
- frame->height, target_format, 0, nullptr, nullptr, nullptr);
- scaler_width = frame->width;
- scaler_height = frame->height;
- }
- // Get Converted frame
- const std::size_t linear_size = frame->width * frame->height * 4;
- using AVMallocPtr = std::unique_ptr<u8, decltype(&av_free)>;
- AVMallocPtr converted_frame_buffer{static_cast<u8*>(av_malloc(linear_size)), av_free};
- const int converted_stride{frame->width * 4};
- u8* const converted_frame_buf_addr{converted_frame_buffer.get()};
- sws_scale(scaler_ctx, frame->data, frame->linesize, 0, frame->height,
- &converted_frame_buf_addr, &converted_stride);
- const u32 blk_kind = static_cast<u32>(config.block_linear_kind);
- if (blk_kind != 0) {
- // swizzle pitch linear to block linear
- const u32 block_height = static_cast<u32>(config.block_linear_height_log2);
- const auto size = Tegra::Texture::CalculateSize(true, 4, frame->width, frame->height, 1,
- block_height, 0);
- std::vector<u8> swizzled_data(size);
- Tegra::Texture::CopySwizzledData(frame->width, frame->height, 1, 4, 4,
- swizzled_data.data(), converted_frame_buffer.get(),
- false, block_height, 0, 1);
- gpu.MemoryManager().WriteBlock(output_surface_luma_address, swizzled_data.data(), size);
- gpu.Maxwell3D().OnMemoryWrite();
- } else {
- // send pitch linear frame
- gpu.MemoryManager().WriteBlock(output_surface_luma_address, converted_frame_buf_addr,
- linear_size);
- gpu.Maxwell3D().OnMemoryWrite();
- }
- break;
- }
- case VideoPixelFormat::Yuv420: {
- LOG_TRACE(Service_NVDRV, "Writing YUV420 Frame");
- const std::size_t surface_width = config.surface_width_minus1 + 1;
- const std::size_t surface_height = config.surface_height_minus1 + 1;
- const std::size_t half_width = surface_width / 2;
- const std::size_t half_height = config.surface_height_minus1 / 2;
- const std::size_t aligned_width = (surface_width + 0xff) & ~0xff;
- const auto* luma_ptr = frame->data[0];
- const auto* chroma_b_ptr = frame->data[1];
- const auto* chroma_r_ptr = frame->data[2];
- const auto stride = frame->linesize[0];
- const auto half_stride = frame->linesize[1];
- std::vector<u8> luma_buffer(aligned_width * surface_height);
- std::vector<u8> chroma_buffer(aligned_width * half_height);
- // Populate luma buffer
- for (std::size_t y = 0; y < surface_height - 1; ++y) {
- std::size_t src = y * stride;
- std::size_t dst = y * aligned_width;
- std::size_t size = surface_width;
- for (std::size_t offset = 0; offset < size; ++offset) {
- luma_buffer[dst + offset] = luma_ptr[src + offset];
- }
- }
- gpu.MemoryManager().WriteBlock(output_surface_luma_address, luma_buffer.data(),
- luma_buffer.size());
- // Populate chroma buffer from both channels with interleaving.
- for (std::size_t y = 0; y < half_height; ++y) {
- std::size_t src = y * half_stride;
- std::size_t dst = y * aligned_width;
- for (std::size_t x = 0; x < half_width; ++x) {
- chroma_buffer[dst + x * 2] = chroma_b_ptr[src + x];
- chroma_buffer[dst + x * 2 + 1] = chroma_r_ptr[src + x];
- }
- }
- gpu.MemoryManager().WriteBlock(output_surface_chroma_u_address, chroma_buffer.data(),
- chroma_buffer.size());
- gpu.Maxwell3D().OnMemoryWrite();
- break;
- }
- default:
- UNIMPLEMENTED_MSG("Unknown video pixel format {}", config.pixel_format.Value());
- break;
- }
- }
- } // namespace Tegra
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