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- // Copyright 2018 yuzu emulator team
- // Licensed under GPLv2 or any later version
- // Refer to the license.txt file included.
- #pragma once
- #include <memory>
- #include "core/loader/loader.h"
- #include "registered_cache.h"
- namespace FileSys {
- /// File system interface to the Built-In Storage
- /// This is currently missing accessors to BIS partitions, but seemed like a good place for the NAND
- /// registered caches.
- class BISFactory {
- public:
- explicit BISFactory(VirtualDir nand_root);
- std::shared_ptr<RegisteredCache> GetSystemNANDContents() const;
- std::shared_ptr<RegisteredCache> GetUserNANDContents() const;
- private:
- VirtualDir nand_root;
- std::shared_ptr<RegisteredCache> sysnand_cache;
- std::shared_ptr<RegisteredCache> usrnand_cache;
- };
- } // namespace FileSys
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