config.cpp 62 KB

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  1. // Copyright 2014 Citra Emulator Project
  2. // Licensed under GPLv2 or any later version
  3. // Refer to the license.txt file included.
  4. #include <array>
  5. #include <QKeySequence>
  6. #include <QSettings>
  7. #include "common/fs/fs.h"
  8. #include "common/fs/path_util.h"
  9. #include "core/core.h"
  10. #include "core/hle/service/acc/profile_manager.h"
  11. #include "core/hle/service/hid/controllers/npad.h"
  12. #include "input_common/main.h"
  13. #include "input_common/udp/client.h"
  14. #include "yuzu/configuration/config.h"
  15. namespace FS = Common::FS;
  16. Config::Config(const std::string& config_name, ConfigType config_type) : type(config_type) {
  17. global = config_type == ConfigType::GlobalConfig;
  18. Initialize(config_name);
  19. }
  20. Config::~Config() {
  21. if (global) {
  22. Save();
  23. }
  24. }
  25. const std::array<int, Settings::NativeButton::NumButtons> Config::default_buttons = {
  26. Qt::Key_C, Qt::Key_X, Qt::Key_V, Qt::Key_Z, Qt::Key_F,
  27. Qt::Key_G, Qt::Key_Q, Qt::Key_E, Qt::Key_R, Qt::Key_T,
  28. Qt::Key_M, Qt::Key_N, Qt::Key_Left, Qt::Key_Up, Qt::Key_Right,
  29. Qt::Key_Down, Qt::Key_Q, Qt::Key_E, 0, 0,
  30. };
  31. const std::array<int, Settings::NativeMotion::NumMotions> Config::default_motions = {
  32. Qt::Key_7,
  33. Qt::Key_8,
  34. };
  35. const std::array<std::array<int, 4>, Settings::NativeAnalog::NumAnalogs> Config::default_analogs{{
  36. {
  37. Qt::Key_W,
  38. Qt::Key_S,
  39. Qt::Key_A,
  40. Qt::Key_D,
  41. },
  42. {
  43. Qt::Key_I,
  44. Qt::Key_K,
  45. Qt::Key_J,
  46. Qt::Key_L,
  47. },
  48. }};
  49. const std::array<int, 2> Config::default_stick_mod = {
  50. Qt::Key_Shift,
  51. 0,
  52. };
  53. const std::array<int, Settings::NativeMouseButton::NumMouseButtons> Config::default_mouse_buttons =
  54. {
  55. Qt::Key_BracketLeft, Qt::Key_BracketRight, Qt::Key_Apostrophe, Qt::Key_Minus, Qt::Key_Equal,
  56. };
  57. const std::array<int, Settings::NativeKeyboard::NumKeyboardKeys> Config::default_keyboard_keys = {
  58. 0,
  59. 0,
  60. 0,
  61. 0,
  62. Qt::Key_A,
  63. Qt::Key_B,
  64. Qt::Key_C,
  65. Qt::Key_D,
  66. Qt::Key_E,
  67. Qt::Key_F,
  68. Qt::Key_G,
  69. Qt::Key_H,
  70. Qt::Key_I,
  71. Qt::Key_J,
  72. Qt::Key_K,
  73. Qt::Key_L,
  74. Qt::Key_M,
  75. Qt::Key_N,
  76. Qt::Key_O,
  77. Qt::Key_P,
  78. Qt::Key_Q,
  79. Qt::Key_R,
  80. Qt::Key_S,
  81. Qt::Key_T,
  82. Qt::Key_U,
  83. Qt::Key_V,
  84. Qt::Key_W,
  85. Qt::Key_X,
  86. Qt::Key_Y,
  87. Qt::Key_Z,
  88. Qt::Key_1,
  89. Qt::Key_2,
  90. Qt::Key_3,
  91. Qt::Key_4,
  92. Qt::Key_5,
  93. Qt::Key_6,
  94. Qt::Key_7,
  95. Qt::Key_8,
  96. Qt::Key_9,
  97. Qt::Key_0,
  98. Qt::Key_Enter,
  99. Qt::Key_Escape,
  100. Qt::Key_Backspace,
  101. Qt::Key_Tab,
  102. Qt::Key_Space,
  103. Qt::Key_Minus,
  104. Qt::Key_Equal,
  105. Qt::Key_BracketLeft,
  106. Qt::Key_BracketRight,
  107. Qt::Key_Backslash,
  108. Qt::Key_Dead_Tilde,
  109. Qt::Key_Semicolon,
  110. Qt::Key_Apostrophe,
  111. Qt::Key_Dead_Grave,
  112. Qt::Key_Comma,
  113. Qt::Key_Period,
  114. Qt::Key_Slash,
  115. Qt::Key_CapsLock,
  116. Qt::Key_F1,
  117. Qt::Key_F2,
  118. Qt::Key_F3,
  119. Qt::Key_F4,
  120. Qt::Key_F5,
  121. Qt::Key_F6,
  122. Qt::Key_F7,
  123. Qt::Key_F8,
  124. Qt::Key_F9,
  125. Qt::Key_F10,
  126. Qt::Key_F11,
  127. Qt::Key_F12,
  128. Qt::Key_SysReq,
  129. Qt::Key_ScrollLock,
  130. Qt::Key_Pause,
  131. Qt::Key_Insert,
  132. Qt::Key_Home,
  133. Qt::Key_PageUp,
  134. Qt::Key_Delete,
  135. Qt::Key_End,
  136. Qt::Key_PageDown,
  137. Qt::Key_Right,
  138. Qt::Key_Left,
  139. Qt::Key_Down,
  140. Qt::Key_Up,
  141. Qt::Key_NumLock,
  142. Qt::Key_Slash,
  143. Qt::Key_Asterisk,
  144. Qt::Key_Minus,
  145. Qt::Key_Plus,
  146. Qt::Key_Enter,
  147. Qt::Key_1,
  148. Qt::Key_2,
  149. Qt::Key_3,
  150. Qt::Key_4,
  151. Qt::Key_5,
  152. Qt::Key_6,
  153. Qt::Key_7,
  154. Qt::Key_8,
  155. Qt::Key_9,
  156. Qt::Key_0,
  157. Qt::Key_Period,
  158. 0,
  159. 0,
  160. Qt::Key_PowerOff,
  161. Qt::Key_Equal,
  162. Qt::Key_F13,
  163. Qt::Key_F14,
  164. Qt::Key_F15,
  165. Qt::Key_F16,
  166. Qt::Key_F17,
  167. Qt::Key_F18,
  168. Qt::Key_F19,
  169. Qt::Key_F20,
  170. Qt::Key_F21,
  171. Qt::Key_F22,
  172. Qt::Key_F23,
  173. Qt::Key_F24,
  174. Qt::Key_Open,
  175. Qt::Key_Help,
  176. Qt::Key_Menu,
  177. 0,
  178. Qt::Key_Stop,
  179. Qt::Key_AudioRepeat,
  180. Qt::Key_Undo,
  181. Qt::Key_Cut,
  182. Qt::Key_Copy,
  183. Qt::Key_Paste,
  184. Qt::Key_Find,
  185. Qt::Key_VolumeMute,
  186. Qt::Key_VolumeUp,
  187. Qt::Key_VolumeDown,
  188. Qt::Key_CapsLock,
  189. Qt::Key_NumLock,
  190. Qt::Key_ScrollLock,
  191. Qt::Key_Comma,
  192. Qt::Key_ParenLeft,
  193. Qt::Key_ParenRight,
  194. };
  195. const std::array<int, Settings::NativeKeyboard::NumKeyboardMods> Config::default_keyboard_mods = {
  196. Qt::Key_Control, Qt::Key_Shift, Qt::Key_Alt, Qt::Key_ApplicationLeft,
  197. Qt::Key_Control, Qt::Key_Shift, Qt::Key_AltGr, Qt::Key_ApplicationRight,
  198. };
  199. // This shouldn't have anything except static initializers (no functions). So
  200. // QKeySequence(...).toString() is NOT ALLOWED HERE.
  201. // This must be in alphabetical order according to action name as it must have the same order as
  202. // UISetting::values.shortcuts, which is alphabetically ordered.
  203. // clang-format off
  204. const std::array<UISettings::Shortcut, 18> Config::default_hotkeys{{
  205. {QStringLiteral("Capture Screenshot"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+P"), Qt::WidgetWithChildrenShortcut}},
  206. {QStringLiteral("Change Docked Mode"), QStringLiteral("Main Window"), {QStringLiteral("F10"), Qt::ApplicationShortcut}},
  207. {QStringLiteral("Continue/Pause Emulation"), QStringLiteral("Main Window"), {QStringLiteral("F4"), Qt::WindowShortcut}},
  208. {QStringLiteral("Decrease Speed Limit"), QStringLiteral("Main Window"), {QStringLiteral("-"), Qt::ApplicationShortcut}},
  209. {QStringLiteral("Exit Fullscreen"), QStringLiteral("Main Window"), {QStringLiteral("Esc"), Qt::WindowShortcut}},
  210. {QStringLiteral("Exit yuzu"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+Q"), Qt::WindowShortcut}},
  211. {QStringLiteral("Fullscreen"), QStringLiteral("Main Window"), {QStringLiteral("F11"), Qt::WindowShortcut}},
  212. {QStringLiteral("Increase Speed Limit"), QStringLiteral("Main Window"), {QStringLiteral("+"), Qt::ApplicationShortcut}},
  213. {QStringLiteral("Load Amiibo"), QStringLiteral("Main Window"), {QStringLiteral("F2"), Qt::WidgetWithChildrenShortcut}},
  214. {QStringLiteral("Load File"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+O"), Qt::WidgetWithChildrenShortcut}},
  215. {QStringLiteral("Mute Audio"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+M"), Qt::WindowShortcut}},
  216. {QStringLiteral("Restart Emulation"), QStringLiteral("Main Window"), {QStringLiteral("F6"), Qt::WindowShortcut}},
  217. {QStringLiteral("Stop Emulation"), QStringLiteral("Main Window"), {QStringLiteral("F5"), Qt::WindowShortcut}},
  218. {QStringLiteral("Toggle Filter Bar"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+F"), Qt::WindowShortcut}},
  219. {QStringLiteral("Toggle Framerate Limit"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+U"), Qt::ApplicationShortcut}},
  220. {QStringLiteral("Toggle Mouse Panning"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+F9"), Qt::ApplicationShortcut}},
  221. {QStringLiteral("Toggle Speed Limit"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+Z"), Qt::ApplicationShortcut}},
  222. {QStringLiteral("Toggle Status Bar"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+S"), Qt::WindowShortcut}},
  223. }};
  224. // clang-format on
  225. void Config::Initialize(const std::string& config_name) {
  226. const auto fs_config_loc = FS::GetYuzuPath(FS::YuzuPath::ConfigDir);
  227. const auto config_file = fmt::format("{}.ini", config_name);
  228. switch (type) {
  229. case ConfigType::GlobalConfig:
  230. qt_config_loc = FS::PathToUTF8String(fs_config_loc / config_file);
  231. void(FS::CreateParentDir(qt_config_loc));
  232. qt_config = std::make_unique<QSettings>(QString::fromStdString(qt_config_loc),
  233. QSettings::IniFormat);
  234. Reload();
  235. break;
  236. case ConfigType::PerGameConfig:
  237. qt_config_loc =
  238. FS::PathToUTF8String(fs_config_loc / "custom" / FS::ToU8String(config_file));
  239. void(FS::CreateParentDir(qt_config_loc));
  240. qt_config = std::make_unique<QSettings>(QString::fromStdString(qt_config_loc),
  241. QSettings::IniFormat);
  242. Reload();
  243. break;
  244. case ConfigType::InputProfile:
  245. qt_config_loc = FS::PathToUTF8String(fs_config_loc / "input" / config_file);
  246. void(FS::CreateParentDir(qt_config_loc));
  247. qt_config = std::make_unique<QSettings>(QString::fromStdString(qt_config_loc),
  248. QSettings::IniFormat);
  249. break;
  250. }
  251. }
  252. /* {Read,Write}BasicSetting and WriteGlobalSetting templates must be defined here before their
  253. * usages later in this file. This allows explicit definition of some types that don't work
  254. * nicely with the general version.
  255. */
  256. // Explicit std::string definition: Qt can't implicitly convert a std::string to a QVariant, nor
  257. // can it implicitly convert a QVariant back to a {std::,Q}string
  258. template <>
  259. void Config::ReadBasicSetting(Settings::BasicSetting<std::string>& setting) {
  260. const QString name = QString::fromStdString(setting.GetLabel());
  261. const auto default_value = QString::fromStdString(setting.GetDefault());
  262. if (qt_config->value(name + QStringLiteral("/default"), false).toBool()) {
  263. setting.SetValue(default_value.toStdString());
  264. } else {
  265. setting.SetValue(qt_config->value(name, default_value).toString().toStdString());
  266. }
  267. }
  268. template <typename Type>
  269. void Config::ReadBasicSetting(Settings::BasicSetting<Type>& setting) {
  270. const QString name = QString::fromStdString(setting.GetLabel());
  271. const Type default_value = setting.GetDefault();
  272. if (qt_config->value(name + QStringLiteral("/default"), false).toBool()) {
  273. setting.SetValue(default_value);
  274. } else {
  275. setting.SetValue(
  276. static_cast<QVariant>(qt_config->value(name, default_value)).value<Type>());
  277. }
  278. }
  279. // Explicit std::string definition: Qt can't implicitly convert a std::string to a QVariant
  280. template <>
  281. void Config::WriteBasicSetting(const Settings::BasicSetting<std::string>& setting) {
  282. const QString name = QString::fromStdString(setting.GetLabel());
  283. const std::string& value = setting.GetValue();
  284. qt_config->setValue(name + QStringLiteral("/default"), value == setting.GetDefault());
  285. qt_config->setValue(name, QString::fromStdString(value));
  286. }
  287. // Explicit float definition: use a double as Qt doesn't write legible floats to config files
  288. template <>
  289. void Config::WriteBasicSetting(const Settings::BasicSetting<float>& setting) {
  290. const QString name = QString::fromStdString(setting.GetLabel());
  291. const double value = setting.GetValue();
  292. qt_config->setValue(name + QStringLiteral("/default"),
  293. setting.GetValue() == setting.GetDefault());
  294. qt_config->setValue(name, value);
  295. }
  296. template <typename Type>
  297. void Config::WriteBasicSetting(const Settings::BasicSetting<Type>& setting) {
  298. const QString name = QString::fromStdString(setting.GetLabel());
  299. const Type value = setting.GetValue();
  300. qt_config->setValue(name + QStringLiteral("/default"), value == setting.GetDefault());
  301. qt_config->setValue(name, value);
  302. }
  303. // Explicit float definition: use a double as Qt doesn't write legible floats to config files
  304. template <>
  305. void Config::WriteGlobalSetting(const Settings::Setting<float>& setting) {
  306. const QString name = QString::fromStdString(setting.GetLabel());
  307. const double value = setting.GetValue(global);
  308. if (!global) {
  309. qt_config->setValue(name + QStringLiteral("/use_global"), setting.UsingGlobal());
  310. }
  311. if (global || !setting.UsingGlobal()) {
  312. qt_config->setValue(name + QStringLiteral("/default"),
  313. setting.GetValue(global) == setting.GetDefault());
  314. qt_config->setValue(name, value);
  315. }
  316. }
  317. template <typename Type>
  318. void Config::WriteGlobalSetting(const Settings::Setting<Type>& setting) {
  319. const QString name = QString::fromStdString(setting.GetLabel());
  320. const Type& value = setting.GetValue(global);
  321. if (!global) {
  322. qt_config->setValue(name + QStringLiteral("/use_global"), setting.UsingGlobal());
  323. }
  324. if (global || !setting.UsingGlobal()) {
  325. qt_config->setValue(name + QStringLiteral("/default"), value == setting.GetDefault());
  326. qt_config->setValue(name, value);
  327. }
  328. }
  329. void Config::ReadPlayerValue(std::size_t player_index) {
  330. const QString player_prefix = [this, player_index] {
  331. if (type == ConfigType::InputProfile) {
  332. return QString{};
  333. } else {
  334. return QStringLiteral("player_%1_").arg(player_index);
  335. }
  336. }();
  337. auto& player = Settings::values.players.GetValue()[player_index];
  338. if (player_prefix.isEmpty()) {
  339. const auto controller = static_cast<Settings::ControllerType>(
  340. qt_config
  341. ->value(QStringLiteral("%1type").arg(player_prefix),
  342. static_cast<u8>(Settings::ControllerType::ProController))
  343. .toUInt());
  344. if (controller == Settings::ControllerType::LeftJoycon ||
  345. controller == Settings::ControllerType::RightJoycon) {
  346. player.controller_type = controller;
  347. }
  348. } else {
  349. player.connected =
  350. ReadSetting(QStringLiteral("%1connected").arg(player_prefix), player_index == 0)
  351. .toBool();
  352. player.controller_type = static_cast<Settings::ControllerType>(
  353. qt_config
  354. ->value(QStringLiteral("%1type").arg(player_prefix),
  355. static_cast<u8>(Settings::ControllerType::ProController))
  356. .toUInt());
  357. player.vibration_enabled =
  358. qt_config->value(QStringLiteral("%1vibration_enabled").arg(player_prefix), true)
  359. .toBool();
  360. player.vibration_strength =
  361. qt_config->value(QStringLiteral("%1vibration_strength").arg(player_prefix), 100)
  362. .toInt();
  363. player.body_color_left = qt_config
  364. ->value(QStringLiteral("%1body_color_left").arg(player_prefix),
  365. Settings::JOYCON_BODY_NEON_BLUE)
  366. .toUInt();
  367. player.body_color_right =
  368. qt_config
  369. ->value(QStringLiteral("%1body_color_right").arg(player_prefix),
  370. Settings::JOYCON_BODY_NEON_RED)
  371. .toUInt();
  372. player.button_color_left =
  373. qt_config
  374. ->value(QStringLiteral("%1button_color_left").arg(player_prefix),
  375. Settings::JOYCON_BUTTONS_NEON_BLUE)
  376. .toUInt();
  377. player.button_color_right =
  378. qt_config
  379. ->value(QStringLiteral("%1button_color_right").arg(player_prefix),
  380. Settings::JOYCON_BUTTONS_NEON_RED)
  381. .toUInt();
  382. }
  383. for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) {
  384. const std::string default_param = InputCommon::GenerateKeyboardParam(default_buttons[i]);
  385. auto& player_buttons = player.buttons[i];
  386. player_buttons = qt_config
  387. ->value(QStringLiteral("%1").arg(player_prefix) +
  388. QString::fromUtf8(Settings::NativeButton::mapping[i]),
  389. QString::fromStdString(default_param))
  390. .toString()
  391. .toStdString();
  392. if (player_buttons.empty()) {
  393. player_buttons = default_param;
  394. }
  395. }
  396. for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) {
  397. const std::string default_param = InputCommon::GenerateAnalogParamFromKeys(
  398. default_analogs[i][0], default_analogs[i][1], default_analogs[i][2],
  399. default_analogs[i][3], default_stick_mod[i], 0.5f);
  400. auto& player_analogs = player.analogs[i];
  401. player_analogs = qt_config
  402. ->value(QStringLiteral("%1").arg(player_prefix) +
  403. QString::fromUtf8(Settings::NativeAnalog::mapping[i]),
  404. QString::fromStdString(default_param))
  405. .toString()
  406. .toStdString();
  407. if (player_analogs.empty()) {
  408. player_analogs = default_param;
  409. }
  410. }
  411. for (int i = 0; i < Settings::NativeVibration::NumVibrations; ++i) {
  412. auto& player_vibrations = player.vibrations[i];
  413. player_vibrations =
  414. qt_config
  415. ->value(QStringLiteral("%1").arg(player_prefix) +
  416. QString::fromUtf8(Settings::NativeVibration::mapping[i]),
  417. QString{})
  418. .toString()
  419. .toStdString();
  420. }
  421. for (int i = 0; i < Settings::NativeMotion::NumMotions; ++i) {
  422. const std::string default_param = InputCommon::GenerateKeyboardParam(default_motions[i]);
  423. auto& player_motions = player.motions[i];
  424. player_motions = qt_config
  425. ->value(QStringLiteral("%1").arg(player_prefix) +
  426. QString::fromUtf8(Settings::NativeMotion::mapping[i]),
  427. QString::fromStdString(default_param))
  428. .toString()
  429. .toStdString();
  430. if (player_motions.empty()) {
  431. player_motions = default_param;
  432. }
  433. }
  434. }
  435. void Config::ReadDebugValues() {
  436. ReadBasicSetting(Settings::values.debug_pad_enabled);
  437. for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) {
  438. const std::string default_param = InputCommon::GenerateKeyboardParam(default_buttons[i]);
  439. auto& debug_pad_buttons = Settings::values.debug_pad_buttons[i];
  440. debug_pad_buttons = qt_config
  441. ->value(QStringLiteral("debug_pad_") +
  442. QString::fromUtf8(Settings::NativeButton::mapping[i]),
  443. QString::fromStdString(default_param))
  444. .toString()
  445. .toStdString();
  446. if (debug_pad_buttons.empty()) {
  447. debug_pad_buttons = default_param;
  448. }
  449. }
  450. for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) {
  451. const std::string default_param = InputCommon::GenerateAnalogParamFromKeys(
  452. default_analogs[i][0], default_analogs[i][1], default_analogs[i][2],
  453. default_analogs[i][3], default_stick_mod[i], 0.5f);
  454. auto& debug_pad_analogs = Settings::values.debug_pad_analogs[i];
  455. debug_pad_analogs = qt_config
  456. ->value(QStringLiteral("debug_pad_") +
  457. QString::fromUtf8(Settings::NativeAnalog::mapping[i]),
  458. QString::fromStdString(default_param))
  459. .toString()
  460. .toStdString();
  461. if (debug_pad_analogs.empty()) {
  462. debug_pad_analogs = default_param;
  463. }
  464. }
  465. }
  466. void Config::ReadKeyboardValues() {
  467. ReadBasicSetting(Settings::values.keyboard_enabled);
  468. std::transform(default_keyboard_keys.begin(), default_keyboard_keys.end(),
  469. Settings::values.keyboard_keys.begin(), InputCommon::GenerateKeyboardParam);
  470. std::transform(default_keyboard_mods.begin(), default_keyboard_mods.end(),
  471. Settings::values.keyboard_keys.begin() +
  472. Settings::NativeKeyboard::LeftControlKey,
  473. InputCommon::GenerateKeyboardParam);
  474. std::transform(default_keyboard_mods.begin(), default_keyboard_mods.end(),
  475. Settings::values.keyboard_mods.begin(), InputCommon::GenerateKeyboardParam);
  476. }
  477. void Config::ReadMouseValues() {
  478. ReadBasicSetting(Settings::values.mouse_enabled);
  479. for (int i = 0; i < Settings::NativeMouseButton::NumMouseButtons; ++i) {
  480. const std::string default_param =
  481. InputCommon::GenerateKeyboardParam(default_mouse_buttons[i]);
  482. auto& mouse_buttons = Settings::values.mouse_buttons[i];
  483. mouse_buttons = qt_config
  484. ->value(QStringLiteral("mouse_") +
  485. QString::fromUtf8(Settings::NativeMouseButton::mapping[i]),
  486. QString::fromStdString(default_param))
  487. .toString()
  488. .toStdString();
  489. if (mouse_buttons.empty()) {
  490. mouse_buttons = default_param;
  491. }
  492. }
  493. }
  494. void Config::ReadTouchscreenValues() {
  495. Settings::values.touchscreen.enabled =
  496. ReadSetting(QStringLiteral("touchscreen_enabled"), true).toBool();
  497. Settings::values.touchscreen.rotation_angle =
  498. ReadSetting(QStringLiteral("touchscreen_angle"), 0).toUInt();
  499. Settings::values.touchscreen.diameter_x =
  500. ReadSetting(QStringLiteral("touchscreen_diameter_x"), 15).toUInt();
  501. Settings::values.touchscreen.diameter_y =
  502. ReadSetting(QStringLiteral("touchscreen_diameter_y"), 15).toUInt();
  503. }
  504. void Config::ReadAudioValues() {
  505. qt_config->beginGroup(QStringLiteral("Audio"));
  506. if (global) {
  507. ReadBasicSetting(Settings::values.audio_device_id);
  508. ReadBasicSetting(Settings::values.sink_id);
  509. }
  510. ReadGlobalSetting(Settings::values.enable_audio_stretching);
  511. ReadGlobalSetting(Settings::values.volume);
  512. qt_config->endGroup();
  513. }
  514. void Config::ReadControlValues() {
  515. qt_config->beginGroup(QStringLiteral("Controls"));
  516. for (std::size_t p = 0; p < Settings::values.players.GetValue().size(); ++p) {
  517. ReadPlayerValue(p);
  518. }
  519. ReadDebugValues();
  520. ReadKeyboardValues();
  521. ReadMouseValues();
  522. ReadTouchscreenValues();
  523. ReadMotionTouchValues();
  524. ReadBasicSetting(Settings::values.emulate_analog_keyboard);
  525. Settings::values.mouse_panning = false;
  526. ReadBasicSetting(Settings::values.mouse_panning_sensitivity);
  527. ReadGlobalSetting(Settings::values.use_docked_mode);
  528. // Disable docked mode if handheld is selected
  529. const auto controller_type = Settings::values.players.GetValue()[0].controller_type;
  530. if (controller_type == Settings::ControllerType::Handheld) {
  531. Settings::values.use_docked_mode.SetValue(false);
  532. }
  533. ReadGlobalSetting(Settings::values.vibration_enabled);
  534. ReadGlobalSetting(Settings::values.enable_accurate_vibrations);
  535. ReadGlobalSetting(Settings::values.motion_enabled);
  536. qt_config->endGroup();
  537. }
  538. void Config::ReadMotionTouchValues() {
  539. int num_touch_from_button_maps =
  540. qt_config->beginReadArray(QStringLiteral("touch_from_button_maps"));
  541. if (num_touch_from_button_maps > 0) {
  542. const auto append_touch_from_button_map = [this] {
  543. Settings::TouchFromButtonMap map;
  544. map.name = ReadSetting(QStringLiteral("name"), QStringLiteral("default"))
  545. .toString()
  546. .toStdString();
  547. const int num_touch_maps = qt_config->beginReadArray(QStringLiteral("entries"));
  548. map.buttons.reserve(num_touch_maps);
  549. for (int i = 0; i < num_touch_maps; i++) {
  550. qt_config->setArrayIndex(i);
  551. std::string touch_mapping =
  552. ReadSetting(QStringLiteral("bind")).toString().toStdString();
  553. map.buttons.emplace_back(std::move(touch_mapping));
  554. }
  555. qt_config->endArray(); // entries
  556. Settings::values.touch_from_button_maps.emplace_back(std::move(map));
  557. };
  558. for (int i = 0; i < num_touch_from_button_maps; ++i) {
  559. qt_config->setArrayIndex(i);
  560. append_touch_from_button_map();
  561. }
  562. } else {
  563. Settings::values.touch_from_button_maps.emplace_back(
  564. Settings::TouchFromButtonMap{"default", {}});
  565. num_touch_from_button_maps = 1;
  566. }
  567. qt_config->endArray();
  568. ReadBasicSetting(Settings::values.motion_device);
  569. ReadBasicSetting(Settings::values.touch_device);
  570. ReadBasicSetting(Settings::values.use_touch_from_button);
  571. ReadBasicSetting(Settings::values.touch_from_button_map_index);
  572. Settings::values.touch_from_button_map_index = std::clamp(
  573. Settings::values.touch_from_button_map_index.GetValue(), 0, num_touch_from_button_maps - 1);
  574. ReadBasicSetting(Settings::values.udp_input_servers);
  575. }
  576. void Config::ReadCoreValues() {
  577. qt_config->beginGroup(QStringLiteral("Core"));
  578. ReadGlobalSetting(Settings::values.use_multi_core);
  579. qt_config->endGroup();
  580. }
  581. void Config::ReadDataStorageValues() {
  582. qt_config->beginGroup(QStringLiteral("Data Storage"));
  583. ReadBasicSetting(Settings::values.use_virtual_sd);
  584. FS::SetYuzuPath(
  585. FS::YuzuPath::NANDDir,
  586. qt_config
  587. ->value(QStringLiteral("nand_directory"),
  588. QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::NANDDir)))
  589. .toString()
  590. .toStdString());
  591. FS::SetYuzuPath(
  592. FS::YuzuPath::SDMCDir,
  593. qt_config
  594. ->value(QStringLiteral("sdmc_directory"),
  595. QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::SDMCDir)))
  596. .toString()
  597. .toStdString());
  598. FS::SetYuzuPath(
  599. FS::YuzuPath::LoadDir,
  600. qt_config
  601. ->value(QStringLiteral("load_directory"),
  602. QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::LoadDir)))
  603. .toString()
  604. .toStdString());
  605. FS::SetYuzuPath(
  606. FS::YuzuPath::DumpDir,
  607. qt_config
  608. ->value(QStringLiteral("dump_directory"),
  609. QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::DumpDir)))
  610. .toString()
  611. .toStdString());
  612. ReadBasicSetting(Settings::values.gamecard_inserted);
  613. ReadBasicSetting(Settings::values.gamecard_current_game);
  614. ReadBasicSetting(Settings::values.gamecard_path);
  615. qt_config->endGroup();
  616. }
  617. void Config::ReadDebuggingValues() {
  618. qt_config->beginGroup(QStringLiteral("Debugging"));
  619. // Intentionally not using the QT default setting as this is intended to be changed in the ini
  620. Settings::values.record_frame_times =
  621. qt_config->value(QStringLiteral("record_frame_times"), false).toBool();
  622. ReadBasicSetting(Settings::values.program_args);
  623. ReadBasicSetting(Settings::values.dump_exefs);
  624. ReadBasicSetting(Settings::values.dump_nso);
  625. ReadBasicSetting(Settings::values.enable_fs_access_log);
  626. ReadBasicSetting(Settings::values.reporting_services);
  627. ReadBasicSetting(Settings::values.quest_flag);
  628. ReadBasicSetting(Settings::values.disable_macro_jit);
  629. ReadBasicSetting(Settings::values.extended_logging);
  630. ReadBasicSetting(Settings::values.use_debug_asserts);
  631. ReadBasicSetting(Settings::values.use_auto_stub);
  632. qt_config->endGroup();
  633. }
  634. void Config::ReadServiceValues() {
  635. qt_config->beginGroup(QStringLiteral("Services"));
  636. ReadBasicSetting(Settings::values.bcat_backend);
  637. ReadBasicSetting(Settings::values.bcat_boxcat_local);
  638. qt_config->endGroup();
  639. }
  640. void Config::ReadDisabledAddOnValues() {
  641. const auto size = qt_config->beginReadArray(QStringLiteral("DisabledAddOns"));
  642. for (int i = 0; i < size; ++i) {
  643. qt_config->setArrayIndex(i);
  644. const auto title_id = ReadSetting(QStringLiteral("title_id"), 0).toULongLong();
  645. std::vector<std::string> out;
  646. const auto d_size = qt_config->beginReadArray(QStringLiteral("disabled"));
  647. for (int j = 0; j < d_size; ++j) {
  648. qt_config->setArrayIndex(j);
  649. out.push_back(ReadSetting(QStringLiteral("d"), QString{}).toString().toStdString());
  650. }
  651. qt_config->endArray();
  652. Settings::values.disabled_addons.insert_or_assign(title_id, out);
  653. }
  654. qt_config->endArray();
  655. }
  656. void Config::ReadMiscellaneousValues() {
  657. qt_config->beginGroup(QStringLiteral("Miscellaneous"));
  658. ReadBasicSetting(Settings::values.log_filter);
  659. ReadBasicSetting(Settings::values.use_dev_keys);
  660. qt_config->endGroup();
  661. }
  662. void Config::ReadPathValues() {
  663. qt_config->beginGroup(QStringLiteral("Paths"));
  664. UISettings::values.roms_path = ReadSetting(QStringLiteral("romsPath")).toString();
  665. UISettings::values.symbols_path = ReadSetting(QStringLiteral("symbolsPath")).toString();
  666. UISettings::values.game_dir_deprecated =
  667. ReadSetting(QStringLiteral("gameListRootDir"), QStringLiteral(".")).toString();
  668. UISettings::values.game_dir_deprecated_deepscan =
  669. ReadSetting(QStringLiteral("gameListDeepScan"), false).toBool();
  670. const int gamedirs_size = qt_config->beginReadArray(QStringLiteral("gamedirs"));
  671. for (int i = 0; i < gamedirs_size; ++i) {
  672. qt_config->setArrayIndex(i);
  673. UISettings::GameDir game_dir;
  674. game_dir.path = ReadSetting(QStringLiteral("path")).toString();
  675. game_dir.deep_scan = ReadSetting(QStringLiteral("deep_scan"), false).toBool();
  676. game_dir.expanded = ReadSetting(QStringLiteral("expanded"), true).toBool();
  677. UISettings::values.game_dirs.append(game_dir);
  678. }
  679. qt_config->endArray();
  680. // create NAND and SD card directories if empty, these are not removable through the UI,
  681. // also carries over old game list settings if present
  682. if (UISettings::values.game_dirs.isEmpty()) {
  683. UISettings::GameDir game_dir;
  684. game_dir.path = QStringLiteral("SDMC");
  685. game_dir.expanded = true;
  686. UISettings::values.game_dirs.append(game_dir);
  687. game_dir.path = QStringLiteral("UserNAND");
  688. UISettings::values.game_dirs.append(game_dir);
  689. game_dir.path = QStringLiteral("SysNAND");
  690. UISettings::values.game_dirs.append(game_dir);
  691. if (UISettings::values.game_dir_deprecated != QStringLiteral(".")) {
  692. game_dir.path = UISettings::values.game_dir_deprecated;
  693. game_dir.deep_scan = UISettings::values.game_dir_deprecated_deepscan;
  694. UISettings::values.game_dirs.append(game_dir);
  695. }
  696. }
  697. UISettings::values.recent_files = ReadSetting(QStringLiteral("recentFiles")).toStringList();
  698. UISettings::values.language = ReadSetting(QStringLiteral("language"), QString{}).toString();
  699. qt_config->endGroup();
  700. }
  701. void Config::ReadCpuValues() {
  702. qt_config->beginGroup(QStringLiteral("Cpu"));
  703. ReadBasicSetting(Settings::values.cpu_accuracy_first_time);
  704. if (Settings::values.cpu_accuracy_first_time) {
  705. Settings::values.cpu_accuracy.SetValue(Settings::values.cpu_accuracy.GetDefault());
  706. Settings::values.cpu_accuracy_first_time.SetValue(false);
  707. } else {
  708. ReadGlobalSetting(Settings::values.cpu_accuracy);
  709. }
  710. ReadGlobalSetting(Settings::values.cpuopt_unsafe_unfuse_fma);
  711. ReadGlobalSetting(Settings::values.cpuopt_unsafe_reduce_fp_error);
  712. ReadGlobalSetting(Settings::values.cpuopt_unsafe_ignore_standard_fpcr);
  713. ReadGlobalSetting(Settings::values.cpuopt_unsafe_inaccurate_nan);
  714. ReadGlobalSetting(Settings::values.cpuopt_unsafe_fastmem_check);
  715. if (global) {
  716. ReadBasicSetting(Settings::values.cpuopt_page_tables);
  717. ReadBasicSetting(Settings::values.cpuopt_block_linking);
  718. ReadBasicSetting(Settings::values.cpuopt_return_stack_buffer);
  719. ReadBasicSetting(Settings::values.cpuopt_fast_dispatcher);
  720. ReadBasicSetting(Settings::values.cpuopt_context_elimination);
  721. ReadBasicSetting(Settings::values.cpuopt_const_prop);
  722. ReadBasicSetting(Settings::values.cpuopt_misc_ir);
  723. ReadBasicSetting(Settings::values.cpuopt_reduce_misalign_checks);
  724. ReadBasicSetting(Settings::values.cpuopt_fastmem);
  725. }
  726. qt_config->endGroup();
  727. }
  728. void Config::ReadRendererValues() {
  729. qt_config->beginGroup(QStringLiteral("Renderer"));
  730. ReadGlobalSetting(Settings::values.renderer_backend);
  731. ReadBasicSetting(Settings::values.renderer_debug);
  732. ReadGlobalSetting(Settings::values.vulkan_device);
  733. ReadGlobalSetting(Settings::values.fullscreen_mode);
  734. ReadGlobalSetting(Settings::values.aspect_ratio);
  735. ReadGlobalSetting(Settings::values.max_anisotropy);
  736. ReadGlobalSetting(Settings::values.use_frame_limit);
  737. ReadGlobalSetting(Settings::values.frame_limit);
  738. ReadGlobalSetting(Settings::values.use_disk_shader_cache);
  739. ReadGlobalSetting(Settings::values.gpu_accuracy);
  740. ReadGlobalSetting(Settings::values.use_asynchronous_gpu_emulation);
  741. ReadGlobalSetting(Settings::values.use_nvdec_emulation);
  742. ReadGlobalSetting(Settings::values.accelerate_astc);
  743. ReadGlobalSetting(Settings::values.use_vsync);
  744. ReadGlobalSetting(Settings::values.disable_fps_limit);
  745. ReadGlobalSetting(Settings::values.use_assembly_shaders);
  746. ReadGlobalSetting(Settings::values.use_asynchronous_shaders);
  747. ReadGlobalSetting(Settings::values.use_fast_gpu_time);
  748. ReadGlobalSetting(Settings::values.use_caches_gc);
  749. ReadGlobalSetting(Settings::values.bg_red);
  750. ReadGlobalSetting(Settings::values.bg_green);
  751. ReadGlobalSetting(Settings::values.bg_blue);
  752. qt_config->endGroup();
  753. }
  754. void Config::ReadScreenshotValues() {
  755. qt_config->beginGroup(QStringLiteral("Screenshots"));
  756. UISettings::values.enable_screenshot_save_as =
  757. ReadSetting(QStringLiteral("enable_screenshot_save_as"), true).toBool();
  758. FS::SetYuzuPath(
  759. FS::YuzuPath::ScreenshotsDir,
  760. qt_config
  761. ->value(QStringLiteral("screenshot_path"),
  762. QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::ScreenshotsDir)))
  763. .toString()
  764. .toStdString());
  765. qt_config->endGroup();
  766. }
  767. void Config::ReadShortcutValues() {
  768. qt_config->beginGroup(QStringLiteral("Shortcuts"));
  769. for (const auto& [name, group, shortcut] : default_hotkeys) {
  770. const auto& [keyseq, context] = shortcut;
  771. qt_config->beginGroup(group);
  772. qt_config->beginGroup(name);
  773. // No longer using ReadSetting for shortcut.second as it innacurately returns a value of 1
  774. // for WidgetWithChildrenShortcut which is a value of 3. Needed to fix shortcuts the open
  775. // a file dialog in windowed mode
  776. UISettings::values.shortcuts.push_back(
  777. {name,
  778. group,
  779. {ReadSetting(QStringLiteral("KeySeq"), keyseq).toString(), shortcut.second}});
  780. qt_config->endGroup();
  781. qt_config->endGroup();
  782. }
  783. qt_config->endGroup();
  784. }
  785. void Config::ReadSystemValues() {
  786. qt_config->beginGroup(QStringLiteral("System"));
  787. ReadBasicSetting(Settings::values.current_user);
  788. Settings::values.current_user = std::clamp<int>(Settings::values.current_user.GetValue(), 0,
  789. Service::Account::MAX_USERS - 1);
  790. ReadGlobalSetting(Settings::values.language_index);
  791. ReadGlobalSetting(Settings::values.region_index);
  792. ReadGlobalSetting(Settings::values.time_zone_index);
  793. bool rng_seed_enabled;
  794. ReadSettingGlobal(rng_seed_enabled, QStringLiteral("rng_seed_enabled"), false);
  795. bool rng_seed_global =
  796. global || qt_config->value(QStringLiteral("rng_seed/use_global"), true).toBool();
  797. Settings::values.rng_seed.SetGlobal(rng_seed_global);
  798. if (global || !rng_seed_global) {
  799. if (rng_seed_enabled) {
  800. Settings::values.rng_seed.SetValue(ReadSetting(QStringLiteral("rng_seed"), 0).toUInt());
  801. } else {
  802. Settings::values.rng_seed.SetValue(std::nullopt);
  803. }
  804. }
  805. if (global) {
  806. const auto custom_rtc_enabled =
  807. ReadSetting(QStringLiteral("custom_rtc_enabled"), false).toBool();
  808. if (custom_rtc_enabled) {
  809. Settings::values.custom_rtc =
  810. std::chrono::seconds(ReadSetting(QStringLiteral("custom_rtc"), 0).toULongLong());
  811. } else {
  812. Settings::values.custom_rtc = std::nullopt;
  813. }
  814. }
  815. ReadGlobalSetting(Settings::values.sound_index);
  816. qt_config->endGroup();
  817. }
  818. void Config::ReadUIValues() {
  819. qt_config->beginGroup(QStringLiteral("UI"));
  820. UISettings::values.theme =
  821. ReadSetting(QStringLiteral("theme"), QString::fromUtf8(UISettings::themes[0].second))
  822. .toString();
  823. ReadBasicSetting(UISettings::values.enable_discord_presence);
  824. ReadBasicSetting(UISettings::values.select_user_on_boot);
  825. ReadUIGamelistValues();
  826. ReadUILayoutValues();
  827. ReadPathValues();
  828. ReadScreenshotValues();
  829. ReadShortcutValues();
  830. ReadBasicSetting(UISettings::values.single_window_mode);
  831. ReadBasicSetting(UISettings::values.fullscreen);
  832. ReadBasicSetting(UISettings::values.display_titlebar);
  833. ReadBasicSetting(UISettings::values.show_filter_bar);
  834. ReadBasicSetting(UISettings::values.show_status_bar);
  835. ReadBasicSetting(UISettings::values.confirm_before_closing);
  836. ReadBasicSetting(UISettings::values.first_start);
  837. ReadBasicSetting(UISettings::values.callout_flags);
  838. ReadBasicSetting(UISettings::values.show_console);
  839. ReadBasicSetting(UISettings::values.pause_when_in_background);
  840. ReadBasicSetting(UISettings::values.hide_mouse);
  841. qt_config->endGroup();
  842. }
  843. void Config::ReadUIGamelistValues() {
  844. qt_config->beginGroup(QStringLiteral("UIGameList"));
  845. ReadBasicSetting(UISettings::values.show_add_ons);
  846. ReadBasicSetting(UISettings::values.icon_size);
  847. ReadBasicSetting(UISettings::values.row_1_text_id);
  848. ReadBasicSetting(UISettings::values.row_2_text_id);
  849. ReadBasicSetting(UISettings::values.cache_game_list);
  850. const int favorites_size = qt_config->beginReadArray(QStringLiteral("favorites"));
  851. for (int i = 0; i < favorites_size; i++) {
  852. qt_config->setArrayIndex(i);
  853. UISettings::values.favorited_ids.append(
  854. ReadSetting(QStringLiteral("program_id")).toULongLong());
  855. }
  856. qt_config->endArray();
  857. qt_config->endGroup();
  858. }
  859. void Config::ReadUILayoutValues() {
  860. qt_config->beginGroup(QStringLiteral("UILayout"));
  861. UISettings::values.geometry = ReadSetting(QStringLiteral("geometry")).toByteArray();
  862. UISettings::values.state = ReadSetting(QStringLiteral("state")).toByteArray();
  863. UISettings::values.renderwindow_geometry =
  864. ReadSetting(QStringLiteral("geometryRenderWindow")).toByteArray();
  865. UISettings::values.gamelist_header_state =
  866. ReadSetting(QStringLiteral("gameListHeaderState")).toByteArray();
  867. UISettings::values.microprofile_geometry =
  868. ReadSetting(QStringLiteral("microProfileDialogGeometry")).toByteArray();
  869. ReadBasicSetting(UISettings::values.microprofile_visible);
  870. qt_config->endGroup();
  871. }
  872. void Config::ReadWebServiceValues() {
  873. qt_config->beginGroup(QStringLiteral("WebService"));
  874. ReadBasicSetting(Settings::values.enable_telemetry);
  875. ReadBasicSetting(Settings::values.web_api_url);
  876. ReadBasicSetting(Settings::values.yuzu_username);
  877. ReadBasicSetting(Settings::values.yuzu_token);
  878. qt_config->endGroup();
  879. }
  880. void Config::ReadValues() {
  881. if (global) {
  882. ReadControlValues();
  883. ReadDataStorageValues();
  884. ReadDebuggingValues();
  885. ReadDisabledAddOnValues();
  886. ReadServiceValues();
  887. ReadUIValues();
  888. ReadWebServiceValues();
  889. ReadMiscellaneousValues();
  890. }
  891. ReadCoreValues();
  892. ReadCpuValues();
  893. ReadRendererValues();
  894. ReadAudioValues();
  895. ReadSystemValues();
  896. }
  897. void Config::SavePlayerValue(std::size_t player_index) {
  898. const QString player_prefix = [this, player_index] {
  899. if (type == ConfigType::InputProfile) {
  900. return QString{};
  901. } else {
  902. return QStringLiteral("player_%1_").arg(player_index);
  903. }
  904. }();
  905. const auto& player = Settings::values.players.GetValue()[player_index];
  906. WriteSetting(QStringLiteral("%1type").arg(player_prefix),
  907. static_cast<u8>(player.controller_type),
  908. static_cast<u8>(Settings::ControllerType::ProController));
  909. if (!player_prefix.isEmpty()) {
  910. WriteSetting(QStringLiteral("%1connected").arg(player_prefix), player.connected,
  911. player_index == 0);
  912. WriteSetting(QStringLiteral("%1vibration_enabled").arg(player_prefix),
  913. player.vibration_enabled, true);
  914. WriteSetting(QStringLiteral("%1vibration_strength").arg(player_prefix),
  915. player.vibration_strength, 100);
  916. WriteSetting(QStringLiteral("%1body_color_left").arg(player_prefix), player.body_color_left,
  917. Settings::JOYCON_BODY_NEON_BLUE);
  918. WriteSetting(QStringLiteral("%1body_color_right").arg(player_prefix),
  919. player.body_color_right, Settings::JOYCON_BODY_NEON_RED);
  920. WriteSetting(QStringLiteral("%1button_color_left").arg(player_prefix),
  921. player.button_color_left, Settings::JOYCON_BUTTONS_NEON_BLUE);
  922. WriteSetting(QStringLiteral("%1button_color_right").arg(player_prefix),
  923. player.button_color_right, Settings::JOYCON_BUTTONS_NEON_RED);
  924. }
  925. for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) {
  926. const std::string default_param = InputCommon::GenerateKeyboardParam(default_buttons[i]);
  927. WriteSetting(QStringLiteral("%1").arg(player_prefix) +
  928. QString::fromStdString(Settings::NativeButton::mapping[i]),
  929. QString::fromStdString(player.buttons[i]),
  930. QString::fromStdString(default_param));
  931. }
  932. for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) {
  933. const std::string default_param = InputCommon::GenerateAnalogParamFromKeys(
  934. default_analogs[i][0], default_analogs[i][1], default_analogs[i][2],
  935. default_analogs[i][3], default_stick_mod[i], 0.5f);
  936. WriteSetting(QStringLiteral("%1").arg(player_prefix) +
  937. QString::fromStdString(Settings::NativeAnalog::mapping[i]),
  938. QString::fromStdString(player.analogs[i]),
  939. QString::fromStdString(default_param));
  940. }
  941. for (int i = 0; i < Settings::NativeVibration::NumVibrations; ++i) {
  942. WriteSetting(QStringLiteral("%1").arg(player_prefix) +
  943. QString::fromStdString(Settings::NativeVibration::mapping[i]),
  944. QString::fromStdString(player.vibrations[i]), QString{});
  945. }
  946. for (int i = 0; i < Settings::NativeMotion::NumMotions; ++i) {
  947. const std::string default_param = InputCommon::GenerateKeyboardParam(default_motions[i]);
  948. WriteSetting(QStringLiteral("%1").arg(player_prefix) +
  949. QString::fromStdString(Settings::NativeMotion::mapping[i]),
  950. QString::fromStdString(player.motions[i]),
  951. QString::fromStdString(default_param));
  952. }
  953. }
  954. void Config::SaveDebugValues() {
  955. WriteBasicSetting(Settings::values.debug_pad_enabled);
  956. for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) {
  957. const std::string default_param = InputCommon::GenerateKeyboardParam(default_buttons[i]);
  958. WriteSetting(QStringLiteral("debug_pad_") +
  959. QString::fromStdString(Settings::NativeButton::mapping[i]),
  960. QString::fromStdString(Settings::values.debug_pad_buttons[i]),
  961. QString::fromStdString(default_param));
  962. }
  963. for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) {
  964. const std::string default_param = InputCommon::GenerateAnalogParamFromKeys(
  965. default_analogs[i][0], default_analogs[i][1], default_analogs[i][2],
  966. default_analogs[i][3], default_stick_mod[i], 0.5f);
  967. WriteSetting(QStringLiteral("debug_pad_") +
  968. QString::fromStdString(Settings::NativeAnalog::mapping[i]),
  969. QString::fromStdString(Settings::values.debug_pad_analogs[i]),
  970. QString::fromStdString(default_param));
  971. }
  972. }
  973. void Config::SaveMouseValues() {
  974. WriteBasicSetting(Settings::values.mouse_enabled);
  975. for (int i = 0; i < Settings::NativeMouseButton::NumMouseButtons; ++i) {
  976. const std::string default_param =
  977. InputCommon::GenerateKeyboardParam(default_mouse_buttons[i]);
  978. WriteSetting(QStringLiteral("mouse_") +
  979. QString::fromStdString(Settings::NativeMouseButton::mapping[i]),
  980. QString::fromStdString(Settings::values.mouse_buttons[i]),
  981. QString::fromStdString(default_param));
  982. }
  983. }
  984. void Config::SaveTouchscreenValues() {
  985. const auto& touchscreen = Settings::values.touchscreen;
  986. WriteSetting(QStringLiteral("touchscreen_enabled"), touchscreen.enabled, true);
  987. WriteSetting(QStringLiteral("touchscreen_angle"), touchscreen.rotation_angle, 0);
  988. WriteSetting(QStringLiteral("touchscreen_diameter_x"), touchscreen.diameter_x, 15);
  989. WriteSetting(QStringLiteral("touchscreen_diameter_y"), touchscreen.diameter_y, 15);
  990. }
  991. void Config::SaveMotionTouchValues() {
  992. WriteBasicSetting(Settings::values.motion_device);
  993. WriteBasicSetting(Settings::values.touch_device);
  994. WriteBasicSetting(Settings::values.use_touch_from_button);
  995. WriteBasicSetting(Settings::values.touch_from_button_map_index);
  996. WriteBasicSetting(Settings::values.udp_input_servers);
  997. qt_config->beginWriteArray(QStringLiteral("touch_from_button_maps"));
  998. for (std::size_t p = 0; p < Settings::values.touch_from_button_maps.size(); ++p) {
  999. qt_config->setArrayIndex(static_cast<int>(p));
  1000. WriteSetting(QStringLiteral("name"),
  1001. QString::fromStdString(Settings::values.touch_from_button_maps[p].name),
  1002. QStringLiteral("default"));
  1003. qt_config->beginWriteArray(QStringLiteral("entries"));
  1004. for (std::size_t q = 0; q < Settings::values.touch_from_button_maps[p].buttons.size();
  1005. ++q) {
  1006. qt_config->setArrayIndex(static_cast<int>(q));
  1007. WriteSetting(
  1008. QStringLiteral("bind"),
  1009. QString::fromStdString(Settings::values.touch_from_button_maps[p].buttons[q]));
  1010. }
  1011. qt_config->endArray();
  1012. }
  1013. qt_config->endArray();
  1014. }
  1015. void Config::SaveValues() {
  1016. if (global) {
  1017. SaveControlValues();
  1018. SaveDataStorageValues();
  1019. SaveDebuggingValues();
  1020. SaveDisabledAddOnValues();
  1021. SaveServiceValues();
  1022. SaveUIValues();
  1023. SaveWebServiceValues();
  1024. SaveMiscellaneousValues();
  1025. }
  1026. SaveCoreValues();
  1027. SaveCpuValues();
  1028. SaveRendererValues();
  1029. SaveAudioValues();
  1030. SaveSystemValues();
  1031. }
  1032. void Config::SaveAudioValues() {
  1033. qt_config->beginGroup(QStringLiteral("Audio"));
  1034. if (global) {
  1035. WriteBasicSetting(Settings::values.sink_id);
  1036. WriteBasicSetting(Settings::values.audio_device_id);
  1037. }
  1038. WriteGlobalSetting(Settings::values.enable_audio_stretching);
  1039. WriteGlobalSetting(Settings::values.volume);
  1040. qt_config->endGroup();
  1041. }
  1042. void Config::SaveControlValues() {
  1043. qt_config->beginGroup(QStringLiteral("Controls"));
  1044. for (std::size_t p = 0; p < Settings::values.players.GetValue().size(); ++p) {
  1045. SavePlayerValue(p);
  1046. }
  1047. SaveDebugValues();
  1048. SaveMouseValues();
  1049. SaveTouchscreenValues();
  1050. SaveMotionTouchValues();
  1051. WriteGlobalSetting(Settings::values.use_docked_mode);
  1052. WriteGlobalSetting(Settings::values.vibration_enabled);
  1053. WriteGlobalSetting(Settings::values.enable_accurate_vibrations);
  1054. WriteGlobalSetting(Settings::values.motion_enabled);
  1055. WriteBasicSetting(Settings::values.keyboard_enabled);
  1056. WriteBasicSetting(Settings::values.emulate_analog_keyboard);
  1057. WriteBasicSetting(Settings::values.mouse_panning_sensitivity);
  1058. qt_config->endGroup();
  1059. }
  1060. void Config::SaveCoreValues() {
  1061. qt_config->beginGroup(QStringLiteral("Core"));
  1062. WriteGlobalSetting(Settings::values.use_multi_core);
  1063. qt_config->endGroup();
  1064. }
  1065. void Config::SaveDataStorageValues() {
  1066. qt_config->beginGroup(QStringLiteral("Data Storage"));
  1067. WriteBasicSetting(Settings::values.use_virtual_sd);
  1068. WriteSetting(QStringLiteral("nand_directory"),
  1069. QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::NANDDir)),
  1070. QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::NANDDir)));
  1071. WriteSetting(QStringLiteral("sdmc_directory"),
  1072. QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::SDMCDir)),
  1073. QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::SDMCDir)));
  1074. WriteSetting(QStringLiteral("load_directory"),
  1075. QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::LoadDir)),
  1076. QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::LoadDir)));
  1077. WriteSetting(QStringLiteral("dump_directory"),
  1078. QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::DumpDir)),
  1079. QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::DumpDir)));
  1080. WriteBasicSetting(Settings::values.gamecard_inserted);
  1081. WriteBasicSetting(Settings::values.gamecard_current_game);
  1082. WriteBasicSetting(Settings::values.gamecard_path);
  1083. qt_config->endGroup();
  1084. }
  1085. void Config::SaveDebuggingValues() {
  1086. qt_config->beginGroup(QStringLiteral("Debugging"));
  1087. // Intentionally not using the QT default setting as this is intended to be changed in the ini
  1088. qt_config->setValue(QStringLiteral("record_frame_times"), Settings::values.record_frame_times);
  1089. WriteBasicSetting(Settings::values.program_args);
  1090. WriteBasicSetting(Settings::values.dump_exefs);
  1091. WriteBasicSetting(Settings::values.dump_nso);
  1092. WriteBasicSetting(Settings::values.enable_fs_access_log);
  1093. WriteBasicSetting(Settings::values.quest_flag);
  1094. WriteBasicSetting(Settings::values.use_debug_asserts);
  1095. WriteBasicSetting(Settings::values.disable_macro_jit);
  1096. qt_config->endGroup();
  1097. }
  1098. void Config::SaveServiceValues() {
  1099. qt_config->beginGroup(QStringLiteral("Services"));
  1100. WriteBasicSetting(Settings::values.bcat_backend);
  1101. WriteBasicSetting(Settings::values.bcat_boxcat_local);
  1102. qt_config->endGroup();
  1103. }
  1104. void Config::SaveDisabledAddOnValues() {
  1105. qt_config->beginWriteArray(QStringLiteral("DisabledAddOns"));
  1106. int i = 0;
  1107. for (const auto& elem : Settings::values.disabled_addons) {
  1108. qt_config->setArrayIndex(i);
  1109. WriteSetting(QStringLiteral("title_id"), QVariant::fromValue<u64>(elem.first), 0);
  1110. qt_config->beginWriteArray(QStringLiteral("disabled"));
  1111. for (std::size_t j = 0; j < elem.second.size(); ++j) {
  1112. qt_config->setArrayIndex(static_cast<int>(j));
  1113. WriteSetting(QStringLiteral("d"), QString::fromStdString(elem.second[j]), QString{});
  1114. }
  1115. qt_config->endArray();
  1116. ++i;
  1117. }
  1118. qt_config->endArray();
  1119. }
  1120. void Config::SaveMiscellaneousValues() {
  1121. qt_config->beginGroup(QStringLiteral("Miscellaneous"));
  1122. WriteBasicSetting(Settings::values.log_filter);
  1123. WriteBasicSetting(Settings::values.use_dev_keys);
  1124. qt_config->endGroup();
  1125. }
  1126. void Config::SavePathValues() {
  1127. qt_config->beginGroup(QStringLiteral("Paths"));
  1128. WriteSetting(QStringLiteral("romsPath"), UISettings::values.roms_path);
  1129. WriteSetting(QStringLiteral("symbolsPath"), UISettings::values.symbols_path);
  1130. qt_config->beginWriteArray(QStringLiteral("gamedirs"));
  1131. for (int i = 0; i < UISettings::values.game_dirs.size(); ++i) {
  1132. qt_config->setArrayIndex(i);
  1133. const auto& game_dir = UISettings::values.game_dirs[i];
  1134. WriteSetting(QStringLiteral("path"), game_dir.path);
  1135. WriteSetting(QStringLiteral("deep_scan"), game_dir.deep_scan, false);
  1136. WriteSetting(QStringLiteral("expanded"), game_dir.expanded, true);
  1137. }
  1138. qt_config->endArray();
  1139. WriteSetting(QStringLiteral("recentFiles"), UISettings::values.recent_files);
  1140. WriteSetting(QStringLiteral("language"), UISettings::values.language, QString{});
  1141. qt_config->endGroup();
  1142. }
  1143. void Config::SaveCpuValues() {
  1144. qt_config->beginGroup(QStringLiteral("Cpu"));
  1145. WriteBasicSetting(Settings::values.cpu_accuracy_first_time);
  1146. WriteSetting(QStringLiteral("cpu_accuracy"),
  1147. static_cast<u32>(Settings::values.cpu_accuracy.GetValue(global)),
  1148. static_cast<u32>(Settings::values.cpu_accuracy.GetDefault()),
  1149. Settings::values.cpu_accuracy.UsingGlobal());
  1150. WriteGlobalSetting(Settings::values.cpuopt_unsafe_unfuse_fma);
  1151. WriteGlobalSetting(Settings::values.cpuopt_unsafe_reduce_fp_error);
  1152. WriteGlobalSetting(Settings::values.cpuopt_unsafe_ignore_standard_fpcr);
  1153. WriteGlobalSetting(Settings::values.cpuopt_unsafe_inaccurate_nan);
  1154. WriteGlobalSetting(Settings::values.cpuopt_unsafe_fastmem_check);
  1155. if (global) {
  1156. WriteBasicSetting(Settings::values.cpuopt_page_tables);
  1157. WriteBasicSetting(Settings::values.cpuopt_block_linking);
  1158. WriteBasicSetting(Settings::values.cpuopt_return_stack_buffer);
  1159. WriteBasicSetting(Settings::values.cpuopt_fast_dispatcher);
  1160. WriteBasicSetting(Settings::values.cpuopt_context_elimination);
  1161. WriteBasicSetting(Settings::values.cpuopt_const_prop);
  1162. WriteBasicSetting(Settings::values.cpuopt_misc_ir);
  1163. WriteBasicSetting(Settings::values.cpuopt_reduce_misalign_checks);
  1164. WriteBasicSetting(Settings::values.cpuopt_fastmem);
  1165. }
  1166. qt_config->endGroup();
  1167. }
  1168. void Config::SaveRendererValues() {
  1169. qt_config->beginGroup(QStringLiteral("Renderer"));
  1170. WriteSetting(QString::fromStdString(Settings::values.renderer_backend.GetLabel()),
  1171. static_cast<u32>(Settings::values.renderer_backend.GetValue(global)),
  1172. static_cast<u32>(Settings::values.renderer_backend.GetDefault()),
  1173. Settings::values.renderer_backend.UsingGlobal());
  1174. WriteBasicSetting(Settings::values.renderer_debug);
  1175. WriteGlobalSetting(Settings::values.vulkan_device);
  1176. WriteGlobalSetting(Settings::values.fullscreen_mode);
  1177. WriteGlobalSetting(Settings::values.aspect_ratio);
  1178. WriteGlobalSetting(Settings::values.max_anisotropy);
  1179. WriteGlobalSetting(Settings::values.use_frame_limit);
  1180. WriteGlobalSetting(Settings::values.frame_limit);
  1181. WriteGlobalSetting(Settings::values.use_disk_shader_cache);
  1182. WriteSetting(QString::fromStdString(Settings::values.gpu_accuracy.GetLabel()),
  1183. static_cast<u32>(Settings::values.gpu_accuracy.GetValue(global)),
  1184. static_cast<u32>(Settings::values.gpu_accuracy.GetDefault()),
  1185. Settings::values.gpu_accuracy.UsingGlobal());
  1186. WriteGlobalSetting(Settings::values.use_asynchronous_gpu_emulation);
  1187. WriteGlobalSetting(Settings::values.use_nvdec_emulation);
  1188. WriteGlobalSetting(Settings::values.accelerate_astc);
  1189. WriteGlobalSetting(Settings::values.use_vsync);
  1190. WriteGlobalSetting(Settings::values.disable_fps_limit);
  1191. WriteGlobalSetting(Settings::values.use_assembly_shaders);
  1192. WriteGlobalSetting(Settings::values.use_asynchronous_shaders);
  1193. WriteGlobalSetting(Settings::values.use_fast_gpu_time);
  1194. WriteGlobalSetting(Settings::values.use_caches_gc);
  1195. WriteGlobalSetting(Settings::values.bg_red);
  1196. WriteGlobalSetting(Settings::values.bg_green);
  1197. WriteGlobalSetting(Settings::values.bg_blue);
  1198. qt_config->endGroup();
  1199. }
  1200. void Config::SaveScreenshotValues() {
  1201. qt_config->beginGroup(QStringLiteral("Screenshots"));
  1202. WriteBasicSetting(UISettings::values.enable_screenshot_save_as);
  1203. WriteSetting(QStringLiteral("screenshot_path"),
  1204. QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::ScreenshotsDir)));
  1205. qt_config->endGroup();
  1206. }
  1207. void Config::SaveShortcutValues() {
  1208. qt_config->beginGroup(QStringLiteral("Shortcuts"));
  1209. // Lengths of UISettings::values.shortcuts & default_hotkeys are same.
  1210. // However, their ordering must also be the same.
  1211. for (std::size_t i = 0; i < default_hotkeys.size(); i++) {
  1212. const auto& [name, group, shortcut] = UISettings::values.shortcuts[i];
  1213. const auto& default_hotkey = default_hotkeys[i].shortcut;
  1214. qt_config->beginGroup(group);
  1215. qt_config->beginGroup(name);
  1216. WriteSetting(QStringLiteral("KeySeq"), shortcut.first, default_hotkey.first);
  1217. WriteSetting(QStringLiteral("Context"), shortcut.second, default_hotkey.second);
  1218. qt_config->endGroup();
  1219. qt_config->endGroup();
  1220. }
  1221. qt_config->endGroup();
  1222. }
  1223. void Config::SaveSystemValues() {
  1224. qt_config->beginGroup(QStringLiteral("System"));
  1225. WriteBasicSetting(Settings::values.current_user);
  1226. WriteGlobalSetting(Settings::values.language_index);
  1227. WriteGlobalSetting(Settings::values.region_index);
  1228. WriteGlobalSetting(Settings::values.time_zone_index);
  1229. WriteSetting(QStringLiteral("rng_seed_enabled"),
  1230. Settings::values.rng_seed.GetValue(global).has_value(), false,
  1231. Settings::values.rng_seed.UsingGlobal());
  1232. WriteSetting(QStringLiteral("rng_seed"), Settings::values.rng_seed.GetValue(global).value_or(0),
  1233. 0, Settings::values.rng_seed.UsingGlobal());
  1234. if (global) {
  1235. WriteSetting(QStringLiteral("custom_rtc_enabled"), Settings::values.custom_rtc.has_value(),
  1236. false);
  1237. WriteSetting(QStringLiteral("custom_rtc"),
  1238. QVariant::fromValue<long long>(
  1239. Settings::values.custom_rtc.value_or(std::chrono::seconds{}).count()),
  1240. 0);
  1241. }
  1242. WriteGlobalSetting(Settings::values.sound_index);
  1243. qt_config->endGroup();
  1244. }
  1245. void Config::SaveUIValues() {
  1246. qt_config->beginGroup(QStringLiteral("UI"));
  1247. WriteSetting(QStringLiteral("theme"), UISettings::values.theme,
  1248. QString::fromUtf8(UISettings::themes[0].second));
  1249. WriteBasicSetting(UISettings::values.enable_discord_presence);
  1250. WriteBasicSetting(UISettings::values.select_user_on_boot);
  1251. SaveUIGamelistValues();
  1252. SaveUILayoutValues();
  1253. SavePathValues();
  1254. SaveScreenshotValues();
  1255. SaveShortcutValues();
  1256. WriteBasicSetting(UISettings::values.single_window_mode);
  1257. WriteBasicSetting(UISettings::values.fullscreen);
  1258. WriteBasicSetting(UISettings::values.display_titlebar);
  1259. WriteBasicSetting(UISettings::values.show_filter_bar);
  1260. WriteBasicSetting(UISettings::values.show_status_bar);
  1261. WriteBasicSetting(UISettings::values.confirm_before_closing);
  1262. WriteBasicSetting(UISettings::values.first_start);
  1263. WriteBasicSetting(UISettings::values.callout_flags);
  1264. WriteBasicSetting(UISettings::values.show_console);
  1265. WriteBasicSetting(UISettings::values.pause_when_in_background);
  1266. WriteBasicSetting(UISettings::values.hide_mouse);
  1267. qt_config->endGroup();
  1268. }
  1269. void Config::SaveUIGamelistValues() {
  1270. qt_config->beginGroup(QStringLiteral("UIGameList"));
  1271. WriteBasicSetting(UISettings::values.show_add_ons);
  1272. WriteBasicSetting(UISettings::values.icon_size);
  1273. WriteBasicSetting(UISettings::values.row_1_text_id);
  1274. WriteBasicSetting(UISettings::values.row_2_text_id);
  1275. WriteBasicSetting(UISettings::values.cache_game_list);
  1276. qt_config->beginWriteArray(QStringLiteral("favorites"));
  1277. for (int i = 0; i < UISettings::values.favorited_ids.size(); i++) {
  1278. qt_config->setArrayIndex(i);
  1279. WriteSetting(QStringLiteral("program_id"),
  1280. QVariant::fromValue(UISettings::values.favorited_ids[i]));
  1281. }
  1282. qt_config->endArray();
  1283. qt_config->endGroup();
  1284. }
  1285. void Config::SaveUILayoutValues() {
  1286. qt_config->beginGroup(QStringLiteral("UILayout"));
  1287. WriteSetting(QStringLiteral("geometry"), UISettings::values.geometry);
  1288. WriteSetting(QStringLiteral("state"), UISettings::values.state);
  1289. WriteSetting(QStringLiteral("geometryRenderWindow"), UISettings::values.renderwindow_geometry);
  1290. WriteSetting(QStringLiteral("gameListHeaderState"), UISettings::values.gamelist_header_state);
  1291. WriteSetting(QStringLiteral("microProfileDialogGeometry"),
  1292. UISettings::values.microprofile_geometry);
  1293. WriteBasicSetting(UISettings::values.microprofile_visible);
  1294. qt_config->endGroup();
  1295. }
  1296. void Config::SaveWebServiceValues() {
  1297. qt_config->beginGroup(QStringLiteral("WebService"));
  1298. WriteBasicSetting(Settings::values.enable_telemetry);
  1299. WriteBasicSetting(Settings::values.web_api_url);
  1300. WriteBasicSetting(Settings::values.yuzu_username);
  1301. WriteBasicSetting(Settings::values.yuzu_token);
  1302. qt_config->endGroup();
  1303. }
  1304. QVariant Config::ReadSetting(const QString& name) const {
  1305. return qt_config->value(name);
  1306. }
  1307. QVariant Config::ReadSetting(const QString& name, const QVariant& default_value) const {
  1308. QVariant result;
  1309. if (qt_config->value(name + QStringLiteral("/default"), false).toBool()) {
  1310. result = default_value;
  1311. } else {
  1312. result = qt_config->value(name, default_value);
  1313. }
  1314. return result;
  1315. }
  1316. template <typename Type>
  1317. void Config::ReadGlobalSetting(Settings::Setting<Type>& setting) {
  1318. QString name = QString::fromStdString(setting.GetLabel());
  1319. const bool use_global = qt_config->value(name + QStringLiteral("/use_global"), true).toBool();
  1320. setting.SetGlobal(use_global);
  1321. if (global || !use_global) {
  1322. setting.SetValue(static_cast<QVariant>(
  1323. ReadSetting(name, QVariant::fromValue<Type>(setting.GetDefault())))
  1324. .value<Type>());
  1325. }
  1326. }
  1327. template <typename Type>
  1328. void Config::ReadSettingGlobal(Type& setting, const QString& name,
  1329. const QVariant& default_value) const {
  1330. const bool use_global = qt_config->value(name + QStringLiteral("/use_global"), true).toBool();
  1331. if (global || !use_global) {
  1332. setting = ReadSetting(name, default_value).value<Type>();
  1333. }
  1334. }
  1335. void Config::WriteSetting(const QString& name, const QVariant& value) {
  1336. qt_config->setValue(name, value);
  1337. }
  1338. void Config::WriteSetting(const QString& name, const QVariant& value,
  1339. const QVariant& default_value) {
  1340. qt_config->setValue(name + QStringLiteral("/default"), value == default_value);
  1341. qt_config->setValue(name, value);
  1342. }
  1343. void Config::WriteSetting(const QString& name, const QVariant& value, const QVariant& default_value,
  1344. bool use_global) {
  1345. if (!global) {
  1346. qt_config->setValue(name + QStringLiteral("/use_global"), use_global);
  1347. }
  1348. if (global || !use_global) {
  1349. qt_config->setValue(name + QStringLiteral("/default"), value == default_value);
  1350. qt_config->setValue(name, value);
  1351. }
  1352. }
  1353. void Config::Reload() {
  1354. ReadValues();
  1355. // To apply default value changes
  1356. SaveValues();
  1357. Core::System::GetInstance().ApplySettings();
  1358. }
  1359. void Config::Save() {
  1360. SaveValues();
  1361. }
  1362. void Config::ReadControlPlayerValue(std::size_t player_index) {
  1363. qt_config->beginGroup(QStringLiteral("Controls"));
  1364. ReadPlayerValue(player_index);
  1365. qt_config->endGroup();
  1366. }
  1367. void Config::SaveControlPlayerValue(std::size_t player_index) {
  1368. qt_config->beginGroup(QStringLiteral("Controls"));
  1369. SavePlayerValue(player_index);
  1370. qt_config->endGroup();
  1371. }
  1372. const std::string& Config::GetConfigFilePath() const {
  1373. return qt_config_loc;
  1374. }