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- // Copyright 2014 Citra Emulator Project
- // Licensed under GPLv2
- // Refer to the license.txt file included.
- #include "common/log.h"
- #include "common/bit_field.h"
- #include "core/mem_map.h"
- #include "core/hle/hle.h"
- #include "core/hle/kernel/event.h"
- #include "core/hle/service/gsp.h"
- #include "core/hw/lcd.h"
- ////////////////////////////////////////////////////////////////////////////////////////////////////
- /// GSP shared memory GX command buffer header
- union GX_CmdBufferHeader {
- u32 hex;
- // Current command index. This index is updated by GSP module after loading the command data,
- // right before the command is processed. When this index is updated by GSP module, the total
- // commands field is decreased by one as well.
- BitField<0,8,u32> index;
-
- // Total commands to process, must not be value 0 when GSP module handles commands. This must be
- // <=15 when writing a command to shared memory. This is incremented by the application when
- // writing a command to shared memory, after increasing this value TriggerCmdReqQueue is only
- // used if this field is value 1.
- BitField<8,8,u32> number_commands;
- };
- /// Gets the address of the start (header) of a command buffer in GSP shared memory
- static inline u32 GX_GetCmdBufferAddress(u32 thread_id) {
- return (0x10002000 + 0x800 + (thread_id * 0x200));
- }
- /// Gets a pointer to the start (header) of a command buffer in GSP shared memory
- static inline u8* GX_GetCmdBufferPointer(u32 thread_id, u32 offset=0) {
- return Memory::GetPointer(GX_GetCmdBufferAddress(thread_id) + offset);
- }
- /// Finishes execution of a GSP command
- void GX_FinishCommand(u32 thread_id) {
- GX_CmdBufferHeader* header = (GX_CmdBufferHeader*)GX_GetCmdBufferPointer(thread_id);
- header->number_commands = header->number_commands - 1;
- }
- ////////////////////////////////////////////////////////////////////////////////////////////////////
- // Namespace GSP_GPU
- namespace GSP_GPU {
- Handle g_event_handle = 0;
- u32 g_thread_id = 0;
- enum {
- CMD_GX_REQUEST_DMA = 0x00000000,
- };
- enum {
- REG_FRAMEBUFFER_1 = 0x00400468,
- REG_FRAMEBUFFER_2 = 0x00400494,
- };
- /// Read a GSP GPU hardware register
- void ReadHWRegs(Service::Interface* self) {
- static const u32 framebuffer_1[] = {LCD::PADDR_VRAM_TOP_LEFT_FRAME1, LCD::PADDR_VRAM_TOP_RIGHT_FRAME1};
- static const u32 framebuffer_2[] = {LCD::PADDR_VRAM_TOP_LEFT_FRAME2, LCD::PADDR_VRAM_TOP_RIGHT_FRAME2};
- u32* cmd_buff = Service::GetCommandBuffer();
- u32 reg_addr = cmd_buff[1];
- u32 size = cmd_buff[2];
- u32* dst = (u32*)Memory::GetPointer(cmd_buff[0x41]);
-
- switch (reg_addr) {
- // NOTE: Calling SetFramebufferLocation here is a hack... Not sure the correct way yet to set
- // whether the framebuffers should be in VRAM or GSP heap, but from what I understand, if the
- // user application is reading from either of these registers, then its going to be in VRAM.
- // Top framebuffer 1 addresses
- case REG_FRAMEBUFFER_1:
- LCD::SetFramebufferLocation(LCD::FRAMEBUFFER_LOCATION_VRAM);
- memcpy(dst, framebuffer_1, size);
- break;
- // Top framebuffer 2 addresses
- case REG_FRAMEBUFFER_2:
- LCD::SetFramebufferLocation(LCD::FRAMEBUFFER_LOCATION_VRAM);
- memcpy(dst, framebuffer_2, size);
- break;
- default:
- ERROR_LOG(GSP, "unknown register read at address %08X", reg_addr);
- }
- }
- void RegisterInterruptRelayQueue(Service::Interface* self) {
- u32* cmd_buff = Service::GetCommandBuffer();
- u32 flags = cmd_buff[1];
- u32 event_handle = cmd_buff[3];
- _assert_msg_(GSP, (event_handle != 0), "called, but event is nullptr!");
- g_event_handle = event_handle;
- Kernel::SetEventLocked(event_handle, false);
- // Hack - This function will permanently set the state of the GSP event such that GPU command
- // synchronization barriers always passthrough. Correct solution would be to set this after the
- // GPU as processed all queued up commands, but due to the emulator being single-threaded they
- // will always be ready.
- Kernel::SetPermanentLock(event_handle, true);
- cmd_buff[2] = g_thread_id; // ThreadID
- }
- /// This triggers handling of the GX command written to the command buffer in shared memory.
- void TriggerCmdReqQueue(Service::Interface* self) {
- GX_CmdBufferHeader* header = (GX_CmdBufferHeader*)GX_GetCmdBufferPointer(g_thread_id);
- u32* cmd_buff = (u32*)GX_GetCmdBufferPointer(g_thread_id, 0x20 + (header->index * 0x20));
- switch (cmd_buff[0]) {
- // GX request DMA - typically used for copying memory from GSP heap to VRAM
- case CMD_GX_REQUEST_DMA:
- memcpy(Memory::GetPointer(cmd_buff[2]), Memory::GetPointer(cmd_buff[1]), cmd_buff[3]);
- break;
- default:
- ERROR_LOG(GSP, "unknown command 0x%08X", cmd_buff[0]);
- }
-
- GX_FinishCommand(g_thread_id);
- }
- const Interface::FunctionInfo FunctionTable[] = {
- {0x00010082, nullptr, "WriteHWRegs"},
- {0x00020084, nullptr, "WriteHWRegsWithMask"},
- {0x00030082, nullptr, "WriteHWRegRepeat"},
- {0x00040080, ReadHWRegs, "ReadHWRegs"},
- {0x00050200, nullptr, "SetBufferSwap"},
- {0x00060082, nullptr, "SetCommandList"},
- {0x000700C2, nullptr, "RequestDma"},
- {0x00080082, nullptr, "FlushDataCache"},
- {0x00090082, nullptr, "InvalidateDataCache"},
- {0x000A0044, nullptr, "RegisterInterruptEvents"},
- {0x000B0040, nullptr, "SetLcdForceBlack"},
- {0x000C0000, TriggerCmdReqQueue, "TriggerCmdReqQueue"},
- {0x000D0140, nullptr, "SetDisplayTransfer"},
- {0x000E0180, nullptr, "SetTextureCopy"},
- {0x000F0200, nullptr, "SetMemoryFill"},
- {0x00100040, nullptr, "SetAxiConfigQoSMode"},
- {0x00110040, nullptr, "SetPerfLogMode"},
- {0x00120000, nullptr, "GetPerfLog"},
- {0x00130042, RegisterInterruptRelayQueue, "RegisterInterruptRelayQueue"},
- {0x00140000, nullptr, "UnregisterInterruptRelayQueue"},
- {0x00150002, nullptr, "TryAcquireRight"},
- {0x00160042, nullptr, "AcquireRight"},
- {0x00170000, nullptr, "ReleaseRight"},
- {0x00180000, nullptr, "ImportDisplayCaptureInfo"},
- {0x00190000, nullptr, "SaveVramSysArea"},
- {0x001A0000, nullptr, "RestoreVramSysArea"},
- {0x001B0000, nullptr, "ResetGpuCore"},
- {0x001C0040, nullptr, "SetLedForceOff"},
- {0x001D0040, nullptr, "SetTestCommand"},
- {0x001E0080, nullptr, "SetInternalPriorities"},
- };
- ////////////////////////////////////////////////////////////////////////////////////////////////////
- // Interface class
- Interface::Interface() {
- Register(FunctionTable, ARRAY_SIZE(FunctionTable));
- }
- Interface::~Interface() {
- }
- } // namespace
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