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- // Copyright 2021 yuzu Emulator Project
- // Licensed under GPLv2 or any later version
- // Refer to the license.txt file included.
- #include <algorithm>
- #include <initializer_list>
- #include <map>
- #include <memory>
- #include "common/bit_cast.h"
- #include "common/common_types.h"
- #include "shader_recompiler/frontend/ir/basic_block.h"
- #include "shader_recompiler/frontend/ir/value.h"
- namespace Shader::IR {
- Block::Block(ObjectPool<Inst>& inst_pool_) : inst_pool{&inst_pool_} {}
- Block::~Block() = default;
- void Block::AppendNewInst(Opcode op, std::initializer_list<Value> args) {
- PrependNewInst(end(), op, args);
- }
- Block::iterator Block::PrependNewInst(iterator insertion_point, const Inst& base_inst) {
- Inst* const inst{inst_pool->Create(base_inst)};
- return instructions.insert(insertion_point, *inst);
- }
- Block::iterator Block::PrependNewInst(iterator insertion_point, Opcode op,
- std::initializer_list<Value> args, u32 flags) {
- Inst* const inst{inst_pool->Create(op, flags)};
- const auto result_it{instructions.insert(insertion_point, *inst)};
- if (inst->NumArgs() != args.size()) {
- throw InvalidArgument("Invalid number of arguments {} in {}", args.size(), op);
- }
- std::ranges::for_each(args, [inst, index = size_t{0}](const Value& arg) mutable {
- inst->SetArg(index, arg);
- ++index;
- });
- return result_it;
- }
- void Block::AddBranch(Block* block) {
- if (std::ranges::find(imm_successors, block) != imm_successors.end()) {
- throw LogicError("Successor already inserted");
- }
- if (std::ranges::find(block->imm_predecessors, this) != block->imm_predecessors.end()) {
- throw LogicError("Predecessor already inserted");
- }
- imm_successors.push_back(block);
- block->imm_predecessors.push_back(this);
- }
- static std::string BlockToIndex(const std::map<const Block*, size_t>& block_to_index,
- Block* block) {
- if (const auto it{block_to_index.find(block)}; it != block_to_index.end()) {
- return fmt::format("{{Block ${}}}", it->second);
- }
- return fmt::format("$<unknown block {:016x}>", reinterpret_cast<u64>(block));
- }
- static size_t InstIndex(std::map<const Inst*, size_t>& inst_to_index, size_t& inst_index,
- const Inst* inst) {
- const auto [it, is_inserted]{inst_to_index.emplace(inst, inst_index + 1)};
- if (is_inserted) {
- ++inst_index;
- }
- return it->second;
- }
- static std::string ArgToIndex(std::map<const Inst*, size_t>& inst_to_index, size_t& inst_index,
- const Value& arg) {
- if (arg.IsEmpty()) {
- return "<null>";
- }
- if (!arg.IsImmediate() || arg.IsIdentity()) {
- return fmt::format("%{}", InstIndex(inst_to_index, inst_index, arg.Inst()));
- }
- switch (arg.Type()) {
- case Type::U1:
- return fmt::format("#{}", arg.U1() ? "true" : "false");
- case Type::U8:
- return fmt::format("#{}", arg.U8());
- case Type::U16:
- return fmt::format("#{}", arg.U16());
- case Type::U32:
- return fmt::format("#{}", arg.U32());
- case Type::U64:
- return fmt::format("#{}", arg.U64());
- case Type::F32:
- return fmt::format("#{}", arg.F32());
- case Type::Reg:
- return fmt::format("{}", arg.Reg());
- case Type::Pred:
- return fmt::format("{}", arg.Pred());
- case Type::Attribute:
- return fmt::format("{}", arg.Attribute());
- default:
- return "<unknown immediate type>";
- }
- }
- std::string DumpBlock(const Block& block) {
- size_t inst_index{0};
- std::map<const Inst*, size_t> inst_to_index;
- return DumpBlock(block, {}, inst_to_index, inst_index);
- }
- std::string DumpBlock(const Block& block, const std::map<const Block*, size_t>& block_to_index,
- std::map<const Inst*, size_t>& inst_to_index, size_t& inst_index) {
- std::string ret{"Block"};
- if (const auto it{block_to_index.find(&block)}; it != block_to_index.end()) {
- ret += fmt::format(" ${}", it->second);
- }
- ret += '\n';
- for (const Inst& inst : block) {
- const Opcode op{inst.GetOpcode()};
- ret += fmt::format("[{:016x}] ", reinterpret_cast<u64>(&inst));
- if (TypeOf(op) != Type::Void) {
- ret += fmt::format("%{:<5} = {}", InstIndex(inst_to_index, inst_index, &inst), op);
- } else {
- ret += fmt::format(" {}", op); // '%00000 = ' -> 1 + 5 + 3 = 9 spaces
- }
- const size_t arg_count{inst.NumArgs()};
- for (size_t arg_index = 0; arg_index < arg_count; ++arg_index) {
- const Value arg{inst.Arg(arg_index)};
- const std::string arg_str{ArgToIndex(inst_to_index, inst_index, arg)};
- ret += arg_index != 0 ? ", " : " ";
- if (op == Opcode::Phi) {
- ret += fmt::format("[ {}, {} ]", arg_str,
- BlockToIndex(block_to_index, inst.PhiBlock(arg_index)));
- } else {
- ret += arg_str;
- }
- if (op != Opcode::Phi) {
- const Type actual_type{arg.Type()};
- const Type expected_type{ArgTypeOf(op, arg_index)};
- if (!AreTypesCompatible(actual_type, expected_type)) {
- ret += fmt::format("<type error: {} != {}>", actual_type, expected_type);
- }
- }
- }
- if (TypeOf(op) != Type::Void) {
- ret += fmt::format(" (uses: {})\n", inst.UseCount());
- } else {
- ret += '\n';
- }
- }
- return ret;
- }
- } // namespace Shader::IR
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