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- // Copyright 2018 yuzu emulator team
- // Licensed under GPLv2 or any later version
- // Refer to the license.txt file included.
- #include "core/hle/ipc_helpers.h"
- #include "core/hle/service/sockets/bsd_u.h"
- namespace Service {
- namespace Sockets {
- void BSD_U::RegisterClient(Kernel::HLERequestContext& ctx) {
- LOG_WARNING(Service, "(STUBBED) called");
- IPC::ResponseBuilder rb{ctx, 3};
- rb.Push(RESULT_SUCCESS);
- rb.Push<u32>(0); // bsd errno
- }
- void BSD_U::StartMonitoring(Kernel::HLERequestContext& ctx) {
- LOG_WARNING(Service, "(STUBBED) called");
- IPC::ResponseBuilder rb{ctx, 3};
- rb.Push(RESULT_SUCCESS);
- rb.Push<u32>(0); // bsd errno
- }
- void BSD_U::Socket(Kernel::HLERequestContext& ctx) {
- IPC::RequestParser rp{ctx};
- u32 domain = rp.Pop<u32>();
- u32 type = rp.Pop<u32>();
- u32 protocol = rp.Pop<u32>();
- LOG_WARNING(Service, "(STUBBED) called domain=%u type=%u protocol=%u", domain, type, protocol);
- u32 fd = next_fd++;
- IPC::ResponseBuilder rb{ctx, 4};
- rb.Push(RESULT_SUCCESS);
- rb.Push<u32>(fd);
- rb.Push<u32>(0); // bsd errno
- }
- void BSD_U::Connect(Kernel::HLERequestContext& ctx) {
- LOG_WARNING(Service, "(STUBBED) called");
- IPC::ResponseBuilder rb{ctx, 4};
- rb.Push(RESULT_SUCCESS);
- rb.Push<u32>(0); // ret
- rb.Push<u32>(0); // bsd errno
- }
- void BSD_U::SendTo(Kernel::HLERequestContext& ctx) {
- LOG_WARNING(Service, "(STUBBED) called");
- IPC::ResponseBuilder rb{ctx, 4};
- rb.Push(RESULT_SUCCESS);
- rb.Push<u32>(0); // ret
- rb.Push<u32>(0); // bsd errno
- }
- void BSD_U::Close(Kernel::HLERequestContext& ctx) {
- LOG_WARNING(Service, "(STUBBED) called");
- IPC::ResponseBuilder rb{ctx, 4};
- rb.Push(RESULT_SUCCESS);
- rb.Push<u32>(0); // ret
- rb.Push<u32>(0); // bsd errno
- }
- BSD_U::BSD_U() : ServiceFramework("bsd:u") {
- static const FunctionInfo functions[] = {{0, &BSD_U::RegisterClient, "RegisterClient"},
- {1, &BSD_U::StartMonitoring, "StartMonitoring"},
- {2, &BSD_U::Socket, "Socket"},
- {11, &BSD_U::SendTo, "SendTo"},
- {14, &BSD_U::Connect, "Connect"},
- {26, &BSD_U::Close, "Close"}};
- RegisterHandlers(functions);
- }
- } // namespace Sockets
- } // namespace Service
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