audren_u.cpp 11 KB

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  1. // Copyright 2018 yuzu emulator team
  2. // Licensed under GPLv2 or any later version
  3. // Refer to the license.txt file included.
  4. #include <algorithm>
  5. #include <array>
  6. #include <memory>
  7. #include "audio_core/audio_renderer.h"
  8. #include "common/alignment.h"
  9. #include "common/common_funcs.h"
  10. #include "common/logging/log.h"
  11. #include "core/core.h"
  12. #include "core/hle/ipc_helpers.h"
  13. #include "core/hle/kernel/event.h"
  14. #include "core/hle/kernel/hle_ipc.h"
  15. #include "core/hle/service/audio/audren_u.h"
  16. namespace Service::Audio {
  17. class IAudioRenderer final : public ServiceFramework<IAudioRenderer> {
  18. public:
  19. explicit IAudioRenderer(AudioCore::AudioRendererParameter audren_params)
  20. : ServiceFramework("IAudioRenderer") {
  21. // clang-format off
  22. static const FunctionInfo functions[] = {
  23. {0, &IAudioRenderer::GetSampleRate, "GetSampleRate"},
  24. {1, &IAudioRenderer::GetSampleCount, "GetSampleCount"},
  25. {2, &IAudioRenderer::GetMixBufferCount, "GetMixBufferCount"},
  26. {3, &IAudioRenderer::GetState, "GetState"},
  27. {4, &IAudioRenderer::RequestUpdate, "RequestUpdate"},
  28. {5, &IAudioRenderer::Start, "Start"},
  29. {6, &IAudioRenderer::Stop, "Stop"},
  30. {7, &IAudioRenderer::QuerySystemEvent, "QuerySystemEvent"},
  31. {8, nullptr, "SetRenderingTimeLimit"},
  32. {9, nullptr, "GetRenderingTimeLimit"},
  33. {10, nullptr, "RequestUpdateAuto"},
  34. {11, nullptr, "ExecuteAudioRendererRendering"},
  35. };
  36. // clang-format on
  37. RegisterHandlers(functions);
  38. auto& kernel = Core::System::GetInstance().Kernel();
  39. system_event =
  40. Kernel::Event::Create(kernel, Kernel::ResetType::Sticky, "IAudioRenderer:SystemEvent");
  41. renderer = std::make_unique<AudioCore::AudioRenderer>(audren_params, system_event);
  42. }
  43. private:
  44. void UpdateAudioCallback() {
  45. system_event->Signal();
  46. }
  47. void GetSampleRate(Kernel::HLERequestContext& ctx) {
  48. IPC::ResponseBuilder rb{ctx, 3};
  49. rb.Push(RESULT_SUCCESS);
  50. rb.Push<u32>(renderer->GetSampleRate());
  51. LOG_DEBUG(Service_Audio, "called");
  52. }
  53. void GetSampleCount(Kernel::HLERequestContext& ctx) {
  54. IPC::ResponseBuilder rb{ctx, 3};
  55. rb.Push(RESULT_SUCCESS);
  56. rb.Push<u32>(renderer->GetSampleCount());
  57. LOG_DEBUG(Service_Audio, "called");
  58. }
  59. void GetState(Kernel::HLERequestContext& ctx) {
  60. IPC::ResponseBuilder rb{ctx, 3};
  61. rb.Push(RESULT_SUCCESS);
  62. rb.Push<u32>(static_cast<u32>(renderer->GetStreamState()));
  63. LOG_DEBUG(Service_Audio, "called");
  64. }
  65. void GetMixBufferCount(Kernel::HLERequestContext& ctx) {
  66. IPC::ResponseBuilder rb{ctx, 3};
  67. rb.Push(RESULT_SUCCESS);
  68. rb.Push<u32>(renderer->GetMixBufferCount());
  69. LOG_DEBUG(Service_Audio, "called");
  70. }
  71. void RequestUpdate(Kernel::HLERequestContext& ctx) {
  72. ctx.WriteBuffer(renderer->UpdateAudioRenderer(ctx.ReadBuffer()));
  73. IPC::ResponseBuilder rb{ctx, 2};
  74. rb.Push(RESULT_SUCCESS);
  75. LOG_WARNING(Service_Audio, "(STUBBED) called");
  76. }
  77. void Start(Kernel::HLERequestContext& ctx) {
  78. IPC::ResponseBuilder rb{ctx, 2};
  79. rb.Push(RESULT_SUCCESS);
  80. LOG_WARNING(Service_Audio, "(STUBBED) called");
  81. }
  82. void Stop(Kernel::HLERequestContext& ctx) {
  83. IPC::ResponseBuilder rb{ctx, 2};
  84. rb.Push(RESULT_SUCCESS);
  85. LOG_WARNING(Service_Audio, "(STUBBED) called");
  86. }
  87. void QuerySystemEvent(Kernel::HLERequestContext& ctx) {
  88. IPC::ResponseBuilder rb{ctx, 2, 1};
  89. rb.Push(RESULT_SUCCESS);
  90. rb.PushCopyObjects(system_event);
  91. LOG_WARNING(Service_Audio, "(STUBBED) called");
  92. }
  93. Kernel::SharedPtr<Kernel::Event> system_event;
  94. std::unique_ptr<AudioCore::AudioRenderer> renderer;
  95. };
  96. class IAudioDevice final : public ServiceFramework<IAudioDevice> {
  97. public:
  98. IAudioDevice() : ServiceFramework("IAudioDevice") {
  99. static const FunctionInfo functions[] = {
  100. {0, &IAudioDevice::ListAudioDeviceName, "ListAudioDeviceName"},
  101. {1, &IAudioDevice::SetAudioDeviceOutputVolume, "SetAudioDeviceOutputVolume"},
  102. {2, nullptr, "GetAudioDeviceOutputVolume"},
  103. {3, &IAudioDevice::GetActiveAudioDeviceName, "GetActiveAudioDeviceName"},
  104. {4, &IAudioDevice::QueryAudioDeviceSystemEvent, "QueryAudioDeviceSystemEvent"},
  105. {5, &IAudioDevice::GetActiveChannelCount, "GetActiveChannelCount"},
  106. {6, &IAudioDevice::ListAudioDeviceName,
  107. "ListAudioDeviceNameAuto"}, // TODO(ogniK): Confirm if autos are identical to non auto
  108. {7, &IAudioDevice::SetAudioDeviceOutputVolume, "SetAudioDeviceOutputVolumeAuto"},
  109. {8, nullptr, "GetAudioDeviceOutputVolumeAuto"},
  110. {10, &IAudioDevice::GetActiveAudioDeviceName, "GetActiveAudioDeviceNameAuto"},
  111. {11, nullptr, "QueryAudioDeviceInputEvent"},
  112. {12, nullptr, "QueryAudioDeviceOutputEvent"},
  113. {13, nullptr, "GetAudioSystemMasterVolumeSetting"},
  114. };
  115. RegisterHandlers(functions);
  116. auto& kernel = Core::System::GetInstance().Kernel();
  117. buffer_event = Kernel::Event::Create(kernel, Kernel::ResetType::OneShot,
  118. "IAudioOutBufferReleasedEvent");
  119. }
  120. private:
  121. void ListAudioDeviceName(Kernel::HLERequestContext& ctx) {
  122. LOG_WARNING(Service_Audio, "(STUBBED) called");
  123. IPC::RequestParser rp{ctx};
  124. constexpr std::array<char, 15> audio_interface{{"AudioInterface"}};
  125. ctx.WriteBuffer(audio_interface);
  126. IPC::ResponseBuilder rb{ctx, 3};
  127. rb.Push(RESULT_SUCCESS);
  128. rb.Push<u32>(1);
  129. }
  130. void SetAudioDeviceOutputVolume(Kernel::HLERequestContext& ctx) {
  131. LOG_WARNING(Service_Audio, "(STUBBED) called");
  132. IPC::RequestParser rp{ctx};
  133. f32 volume = static_cast<f32>(rp.Pop<u32>());
  134. auto file_buffer = ctx.ReadBuffer();
  135. auto end = std::find(file_buffer.begin(), file_buffer.end(), '\0');
  136. IPC::ResponseBuilder rb{ctx, 2};
  137. rb.Push(RESULT_SUCCESS);
  138. }
  139. void GetActiveAudioDeviceName(Kernel::HLERequestContext& ctx) {
  140. LOG_WARNING(Service_Audio, "(STUBBED) called");
  141. IPC::RequestParser rp{ctx};
  142. constexpr std::array<char, 12> audio_interface{{"AudioDevice"}};
  143. ctx.WriteBuffer(audio_interface);
  144. IPC::ResponseBuilder rb{ctx, 3};
  145. rb.Push(RESULT_SUCCESS);
  146. rb.Push<u32>(1);
  147. }
  148. void QueryAudioDeviceSystemEvent(Kernel::HLERequestContext& ctx) {
  149. LOG_WARNING(Service_Audio, "(STUBBED) called");
  150. buffer_event->Signal();
  151. IPC::ResponseBuilder rb{ctx, 2, 1};
  152. rb.Push(RESULT_SUCCESS);
  153. rb.PushCopyObjects(buffer_event);
  154. }
  155. void GetActiveChannelCount(Kernel::HLERequestContext& ctx) {
  156. LOG_WARNING(Service_Audio, "(STUBBED) called");
  157. IPC::ResponseBuilder rb{ctx, 3};
  158. rb.Push(RESULT_SUCCESS);
  159. rb.Push<u32>(1);
  160. }
  161. Kernel::SharedPtr<Kernel::Event> buffer_event;
  162. }; // namespace Audio
  163. AudRenU::AudRenU() : ServiceFramework("audren:u") {
  164. static const FunctionInfo functions[] = {
  165. {0, &AudRenU::OpenAudioRenderer, "OpenAudioRenderer"},
  166. {1, &AudRenU::GetAudioRendererWorkBufferSize, "GetAudioRendererWorkBufferSize"},
  167. {2, &AudRenU::GetAudioDevice, "GetAudioDevice"},
  168. {3, nullptr, "OpenAudioRendererAuto"},
  169. {4, &AudRenU::GetAudioDeviceServiceWithRevisionInfo,
  170. "GetAudioDeviceServiceWithRevisionInfo"},
  171. };
  172. RegisterHandlers(functions);
  173. }
  174. AudRenU::~AudRenU() = default;
  175. void AudRenU::OpenAudioRenderer(Kernel::HLERequestContext& ctx) {
  176. IPC::RequestParser rp{ctx};
  177. auto params = rp.PopRaw<AudioCore::AudioRendererParameter>();
  178. IPC::ResponseBuilder rb{ctx, 2, 0, 1};
  179. rb.Push(RESULT_SUCCESS);
  180. rb.PushIpcInterface<Audio::IAudioRenderer>(std::move(params));
  181. LOG_DEBUG(Service_Audio, "called");
  182. }
  183. void AudRenU::GetAudioRendererWorkBufferSize(Kernel::HLERequestContext& ctx) {
  184. IPC::RequestParser rp{ctx};
  185. auto params = rp.PopRaw<AudioCore::AudioRendererParameter>();
  186. u64 buffer_sz = Common::AlignUp(4 * params.mix_buffer_count, 0x40);
  187. buffer_sz += params.unknown_c * 1024;
  188. buffer_sz += 0x940 * (params.unknown_c + 1);
  189. buffer_sz += 0x3F0 * params.voice_count;
  190. buffer_sz += Common::AlignUp(8 * (params.unknown_c + 1), 0x10);
  191. buffer_sz += Common::AlignUp(8 * params.voice_count, 0x10);
  192. buffer_sz +=
  193. Common::AlignUp((0x3C0 * (params.sink_count + params.unknown_c) + 4 * params.sample_count) *
  194. (params.mix_buffer_count + 6),
  195. 0x40);
  196. if (IsFeatureSupported(AudioFeatures::Splitter, params.revision)) {
  197. u32 count = params.unknown_c + 1;
  198. u64 node_count = Common::AlignUp(count, 0x40);
  199. u64 node_state_buffer_sz =
  200. 4 * (node_count * node_count) + 0xC * node_count + 2 * (node_count / 8);
  201. u64 edge_matrix_buffer_sz = 0;
  202. node_count = Common::AlignUp(count * count, 0x40);
  203. if (node_count >> 31 != 0) {
  204. edge_matrix_buffer_sz = (node_count | 7) / 8;
  205. } else {
  206. edge_matrix_buffer_sz = node_count / 8;
  207. }
  208. buffer_sz += Common::AlignUp(node_state_buffer_sz + edge_matrix_buffer_sz, 0x10);
  209. }
  210. buffer_sz += 0x20 * (params.effect_count + 4 * params.voice_count) + 0x50;
  211. if (IsFeatureSupported(AudioFeatures::Splitter, params.revision)) {
  212. buffer_sz += 0xE0 * params.unknown_2c;
  213. buffer_sz += 0x20 * params.splitter_count;
  214. buffer_sz += Common::AlignUp(4 * params.unknown_2c, 0x10);
  215. }
  216. buffer_sz = Common::AlignUp(buffer_sz, 0x40) + 0x170 * params.sink_count;
  217. u64 output_sz = buffer_sz + 0x280 * params.sink_count + 0x4B0 * params.effect_count +
  218. ((params.voice_count * 256) | 0x40);
  219. if (params.unknown_1c >= 1) {
  220. output_sz = Common::AlignUp(((16 * params.sink_count + 16 * params.effect_count +
  221. 16 * params.voice_count + 16) +
  222. 0x658) *
  223. (params.unknown_1c + 1) +
  224. 0xc0,
  225. 0x40) +
  226. output_sz;
  227. }
  228. output_sz = Common::AlignUp(output_sz + 0x1807e, 0x1000);
  229. IPC::ResponseBuilder rb{ctx, 4};
  230. rb.Push(RESULT_SUCCESS);
  231. rb.Push<u64>(output_sz);
  232. LOG_DEBUG(Service_Audio, "called, buffer_size=0x{:X}", output_sz);
  233. }
  234. void AudRenU::GetAudioDevice(Kernel::HLERequestContext& ctx) {
  235. IPC::ResponseBuilder rb{ctx, 2, 0, 1};
  236. rb.Push(RESULT_SUCCESS);
  237. rb.PushIpcInterface<Audio::IAudioDevice>();
  238. LOG_DEBUG(Service_Audio, "called");
  239. }
  240. void AudRenU::GetAudioDeviceServiceWithRevisionInfo(Kernel::HLERequestContext& ctx) {
  241. IPC::ResponseBuilder rb{ctx, 2, 0, 1};
  242. rb.Push(RESULT_SUCCESS);
  243. rb.PushIpcInterface<Audio::IAudioDevice>();
  244. LOG_WARNING(Service_Audio, "(STUBBED) called"); // TODO(ogniK): Figure out what is different
  245. // based on the current revision
  246. }
  247. bool AudRenU::IsFeatureSupported(AudioFeatures feature, u32_le revision) const {
  248. u32_be version_num = (revision - Common::MakeMagic('R', 'E', 'V', '0')); // Byte swap
  249. switch (feature) {
  250. case AudioFeatures::Splitter:
  251. return version_num >= 2u;
  252. default:
  253. return false;
  254. }
  255. }
  256. } // namespace Service::Audio