configure_dialog.cpp 3.5 KB

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  1. // Copyright 2016 Citra Emulator Project
  2. // Licensed under GPLv2 or any later version
  3. // Refer to the license.txt file included.
  4. #include <QHash>
  5. #include <QListWidgetItem>
  6. #include <QSignalBlocker>
  7. #include "core/settings.h"
  8. #include "ui_configure.h"
  9. #include "yuzu/configuration/config.h"
  10. #include "yuzu/configuration/configure_dialog.h"
  11. #include "yuzu/configuration/configure_input_player.h"
  12. #include "yuzu/hotkeys.h"
  13. ConfigureDialog::ConfigureDialog(QWidget* parent, HotkeyRegistry& registry)
  14. : QDialog(parent), ui(new Ui::ConfigureDialog), registry(registry) {
  15. ui->setupUi(this);
  16. ui->hotkeysTab->Populate(registry);
  17. setWindowFlags(windowFlags() & ~Qt::WindowContextHelpButtonHint);
  18. SetConfiguration();
  19. PopulateSelectionList();
  20. connect(ui->selectorList, &QListWidget::itemSelectionChanged, this,
  21. &ConfigureDialog::UpdateVisibleTabs);
  22. adjustSize();
  23. ui->selectorList->setCurrentRow(0);
  24. }
  25. ConfigureDialog::~ConfigureDialog() = default;
  26. void ConfigureDialog::SetConfiguration() {}
  27. void ConfigureDialog::ApplyConfiguration() {
  28. ui->generalTab->ApplyConfiguration();
  29. ui->gameListTab->ApplyConfiguration();
  30. ui->systemTab->ApplyConfiguration();
  31. ui->profileManagerTab->ApplyConfiguration();
  32. ui->inputTab->ApplyConfiguration();
  33. ui->hotkeysTab->ApplyConfiguration(registry);
  34. ui->graphicsTab->ApplyConfiguration();
  35. ui->audioTab->ApplyConfiguration();
  36. ui->debugTab->ApplyConfiguration();
  37. ui->webTab->ApplyConfiguration();
  38. Settings::Apply();
  39. Settings::LogSettings();
  40. }
  41. void ConfigureDialog::changeEvent(QEvent* event) {
  42. if (event->type() == QEvent::LanguageChange) {
  43. RetranslateUI();
  44. }
  45. QDialog::changeEvent(event);
  46. }
  47. void ConfigureDialog::RetranslateUI() {
  48. const int old_row = ui->selectorList->currentRow();
  49. const int old_index = ui->tabWidget->currentIndex();
  50. ui->retranslateUi(this);
  51. PopulateSelectionList();
  52. ui->selectorList->setCurrentRow(old_row);
  53. UpdateVisibleTabs();
  54. ui->tabWidget->setCurrentIndex(old_index);
  55. }
  56. void ConfigureDialog::PopulateSelectionList() {
  57. const std::array<std::pair<QString, QStringList>, 4> items{
  58. {{tr("General"), {tr("General"), tr("Web"), tr("Debug"), tr("Game List")}},
  59. {tr("System"), {tr("System"), tr("Profiles"), tr("Audio")}},
  60. {tr("Graphics"), {tr("Graphics")}},
  61. {tr("Controls"), {tr("Input"), tr("Hotkeys")}}},
  62. };
  63. [[maybe_unused]] const QSignalBlocker blocker(ui->selectorList);
  64. ui->selectorList->clear();
  65. for (const auto& entry : items) {
  66. auto* const item = new QListWidgetItem(entry.first);
  67. item->setData(Qt::UserRole, entry.second);
  68. ui->selectorList->addItem(item);
  69. }
  70. }
  71. void ConfigureDialog::UpdateVisibleTabs() {
  72. const auto items = ui->selectorList->selectedItems();
  73. if (items.isEmpty()) {
  74. return;
  75. }
  76. const std::map<QString, QWidget*> widgets = {
  77. {tr("General"), ui->generalTab},
  78. {tr("System"), ui->systemTab},
  79. {tr("Profiles"), ui->profileManagerTab},
  80. {tr("Input"), ui->inputTab},
  81. {tr("Hotkeys"), ui->hotkeysTab},
  82. {tr("Graphics"), ui->graphicsTab},
  83. {tr("Audio"), ui->audioTab},
  84. {tr("Debug"), ui->debugTab},
  85. {tr("Web"), ui->webTab},
  86. {tr("Game List"), ui->gameListTab},
  87. };
  88. [[maybe_unused]] const QSignalBlocker blocker(ui->tabWidget);
  89. ui->tabWidget->clear();
  90. const QStringList tabs = items[0]->data(Qt::UserRole).toStringList();
  91. for (const auto& tab : tabs) {
  92. ui->tabWidget->addTab(widgets.find(tab)->second, tab);
  93. }
  94. }