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- // Copyright 2008 Dolphin Emulator Project / 2017 Citra Emulator Project
- // Licensed under GPLv2+
- // Refer to the license.txt file included.
- #include "core/core_timing.h"
- #include <algorithm>
- #include <mutex>
- #include <string>
- #include <tuple>
- #include <unordered_map>
- #include <vector>
- #include "common/assert.h"
- #include "common/thread.h"
- #include "common/threadsafe_queue.h"
- #include "core/core_timing_util.h"
- namespace CoreTiming {
- static s64 global_timer;
- static int slice_length;
- static int downcount;
- struct EventType {
- TimedCallback callback;
- const std::string* name;
- };
- struct Event {
- s64 time;
- u64 fifo_order;
- u64 userdata;
- const EventType* type;
- };
- // Sort by time, unless the times are the same, in which case sort by the order added to the queue
- static bool operator>(const Event& left, const Event& right) {
- return std::tie(left.time, left.fifo_order) > std::tie(right.time, right.fifo_order);
- }
- static bool operator<(const Event& left, const Event& right) {
- return std::tie(left.time, left.fifo_order) < std::tie(right.time, right.fifo_order);
- }
- // unordered_map stores each element separately as a linked list node so pointers to elements
- // remain stable regardless of rehashes/resizing.
- static std::unordered_map<std::string, EventType> event_types;
- // The queue is a min-heap using std::make_heap/push_heap/pop_heap.
- // We don't use std::priority_queue because we need to be able to serialize, unserialize and
- // erase arbitrary events (RemoveEvent()) regardless of the queue order. These aren't accomodated
- // by the standard adaptor class.
- static std::vector<Event> event_queue;
- static u64 event_fifo_id;
- // the queue for storing the events from other threads threadsafe until they will be added
- // to the event_queue by the emu thread
- static Common::MPSCQueue<Event, false> ts_queue;
- // the queue for unscheduling the events from other threads threadsafe
- static Common::MPSCQueue<std::pair<const EventType*, u64>, false> unschedule_queue;
- constexpr int MAX_SLICE_LENGTH = 20000;
- static s64 idled_cycles;
- // Are we in a function that has been called from Advance()
- // If events are sheduled from a function that gets called from Advance(),
- // don't change slice_length and downcount.
- static bool is_global_timer_sane;
- static EventType* ev_lost = nullptr;
- static void EmptyTimedCallback(u64 userdata, s64 cyclesLate) {}
- EventType* RegisterEvent(const std::string& name, TimedCallback callback) {
- // check for existing type with same name.
- // we want event type names to remain unique so that we can use them for serialization.
- ASSERT_MSG(event_types.find(name) == event_types.end(),
- "CoreTiming Event \"{}\" is already registered. Events should only be registered "
- "during Init to avoid breaking save states.",
- name.c_str());
- auto info = event_types.emplace(name, EventType{callback, nullptr});
- EventType* event_type = &info.first->second;
- event_type->name = &info.first->first;
- return event_type;
- }
- void UnregisterAllEvents() {
- ASSERT_MSG(event_queue.empty(), "Cannot unregister events with events pending");
- event_types.clear();
- }
- void Init() {
- downcount = MAX_SLICE_LENGTH;
- slice_length = MAX_SLICE_LENGTH;
- global_timer = 0;
- idled_cycles = 0;
- // The time between CoreTiming being intialized and the first call to Advance() is considered
- // the slice boundary between slice -1 and slice 0. Dispatcher loops must call Advance() before
- // executing the first cycle of each slice to prepare the slice length and downcount for
- // that slice.
- is_global_timer_sane = true;
- event_fifo_id = 0;
- ev_lost = RegisterEvent("_lost_event", &EmptyTimedCallback);
- }
- void Shutdown() {
- MoveEvents();
- ClearPendingEvents();
- UnregisterAllEvents();
- }
- // This should only be called from the CPU thread. If you are calling
- // it from any other thread, you are doing something evil
- u64 GetTicks() {
- u64 ticks = static_cast<u64>(global_timer);
- if (!is_global_timer_sane) {
- ticks += slice_length - downcount;
- }
- return ticks;
- }
- void AddTicks(u64 ticks) {
- downcount -= static_cast<int>(ticks);
- }
- u64 GetIdleTicks() {
- return static_cast<u64>(idled_cycles);
- }
- void ClearPendingEvents() {
- event_queue.clear();
- }
- void ScheduleEvent(s64 cycles_into_future, const EventType* event_type, u64 userdata) {
- ASSERT(event_type != nullptr);
- s64 timeout = GetTicks() + cycles_into_future;
- // If this event needs to be scheduled before the next advance(), force one early
- if (!is_global_timer_sane)
- ForceExceptionCheck(cycles_into_future);
- event_queue.emplace_back(Event{timeout, event_fifo_id++, userdata, event_type});
- std::push_heap(event_queue.begin(), event_queue.end(), std::greater<>());
- }
- void ScheduleEventThreadsafe(s64 cycles_into_future, const EventType* event_type, u64 userdata) {
- ts_queue.Push(Event{global_timer + cycles_into_future, 0, userdata, event_type});
- }
- void UnscheduleEvent(const EventType* event_type, u64 userdata) {
- auto itr = std::remove_if(event_queue.begin(), event_queue.end(), [&](const Event& e) {
- return e.type == event_type && e.userdata == userdata;
- });
- // Removing random items breaks the invariant so we have to re-establish it.
- if (itr != event_queue.end()) {
- event_queue.erase(itr, event_queue.end());
- std::make_heap(event_queue.begin(), event_queue.end(), std::greater<>());
- }
- }
- void UnscheduleEventThreadsafe(const EventType* event_type, u64 userdata) {
- unschedule_queue.Push(std::make_pair(event_type, userdata));
- }
- void RemoveEvent(const EventType* event_type) {
- auto itr = std::remove_if(event_queue.begin(), event_queue.end(),
- [&](const Event& e) { return e.type == event_type; });
- // Removing random items breaks the invariant so we have to re-establish it.
- if (itr != event_queue.end()) {
- event_queue.erase(itr, event_queue.end());
- std::make_heap(event_queue.begin(), event_queue.end(), std::greater<>());
- }
- }
- void RemoveNormalAndThreadsafeEvent(const EventType* event_type) {
- MoveEvents();
- RemoveEvent(event_type);
- }
- void ForceExceptionCheck(s64 cycles) {
- cycles = std::max<s64>(0, cycles);
- if (downcount > cycles) {
- // downcount is always (much) smaller than MAX_INT so we can safely cast cycles to an int
- // here. Account for cycles already executed by adjusting the g.slice_length
- slice_length -= downcount - static_cast<int>(cycles);
- downcount = static_cast<int>(cycles);
- }
- }
- void MoveEvents() {
- for (Event ev; ts_queue.Pop(ev);) {
- ev.fifo_order = event_fifo_id++;
- event_queue.emplace_back(std::move(ev));
- std::push_heap(event_queue.begin(), event_queue.end(), std::greater<>());
- }
- }
- void Advance() {
- MoveEvents();
- for (std::pair<const EventType*, u64> ev; unschedule_queue.Pop(ev);) {
- UnscheduleEvent(ev.first, ev.second);
- }
- int cycles_executed = slice_length - downcount;
- global_timer += cycles_executed;
- slice_length = MAX_SLICE_LENGTH;
- is_global_timer_sane = true;
- while (!event_queue.empty() && event_queue.front().time <= global_timer) {
- Event evt = std::move(event_queue.front());
- std::pop_heap(event_queue.begin(), event_queue.end(), std::greater<>());
- event_queue.pop_back();
- evt.type->callback(evt.userdata, static_cast<int>(global_timer - evt.time));
- }
- is_global_timer_sane = false;
- // Still events left (scheduled in the future)
- if (!event_queue.empty()) {
- slice_length = static_cast<int>(
- std::min<s64>(event_queue.front().time - global_timer, MAX_SLICE_LENGTH));
- }
- downcount = slice_length;
- }
- void Idle() {
- idled_cycles += downcount;
- downcount = 0;
- }
- std::chrono::microseconds GetGlobalTimeUs() {
- return std::chrono::microseconds{GetTicks() * 1000000 / BASE_CLOCK_RATE};
- }
- int GetDowncount() {
- return downcount;
- }
- } // namespace CoreTiming
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