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- // Copyright 2018 Citra Emulator Project
- // Licensed under GPLv2 or any later version
- // Refer to the license.txt file included.
- #include <random>
- #include <boost/asio.hpp>
- #include <fmt/format.h>
- #include "common/logging/log.h"
- #include "common/param_package.h"
- #include "common/settings.h"
- #include "input_common/drivers/udp_client.h"
- #include "input_common/helpers/udp_protocol.h"
- using boost::asio::ip::udp;
- namespace InputCommon::CemuhookUDP {
- struct SocketCallback {
- std::function<void(Response::Version)> version;
- std::function<void(Response::PortInfo)> port_info;
- std::function<void(Response::PadData)> pad_data;
- };
- class Socket {
- public:
- using clock = std::chrono::system_clock;
- explicit Socket(const std::string& host, u16 port, SocketCallback callback_)
- : callback(std::move(callback_)), timer(io_service),
- socket(io_service, udp::endpoint(udp::v4(), 0)), client_id(GenerateRandomClientId()) {
- boost::system::error_code ec{};
- auto ipv4 = boost::asio::ip::make_address_v4(host, ec);
- if (ec.value() != boost::system::errc::success) {
- LOG_ERROR(Input, "Invalid IPv4 address \"{}\" provided to socket", host);
- ipv4 = boost::asio::ip::address_v4{};
- }
- send_endpoint = {udp::endpoint(ipv4, port)};
- }
- void Stop() {
- io_service.stop();
- }
- void Loop() {
- io_service.run();
- }
- void StartSend(const clock::time_point& from) {
- timer.expires_at(from + std::chrono::seconds(3));
- timer.async_wait([this](const boost::system::error_code& error) { HandleSend(error); });
- }
- void StartReceive() {
- socket.async_receive_from(
- boost::asio::buffer(receive_buffer), receive_endpoint,
- [this](const boost::system::error_code& error, std::size_t bytes_transferred) {
- HandleReceive(error, bytes_transferred);
- });
- }
- private:
- u32 GenerateRandomClientId() const {
- std::random_device device;
- return device();
- }
- void HandleReceive(const boost::system::error_code&, std::size_t bytes_transferred) {
- if (auto type = Response::Validate(receive_buffer.data(), bytes_transferred)) {
- switch (*type) {
- case Type::Version: {
- Response::Version version;
- std::memcpy(&version, &receive_buffer[sizeof(Header)], sizeof(Response::Version));
- callback.version(std::move(version));
- break;
- }
- case Type::PortInfo: {
- Response::PortInfo port_info;
- std::memcpy(&port_info, &receive_buffer[sizeof(Header)],
- sizeof(Response::PortInfo));
- callback.port_info(std::move(port_info));
- break;
- }
- case Type::PadData: {
- Response::PadData pad_data;
- std::memcpy(&pad_data, &receive_buffer[sizeof(Header)], sizeof(Response::PadData));
- callback.pad_data(std::move(pad_data));
- break;
- }
- }
- }
- StartReceive();
- }
- void HandleSend(const boost::system::error_code&) {
- boost::system::error_code _ignored{};
- // Send a request for getting port info for the pad
- const Request::PortInfo port_info{4, {0, 1, 2, 3}};
- const auto port_message = Request::Create(port_info, client_id);
- std::memcpy(&send_buffer1, &port_message, PORT_INFO_SIZE);
- socket.send_to(boost::asio::buffer(send_buffer1), send_endpoint, {}, _ignored);
- // Send a request for getting pad data for the pad
- const Request::PadData pad_data{
- Request::RegisterFlags::AllPads,
- 0,
- EMPTY_MAC_ADDRESS,
- };
- const auto pad_message = Request::Create(pad_data, client_id);
- std::memcpy(send_buffer2.data(), &pad_message, PAD_DATA_SIZE);
- socket.send_to(boost::asio::buffer(send_buffer2), send_endpoint, {}, _ignored);
- StartSend(timer.expiry());
- }
- SocketCallback callback;
- boost::asio::io_service io_service;
- boost::asio::basic_waitable_timer<clock> timer;
- udp::socket socket;
- const u32 client_id;
- static constexpr std::size_t PORT_INFO_SIZE = sizeof(Message<Request::PortInfo>);
- static constexpr std::size_t PAD_DATA_SIZE = sizeof(Message<Request::PadData>);
- std::array<u8, PORT_INFO_SIZE> send_buffer1;
- std::array<u8, PAD_DATA_SIZE> send_buffer2;
- udp::endpoint send_endpoint;
- std::array<u8, MAX_PACKET_SIZE> receive_buffer;
- udp::endpoint receive_endpoint;
- };
- static void SocketLoop(Socket* socket) {
- socket->StartReceive();
- socket->StartSend(Socket::clock::now());
- socket->Loop();
- }
- UDPClient::UDPClient(std::string input_engine_) : InputEngine(std::move(input_engine_)) {
- LOG_INFO(Input, "Udp Initialization started");
- ReloadSockets();
- }
- UDPClient::~UDPClient() {
- Reset();
- }
- UDPClient::ClientConnection::ClientConnection() = default;
- UDPClient::ClientConnection::~ClientConnection() = default;
- void UDPClient::ReloadSockets() {
- Reset();
- std::stringstream servers_ss(Settings::values.udp_input_servers.GetValue());
- std::string server_token;
- std::size_t client = 0;
- while (std::getline(servers_ss, server_token, ',')) {
- if (client == MAX_UDP_CLIENTS) {
- break;
- }
- std::stringstream server_ss(server_token);
- std::string token;
- std::getline(server_ss, token, ':');
- std::string udp_input_address = token;
- std::getline(server_ss, token, ':');
- char* temp;
- const u16 udp_input_port = static_cast<u16>(std::strtol(token.c_str(), &temp, 0));
- if (*temp != '\0') {
- LOG_ERROR(Input, "Port number is not valid {}", token);
- continue;
- }
- const std::size_t client_number = GetClientNumber(udp_input_address, udp_input_port);
- if (client_number != MAX_UDP_CLIENTS) {
- LOG_ERROR(Input, "Duplicated UDP servers found");
- continue;
- }
- StartCommunication(client++, udp_input_address, udp_input_port);
- }
- }
- std::size_t UDPClient::GetClientNumber(std::string_view host, u16 port) const {
- for (std::size_t client = 0; client < clients.size(); client++) {
- if (clients[client].active == -1) {
- continue;
- }
- if (clients[client].host == host && clients[client].port == port) {
- return client;
- }
- }
- return MAX_UDP_CLIENTS;
- }
- BatteryLevel UDPClient::GetBatteryLevel(Response::Battery battery) const {
- switch (battery) {
- case Response::Battery::Dying:
- return BatteryLevel::Empty;
- case Response::Battery::Low:
- return BatteryLevel::Critical;
- case Response::Battery::Medium:
- return BatteryLevel::Low;
- case Response::Battery::High:
- return BatteryLevel::Medium;
- case Response::Battery::Full:
- case Response::Battery::Charged:
- return BatteryLevel::Full;
- case Response::Battery::Charging:
- default:
- return BatteryLevel::Charging;
- }
- }
- void UDPClient::OnVersion([[maybe_unused]] Response::Version data) {
- LOG_TRACE(Input, "Version packet received: {}", data.version);
- }
- void UDPClient::OnPortInfo([[maybe_unused]] Response::PortInfo data) {
- LOG_TRACE(Input, "PortInfo packet received: {}", data.model);
- }
- void UDPClient::OnPadData(Response::PadData data, std::size_t client) {
- const std::size_t pad_index = (client * PADS_PER_CLIENT) + data.info.id;
- if (pad_index >= pads.size()) {
- LOG_ERROR(Input, "Invalid pad id {}", data.info.id);
- return;
- }
- LOG_TRACE(Input, "PadData packet received");
- if (data.packet_counter == pads[pad_index].packet_sequence) {
- LOG_WARNING(
- Input,
- "PadData packet dropped because its stale info. Current count: {} Packet count: {}",
- pads[pad_index].packet_sequence, data.packet_counter);
- pads[pad_index].connected = false;
- return;
- }
- clients[client].active = 1;
- pads[pad_index].connected = true;
- pads[pad_index].packet_sequence = data.packet_counter;
- const auto now = std::chrono::steady_clock::now();
- const auto time_difference = static_cast<u64>(
- std::chrono::duration_cast<std::chrono::microseconds>(now - pads[pad_index].last_update)
- .count());
- pads[pad_index].last_update = now;
- // Gyroscope values are not it the correct scale from better joy.
- // Dividing by 312 allows us to make one full turn = 1 turn
- // This must be a configurable valued called sensitivity
- const float gyro_scale = 1.0f / 312.0f;
- const BasicMotion motion{
- .gyro_x = data.gyro.pitch * gyro_scale,
- .gyro_y = data.gyro.roll * gyro_scale,
- .gyro_z = -data.gyro.yaw * gyro_scale,
- .accel_x = data.accel.x,
- .accel_y = -data.accel.z,
- .accel_z = data.accel.y,
- .delta_timestamp = time_difference,
- };
- const PadIdentifier identifier = GetPadIdentifier(pad_index);
- SetMotion(identifier, 0, motion);
- for (std::size_t id = 0; id < data.touch.size(); ++id) {
- const auto touch_pad = data.touch[id];
- const auto touch_axis_x_id =
- static_cast<int>(id == 0 ? PadAxes::Touch1X : PadAxes::Touch2X);
- const auto touch_axis_y_id =
- static_cast<int>(id == 0 ? PadAxes::Touch1Y : PadAxes::Touch2Y);
- const auto touch_button_id =
- static_cast<int>(id == 0 ? PadButton::Touch1 : PadButton::Touch2);
- // TODO: Use custom calibration per device
- const Common::ParamPackage touch_param(Settings::values.touch_device.GetValue());
- const u16 min_x = static_cast<u16>(touch_param.Get("min_x", 100));
- const u16 min_y = static_cast<u16>(touch_param.Get("min_y", 50));
- const u16 max_x = static_cast<u16>(touch_param.Get("max_x", 1800));
- const u16 max_y = static_cast<u16>(touch_param.Get("max_y", 850));
- const f32 x =
- static_cast<f32>(std::clamp(static_cast<u16>(touch_pad.x), min_x, max_x) - min_x) /
- static_cast<f32>(max_x - min_x);
- const f32 y =
- static_cast<f32>(std::clamp(static_cast<u16>(touch_pad.y), min_y, max_y) - min_y) /
- static_cast<f32>(max_y - min_y);
- if (touch_pad.is_active) {
- SetAxis(identifier, touch_axis_x_id, x);
- SetAxis(identifier, touch_axis_y_id, y);
- SetButton(identifier, touch_button_id, true);
- continue;
- }
- SetAxis(identifier, touch_axis_x_id, 0);
- SetAxis(identifier, touch_axis_y_id, 0);
- SetButton(identifier, touch_button_id, false);
- }
- SetAxis(identifier, static_cast<int>(PadAxes::LeftStickX),
- (data.left_stick_x - 127.0f) / 127.0f);
- SetAxis(identifier, static_cast<int>(PadAxes::LeftStickY),
- (data.left_stick_y - 127.0f) / 127.0f);
- SetAxis(identifier, static_cast<int>(PadAxes::RightStickX),
- (data.right_stick_x - 127.0f) / 127.0f);
- SetAxis(identifier, static_cast<int>(PadAxes::RightStickY),
- (data.right_stick_y - 127.0f) / 127.0f);
- static constexpr std::array<PadButton, 16> buttons{
- PadButton::Share, PadButton::L3, PadButton::R3, PadButton::Options,
- PadButton::Up, PadButton::Right, PadButton::Down, PadButton::Left,
- PadButton::L2, PadButton::R2, PadButton::L1, PadButton::R1,
- PadButton::Triangle, PadButton::Circle, PadButton::Cross, PadButton::Square};
- for (std::size_t i = 0; i < buttons.size(); ++i) {
- const bool button_status = (data.digital_button & (1U << i)) != 0;
- const int button = static_cast<int>(buttons[i]);
- SetButton(identifier, button, button_status);
- }
- SetButton(identifier, static_cast<int>(PadButton::Home), data.home != 0);
- SetButton(identifier, static_cast<int>(PadButton::TouchHardPress), data.touch_hard_press != 0);
- SetBattery(identifier, GetBatteryLevel(data.info.battery));
- }
- void UDPClient::StartCommunication(std::size_t client, const std::string& host, u16 port) {
- SocketCallback callback{[this](Response::Version version) { OnVersion(version); },
- [this](Response::PortInfo info) { OnPortInfo(info); },
- [this, client](Response::PadData data) { OnPadData(data, client); }};
- LOG_INFO(Input, "Starting communication with UDP input server on {}:{}", host, port);
- clients[client].uuid = GetHostUUID(host);
- clients[client].host = host;
- clients[client].port = port;
- clients[client].active = 0;
- clients[client].socket = std::make_unique<Socket>(host, port, callback);
- clients[client].thread = std::thread{SocketLoop, clients[client].socket.get()};
- for (std::size_t index = 0; index < PADS_PER_CLIENT; ++index) {
- const PadIdentifier identifier = GetPadIdentifier(client * PADS_PER_CLIENT + index);
- PreSetController(identifier);
- }
- }
- PadIdentifier UDPClient::GetPadIdentifier(std::size_t pad_index) const {
- const std::size_t client = pad_index / PADS_PER_CLIENT;
- return {
- .guid = clients[client].uuid,
- .port = static_cast<std::size_t>(clients[client].port),
- .pad = pad_index,
- };
- }
- Common::UUID UDPClient::GetHostUUID(const std::string& host) const {
- const auto ip = boost::asio::ip::make_address_v4(host);
- const auto hex_host = fmt::format("00000000-0000-0000-0000-0000{:06x}", ip.to_uint());
- return Common::UUID{hex_host};
- }
- void UDPClient::Reset() {
- for (auto& client : clients) {
- if (client.thread.joinable()) {
- client.active = -1;
- client.socket->Stop();
- client.thread.join();
- }
- }
- }
- std::vector<Common::ParamPackage> UDPClient::GetInputDevices() const {
- std::vector<Common::ParamPackage> devices;
- if (!Settings::values.enable_udp_controller) {
- return devices;
- }
- for (std::size_t client = 0; client < clients.size(); client++) {
- if (clients[client].active != 1) {
- continue;
- }
- for (std::size_t index = 0; index < PADS_PER_CLIENT; ++index) {
- const std::size_t pad_index = client * PADS_PER_CLIENT + index;
- if (!pads[pad_index].connected) {
- continue;
- }
- const auto pad_identifier = GetPadIdentifier(pad_index);
- Common::ParamPackage identifier{};
- identifier.Set("engine", GetEngineName());
- identifier.Set("display", fmt::format("UDP Controller {}", pad_identifier.pad));
- identifier.Set("guid", pad_identifier.guid.RawString());
- identifier.Set("port", static_cast<int>(pad_identifier.port));
- identifier.Set("pad", static_cast<int>(pad_identifier.pad));
- devices.emplace_back(identifier);
- }
- }
- return devices;
- }
- ButtonMapping UDPClient::GetButtonMappingForDevice(const Common::ParamPackage& params) {
- // This list excludes any button that can't be really mapped
- static constexpr std::array<std::pair<Settings::NativeButton::Values, PadButton>, 20>
- switch_to_dsu_button = {
- std::pair{Settings::NativeButton::A, PadButton::Circle},
- {Settings::NativeButton::B, PadButton::Cross},
- {Settings::NativeButton::X, PadButton::Triangle},
- {Settings::NativeButton::Y, PadButton::Square},
- {Settings::NativeButton::Plus, PadButton::Options},
- {Settings::NativeButton::Minus, PadButton::Share},
- {Settings::NativeButton::DLeft, PadButton::Left},
- {Settings::NativeButton::DUp, PadButton::Up},
- {Settings::NativeButton::DRight, PadButton::Right},
- {Settings::NativeButton::DDown, PadButton::Down},
- {Settings::NativeButton::L, PadButton::L1},
- {Settings::NativeButton::R, PadButton::R1},
- {Settings::NativeButton::ZL, PadButton::L2},
- {Settings::NativeButton::ZR, PadButton::R2},
- {Settings::NativeButton::SL, PadButton::L2},
- {Settings::NativeButton::SR, PadButton::R2},
- {Settings::NativeButton::LStick, PadButton::L3},
- {Settings::NativeButton::RStick, PadButton::R3},
- {Settings::NativeButton::Home, PadButton::Home},
- {Settings::NativeButton::Screenshot, PadButton::TouchHardPress},
- };
- if (!params.Has("guid") || !params.Has("port") || !params.Has("pad")) {
- return {};
- }
- ButtonMapping mapping{};
- for (const auto& [switch_button, dsu_button] : switch_to_dsu_button) {
- Common::ParamPackage button_params{};
- button_params.Set("engine", GetEngineName());
- button_params.Set("guid", params.Get("guid", ""));
- button_params.Set("port", params.Get("port", 0));
- button_params.Set("pad", params.Get("pad", 0));
- button_params.Set("button", static_cast<int>(dsu_button));
- mapping.insert_or_assign(switch_button, std::move(button_params));
- }
- return mapping;
- }
- AnalogMapping UDPClient::GetAnalogMappingForDevice(const Common::ParamPackage& params) {
- if (!params.Has("guid") || !params.Has("port") || !params.Has("pad")) {
- return {};
- }
- AnalogMapping mapping = {};
- Common::ParamPackage left_analog_params;
- left_analog_params.Set("engine", GetEngineName());
- left_analog_params.Set("guid", params.Get("guid", ""));
- left_analog_params.Set("port", params.Get("port", 0));
- left_analog_params.Set("pad", params.Get("pad", 0));
- left_analog_params.Set("axis_x", static_cast<int>(PadAxes::LeftStickX));
- left_analog_params.Set("axis_y", static_cast<int>(PadAxes::LeftStickY));
- mapping.insert_or_assign(Settings::NativeAnalog::LStick, std::move(left_analog_params));
- Common::ParamPackage right_analog_params;
- right_analog_params.Set("engine", GetEngineName());
- right_analog_params.Set("guid", params.Get("guid", ""));
- right_analog_params.Set("port", params.Get("port", 0));
- right_analog_params.Set("pad", params.Get("pad", 0));
- right_analog_params.Set("axis_x", static_cast<int>(PadAxes::RightStickX));
- right_analog_params.Set("axis_y", static_cast<int>(PadAxes::RightStickY));
- mapping.insert_or_assign(Settings::NativeAnalog::RStick, std::move(right_analog_params));
- return mapping;
- }
- MotionMapping UDPClient::GetMotionMappingForDevice(const Common::ParamPackage& params) {
- if (!params.Has("guid") || !params.Has("port") || !params.Has("pad")) {
- return {};
- }
- MotionMapping mapping = {};
- Common::ParamPackage left_motion_params;
- left_motion_params.Set("engine", GetEngineName());
- left_motion_params.Set("guid", params.Get("guid", ""));
- left_motion_params.Set("port", params.Get("port", 0));
- left_motion_params.Set("pad", params.Get("pad", 0));
- left_motion_params.Set("motion", 0);
- Common::ParamPackage right_motion_params;
- right_motion_params.Set("engine", GetEngineName());
- right_motion_params.Set("guid", params.Get("guid", ""));
- right_motion_params.Set("port", params.Get("port", 0));
- right_motion_params.Set("pad", params.Get("pad", 0));
- right_motion_params.Set("motion", 0);
- mapping.insert_or_assign(Settings::NativeMotion::MotionLeft, std::move(left_motion_params));
- mapping.insert_or_assign(Settings::NativeMotion::MotionRight, std::move(right_motion_params));
- return mapping;
- }
- Common::Input::ButtonNames UDPClient::GetUIButtonName(const Common::ParamPackage& params) const {
- PadButton button = static_cast<PadButton>(params.Get("button", 0));
- switch (button) {
- case PadButton::Left:
- return Common::Input::ButtonNames::ButtonLeft;
- case PadButton::Right:
- return Common::Input::ButtonNames::ButtonRight;
- case PadButton::Down:
- return Common::Input::ButtonNames::ButtonDown;
- case PadButton::Up:
- return Common::Input::ButtonNames::ButtonUp;
- case PadButton::L1:
- return Common::Input::ButtonNames::L1;
- case PadButton::L2:
- return Common::Input::ButtonNames::L2;
- case PadButton::L3:
- return Common::Input::ButtonNames::L3;
- case PadButton::R1:
- return Common::Input::ButtonNames::R1;
- case PadButton::R2:
- return Common::Input::ButtonNames::R2;
- case PadButton::R3:
- return Common::Input::ButtonNames::R3;
- case PadButton::Circle:
- return Common::Input::ButtonNames::Circle;
- case PadButton::Cross:
- return Common::Input::ButtonNames::Cross;
- case PadButton::Square:
- return Common::Input::ButtonNames::Square;
- case PadButton::Triangle:
- return Common::Input::ButtonNames::Triangle;
- case PadButton::Share:
- return Common::Input::ButtonNames::Share;
- case PadButton::Options:
- return Common::Input::ButtonNames::Options;
- case PadButton::Home:
- return Common::Input::ButtonNames::Home;
- case PadButton::Touch1:
- case PadButton::Touch2:
- case PadButton::TouchHardPress:
- return Common::Input::ButtonNames::Touch;
- default:
- return Common::Input::ButtonNames::Undefined;
- }
- }
- Common::Input::ButtonNames UDPClient::GetUIName(const Common::ParamPackage& params) const {
- if (params.Has("button")) {
- return GetUIButtonName(params);
- }
- if (params.Has("axis")) {
- return Common::Input::ButtonNames::Value;
- }
- if (params.Has("motion")) {
- return Common::Input::ButtonNames::Engine;
- }
- return Common::Input::ButtonNames::Invalid;
- }
- void TestCommunication(const std::string& host, u16 port,
- const std::function<void()>& success_callback,
- const std::function<void()>& failure_callback) {
- std::thread([=] {
- Common::Event success_event;
- SocketCallback callback{
- .version = [](Response::Version) {},
- .port_info = [](Response::PortInfo) {},
- .pad_data = [&](Response::PadData) { success_event.Set(); },
- };
- Socket socket{host, port, std::move(callback)};
- std::thread worker_thread{SocketLoop, &socket};
- const bool result =
- success_event.WaitUntil(std::chrono::steady_clock::now() + std::chrono::seconds(10));
- socket.Stop();
- worker_thread.join();
- if (result) {
- success_callback();
- } else {
- failure_callback();
- }
- }).detach();
- }
- CalibrationConfigurationJob::CalibrationConfigurationJob(
- const std::string& host, u16 port, std::function<void(Status)> status_callback,
- std::function<void(u16, u16, u16, u16)> data_callback) {
- std::thread([=, this] {
- u16 min_x{UINT16_MAX};
- u16 min_y{UINT16_MAX};
- u16 max_x{};
- u16 max_y{};
- Status current_status{Status::Initialized};
- SocketCallback callback{[](Response::Version) {}, [](Response::PortInfo) {},
- [&](Response::PadData data) {
- constexpr u16 CALIBRATION_THRESHOLD = 100;
- if (current_status == Status::Initialized) {
- // Receiving data means the communication is ready now
- current_status = Status::Ready;
- status_callback(current_status);
- }
- if (data.touch[0].is_active == 0) {
- return;
- }
- LOG_DEBUG(Input, "Current touch: {} {}", data.touch[0].x,
- data.touch[0].y);
- min_x = std::min(min_x, static_cast<u16>(data.touch[0].x));
- min_y = std::min(min_y, static_cast<u16>(data.touch[0].y));
- if (current_status == Status::Ready) {
- // First touch - min data (min_x/min_y)
- current_status = Status::Stage1Completed;
- status_callback(current_status);
- }
- if (data.touch[0].x - min_x > CALIBRATION_THRESHOLD &&
- data.touch[0].y - min_y > CALIBRATION_THRESHOLD) {
- // Set the current position as max value and finishes
- // configuration
- max_x = data.touch[0].x;
- max_y = data.touch[0].y;
- current_status = Status::Completed;
- data_callback(min_x, min_y, max_x, max_y);
- status_callback(current_status);
- complete_event.Set();
- }
- }};
- Socket socket{host, port, std::move(callback)};
- std::thread worker_thread{SocketLoop, &socket};
- complete_event.Wait();
- socket.Stop();
- worker_thread.join();
- }).detach();
- }
- CalibrationConfigurationJob::~CalibrationConfigurationJob() {
- Stop();
- }
- void CalibrationConfigurationJob::Stop() {
- complete_event.Set();
- }
- } // namespace InputCommon::CemuhookUDP
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