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- // Copyright 2014 Citra Emulator Project
- // Licensed under GPLv2 or any later version
- // Refer to the license.txt file included.
- #pragma once
- #include <map>
- #include "ui_hotkeys.h"
- class QDialog;
- class QKeySequence;
- class QSettings;
- class QShortcut;
- class HotkeyRegistry final {
- public:
- friend class GHotkeysDialog;
- explicit HotkeyRegistry();
- ~HotkeyRegistry();
- /**
- * Loads hotkeys from the settings file.
- *
- * @note Yet unregistered hotkeys which are present in the settings will automatically be
- * registered.
- */
- void LoadHotkeys();
- /**
- * Saves all registered hotkeys to the settings file.
- *
- * @note Each hotkey group will be stored a settings group; For each hotkey inside that group, a
- * settings group will be created to store the key sequence and the hotkey context.
- */
- void SaveHotkeys();
- /**
- * Returns a QShortcut object whose activated() signal can be connected to other QObjects'
- * slots.
- *
- * @param group General group this hotkey belongs to (e.g. "Main Window", "Debugger").
- * @param action Name of the action (e.g. "Start Emulation", "Load Image").
- * @param widget Parent widget of the returned QShortcut.
- * @warning If multiple QWidgets' call this function for the same action, the returned QShortcut
- * will be the same. Thus, you shouldn't rely on the caller really being the
- * QShortcut's parent.
- */
- QShortcut* GetHotkey(const QString& group, const QString& action, QWidget* widget);
- /**
- * Register a hotkey.
- *
- * @param group General group this hotkey belongs to (e.g. "Main Window", "Debugger")
- * @param action Name of the action (e.g. "Start Emulation", "Load Image")
- * @param default_keyseq Default key sequence to assign if the hotkey wasn't present in the
- * settings file before
- * @param default_context Default context to assign if the hotkey wasn't present in the settings
- * file before
- * @warning Both the group and action strings will be displayed in the hotkey settings dialog
- */
- void RegisterHotkey(const QString& group, const QString& action,
- const QKeySequence& default_keyseq = {},
- Qt::ShortcutContext default_context = Qt::WindowShortcut);
- private:
- struct Hotkey {
- QKeySequence keyseq;
- QShortcut* shortcut = nullptr;
- Qt::ShortcutContext context = Qt::WindowShortcut;
- };
- using HotkeyMap = std::map<QString, Hotkey>;
- using HotkeyGroupMap = std::map<QString, HotkeyMap>;
- HotkeyGroupMap hotkey_groups;
- };
- class GHotkeysDialog : public QWidget {
- Q_OBJECT
- public:
- explicit GHotkeysDialog(QWidget* parent = nullptr);
- void Populate(const HotkeyRegistry& registry);
- private:
- Ui::hotkeys ui;
- };
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