recorder.cpp 9.5 KB

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  1. // Copyright 2015 Citra Emulator Project
  2. // Licensed under GPLv2 or any later version
  3. // Refer to the license.txt file included.
  4. #include <cstring>
  5. #include "common/assert.h"
  6. #include "common/file_util.h"
  7. #include "common/logging/log.h"
  8. #include "core/tracer/recorder.h"
  9. namespace CiTrace {
  10. Recorder::Recorder(const InitialState& initial_state) : initial_state(initial_state) {}
  11. void Recorder::Finish(const std::string& filename) {
  12. // Setup CiTrace header
  13. CTHeader header;
  14. std::memcpy(header.magic, CTHeader::ExpectedMagicWord(), 4);
  15. header.version = CTHeader::ExpectedVersion();
  16. header.header_size = sizeof(CTHeader);
  17. // Calculate file offsets
  18. auto& initial = header.initial_state_offsets;
  19. initial.gpu_registers_size = static_cast<u32>(initial_state.gpu_registers.size());
  20. initial.lcd_registers_size = static_cast<u32>(initial_state.lcd_registers.size());
  21. initial.pica_registers_size = static_cast<u32>(initial_state.pica_registers.size());
  22. initial.default_attributes_size = static_cast<u32>(initial_state.default_attributes.size());
  23. initial.vs_program_binary_size = static_cast<u32>(initial_state.vs_program_binary.size());
  24. initial.vs_swizzle_data_size = static_cast<u32>(initial_state.vs_swizzle_data.size());
  25. initial.vs_float_uniforms_size = static_cast<u32>(initial_state.vs_float_uniforms.size());
  26. initial.gs_program_binary_size = static_cast<u32>(initial_state.gs_program_binary.size());
  27. initial.gs_swizzle_data_size = static_cast<u32>(initial_state.gs_swizzle_data.size());
  28. initial.gs_float_uniforms_size = static_cast<u32>(initial_state.gs_float_uniforms.size());
  29. header.stream_size = static_cast<u32>(stream.size());
  30. initial.gpu_registers = sizeof(header);
  31. initial.lcd_registers = initial.gpu_registers + initial.gpu_registers_size * sizeof(u32);
  32. initial.pica_registers = initial.lcd_registers + initial.lcd_registers_size * sizeof(u32);
  33. ;
  34. initial.default_attributes = initial.pica_registers + initial.pica_registers_size * sizeof(u32);
  35. initial.vs_program_binary =
  36. initial.default_attributes + initial.default_attributes_size * sizeof(u32);
  37. initial.vs_swizzle_data =
  38. initial.vs_program_binary + initial.vs_program_binary_size * sizeof(u32);
  39. initial.vs_float_uniforms =
  40. initial.vs_swizzle_data + initial.vs_swizzle_data_size * sizeof(u32);
  41. initial.gs_program_binary =
  42. initial.vs_float_uniforms + initial.vs_float_uniforms_size * sizeof(u32);
  43. initial.gs_swizzle_data =
  44. initial.gs_program_binary + initial.gs_program_binary_size * sizeof(u32);
  45. initial.gs_float_uniforms =
  46. initial.gs_swizzle_data + initial.gs_swizzle_data_size * sizeof(u32);
  47. header.stream_offset = initial.gs_float_uniforms + initial.gs_float_uniforms_size * sizeof(u32);
  48. // Iterate through stream elements, update relevant stream element data
  49. for (auto& stream_element : stream) {
  50. switch (stream_element.data.type) {
  51. case MemoryLoad: {
  52. auto& file_offset = memory_regions[stream_element.hash];
  53. if (!stream_element.uses_existing_data) {
  54. file_offset = header.stream_offset;
  55. }
  56. stream_element.data.memory_load.file_offset = file_offset;
  57. break;
  58. }
  59. default:
  60. // Other commands don't use any extra data
  61. DEBUG_ASSERT(stream_element.extra_data.size() == 0);
  62. break;
  63. }
  64. header.stream_offset += static_cast<u32>(stream_element.extra_data.size());
  65. }
  66. try {
  67. // Open file and write header
  68. FileUtil::IOFile file(filename, "wb");
  69. size_t written = file.WriteObject(header);
  70. if (written != 1 || file.Tell() != initial.gpu_registers)
  71. throw "Failed to write header";
  72. // Write initial state
  73. written =
  74. file.WriteArray(initial_state.gpu_registers.data(), initial_state.gpu_registers.size());
  75. if (written != initial_state.gpu_registers.size() || file.Tell() != initial.lcd_registers)
  76. throw "Failed to write GPU registers";
  77. written =
  78. file.WriteArray(initial_state.lcd_registers.data(), initial_state.lcd_registers.size());
  79. if (written != initial_state.lcd_registers.size() || file.Tell() != initial.pica_registers)
  80. throw "Failed to write LCD registers";
  81. written = file.WriteArray(initial_state.pica_registers.data(),
  82. initial_state.pica_registers.size());
  83. if (written != initial_state.pica_registers.size() ||
  84. file.Tell() != initial.default_attributes)
  85. throw "Failed to write Pica registers";
  86. written = file.WriteArray(initial_state.default_attributes.data(),
  87. initial_state.default_attributes.size());
  88. if (written != initial_state.default_attributes.size() ||
  89. file.Tell() != initial.vs_program_binary)
  90. throw "Failed to write default vertex attributes";
  91. written = file.WriteArray(initial_state.vs_program_binary.data(),
  92. initial_state.vs_program_binary.size());
  93. if (written != initial_state.vs_program_binary.size() ||
  94. file.Tell() != initial.vs_swizzle_data)
  95. throw "Failed to write vertex shader program binary";
  96. written = file.WriteArray(initial_state.vs_swizzle_data.data(),
  97. initial_state.vs_swizzle_data.size());
  98. if (written != initial_state.vs_swizzle_data.size() ||
  99. file.Tell() != initial.vs_float_uniforms)
  100. throw "Failed to write vertex shader swizzle data";
  101. written = file.WriteArray(initial_state.vs_float_uniforms.data(),
  102. initial_state.vs_float_uniforms.size());
  103. if (written != initial_state.vs_float_uniforms.size() ||
  104. file.Tell() != initial.gs_program_binary)
  105. throw "Failed to write vertex shader float uniforms";
  106. written = file.WriteArray(initial_state.gs_program_binary.data(),
  107. initial_state.gs_program_binary.size());
  108. if (written != initial_state.gs_program_binary.size() ||
  109. file.Tell() != initial.gs_swizzle_data)
  110. throw "Failed to write geomtry shader program binary";
  111. written = file.WriteArray(initial_state.gs_swizzle_data.data(),
  112. initial_state.gs_swizzle_data.size());
  113. if (written != initial_state.gs_swizzle_data.size() ||
  114. file.Tell() != initial.gs_float_uniforms)
  115. throw "Failed to write geometry shader swizzle data";
  116. written = file.WriteArray(initial_state.gs_float_uniforms.data(),
  117. initial_state.gs_float_uniforms.size());
  118. if (written != initial_state.gs_float_uniforms.size() ||
  119. file.Tell() != initial.gs_float_uniforms + sizeof(u32) * initial.gs_float_uniforms_size)
  120. throw "Failed to write geometry shader float uniforms";
  121. // Iterate through stream elements, write "extra data"
  122. for (const auto& stream_element : stream) {
  123. if (stream_element.extra_data.size() == 0)
  124. continue;
  125. written =
  126. file.WriteBytes(stream_element.extra_data.data(), stream_element.extra_data.size());
  127. if (written != stream_element.extra_data.size())
  128. throw "Failed to write extra data";
  129. }
  130. if (file.Tell() != header.stream_offset)
  131. throw "Unexpected end of extra data";
  132. // Write actual stream elements
  133. for (const auto& stream_element : stream) {
  134. if (1 != file.WriteObject(stream_element.data))
  135. throw "Failed to write stream element";
  136. }
  137. } catch (const char* str) {
  138. LOG_ERROR(HW_GPU, "Writing CiTrace file failed: {}", str);
  139. }
  140. }
  141. void Recorder::FrameFinished() {
  142. stream.push_back({{FrameMarker}});
  143. }
  144. void Recorder::MemoryAccessed(const u8* data, u32 size, u32 physical_address) {
  145. StreamElement element = {{MemoryLoad}};
  146. element.data.memory_load.size = size;
  147. element.data.memory_load.physical_address = physical_address;
  148. // Compute hash over given memory region to check if the contents are already stored internally
  149. boost::crc_32_type result;
  150. result.process_bytes(data, size);
  151. element.hash = result.checksum();
  152. element.uses_existing_data = (memory_regions.find(element.hash) != memory_regions.end());
  153. if (!element.uses_existing_data) {
  154. element.extra_data.resize(size);
  155. memcpy(element.extra_data.data(), data, size);
  156. memory_regions.insert({element.hash, 0}); // file offset will be initialized in Finish()
  157. }
  158. stream.push_back(element);
  159. }
  160. template <typename T>
  161. void Recorder::RegisterWritten(u32 physical_address, T value) {
  162. StreamElement element = {{RegisterWrite}};
  163. element.data.register_write.size =
  164. (sizeof(T) == 1) ? CTRegisterWrite::SIZE_8
  165. : (sizeof(T) == 2) ? CTRegisterWrite::SIZE_16
  166. : (sizeof(T) == 4) ? CTRegisterWrite::SIZE_32
  167. : CTRegisterWrite::SIZE_64;
  168. element.data.register_write.physical_address = physical_address;
  169. element.data.register_write.value = value;
  170. stream.push_back(element);
  171. }
  172. template void Recorder::RegisterWritten(u32, u8);
  173. template void Recorder::RegisterWritten(u32, u16);
  174. template void Recorder::RegisterWritten(u32, u32);
  175. template void Recorder::RegisterWritten(u32, u64);
  176. } // namespace CiTrace