Liam 0d99b7962d state_tracker: workaround channel setup for homebrew 3 rokov pred
..
gl_buffer_cache.cpp 92b1f8d5da Align index buffe size when vertex_buffer_unified_memory enable 3 rokov pred
gl_buffer_cache.h 99ceb03a1c general: Convert source file copyright comments over to SPDX 4 rokov pred
gl_compute_pipeline.cpp ba34cf0a69 Shader Decompiler: Check for shift when deriving composite samplers. 3 rokov pred
gl_compute_pipeline.h 3f8e7a5585 VideoCore: Fix channels with disk pipeline/shader cache. 3 rokov pred
gl_device.cpp 99ceb03a1c general: Convert source file copyright comments over to SPDX 4 rokov pred
gl_device.h 99ceb03a1c general: Convert source file copyright comments over to SPDX 4 rokov pred
gl_fence_manager.cpp bc8b3d225e VideoCore: Refactor fencing system. 3 rokov pred
gl_fence_manager.h bc8b3d225e VideoCore: Refactor fencing system. 3 rokov pred
gl_graphics_pipeline.cpp ba34cf0a69 Shader Decompiler: Check for shift when deriving composite samplers. 3 rokov pred
gl_graphics_pipeline.h 3f8e7a5585 VideoCore: Fix channels with disk pipeline/shader cache. 3 rokov pred
gl_query_cache.cpp 139ea93512 VideoCore: implement channels on gpu caches. 3 rokov pred
gl_query_cache.h 139ea93512 VideoCore: implement channels on gpu caches. 3 rokov pred
gl_rasterizer.cpp f5fd6b5c86 DMA & InlineToMemory Engines Rework. 3 rokov pred
gl_rasterizer.h f5fd6b5c86 DMA & InlineToMemory Engines Rework. 3 rokov pred
gl_resource_manager.cpp cdb240f3d4 chore: make yuzu REUSE compliant 4 rokov pred
gl_resource_manager.h cdb240f3d4 chore: make yuzu REUSE compliant 4 rokov pred
gl_shader_cache.cpp 3f8e7a5585 VideoCore: Fix channels with disk pipeline/shader cache. 3 rokov pred
gl_shader_cache.h 139ea93512 VideoCore: implement channels on gpu caches. 3 rokov pred
gl_shader_context.h 99ceb03a1c general: Convert source file copyright comments over to SPDX 4 rokov pred
gl_shader_manager.cpp 99ceb03a1c general: Convert source file copyright comments over to SPDX 4 rokov pred
gl_shader_manager.h 99ceb03a1c general: Convert source file copyright comments over to SPDX 4 rokov pred
gl_shader_util.cpp b9360681df renderer_opengl: delete shader source after linking 4 rokov pred
gl_shader_util.h cdb240f3d4 chore: make yuzu REUSE compliant 4 rokov pred
gl_state_tracker.cpp 0d99b7962d state_tracker: workaround channel setup for homebrew 3 rokov pred
gl_state_tracker.h 0d99b7962d state_tracker: workaround channel setup for homebrew 3 rokov pred
gl_stream_buffer.cpp 99ceb03a1c general: Convert source file copyright comments over to SPDX 4 rokov pred
gl_stream_buffer.h 99ceb03a1c general: Convert source file copyright comments over to SPDX 4 rokov pred
gl_texture_cache.cpp b2a6dde438 video_code: support rectangle texture 3 rokov pred
gl_texture_cache.h 99ceb03a1c general: Convert source file copyright comments over to SPDX 4 rokov pred
gl_texture_cache_base.cpp 99ceb03a1c general: Convert source file copyright comments over to SPDX 4 rokov pred
maxwell_to_gl.h fd7afda1e8 VideoCore: Implement formats needed for N64 emulation. 3 rokov pred
renderer_opengl.cpp d7990c159e OpenGl: Implement Channels. 3 rokov pred
renderer_opengl.h cdb240f3d4 chore: make yuzu REUSE compliant 4 rokov pred
util_shaders.cpp 084d7d6b01 common: Change semantics of UNREACHABLE to unconditionally crash 4 rokov pred
util_shaders.h 99ceb03a1c general: Convert source file copyright comments over to SPDX 4 rokov pred