video_core.cpp 1.1 KB

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  1. // Copyright 2014 Citra Emulator Project
  2. // Licensed under GPLv2 or any later version
  3. // Refer to the license.txt file included.
  4. #include <memory>
  5. #include "common/logging/log.h"
  6. #include "video_core/renderer_base.h"
  7. #include "video_core/renderer_opengl/renderer_opengl.h"
  8. #include "video_core/video_core.h"
  9. ////////////////////////////////////////////////////////////////////////////////////////////////////
  10. // Video Core namespace
  11. namespace VideoCore {
  12. EmuWindow* g_emu_window = nullptr; ///< Frontend emulator window
  13. std::unique_ptr<RendererBase> g_renderer; ///< Renderer plugin
  14. std::atomic<bool> g_toggle_framelimit_enabled;
  15. /// Initialize the video core
  16. bool Init(EmuWindow* emu_window) {
  17. g_emu_window = emu_window;
  18. g_renderer = std::make_unique<RendererOpenGL>();
  19. g_renderer->SetWindow(g_emu_window);
  20. if (g_renderer->Init()) {
  21. NGLOG_DEBUG(Render, "initialized OK");
  22. } else {
  23. NGLOG_CRITICAL(Render, "initialization failed !");
  24. return false;
  25. }
  26. return true;
  27. }
  28. /// Shutdown the video core
  29. void Shutdown() {
  30. g_renderer.reset();
  31. NGLOG_DEBUG(Render, "shutdown OK");
  32. }
  33. } // namespace VideoCore