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- // Copyright 2021 yuzu Emulator Project
- // Licensed under GPLv2 or any later version
- // Refer to the license.txt file included.
- #include <algorithm>
- #include <cinttypes>
- #include <optional>
- #include <vector>
- #include "common/assert.h"
- #include "common/bit_util.h"
- #include "common/common_funcs.h"
- #include "common/common_types.h"
- #include "common/fiber.h"
- #include "common/logging/log.h"
- #include "common/scope_exit.h"
- #include "common/thread_queue_list.h"
- #include "core/core.h"
- #include "core/cpu_manager.h"
- #include "core/hardware_properties.h"
- #include "core/hle/kernel/errors.h"
- #include "core/hle/kernel/handle_table.h"
- #include "core/hle/kernel/k_condition_variable.h"
- #include "core/hle/kernel/k_scheduler.h"
- #include "core/hle/kernel/k_scoped_scheduler_lock_and_sleep.h"
- #include "core/hle/kernel/k_thread.h"
- #include "core/hle/kernel/k_thread_queue.h"
- #include "core/hle/kernel/kernel.h"
- #include "core/hle/kernel/memory/memory_layout.h"
- #include "core/hle/kernel/object.h"
- #include "core/hle/kernel/process.h"
- #include "core/hle/kernel/resource_limit.h"
- #include "core/hle/kernel/svc_results.h"
- #include "core/hle/kernel/time_manager.h"
- #include "core/hle/result.h"
- #include "core/memory.h"
- #ifdef ARCHITECTURE_x86_64
- #include "core/arm/dynarmic/arm_dynarmic_32.h"
- #include "core/arm/dynarmic/arm_dynarmic_64.h"
- #endif
- namespace {
- static void ResetThreadContext32(Core::ARM_Interface::ThreadContext32& context, u32 stack_top,
- u32 entry_point, u32 arg) {
- context = {};
- context.cpu_registers[0] = arg;
- context.cpu_registers[15] = entry_point;
- context.cpu_registers[13] = stack_top;
- }
- static void ResetThreadContext64(Core::ARM_Interface::ThreadContext64& context, VAddr stack_top,
- VAddr entry_point, u64 arg) {
- context = {};
- context.cpu_registers[0] = arg;
- context.pc = entry_point;
- context.sp = stack_top;
- // TODO(merry): Perform a hardware test to determine the below value.
- context.fpcr = 0;
- }
- } // namespace
- namespace Kernel {
- KThread::KThread(KernelCore& kernel)
- : KSynchronizationObject{kernel}, activity_pause_lock{kernel} {}
- KThread::~KThread() = default;
- ResultCode KThread::Initialize(KThreadFunction func, uintptr_t arg, VAddr user_stack_top, s32 prio,
- s32 virt_core, Process* owner, ThreadType type) {
- // Assert parameters are valid.
- ASSERT((type == ThreadType::Main) ||
- (Svc::HighestThreadPriority <= prio && prio <= Svc::LowestThreadPriority));
- ASSERT((owner != nullptr) || (type != ThreadType::User));
- ASSERT(0 <= virt_core && virt_core < static_cast<s32>(Common::BitSize<u64>()));
- // Convert the virtual core to a physical core.
- const s32 phys_core = Core::Hardware::VirtualToPhysicalCoreMap[virt_core];
- ASSERT(0 <= phys_core && phys_core < static_cast<s32>(Core::Hardware::NUM_CPU_CORES));
- // First, clear the TLS address.
- tls_address = {};
- // Next, assert things based on the type.
- switch (type) {
- case ThreadType::Main:
- ASSERT(arg == 0);
- [[fallthrough]];
- case ThreadType::HighPriority:
- [[fallthrough]];
- case ThreadType::User:
- ASSERT(((owner == nullptr) ||
- (owner->GetCoreMask() | (1ULL << virt_core)) == owner->GetCoreMask()));
- ASSERT(((owner == nullptr) ||
- (owner->GetPriorityMask() | (1ULL << prio)) == owner->GetPriorityMask()));
- break;
- case ThreadType::Kernel:
- UNIMPLEMENTED();
- break;
- default:
- UNREACHABLE_MSG("KThread::Initialize: Unknown ThreadType {}", static_cast<u32>(type));
- break;
- }
- // Set the ideal core ID and affinity mask.
- virtual_ideal_core_id = virt_core;
- physical_ideal_core_id = phys_core;
- virtual_affinity_mask = (static_cast<u64>(1) << virt_core);
- physical_affinity_mask.SetAffinity(phys_core, true);
- // Set the thread state.
- thread_state = (type == ThreadType::Main) ? ThreadState::Runnable : ThreadState::Initialized;
- // Set TLS address.
- tls_address = 0;
- // Set parent and condvar tree.
- parent = nullptr;
- condvar_tree = nullptr;
- // Set sync booleans.
- signaled = false;
- termination_requested = false;
- wait_cancelled = false;
- cancellable = false;
- // Set core ID and wait result.
- core_id = phys_core;
- wait_result = Svc::ResultNoSynchronizationObject;
- // Set priorities.
- priority = prio;
- base_priority = prio;
- // Set sync object and waiting lock to null.
- synced_object = nullptr;
- // Initialize sleeping queue.
- sleeping_queue = nullptr;
- // Set suspend flags.
- suspend_request_flags = 0;
- suspend_allowed_flags = static_cast<u32>(ThreadState::SuspendFlagMask);
- // We're neither debug attached, nor are we nesting our priority inheritance.
- debug_attached = false;
- priority_inheritance_count = 0;
- // We haven't been scheduled, and we have done no light IPC.
- schedule_count = -1;
- last_scheduled_tick = 0;
- light_ipc_data = nullptr;
- // We're not waiting for a lock, and we haven't disabled migration.
- lock_owner = nullptr;
- num_core_migration_disables = 0;
- // We have no waiters, but we do have an entrypoint.
- num_kernel_waiters = 0;
- // Set our current core id.
- current_core_id = phys_core;
- // We haven't released our resource limit hint, and we've spent no time on the cpu.
- resource_limit_release_hint = false;
- cpu_time = 0;
- // Clear our stack parameters.
- std::memset(static_cast<void*>(std::addressof(GetStackParameters())), 0,
- sizeof(StackParameters));
- // Setup the TLS, if needed.
- if (type == ThreadType::User) {
- tls_address = owner->CreateTLSRegion();
- }
- // Set parent, if relevant.
- if (owner != nullptr) {
- parent = owner;
- parent->IncrementThreadCount();
- }
- // Initialize thread context.
- ResetThreadContext64(thread_context_64, user_stack_top, func, arg);
- ResetThreadContext32(thread_context_32, static_cast<u32>(user_stack_top),
- static_cast<u32>(func), static_cast<u32>(arg));
- // Setup the stack parameters.
- StackParameters& sp = GetStackParameters();
- sp.cur_thread = this;
- sp.disable_count = 1;
- SetInExceptionHandler();
- // Set thread ID.
- thread_id = kernel.CreateNewThreadID();
- // We initialized!
- initialized = true;
- // Register ourselves with our parent process.
- if (parent != nullptr) {
- parent->RegisterThread(this);
- if (parent->IsSuspended()) {
- RequestSuspend(SuspendType::Process);
- }
- }
- return RESULT_SUCCESS;
- }
- ResultCode KThread::InitializeThread(KThread* thread, KThreadFunction func, uintptr_t arg,
- VAddr user_stack_top, s32 prio, s32 core, Process* owner,
- ThreadType type) {
- // Initialize the thread.
- R_TRY(thread->Initialize(func, arg, user_stack_top, prio, core, owner, type));
- return RESULT_SUCCESS;
- }
- void KThread::Finalize() {
- // If the thread has an owner process, unregister it.
- if (parent != nullptr) {
- parent->UnregisterThread(this);
- }
- // If the thread has a local region, delete it.
- if (tls_address != 0) {
- parent->FreeTLSRegion(tls_address);
- }
- // Release any waiters.
- {
- ASSERT(lock_owner == nullptr);
- KScopedSchedulerLock sl{kernel};
- auto it = waiter_list.begin();
- while (it != waiter_list.end()) {
- // The thread shouldn't be a kernel waiter.
- it->SetLockOwner(nullptr);
- it->SetSyncedObject(nullptr, Svc::ResultInvalidState);
- it->Wakeup();
- it = waiter_list.erase(it);
- }
- }
- // Decrement the parent process's thread count.
- if (parent != nullptr) {
- parent->DecrementThreadCount();
- }
- }
- bool KThread::IsSignaled() const {
- return signaled;
- }
- void KThread::Wakeup() {
- KScopedSchedulerLock sl{kernel};
- if (GetState() == ThreadState::Waiting) {
- if (sleeping_queue != nullptr) {
- sleeping_queue->WakeupThread(this);
- } else {
- SetState(ThreadState::Runnable);
- }
- }
- }
- void KThread::StartTermination() {
- ASSERT(kernel.GlobalSchedulerContext().IsLocked());
- // Release user exception and unpin, if relevant.
- if (parent != nullptr) {
- parent->ReleaseUserException(this);
- if (parent->GetPinnedThread(GetCurrentCoreId(kernel)) == this) {
- parent->UnpinCurrentThread();
- }
- }
- // Set state to terminated.
- SetState(ThreadState::Terminated);
- // Clear the thread's status as running in parent.
- if (parent != nullptr) {
- parent->ClearRunningThread(this);
- }
- // Signal.
- signaled = true;
- NotifyAvailable();
- // Clear previous thread in KScheduler.
- KScheduler::ClearPreviousThread(kernel, this);
- // Register terminated dpc flag.
- RegisterDpc(DpcFlag::Terminated);
- }
- void KThread::Pin() {
- ASSERT(kernel.GlobalSchedulerContext().IsLocked());
- // Set ourselves as pinned.
- GetStackParameters().is_pinned = true;
- // Disable core migration.
- ASSERT(num_core_migration_disables == 0);
- {
- ++num_core_migration_disables;
- // Save our ideal state to restore when we're unpinned.
- original_physical_ideal_core_id = physical_ideal_core_id;
- original_physical_affinity_mask = physical_affinity_mask;
- // Bind ourselves to this core.
- const s32 active_core = GetActiveCore();
- const s32 current_core = GetCurrentCoreId(kernel);
- SetActiveCore(current_core);
- physical_ideal_core_id = current_core;
- physical_affinity_mask.SetAffinityMask(1ULL << current_core);
- if (active_core != current_core || physical_affinity_mask.GetAffinityMask() !=
- original_physical_affinity_mask.GetAffinityMask()) {
- KScheduler::OnThreadAffinityMaskChanged(kernel, this, original_physical_affinity_mask,
- active_core);
- }
- }
- // Disallow performing thread suspension.
- {
- // Update our allow flags.
- suspend_allowed_flags &= ~(1 << (static_cast<u32>(SuspendType::Thread) +
- static_cast<u32>(ThreadState::SuspendShift)));
- // Update our state.
- const ThreadState old_state = thread_state;
- thread_state = static_cast<ThreadState>(GetSuspendFlags() |
- static_cast<u32>(old_state & ThreadState::Mask));
- if (thread_state != old_state) {
- KScheduler::OnThreadStateChanged(kernel, this, old_state);
- }
- }
- // TODO(bunnei): Update our SVC access permissions.
- ASSERT(parent != nullptr);
- }
- void KThread::Unpin() {
- ASSERT(kernel.GlobalSchedulerContext().IsLocked());
- // Set ourselves as unpinned.
- GetStackParameters().is_pinned = false;
- // Enable core migration.
- ASSERT(num_core_migration_disables == 1);
- {
- --num_core_migration_disables;
- // Restore our original state.
- const KAffinityMask old_mask = physical_affinity_mask;
- physical_ideal_core_id = original_physical_ideal_core_id;
- physical_affinity_mask = original_physical_affinity_mask;
- if (physical_affinity_mask.GetAffinityMask() != old_mask.GetAffinityMask()) {
- const s32 active_core = GetActiveCore();
- if (!physical_affinity_mask.GetAffinity(active_core)) {
- if (physical_ideal_core_id >= 0) {
- SetActiveCore(physical_ideal_core_id);
- } else {
- SetActiveCore(static_cast<s32>(
- Common::BitSize<u64>() - 1 -
- std::countl_zero(physical_affinity_mask.GetAffinityMask())));
- }
- }
- KScheduler::OnThreadAffinityMaskChanged(kernel, this, old_mask, active_core);
- }
- }
- // Allow performing thread suspension (if termination hasn't been requested).
- {
- // Update our allow flags.
- if (!IsTerminationRequested()) {
- suspend_allowed_flags |= (1 << (static_cast<u32>(SuspendType::Thread) +
- static_cast<u32>(ThreadState::SuspendShift)));
- }
- // Update our state.
- const ThreadState old_state = thread_state;
- thread_state = static_cast<ThreadState>(GetSuspendFlags() |
- static_cast<u32>(old_state & ThreadState::Mask));
- if (thread_state != old_state) {
- KScheduler::OnThreadStateChanged(kernel, this, old_state);
- }
- }
- // TODO(bunnei): Update our SVC access permissions.
- ASSERT(parent != nullptr);
- // Resume any threads that began waiting on us while we were pinned.
- for (auto it = pinned_waiter_list.begin(); it != pinned_waiter_list.end(); ++it) {
- if (it->GetState() == ThreadState::Waiting) {
- it->SetState(ThreadState::Runnable);
- }
- }
- }
- ResultCode KThread::GetCoreMask(s32* out_ideal_core, u64* out_affinity_mask) {
- KScopedSchedulerLock sl{kernel};
- // Get the virtual mask.
- *out_ideal_core = virtual_ideal_core_id;
- *out_affinity_mask = virtual_affinity_mask;
- return RESULT_SUCCESS;
- }
- ResultCode KThread::GetPhysicalCoreMask(s32* out_ideal_core, u64* out_affinity_mask) {
- KScopedSchedulerLock sl{kernel};
- ASSERT(num_core_migration_disables >= 0);
- // Select between core mask and original core mask.
- if (num_core_migration_disables == 0) {
- *out_ideal_core = physical_ideal_core_id;
- *out_affinity_mask = physical_affinity_mask.GetAffinityMask();
- } else {
- *out_ideal_core = original_physical_ideal_core_id;
- *out_affinity_mask = original_physical_affinity_mask.GetAffinityMask();
- }
- return RESULT_SUCCESS;
- }
- ResultCode KThread::SetCoreMask(s32 core_id, u64 v_affinity_mask) {
- ASSERT(parent != nullptr);
- ASSERT(v_affinity_mask != 0);
- KScopedLightLock lk{activity_pause_lock};
- // Set the core mask.
- u64 p_affinity_mask = 0;
- {
- KScopedSchedulerLock sl{kernel};
- ASSERT(num_core_migration_disables >= 0);
- // If the core id is no-update magic, preserve the ideal core id.
- if (core_id == Svc::IdealCoreNoUpdate) {
- core_id = virtual_ideal_core_id;
- R_UNLESS(((1ULL << core_id) & v_affinity_mask) != 0, Svc::ResultInvalidCombination);
- }
- // Set the virtual core/affinity mask.
- virtual_ideal_core_id = core_id;
- virtual_affinity_mask = v_affinity_mask;
- // Translate the virtual core to a physical core.
- if (core_id >= 0) {
- core_id = Core::Hardware::VirtualToPhysicalCoreMap[core_id];
- }
- // Translate the virtual affinity mask to a physical one.
- while (v_affinity_mask != 0) {
- const u64 next = std::countr_zero(v_affinity_mask);
- v_affinity_mask &= ~(1ULL << next);
- p_affinity_mask |= (1ULL << Core::Hardware::VirtualToPhysicalCoreMap[next]);
- }
- // If we haven't disabled migration, perform an affinity change.
- if (num_core_migration_disables == 0) {
- const KAffinityMask old_mask = physical_affinity_mask;
- // Set our new ideals.
- physical_ideal_core_id = core_id;
- physical_affinity_mask.SetAffinityMask(p_affinity_mask);
- if (physical_affinity_mask.GetAffinityMask() != old_mask.GetAffinityMask()) {
- const s32 active_core = GetActiveCore();
- if (active_core >= 0 && !physical_affinity_mask.GetAffinity(active_core)) {
- const s32 new_core = static_cast<s32>(
- physical_ideal_core_id >= 0
- ? physical_ideal_core_id
- : Common::BitSize<u64>() - 1 -
- std::countl_zero(physical_affinity_mask.GetAffinityMask()));
- SetActiveCore(new_core);
- }
- KScheduler::OnThreadAffinityMaskChanged(kernel, this, old_mask, active_core);
- }
- } else {
- // Otherwise, we edit the original affinity for restoration later.
- original_physical_ideal_core_id = core_id;
- original_physical_affinity_mask.SetAffinityMask(p_affinity_mask);
- }
- }
- // Update the pinned waiter list.
- {
- bool retry_update = false;
- bool thread_is_pinned = false;
- do {
- // Lock the scheduler.
- KScopedSchedulerLock sl{kernel};
- // Don't do any further management if our termination has been requested.
- R_SUCCEED_IF(IsTerminationRequested());
- // By default, we won't need to retry.
- retry_update = false;
- // Check if the thread is currently running.
- bool thread_is_current = false;
- s32 thread_core;
- for (thread_core = 0; thread_core < static_cast<s32>(Core::Hardware::NUM_CPU_CORES);
- ++thread_core) {
- if (kernel.Scheduler(thread_core).GetCurrentThread() == this) {
- thread_is_current = true;
- break;
- }
- }
- // If the thread is currently running, check whether it's no longer allowed under the
- // new mask.
- if (thread_is_current && ((1ULL << thread_core) & p_affinity_mask) == 0) {
- // If the thread is pinned, we want to wait until it's not pinned.
- if (GetStackParameters().is_pinned) {
- // Verify that the current thread isn't terminating.
- R_UNLESS(!GetCurrentThread(kernel).IsTerminationRequested(),
- Svc::ResultTerminationRequested);
- // Note that the thread was pinned.
- thread_is_pinned = true;
- // Wait until the thread isn't pinned any more.
- pinned_waiter_list.push_back(GetCurrentThread(kernel));
- GetCurrentThread(kernel).SetState(ThreadState::Waiting);
- } else {
- // If the thread isn't pinned, release the scheduler lock and retry until it's
- // not current.
- retry_update = true;
- }
- }
- } while (retry_update);
- // If the thread was pinned, it no longer is, and we should remove the current thread from
- // our waiter list.
- if (thread_is_pinned) {
- // Lock the scheduler.
- KScopedSchedulerLock sl{kernel};
- // Remove from the list.
- pinned_waiter_list.erase(pinned_waiter_list.iterator_to(GetCurrentThread(kernel)));
- }
- }
- return RESULT_SUCCESS;
- }
- void KThread::SetBasePriority(s32 value) {
- ASSERT(Svc::HighestThreadPriority <= value && value <= Svc::LowestThreadPriority);
- KScopedSchedulerLock sl{kernel};
- // Change our base priority.
- base_priority = value;
- // Perform a priority restoration.
- RestorePriority(kernel, this);
- }
- void KThread::RequestSuspend(SuspendType type) {
- KScopedSchedulerLock sl{kernel};
- // Note the request in our flags.
- suspend_request_flags |=
- (1u << (static_cast<u32>(ThreadState::SuspendShift) + static_cast<u32>(type)));
- // Try to perform the suspend.
- TrySuspend();
- }
- void KThread::Resume(SuspendType type) {
- KScopedSchedulerLock sl{kernel};
- // Clear the request in our flags.
- suspend_request_flags &=
- ~(1u << (static_cast<u32>(ThreadState::SuspendShift) + static_cast<u32>(type)));
- // Update our state.
- const ThreadState old_state = thread_state;
- thread_state = static_cast<ThreadState>(GetSuspendFlags() |
- static_cast<u32>(old_state & ThreadState::Mask));
- if (thread_state != old_state) {
- KScheduler::OnThreadStateChanged(kernel, this, old_state);
- }
- }
- void KThread::WaitCancel() {
- KScopedSchedulerLock sl{kernel};
- // Check if we're waiting and cancellable.
- if (GetState() == ThreadState::Waiting && cancellable) {
- if (sleeping_queue != nullptr) {
- sleeping_queue->WakeupThread(this);
- wait_cancelled = true;
- } else {
- SetSyncedObject(nullptr, Svc::ResultCancelled);
- SetState(ThreadState::Runnable);
- wait_cancelled = false;
- }
- } else {
- // Otherwise, note that we cancelled a wait.
- wait_cancelled = true;
- }
- }
- void KThread::TrySuspend() {
- ASSERT(kernel.GlobalSchedulerContext().IsLocked());
- ASSERT(IsSuspendRequested());
- // Ensure that we have no waiters.
- if (GetNumKernelWaiters() > 0) {
- return;
- }
- ASSERT(GetNumKernelWaiters() == 0);
- // Perform the suspend.
- Suspend();
- }
- void KThread::Suspend() {
- ASSERT(kernel.GlobalSchedulerContext().IsLocked());
- ASSERT(IsSuspendRequested());
- // Set our suspend flags in state.
- const auto old_state = thread_state;
- thread_state = static_cast<ThreadState>(GetSuspendFlags()) | (old_state & ThreadState::Mask);
- // Note the state change in scheduler.
- KScheduler::OnThreadStateChanged(kernel, this, old_state);
- }
- void KThread::Continue() {
- ASSERT(kernel.GlobalSchedulerContext().IsLocked());
- // Clear our suspend flags in state.
- const auto old_state = thread_state;
- thread_state = old_state & ThreadState::Mask;
- // Note the state change in scheduler.
- KScheduler::OnThreadStateChanged(kernel, this, old_state);
- }
- ResultCode KThread::SetActivity(Svc::ThreadActivity activity) {
- // Lock ourselves.
- KScopedLightLock lk(activity_pause_lock);
- // Set the activity.
- {
- // Lock the scheduler.
- KScopedSchedulerLock sl{kernel};
- // Verify our state.
- const auto cur_state = GetState();
- R_UNLESS((cur_state == ThreadState::Waiting || cur_state == ThreadState::Runnable),
- Svc::ResultInvalidState);
- // Either pause or resume.
- if (activity == Svc::ThreadActivity::Paused) {
- // Verify that we're not suspended.
- R_UNLESS(!IsSuspendRequested(SuspendType::Thread), Svc::ResultInvalidState);
- // Suspend.
- RequestSuspend(SuspendType::Thread);
- } else {
- ASSERT(activity == Svc::ThreadActivity::Runnable);
- // Verify that we're suspended.
- R_UNLESS(IsSuspendRequested(SuspendType::Thread), Svc::ResultInvalidState);
- // Resume.
- Resume(SuspendType::Thread);
- }
- }
- // If the thread is now paused, update the pinned waiter list.
- if (activity == Svc::ThreadActivity::Paused) {
- bool thread_is_pinned = false;
- bool thread_is_current;
- do {
- // Lock the scheduler.
- KScopedSchedulerLock sl{kernel};
- // Don't do any further management if our termination has been requested.
- R_SUCCEED_IF(IsTerminationRequested());
- // Check whether the thread is pinned.
- if (GetStackParameters().is_pinned) {
- // Verify that the current thread isn't terminating.
- R_UNLESS(!GetCurrentThread(kernel).IsTerminationRequested(),
- Svc::ResultTerminationRequested);
- // Note that the thread was pinned and not current.
- thread_is_pinned = true;
- thread_is_current = false;
- // Wait until the thread isn't pinned any more.
- pinned_waiter_list.push_back(GetCurrentThread(kernel));
- GetCurrentThread(kernel).SetState(ThreadState::Waiting);
- } else {
- // Check if the thread is currently running.
- // If it is, we'll need to retry.
- thread_is_current = false;
- for (auto i = 0; i < static_cast<s32>(Core::Hardware::NUM_CPU_CORES); ++i) {
- if (kernel.Scheduler(i).GetCurrentThread() == this) {
- thread_is_current = true;
- break;
- }
- }
- }
- } while (thread_is_current);
- // If the thread was pinned, it no longer is, and we should remove the current thread from
- // our waiter list.
- if (thread_is_pinned) {
- // Lock the scheduler.
- KScopedSchedulerLock sl{kernel};
- // Remove from the list.
- pinned_waiter_list.erase(pinned_waiter_list.iterator_to(GetCurrentThread(kernel)));
- }
- }
- return RESULT_SUCCESS;
- }
- ResultCode KThread::GetThreadContext3(std::vector<u8>& out) {
- // Lock ourselves.
- KScopedLightLock lk{activity_pause_lock};
- // Get the context.
- {
- // Lock the scheduler.
- KScopedSchedulerLock sl{kernel};
- // Verify that we're suspended.
- R_UNLESS(IsSuspendRequested(SuspendType::Thread), Svc::ResultInvalidState);
- // If we're not terminating, get the thread's user context.
- if (!IsTerminationRequested()) {
- if (parent->Is64BitProcess()) {
- // Mask away mode bits, interrupt bits, IL bit, and other reserved bits.
- auto context = GetContext64();
- context.pstate &= 0xFF0FFE20;
- out.resize(sizeof(context));
- std::memcpy(out.data(), &context, sizeof(context));
- } else {
- // Mask away mode bits, interrupt bits, IL bit, and other reserved bits.
- auto context = GetContext32();
- context.cpsr &= 0xFF0FFE20;
- out.resize(sizeof(context));
- std::memcpy(out.data(), &context, sizeof(context));
- }
- }
- }
- return RESULT_SUCCESS;
- }
- void KThread::AddWaiterImpl(KThread* thread) {
- ASSERT(kernel.GlobalSchedulerContext().IsLocked());
- // Find the right spot to insert the waiter.
- auto it = waiter_list.begin();
- while (it != waiter_list.end()) {
- if (it->GetPriority() > thread->GetPriority()) {
- break;
- }
- it++;
- }
- // Keep track of how many kernel waiters we have.
- if (Memory::IsKernelAddressKey(thread->GetAddressKey())) {
- ASSERT((num_kernel_waiters++) >= 0);
- }
- // Insert the waiter.
- waiter_list.insert(it, *thread);
- thread->SetLockOwner(this);
- }
- void KThread::RemoveWaiterImpl(KThread* thread) {
- ASSERT(kernel.GlobalSchedulerContext().IsLocked());
- // Keep track of how many kernel waiters we have.
- if (Memory::IsKernelAddressKey(thread->GetAddressKey())) {
- ASSERT((num_kernel_waiters--) > 0);
- }
- // Remove the waiter.
- waiter_list.erase(waiter_list.iterator_to(*thread));
- thread->SetLockOwner(nullptr);
- }
- void KThread::RestorePriority(KernelCore& kernel, KThread* thread) {
- ASSERT(kernel.GlobalSchedulerContext().IsLocked());
- while (true) {
- // We want to inherit priority where possible.
- s32 new_priority = thread->GetBasePriority();
- if (thread->HasWaiters()) {
- new_priority = std::min(new_priority, thread->waiter_list.front().GetPriority());
- }
- // If the priority we would inherit is not different from ours, don't do anything.
- if (new_priority == thread->GetPriority()) {
- return;
- }
- // Ensure we don't violate condition variable red black tree invariants.
- if (auto* cv_tree = thread->GetConditionVariableTree(); cv_tree != nullptr) {
- BeforeUpdatePriority(kernel, cv_tree, thread);
- }
- // Change the priority.
- const s32 old_priority = thread->GetPriority();
- thread->SetPriority(new_priority);
- // Restore the condition variable, if relevant.
- if (auto* cv_tree = thread->GetConditionVariableTree(); cv_tree != nullptr) {
- AfterUpdatePriority(kernel, cv_tree, thread);
- }
- // Update the scheduler.
- KScheduler::OnThreadPriorityChanged(kernel, thread, old_priority);
- // Keep the lock owner up to date.
- KThread* lock_owner = thread->GetLockOwner();
- if (lock_owner == nullptr) {
- return;
- }
- // Update the thread in the lock owner's sorted list, and continue inheriting.
- lock_owner->RemoveWaiterImpl(thread);
- lock_owner->AddWaiterImpl(thread);
- thread = lock_owner;
- }
- }
- void KThread::AddWaiter(KThread* thread) {
- AddWaiterImpl(thread);
- RestorePriority(kernel, this);
- }
- void KThread::RemoveWaiter(KThread* thread) {
- RemoveWaiterImpl(thread);
- RestorePriority(kernel, this);
- }
- KThread* KThread::RemoveWaiterByKey(s32* out_num_waiters, VAddr key) {
- ASSERT(kernel.GlobalSchedulerContext().IsLocked());
- s32 num_waiters{};
- KThread* next_lock_owner{};
- auto it = waiter_list.begin();
- while (it != waiter_list.end()) {
- if (it->GetAddressKey() == key) {
- KThread* thread = std::addressof(*it);
- // Keep track of how many kernel waiters we have.
- if (Memory::IsKernelAddressKey(thread->GetAddressKey())) {
- ASSERT((num_kernel_waiters--) > 0);
- }
- it = waiter_list.erase(it);
- // Update the next lock owner.
- if (next_lock_owner == nullptr) {
- next_lock_owner = thread;
- next_lock_owner->SetLockOwner(nullptr);
- } else {
- next_lock_owner->AddWaiterImpl(thread);
- }
- num_waiters++;
- } else {
- it++;
- }
- }
- // Do priority updates, if we have a next owner.
- if (next_lock_owner) {
- RestorePriority(kernel, this);
- RestorePriority(kernel, next_lock_owner);
- }
- // Return output.
- *out_num_waiters = num_waiters;
- return next_lock_owner;
- }
- ResultCode KThread::Run() {
- while (true) {
- KScopedSchedulerLock lk{kernel};
- // If either this thread or the current thread are requesting termination, note it.
- R_UNLESS(!IsTerminationRequested(), Svc::ResultTerminationRequested);
- R_UNLESS(!GetCurrentThread(kernel).IsTerminationRequested(),
- Svc::ResultTerminationRequested);
- // Ensure our thread state is correct.
- R_UNLESS(GetState() == ThreadState::Initialized, Svc::ResultInvalidState);
- // If the current thread has been asked to suspend, suspend it and retry.
- if (GetCurrentThread(kernel).IsSuspended()) {
- GetCurrentThread(kernel).Suspend();
- continue;
- }
- // If we're not a kernel thread and we've been asked to suspend, suspend ourselves.
- if (IsUserThread() && IsSuspended()) {
- Suspend();
- }
- // Set our state and finish.
- SetState(ThreadState::Runnable);
- return RESULT_SUCCESS;
- }
- }
- void KThread::Exit() {
- ASSERT(this == GetCurrentThreadPointer(kernel));
- // Release the thread resource hint from parent.
- if (parent != nullptr) {
- // TODO(bunnei): Hint that the resource is about to be released.
- resource_limit_release_hint = true;
- }
- // Perform termination.
- {
- KScopedSchedulerLock sl{kernel};
- // Disallow all suspension.
- suspend_allowed_flags = 0;
- // Start termination.
- StartTermination();
- }
- }
- ResultCode KThread::Sleep(s64 timeout) {
- ASSERT(!kernel.GlobalSchedulerContext().IsLocked());
- ASSERT(this == GetCurrentThreadPointer(kernel));
- ASSERT(timeout > 0);
- {
- // Setup the scheduling lock and sleep.
- KScopedSchedulerLockAndSleep slp{kernel, this, timeout};
- // Check if the thread should terminate.
- if (IsTerminationRequested()) {
- slp.CancelSleep();
- return Svc::ResultTerminationRequested;
- }
- // Mark the thread as waiting.
- SetState(ThreadState::Waiting);
- SetWaitReasonForDebugging(ThreadWaitReasonForDebugging::Sleep);
- }
- // The lock/sleep is done.
- // Cancel the timer.
- kernel.TimeManager().UnscheduleTimeEvent(this);
- return RESULT_SUCCESS;
- }
- void KThread::SetState(ThreadState state) {
- KScopedSchedulerLock sl{kernel};
- // Clear debugging state
- SetMutexWaitAddressForDebugging({});
- SetWaitReasonForDebugging({});
- const ThreadState old_state = thread_state;
- thread_state =
- static_cast<ThreadState>((old_state & ~ThreadState::Mask) | (state & ThreadState::Mask));
- if (thread_state != old_state) {
- KScheduler::OnThreadStateChanged(kernel, this, old_state);
- }
- }
- std::shared_ptr<Common::Fiber>& KThread::GetHostContext() {
- return host_context;
- }
- ResultVal<std::shared_ptr<KThread>> KThread::Create(Core::System& system, ThreadType type_flags,
- std::string name, VAddr entry_point,
- u32 priority, u64 arg, s32 processor_id,
- VAddr stack_top, Process* owner_process) {
- std::function<void(void*)> init_func = Core::CpuManager::GetGuestThreadStartFunc();
- void* init_func_parameter = system.GetCpuManager().GetStartFuncParamater();
- return Create(system, type_flags, name, entry_point, priority, arg, processor_id, stack_top,
- owner_process, std::move(init_func), init_func_parameter);
- }
- ResultVal<std::shared_ptr<KThread>> KThread::Create(Core::System& system, ThreadType type_flags,
- std::string name, VAddr entry_point,
- u32 priority, u64 arg, s32 processor_id,
- VAddr stack_top, Process* owner_process,
- std::function<void(void*)>&& thread_start_func,
- void* thread_start_parameter) {
- auto& kernel = system.Kernel();
- std::shared_ptr<KThread> thread = std::make_shared<KThread>(kernel);
- thread->InitializeThread(thread.get(), entry_point, arg, stack_top, priority, processor_id,
- owner_process, type_flags);
- thread->name = name;
- auto& scheduler = kernel.GlobalSchedulerContext();
- scheduler.AddThread(thread);
- thread->host_context =
- std::make_shared<Common::Fiber>(std::move(thread_start_func), thread_start_parameter);
- return MakeResult<std::shared_ptr<KThread>>(std::move(thread));
- }
- KThread* GetCurrentThreadPointer(KernelCore& kernel) {
- if (!kernel.CurrentScheduler()) {
- // We are not called from a core thread
- return {};
- }
- return kernel.CurrentScheduler()->GetCurrentThread();
- }
- KThread& GetCurrentThread(KernelCore& kernel) {
- return *GetCurrentThreadPointer(kernel);
- }
- s32 GetCurrentCoreId(KernelCore& kernel) {
- return GetCurrentThread(kernel).GetCurrentCore();
- }
- } // namespace Kernel
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