ameerj c02464f64e Vk Async Worker directly emplace in cache 6 anni fa
..
buffer_cache 26c6c71837 buffer_cache: Eliminate redundant map lookup in MarkRegionAsWritten() 6 anni fa
engines 404362e1b0 Merge pull request #4519 from lioncash/semi 6 anni fa
macro e17fb5ee97 video_core: Remove unused variables 6 anni fa
renderer_opengl 1ee060ca0d common/compression: Roll back std::span changes 6 anni fa
renderer_vulkan c02464f64e Vk Async Worker directly emplace in cache 6 anni fa
shader c02464f64e Vk Async Worker directly emplace in cache 6 anni fa
texture_cache 5429ea0e69 Merge pull request #4389 from ogniK5377/redundant-format-type 6 anni fa
textures f00641459e textures/decoders: Fix block linear to pitch copies 6 anni fa
CMakeLists.txt 468bd9c1b0 async shaders 6 anni fa
compatible_formats.cpp fbc232426d video_core: Rearrange pixel format names 6 anni fa
compatible_formats.h 059305a6bf compatible_formats: Add missing header guard 6 anni fa
dirty_flags.cpp 380fc8d2e1 DirtyFlags: relax need to set render_targets as dirty 6 anni fa
dirty_flags.h 380fc8d2e1 DirtyFlags: relax need to set render_targets as dirty 6 anni fa
dma_pusher.cpp 4b9504028d DmaPusher: Remove dead code in step 6 anni fa
dma_pusher.h 4b9504028d DmaPusher: Remove dead code in step 6 anni fa
fence_manager.h b4d0724a63 fixed_pipeline_state: explicitly use template keyword after 1f345ebe3a55 6 anni fa
gpu.cpp b249e4e0ce yuzu: Resolve C++20 deprecation warnings related to lambda captures 6 anni fa
gpu.h f490b4545d video_core/gpu: Correct the size of the puller registers 6 anni fa
gpu_asynch.cpp ad92865497 General: Correct rebase, sync gpu and context management. 6 anni fa
gpu_asynch.h ad92865497 General: Correct rebase, sync gpu and context management. 6 anni fa
gpu_synch.cpp ad92865497 General: Correct rebase, sync gpu and context management. 6 anni fa
gpu_synch.h ad92865497 General: Correct rebase, sync gpu and context management. 6 anni fa
gpu_thread.cpp e17fb5ee97 video_core: Remove unused variables 6 anni fa
gpu_thread.h 1fb516cd97 GPU: Implement Flush Requests for Async mode. 6 anni fa
guest_driver.cpp bd8b9bbcee gl_shader_cache: Rework shader cache and remove post-specializations 6 anni fa
guest_driver.h bd8b9bbcee gl_shader_cache: Rework shader cache and remove post-specializations 6 anni fa
memory_manager.cpp 05def61398 hle: nvdrv: Rewrite of GPU memory management. 6 anni fa
memory_manager.h 05def61398 hle: nvdrv: Rewrite of GPU memory management. 6 anni fa
morton.cpp fbc232426d video_core: Rearrange pixel format names 6 anni fa
morton.h 9cdf5c6c31 renderer_opengl: Use block linear swizzling for CPU framebuffers 7 anni fa
query_cache.h 63d23835ef configuration: implement per-game configurations (#4098) 6 anni fa
rasterizer_accelerated.cpp 4caff51710 core: memory: Move to Core::Memory namespace. 6 anni fa
rasterizer_accelerated.h 4caff51710 core: memory: Move to Core::Memory namespace. 6 anni fa
rasterizer_interface.h fe931ac976 {maxwell_3d,buffer_cache}: Implement memory barriers using 3D registers 6 anni fa
renderer_base.cpp 63d23835ef configuration: implement per-game configurations (#4098) 6 anni fa
renderer_base.h 282adfc70b Frontend/GPU: Refactor context management 6 anni fa
sampler_cache.cpp c5047540c9 video_core: Abstract vk_sampler_cache into a templated class 7 anni fa
sampler_cache.h c5047540c9 video_core: Abstract vk_sampler_cache into a templated class 7 anni fa
shader_cache.h 969100d41a shader_cache: Make use of std::erase_if 6 anni fa
shader_notify.cpp 967307d3be Fix style issues 6 anni fa
shader_notify.h 468bd9c1b0 async shaders 6 anni fa
surface.cpp fbc232426d video_core: Rearrange pixel format names 6 anni fa
surface.h fbc232426d video_core: Rearrange pixel format names 6 anni fa
video_core.cpp 63d23835ef configuration: implement per-game configurations (#4098) 6 anni fa
video_core.h 282adfc70b Frontend/GPU: Refactor context management 6 anni fa